Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman the spider talisman "Jeun Koa" {rCorr} [spider talisman] rCorr: It protects you from acid and corrosion. a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) Great Wizards, Vol. II (19, 1, D) the +8 autumn katana {manifold assault} (unseen) (19, 16, D) a staff of air (unseen) (19, 17, D) a +1 great sword of protection (unseen) (19, 21, D) a shard shrike corpse (20, 0, D) a +0 shortbow of flaming (unseen) (20, 1, D) the amulet "Dumee" {Faith SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. SInv: It lets you see invisible. (unseen) (20, 16, D) a ring of ice (20, 17, D) a ring of resist corrosion (21, 0, D) the +6 falchion of the Swamp {freeze, rC+ Int+4 Dex-3} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). (unseen) (21, 1, D) a +5 heavy trident (unseen) (21, 16, D) a sanguine talisman (21, 17, D) a book of Iron (22, 0, D) a +0 buckler of positive energy (unseen) (22, 1, D) a ring of fire (22, 16, D) a book of Chaos (22, 17, D) a +6 ring of intelligence (23, 0, D) a +1 chain mail of willpower (23, 1, D) a staff of conjuration (unseen) (23, 16, D) the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. (unseen) (23, 17, D) a +0 heavy quarterstaff (unseen) (23, 18, D) the +6 trident of the Hammering Gods {flame, rF+} rF+: It protects you from fire. (unseen) (24, 0, D) the +7 mace "Grim Tooth" {flame, Str+7} Str+7: It affects your strength (+7). (24, 1, D) a +4 great sword of distortion (unseen) (24, 16, D) a book of the Wilderness (24, 17, D) a staff of conjuration (unseen) (24, 18, D) a +1 lajatang of electrocution (unseen) (25, 0, D) the +0 mace of the Shining Light {flame, *Noise rElec rN+} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (25, 1, D) a ring of protection from fire (25, 16, D) a book of Chaos (25, 17, D) a +1 spear of flaming (unseen) (25, 18, D) the ring "Vasosi Rumau" {*Corrode rPois rF+ rC- rN+ Int+3 Fire} [ring of fire] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. (unseen) (26, 0, D) a +8 chain mail of ponderousness (26, 1, D) the +10 sling of Thoughtfulness {drain, rN++} rN++: It greatly protects you from negative energy. (26, 16, D) a +0 long sword of distortion (unseen) (26, 17, D) the +4 trident of the Vine {heavy, rPois} rPois: It protects you from poison. (unseen) (27, 0, D) the +5 scale mail of Geobb {rPois} rPois: It protects you from poison. (unseen) (27, 16, D) a +2 scimitar of holy wrath (unseen) (27, 17, D) an orb of energy (unseen) (28, 0, D) a +3 glaive of protection (unseen) (28, 1, D) the staff of the Nine Bones {rPois rN+++ Will- Air Alch} [staff of alchemy] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (28, 16, D) the +1 morningstar of Ru's Pride {freeze, rC+++ rCorr Int-4 Dex-2} rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). (unseen) (28, 17, D) The Keys to Spellweaving Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Momentum Strike Conjuration/Translocation 2 c - Blink Translocation 2 (29, 0, D) a staff of alchemy (unseen) (29, 1, D) the +0 chain mail of Trial and Error {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (unseen) (29, 16, D) a +1 helmet of see invisible (unseen) (29, 17, D) a book of Decay (34, 28, D) the +9 double sword "Biyrph" {venom, rCorr MP+6} rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). (unseen) (35, 0, D) a book of Chaos (35, 15, D) a +2 halberd of venom (unseen) (36, 0, D) a +2 great sword of holy wrath (unseen) (36, 1, D) the +6 short sword of the Old World {antimagic, rPois rC- rN+++ Str-5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). (unseen) (36, 14, D) a ring of poison resistance (36, 15, D) a +3 vampiric lajatang (unseen) (36, 28, D) the +3 scimitar of the Iron City of Dis {reap, rElec rPois rN++ Int-2} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). (37, 0, D) an amulet of regeneration (37, 1, D) a +1 antimagic triple sword (unseen) (37, 14, D) a staff of cold (37, 16, D) a ball python corpse (37, 18, D) a +0 war axe a naga corpse (37, 28, D) a +0 dagger (38, 0, D) the staff of the Head {rPois rC++ Will+ Str-3 Air Alch} [staff of alchemy] rPois: It protects you from poison. rC++: It greatly protects you from cold. Will+: It increases your willpower. Str-3: It affects your strength (-3). