Leissi the Dungeon (0, 0, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (1, -18, D) a caustic shrike corpse (skeletalised by now) (1, -17, D) a caustic shrike corpse (skeletalised by now) (1, -10, D) a ring of fire (1, -9, D) a +1 chain mail of willpower (unseen) (1, -8, D) a ring of poison resistance (1, -2, D) a glowing shapeshifter skeleton (1, -1, D) a glowing shapeshifter corpse (skeletalised by now) (1, 0, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (1, 1, D) a glowing shapeshifter corpse (skeletalised by now) (2, -28, D) a ring of ice (2, -27, D) a +2 falchion of holy wrath (unseen) (2, -26, D) a +2 battleaxe of freezing (unseen) (2, -10, D) a +2 pair of boots of stealth (2, -9, D) the amulet "Haoh" {Spirit Harm rC++ Will++} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (2, -8, D) the ring "Citymism" {rPois rCorr AC+4 Str+5 Slay-3} [ring of protection] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str+5: It affects your strength (+5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (2, -2, D) a glowing shapeshifter skeleton (2, -1, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (2, 0, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (2, 1, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (3, -46, D) a +2 vampiric spear (unseen) (3, -40, D) a +3 whip (unseen) (3, -28, D) a +2 broad axe of holy wrath (unseen) (3, -26, D) a +4 ring of protection (3, -19, D) a caustic shrike corpse (skeletalised by now) (3, -10, D) a +0 leather armour of cold resistance (3, -9, D) a book of the Tundra (3, -8, D) a ring of magical power (3, -1, D) a glowing shapeshifter corpse (skeletalised by now) (3, 0, D) a glowing shapeshifter corpse (skeletalised by now) (4, -58, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -57, D) a +5 lajatang (unseen) (4, -56, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -46, D) a +3 chain mail of fire resistance (unseen) (4, -45, D) a +1 heavy war axe (4, -44, D) a staff of air (4, -27, D) a staff of alchemy (unseen) (4, -26, D) the +4 chain mail "Gocurphau" {^Drain rPois Will++ Int+2} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). (unseen) (4, -9, D) an amulet of faith a +2 shortbow of freezing (4, -8, D) a +2 cloak of stealth an amulet of regeneration an amulet of guardian spirit a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 flail a staff of conjuration (4, 0, D) a glowing shapeshifter corpse (skeletalised by now) (5, -58, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -57, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -56, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (5, -55, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -53, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -52, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -46, D) a +10 plate armour of ponderousness (unseen) (5, -45, D) a +0 antimagic orcbow (5, -28, D) a +5 hand cannon of draining (unseen) (5, -27, D) a staff of earth (5, -10, D) a staff of fire (5, -9, D) a +3 chain mail of poison resistance (5, -1, D) a glowing shapeshifter corpse (skeletalised by now) (6, -46, D) the +8 war axe of Light {antimagic, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (6, -45, D) a book of Chaos (6, -44, D) a +2 leather armour of fire resistance (unseen) (6, -28, D) a ring of magical power (6, -27, D) a +4 ring of slaying (6, -26, D) a +0 shortbow of freezing (unseen) (6, -10, D) a book of Fire (6, -9, D) +2 fire dragon scales (6, -8, D) a staff of alchemy (unseen) (7, -46, D) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (7, -45, D) the +5 flail of the Unstoppable Wars {speed, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (7, -44, D) a staff of earth (unseen) (7, -28, D) a book of Scorching (7, -26, D) a +1 mace of draining (unseen) (7, -10, D) the quill talisman of Xottos {Will+ Stlth+} [quill talisman] Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (8, -46, D) a +4 ring of protection (8, -45, D) the ring "Rocli" {Fly Will+ Int+6 SInv} [ring of intelligence] Fly: It grants you flight. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (8, -28, D) a +1 chain mail of poison resistance (8, -27, D) a +6 ring of strength (8, -26, D) the amulet "Ovuuvvext" {RegenMP+ Dex+5} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+5: It affects your dexterity (+5). (8, -10, D) a +2 glaive of protection (8, -9, D) a +1 long sword of flaming (8, -8, D) a +3 leather armour of positive energy (unseen) (9, -46, D) a +2 rapier of venom (unseen) (9, -44, D) a staff of conjuration (unseen) (9, -28, D) a +1 pair of gloves of infusion (9, -10, D) the +2 leather armour of Boredom {Str+2} Str+2: It affects your strength (+2). (unseen) (9, -9, D) the +5 great mace of Geick {elec, Str+3} Str+3: It affects your strength (+3). (9, -8, D) a +4 ring of slaying (10, -46, D) a +0 scale mail of willpower (unseen) (10, -28, D) a staff of cold (10, -27, D) an amulet of magic regeneration (10, -26, D) a +0 dagger of venom (unseen) (10, -10, D) a +3 shortbow of electrocution (10, -9, D) a ring of positive energy (10, -8, D) a +0 kite shield of poison resistance (11, -60, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -56, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman "Soneh" {rC+ rCorr} [blade talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a lupine talisman an inkwell talisman a quill talisman (11, -46, D) the +3 battleaxe of Grace {freeze, rC+} rC+: It protects you from cold. (unseen) (11, -44, D) a +2 orcbow of flaming (unseen) (11, -27, D) the +1 robe of Fun {rN+ Str+2 Archmagi} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. (11, -26, D) a +4 heavy spear (unseen) (11, -10, D) a +3 broad axe of electrocution (11, -9, D) a +1 broad axe of flaming (unseen) (11, -8, D) a staff of air (12, -60, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (12, -45, D) a +4 hand axe of freezing (12, -28, D) the +0 plate armour of Optimism {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (12, -26, D) a book of Minor Magic (12, -10, D) an amulet of guardian spirit (12, -9, D) a +1 dagger of draining (12, -8, D) a staff of air (13, -46, D) a +4 great sword of electrocution (unseen) (13, -44, D) the +4 morningstar of Might {drain, rC+ MP+9 Dex-5 Stlth+} rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (13, -28, D) a ring of ice (13, -27, D) the ring "Guabbus" {rC+ MP+6 Str+5 Int+4 Slay-2} [ring of protection from cold] rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (13, -26, D) a +1 orcbow of flaming (unseen) (13, -10, D) the ring of the Sky {+Blink rC- Str+2 Int+4 Slay+4} [ring of slaying] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (13, -9, D) the +2 mace "Dapeqeh" {elec, Int+4} Int+4: It affects your intelligence (+4). (13, -8, D) the staff "Juist" {Dex+7 Earth} [staff of earth] Dex+7: It affects your dexterity (+7). Earth: It increases the power of your Earth spells. (14, -28, D) a staff of death (unseen) (14, -27, D) a talisman of death (14, -26, D) a +4 scale mail of cold resistance (unseen) (14, -10, D) a +6 ring of strength (14, -9, D) a +2 ring mail of cold resistance (unseen) (14, -8, D) a +2 robe (15, -10, D) the +5 dire flail of Beogh's Righteous Fury {heavy, ^Fragile MP+5 Dex+5} ^Fragile: It will be destroyed if unequipped. MP+5: It affects your magic capacity (+5). Dex+5: It affects your dexterity (+5). (unseen) (15, -9, D) a ring of ice (15, -8, D) the ring "Qomaciloh" {rC+ rN+ Int+2 Dex-3 Stlth+} [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (19, -12, D) a staff of air (unseen) (19, -11, D) a +0 rapier (19, -10, D) a +0 pair of boots of flying (20, -43, D) a ring of fire (20, -12, D) a staff of air (unseen) (20, -11, D) the +0 pair of gloves "Quiroiru" {rPois rCorr MP-7 Dex+6} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). Dex+6: It affects your dexterity (+6). (unseen) (21, -44, D) a +0 bardiche of protection (unseen) (21, -11, D) a +0 heavy hand axe (unseen) (21, -10, D) a staff of air (22, -59, D) a +3 chain mail of fire resistance (unseen) (22, -44, D) a +2 falchion of electrocution (unseen) (22, -27, D) the staff "Omelette" {rElec Str+4 Dex-5 Air Earth} [staff of air] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (22, -26, D) a +2 scale mail of cold resistance (22, -23, D) 6 large rocks a cyclops corpse (skeletalised by now) (22, -22, D) a +0 robe (still there?) a +4 rapier of venom (still there?) a ring of protection from cold (still there?) a merfolk corpse (skeletalised by now) (still there?) (22, -11, D) a book of the Senses (22, -10, D) the +11 orcbow "Nadd" {flame, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (23, -59, D) a staff of cold (23, -28, D) a staff of alchemy (23, -27, D) the quill talisman "Aptinguu" {Stlth+} [quill talisman] Stlth+: It makes you more stealthy. (unseen) (23, -23, D) a +0 robe a +2 antimagic trident a snapping turtle skeleton (23, -22, D) a +0 robe a +0 cloak a +4 battleaxe of flaming a sphinx marauder corpse (skeletalised by now) (23, -21, D) a +0 robe a +0 rapier a merfolk corpse (skeletalised by now) (23, -20, D) a +0 robe (still there?) a +4 rapier of speed (still there?) a merfolk skeleton (still there?) (23, -12, D) a sack of spiders (23, -11, D) a +0 animal skin (23, -10, D) the +2 great mace "Qune" {spect, rElec Will- Dex+7 Stlth+} rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). Stlth+: It makes you more stealthy. (24, -60, D) the +0 robe of Anaesthesia {Stlth+} Stlth+: It makes you more stealthy. (24, -59, D) the +9 shortbow of Herphiegh {drain, rElec Int-2 SInv} rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (24, -54, D) a ghoul corpse (skeletalised by now) (24, -43, D) the staff of War {rC+ Str+4 Ice} [staff of cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. (24, -39, D) a +2 great sword of pain (still there?) a +0 chain mail (still there?) (24, -27, D) a +3 scale mail of fire resistance (unseen) (24, -22, D) a +0 cloak (still there?) a +0 robe (still there?) a +0 rapier (still there?) a +2 robe of willpower (still there?) a +3 morningstar of freezing (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (24, -21, D) a +0 robe a +2 rapier of speed a +0 cloak a +0 robe a +0 rapier a merfolk corpse (skeletalised by now) a sphinx marauder corpse (skeletalised by now) (24, -20, D) a +0 robe (still there?) the +4 war axe of Teug {drain, ^Fragile rCorr Str+3} (still there?) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +2 sling of Enormous Optimality {flame, Int+3} (still there?) Int+3: It affects your intelligence (+3). (24, -11, D) a staff of air (25, -60, D) a +6 ring of strength (25, -59, D) a +2 orcbow of flaming (25, -55, D) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) (25, -54, D) a +0 robe (25, -53, D) a +0 robe (25, -43, D) the ring of Mote {Int+3 Dex+8 Stlth+} [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. a +1 robe of resistance (25, -42, D) the +4 scimitar of Blood-Lust {vamp, rF++ MP+5 Dex+3} rF++: It greatly protects you from fire. MP+5: It affects your magic capacity (+5). Dex+3: It affects your dexterity (+3). (unseen) (25, -39, D) a cognitogaunt corpse (skeletalised by now) (25, -34, D) a +0 battleaxe (still there?) a +0 orcbow of flaming (still there?) a +0 plate armour (still there?) (25, -27, D) a +0 mace of protection (25, -26, D) a ring of poison resistance (25, -21, D) a +0 leather armour a +2 trident of pain a +0 cloak a wind drake corpse (skeletalised by now) a merfolk skeleton (25, -20, D) a +2 robe of fire resistance a +1 morningstar of