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (unseen) (38, 1, D) Nom Zoday's Spellbook of Puissant Lightning Spells Type Level a - Shock Conjuration/Air 1 b - Hailstorm Conjuration/Ice 3 c - Orb of Destruction Conjuration 7 d - Maxwell's Capacitive Coupling Air 8 (unseen) (38, 14, D) the +5 sling of Teeh {heavy, Str+6 SInv} Str+6: It affects your strength (+6). SInv: It lets you see invisible. (38, 16, D) an adder corpse (38, 19, D) a +0 spear a +0 robe an adder corpse (38, 28, D) the +2 ring mail of Perfidy {Harm rN+ Int-4 SInv} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (39, 0, D) a +6 ring of intelligence (39, 1, D) a +3 spectral quarterstaff (unseen) (39, 15, D) a staff of air (39, 16, D) a +0 long sword a naga corpse (39, 17, D) a +0 flail (39, 18, D) a +0 glaive a naga corpse a black mamba corpse (39, 29, D) the +0 battleaxe "Plog" {speed, Will+ Int+5} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (39, 33, D) a +0 dagger a +0 robe (40, 0, D) an amulet of faith (40, 1, D) a book of Dangerous Friends (40, 7, D) a +0 trident (40, 14, D) a +2 battleaxe of freezing (40, 16, D) a +0 glaive a naga corpse (40, 17, D) a +0 scimitar a +0 partisan a naga corpse a naga corpse (40, 18, D) a ball python corpse (40, 29, D) a staff of cold (unseen) (40, 32, D) a +3 scimitar a +0 robe a +5 war axe of freezing a +0 robe of resistance (40, 33, D) a +1 great sword of draining (still there?) a +1 robe of resistance (still there?) (40, 34, D) a +0 scimitar (40, 35, D) a +6 short sword (still there?) a +0 robe (still there?) (41, 0, D) the +7 mace of Supply {speed, Str+3} Str+3: It affects your strength (+3). (41, 1, D) a staff of fire (41, 16, D) a +0 scimitar a naga corpse (41, 17, D) a +0 flail a naga corpse (41, 28, D) a +1 chain mail of positive energy (41, 29, D) a staff of fire (unseen) (41, 33, D) a +0 robe (41, 34, D) a +0 dagger a +0 robe (42, 14, D) a +2 leather armour of fire resistance (unseen) (42, 15, D) a +2 demon blade of freezing (unseen) (42, 28, D) a book of the Grave (42, 29, D) a +4 plate armour of willpower (unseen) (42, 34, D) a +0 robe a +0 long sword a +0 chain mail (43, 14, D) a +6 chain mail of ponderousness (unseen) (43, 15, D) a +2 dagger of speed (unseen) (43, 29, D) the +9 dagger "Roufuat" {flame, rF++ rC+ Str+4} rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). (unseen) (48, 40, D) a +0 hand axe (49, 0, D) a +5 orcbow of flaming (unseen) (49, 1, D) a staff of conjuration (unseen) (49, 12, D) a +0 robe (49, 24, D) the +0 pair of gloves of Guodif {rElec rF- Str+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). (49, 36, D) a +2 flail of venom (49, 38, D) a +0 spear a naga corpse (skeletalised by now) (49, 40, D) a guardian serpent corpse (skeletalised by now) (50, 0, D) a +1 heavy dire flail (unseen) (50, 1, D) a +3 leather armour of cold resistance (unseen) (50, 2, D) a +0 whip (50, 3, D) a +0 war axe a +0 robe a naga corpse (50, 4, D) a +0 scimitar a naga corpse (50, 12, D) a staff of conjuration (unseen) (50, 13, D) the ring "Beebycza" {rPois rF+ MP+10 Str-5} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. MP+10: It affects your magic capacity (+10). Str-5: It affects your strength (-5). (50, 16, D) a +0 long sword a +0 robe an elf corpse (50, 28, D) a +0 dagger a +0 ring mail (50, 36, D) a +2 antimagic morningstar (50, 37, D) a +2 triple sword of holy wrath (50, 39, D) a +0 battleaxe a +0 glaive a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (50, 40, D) a ball python corpse (skeletalised by now) (50, 41, D) an anaconda corpse (skeletalised by now) (51, 1, D) a staff of fire (unseen) (51, 3, D) a +0 halberd a +0 robe a naga corpse a ball python corpse (51, 4, D) a water moccasin corpse (51, 13, D) a +1 demon blade of venom (51, 17, D) a +0 long sword (still there?) the +3 leather armour of Fedhas {rPois Int+4 Stlth-} (still there?) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (51, 18, D) a +0 long sword a +0 ring mail (51, 25, D) a ring of positive energy (51, 29, D) a +0 rapier a +0 ring mail a +0 rapier a +0 leather armour (51, 36, D) a staff of conjuration (51, 37, D) a staff of fire (52, 0, D) an amulet of magic regeneration (52, 1, D) a +5 flail of draining (52, 2, D) a +0 spear (52, 3, D) a +0 flail a +0 robe a +0 club a +0 robe (52, 4, D) a ball python corpse (52, 5, D) a black mamba corpse (52, 17, D) a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour a +2 buckler a +0 scimitar a +0 ring mail an elf corpse (skeletalised by now) (52, 18, D) a +1 dire flail of protection (unseen) (52, 19, D) a +0 short sword a +0 leather armour (52, 24, D) the ring "Vikkuq Wausch" {rPois rCorr Str+6 Dex-2} [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). a +2 scale mail of positive energy (52, 27, D) a +2 glaive of freezing (52, 29, D) a +0 long sword (still there?) a +0 ring mail (still there?) the ring "Fazaxuxe" {rC+ rN++ rCorr Int-3} (still there?) [ring of protection from cold] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). a +4 short sword of electrocution (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (52, 36, D) a +1 ring mail of willpower (52, 37, D) a +3 halberd of venom (53, 1, D) a staff of death (unseen) (53, 12, D) a +0 long sword (53, 13, D) a staff of conjuration (unseen) (53, 16, D) a +3 spear of venom (still there?) a +0 ring mail (still there?) (53, 17, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (53, 25, D) a +2 mace of draining (unseen) (53, 27, D) a +0 short sword (still there?) a +2 shortbow of flaming (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (53, 29, D) a +1 mace of draining (unseen) (53, 36, D) a ring of flight (54, 0, D) a +1 scimitar of holy wrath (unseen) (54, 1, D) a +1 great mace of holy wrath (unseen) (54, 12, D) a staff of conjuration (unseen) (54, 13, D) a +5 falchion of holy wrath (unseen) (54, 17, D) a +0 war axe of draining (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (54, 18, D) a +0 long sword a +0 scale mail (54, 24, D) a staff of earth (unseen) (54, 25, D) a +4 heavy broad axe (unseen) (55, 0, D) a staff of earth (unseen) (55, 1, D) a +6 ring of strength (55, 12, D) a +0 long sword (55, 13, D) the +0 robe of Dishonour {+Inv rPois Will- Stlth+} +Inv: It lets you turn invisible. rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (unseen) (59, 37, D) a +1 scimitar of electrocution (unseen) (60, 37, D) a +5 heavy halberd (unseen) (61, 36, D) the +10 spear "Bohety" {holy, rF+++ Will- Dex-3} rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Dex-3: It affects your dexterity (-3). (61, 37, D) a staff of death (unseen) (62, 0, D) a +2 scale mail of fire resistance (62, 8, D) a ring of fire (62, 16, D) a staff of fire (62, 17, D) a +1 shortbow of freezing (unseen) (62, 19, D) a +0 demon trident (62, 27, D) a +3 heavy orcbow (unseen) (62, 31, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (62, 32, D) a shapeshifter corpse (skeletalised by now) (62, 36, D) a staff of cold (63, 8, D) a ring of ice (63, 16, D) the +5 battleaxe "Bingo" {freeze, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (63, 26, D) a +1 spectral giant club (63, 32, D) a shapeshifter corpse (skeletalised by now) (63, 36, D) a +0 dire flail (63, 41, D) a +0 halberd a +0 war axe a +0 hand axe a green draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (63, 43, D) a +0 flail the amulet "Atodiamm" {rN++ RegenMP+ Str+3} [amulet of magic regeneration] rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). (64, 16, D) a staff of conjuration (64, 17, D) an amulet of regeneration (64, 26, D) +0 acid dragon scales (64, 27, D) the +7 flail of Ovvoilo {antimagic, Will+} Will+: It increases your willpower. (unseen) (64, 40, D) a +0 halberd (64, 41, D) a +1 scimitar of electrocution (still there?) a white draconian corpse (skeletalised by now) (still there?) (64, 42, D) a +0 long sword a yellow draconian corpse (skeletalised by now) (68, 0, D) a staff of air (69, 0, D) the +3 scale mail of Discretion {rF++ Str+3} rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). (unseen) (70, 37, D) a ring of resist corrosion (71, 11, D) a hell hound corpse (skeletalised by now) (71, 16, D) a +1 leather armour of fire resistance (71, 17, D) an amulet of the acrobat (71, 36, D) a staff of death (71, 37, D) a +2 mace of draining (unseen) (72, 8, D) the staff "Tibuuk" {rElec rN+ rCorr Str+3 Hexes Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. (unseen) (72, 10, D) a hell hound corpse (skeletalised by now) (72, 16, D) the +1 whip of Menwuysh {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (72, 17, D) the +3 helmet of Pragmatism {rN+} rN+: It protects you from negative energy. (72, 36, D) the staff of Judowuic {*Slow rElec rF- rN+++ rCorr Air} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. (unseen) (72, 37, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (73, 1, D) a serpent talisman (73, 16, D) a +6 ring of strength (73, 17, D) an amulet of magic regeneration (73, 26, D) a +5 hand axe of draining (73, 27, D) a +2 leather armour of fire resistance (73, 36, D) a +0 flail of holy wrath (unseen) (73, 37, D) the +9 quarterstaff of Iskanupt {drain, rF+ rC+ Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (75, 1, D) a +0 dire flail of venom