freezing a merfolk skeleton (25, -11, D) a +0 robe (25, -10, D) a staff of alchemy (unseen) (25, -6, D) a +2 antimagic quarterstaff (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (25, -4, D) a caustic shrike corpse (skeletalised by now) (26, -60, D) a staff of death (unseen) (26, -56, D) a +0 falchion a +0 robe (26, -54, D) a +0 robe a +0 robe (26, -44, D) a book of Death (26, -42, D) a +1 plate armour of fire resistance (unseen) (26, -35, D) a +1 broad axe a +2 orcbow of draining a +0 chain mail (26, -34, D) a +0 great mace a +0 chain mail (26, -28, D) a +0 trident (26, -27, D) a +2 short sword of protection (26, -26, D) an amulet of regeneration (26, -22, D) a +0 leather armour (still there?) a javelin (still there?) a +0 spear (still there?) the +4 rapier of Melee {flame, rC- rCorr Str+9 Int+2} (still there?) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Int+2: It affects your intelligence (+2). a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (26, -12, D) a talisman of death (26, -11, D) a book of Wicked Creation (26, -10, D) the ring "Ziarev" {Wiz Int+3 Stlth+} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (26, -5, D) a +4 rapier of speed (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (27, -60, D) the +2 leather armour of the Weaver {Str+2} Str+2: It affects your strength (+2). (unseen) (27, -44, D) a +4 scale mail of fire resistance (27, -38, D) a +1 robe of cold resistance (unseen) (27, -37, D) a +0 robe a +0 short sword (27, -36, D) a +0 war axe (still there?) a +2 scale mail of fire resistance (still there?) (27, -35, D) a +0 dagger a +0 robe (27, -34, D) a +2 mace of protection (still there?) a +0 robe of willpower (still there?) a staff of alchemy (still there?) a +0 robe (still there?) (27, -33, D) a +2 robe of willpower (unseen) (27, -28, D) a +2 demon trident of pain (unseen) (27, -27, D) a +2 broad axe of flaming (27, -26, D) a +1 rapier of speed (27, -11, D) a +2 antimagic quarterstaff (27, -10, D) a +0 vampiric spear (27, -5, D) an eleionoma corpse (skeletalised by now) (27, -4, D) a caustic shrike corpse (skeletalised by now) (27, -3, D) a +3 quick blade of electrocution (still there?) a +0 robe (still there?) a +2 buckler (still there?) a +0 broad axe (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (27, -2, D) a caustic shrike corpse (skeletalised by now) (27, -1, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) (28, -60, D) a +2 rapier of holy wrath (unseen) (28, -44, D) a scroll of brand weapon (28, -28, D) a +3 trident of flaming (unseen) (28, -27, D) a +0 robe (28, -26, D) the amulet "Leokath" {rC++ Regen+} [amulet of regeneration] rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. (28, -12, D) a book of Hexes (28, -10, D) a +0 pair of boots of rampaging (28, -3, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (29, -60, D) a +3 chain mail of poison resistance (unseen) (29, -59, D) a +8 falchion of pain (29, -43, D) a staff of fire (unseen) (29, -28, D) a staff of earth (unseen) (29, -12, D) the +1 plate armour of the Bagpipe {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (29, -11, D) the +7 hand axe of Amorality {freeze, ^Fragile rF+ Str+2} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+2: It affects your strength (+2). (unseen) (29, -10, D) a serpent talisman (29, -3, D) a +0 flail of holy wrath (still there?) a +0 robe (still there?) a +0 buckler (still there?) (29, -2, D) a +0 longbow a +0 quarterstaff (29, -1, D) an eleionoma corpse (skeletalised by now) (30, -60, D) the ring of Acawe {rC+ Will+ Dex+2} [ring of willpower] rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (30, -59, D) a +4 ring of slaying (30, -44, D) a +1 scimitar of holy wrath (unseen) (30, -43, D) the +4 flail of Skirmishing {protect, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (30, -28, D) a +0 trident (30, -27, D) a +2 trident of protection (unseen) (30, -11, D) a +0 robe (30, -2, D) a +1 hand axe of draining a +0 robe a spriggan corpse (skeletalised by now) (30, -1, D) the ring of Symmetry {*Slow rElec rF- rC+ rCorr Int+5 Ice} [ring of ice] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Ice: It increases the power of your Ice spells. a +1 broad axe of pain a +0 robe a +1 demon whip of venom a +2 robe of positive energy a +0 buckler a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (31, -12, D) the staff of Instinct {rF+ rN+ Str+3 Dex+3 Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (unseen) (31, -11, D) a +5 battleaxe of draining (31, -10, D) +1 storm dragon scales (31, -2, D) a +1 quick blade of venom a +2 robe of cold resistance a +0 buckler (31, -1, D) a +0 quarterstaff a +0 robe a +0 club a +0 longbow a +0 flail a +0 animal skin a spriggan corpse (skeletalised by now) an eleionoma corpse (skeletalised by now) (31, 0, D) a +2 spectral quarterstaff a +0 robe a +1 antimagic war axe the +0 robe of a Labyrinth {Str+3 Dex+3 Slay+2} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +6 ring of dexterity (32, -12, D) the +9 plate armour of Circular Logic {rCorr Int+4 Slay-5 SInv} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. (32, -10, D) a book of Wicked Creation (32, -3, D) a +0 quarterstaff a +0 longbow (32, -2, D) a +0 longbow a +0 club a +0 longbow a +0 spear a wand of digging (4) a +0 longbow a +0 club a +0 longbow a +0 quarterstaff a satyr corpse (skeletalised by now) an eleionoma corpse (skeletalised by now) a satyr corpse (skeletalised by now) a satyr corpse (skeletalised by now) (32, -1, D) the +4 mace of Dulaczae {flame, Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). a +0 robe a caustic shrike corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (32, 0, D) a +1 hand axe of flaming a +0 animal skin a spriggan corpse (skeletalised by now) (33, -12, D) the +4 morningstar of Untruth {pain, rPois} rPois: It protects you from poison. (unseen) (33, -11, D) a staff of air (33, -10, D) the +7 arbalest "Jena Bewk" {heavy, ^Drain rC+ Str+4 Stlth+} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (33, 0, D) a +0 robe a spriggan corpse (skeletalised by now) (34, -12, D) a manual of Maces & Flails (34, -11, D) the +4 mace of the Sky {protect, rN+} rN+: It protects you from negative energy. (34, -10, D) a +1 sling of flaming (35, -32, D) the +1 pearl dragon scales of Miptut {rElec rN+ Dex+5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). (unseen) (35, -11, D) a +0 spectral quarterstaff (unseen) (35, -10, D) the ring "Tuheivei" {rPois rN+ Wiz Int+4 Slay+3} [ring of wizardry] rPois: It protects you from poison. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (36, -46, D) the ring of Lapen {rPois Str+4 Int+5 Dex-3} [ring of poison resistance] rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). (36, -31, D) a +4 short sword of electrocution (unseen) (37, -60, D) a +1 chain mail of fire resistance (37, -59, D) the +3 dagger of Vaerghe {heavy, rElec Will+ Str+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). (37, -44, D) a +2 partisan (still there?) a +0 chain mail (still there?) (37, -32, D) a +4 longbow of flaming (37, -31, D) an amulet of magic regeneration (37, -16, D) a +3 great sword of flaming (still there?) +2 pearl dragon scales (still there?) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (38, -59, D) a storm talisman (38, -57, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (38, -46, D) a ring of magical power (38, -45, D) a fortress talisman (38, -44, D) a +2 scimitar a +0 plate armour a human corpse (skeletalised by now) (38, -32, D) the ring "Pinum" {rPois rF- rC+ Dex+8 Stlth+} [ring of poison resistance] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. (unseen) (38, -31, D) a +2 heavy hand axe (39, -60, D) a ring of poison resistance (39, -59, D) a wellspring talisman (39, -56, D) a rime drake corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (39, -55, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (39, -46, D) the ring of Toysyir {Fly rN+ Dex+3} [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (39, -45, D) a +6 ring of intelligence (39, -43, D) a +4 long sword of draining a +0 plate armour (39, -42, D) a +0 broad axe a +0 plate armour (39, -32, D) a +2 ring mail of willpower (39, -31, D) a +2 scale mail of fire resistance (unseen) (39, -28, D) a +0 scimitar of flaming (still there?) a +0 longbow (still there?) a +4 plate armour of cold resistance (still there?) (39, -27, D) a +3 falchion of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (39, -12, D) a book of Winter (39, -11, D) the +0 pair of gloves of Past Mistakes {rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (unseen) (40, -60, D) a staff of alchemy (unseen) (40, -56, D) a polar bear corpse (skeletalised by now) (40, -45, D) a +1 battleaxe of electrocution (unseen) (40, -32, D) a +4 ring of slaying (40, -31, D) a +3 glaive of protection (unseen) (40, -12, D) a +2 rapier of venom (unseen) (40, -11, D) the +3 orcbow "Raof" {drain, rN+ Int+6} rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (40, -10, D) a +4 trident of flaming (unseen) (41, -60, D) a +2 heavy partisan (41, -59, D) a +0 buckler of protection (41, -45, D) the ring "Iroos" {+Blink Fly Will- Dex+6} [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). (41, -32, D) a +0 robe (41, -31, D) the staff "Wokh" {rN+ Will+ Hexes Necro Forge} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. (unseen) (41, -27, D) a +3 halberd of holy wrath (unseen) (41, -12, D) a staff of alchemy (41, -8, D) a +2 battleaxe of freezing (unseen) (41, -7, D) a rime drake corpse (skeletalised by now) (42, -60, D) the +10 war axe "Spiderbane" {flame, SInv} SInv: It lets you see invisible. (42, -59, D) a +0 troll leather armour (42, -46, D) a staff of air (42, -32, D) 4 potions of haste (42, -31, D) a +6 ring of strength (42, -12, D) Cuot's Grimoire of Flame and Phantasms Spells Type Level a - Scorch Fire 2 b - Sticky Flame Fire/Alchemy 4 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Sphinx Sisters Hexes/Summoning 7 (42, -11, D) a staff of fire (42, -8, D) a +1 battleaxe of freezing an amulet of reflection a frost giant corpse (skeletalised by now) (42, -7, D) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (43, -60, D) a +2 long sword of holy wrath (unseen) (43, -59, D) a +4 spear of venom (unseen) (43, -46, D) a +1 double sword of freezing (unseen) (43, -45, D) the +4 orcbow "Pofoihumesy" {heavy, rElec rN+ Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (43, -32, D) the Volume of the Frore Storm Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Swiftness Air 3 d - Airstrike Air 4 (unseen) (43, -31, D) a staff of air (unseen) (43, -12, D) a +2 morningstar of draining (43, -11, D) a staff of fire (unseen) (43, -10, D) a scroll of brand weapon (43, -8, D) a +4 morningstar of protection (unseen) (43, -7, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (43, -6, D) a +1 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (44, -46, D) a +1 robe of positive energy (unseen) (44, -32, D) a staff of earth (unseen) (44, -31, D) a ring of resist corrosion (44, -12, D) a +6 ring of intelligence (44, -11, D) an amulet of guardian spirit (44, -10, D) a ring of magical power (44, -9, D) a polar bear corpse (skeletalised by now) (44, -7, D) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (44, -6, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (44, -5, D) a +2 battleaxe of freezing (unseen) (45, -32, D) a book of Blood (45, -12, D) a scroll of brand weapon (45, -11, D) a ring of poison resistance (45, -10, D) a +5 trident of flaming (unseen) (45, -9, D) a +2 shortbow of freezing (45, -6, D) a polar bear corpse (skeletalised by now) (46, -11, D) an amulet of regeneration (46, -10, D) a staff of air (46, -9, D) a book of Chaos (47, -12, D) the ring "Bipaischu" {Str-2 Dex+3 Slay+4 SInv} [ring of slaying] Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (47, -11, D) a +7 giant club (47, -10, D) a +2 plate armour of poison resistance (47, -9, D) a +5 arbalest of flaming (48, -12, D) a +4 ring of protection (48, -11, D) a +2 scimitar of holy wrath (unseen) (48, -10, D) the staff of Odocux {rF+ Earth} [staff of earth] rF+: It protects you from fire. Earth: It increases the power of your Earth spells. (unseen) (48, -9, D) the +5 buckler "Juosm" {rPois rC+ SInv} rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. (49, -12, D) a +5 rapier of venom (49, -11, D) a +1 long sword of flaming (unseen) (49, -10, D) a +1 leather armour of poison resistance (unseen) (49, -9, D) a +1 heavy morningstar (50, -60, D) a +2 robe of positive energy (unseen) (50, -48, D) a +2 leather armour of positive energy (unseen) (50, -36, D) a +6 ring of intelligence (50, -24, D) a +2 longbow of freezing (unseen) (50, -23, D) a +1 robe of fire resistance (unseen) (50, -11, D) a +2 eveningstar of holy wrath (unseen) (51, -60, D) a book of Annihilations (51, -59, D) a staff of conjuration (51, -47, D) an amulet of the acrobat (51, -35, D) a scroll of brand weapon (51, -24, D) a +1 dagger of freezing (unseen) (51, -23, D) a +3 heavy quarterstaff (unseen) (51, -11, D) the staff "Igixi" {Fly rC+ rCorr Earth} [staff of earth] Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. (unseen) (51, -10, D) a ring of wizardry (52, -60, D) the +1 scimitar of Ohaiwnizuit {venom, rElec MP+8 SInv} rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. (52, -59, D) a +4 orcbow of freezing (52, -57, D) a +5 heavy demon blade (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (52, -56, D) a +2 great sword of flaming (unseen) (52, -55, D) a +2 heavy great mace a +0 plate armour a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (52, -48, D) a +0 heavy battleaxe (52, -47, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (unseen) (52, -44, D) a +0 glaive a purple draconian corpse (skeletalised by now) (52, -41, D) a +0 mace of protection (unseen) (52, -40, D) a +0 scimitar (52, -36, D) a +1 great sword of freezing (52, -35, D) a +2 robe of willpower (unseen) (52, -32, D) a +0 demon whip of draining (still there?) a +0 chain mail (still there?) (52, -24, D) the +3 flail "Apnom" {drain, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (unseen) (52, -23, D) a staff of fire (unseen) (52, -12, D) a staff of earth (52, -11, D) a +2 short sword of venom (52, -10, D) a +1 flail of protection (unseen) (53, -59, D) the staff of Descent {rElec rF+ rC+ SInv Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (unseen) (53, -55, D) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (53, -43, D) a +0 hand axe a red draconian corpse (skeletalised by now) (53, -42, D) a +0 mace a black draconian corpse (skeletalised by now) (53, -41, D) a +0 dire flail (53, -40, D) a +0 long sword a white draconian corpse (skeletalised by now) (53, -35, D) a staff of fire (53, -31, D) a +3 great sword of flaming a +0 plate armour (53, -24, D) the staff of Hard Scrabble {rPois MP+9 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (53, -23, D) an amulet of the acrobat (53, -12, D) the +3 quarterstaff of Giovefruoph {spect, *Rage rC+++ Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. Int+3: It affects your intelligence (+3). (53, -10, D) a +5 trident of freezing (unseen) (54, -60, D) the ring of Udigenk {rPois Slay+5} [ring of poison resistance] rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (54, -59, D) a staff of death (unseen) (54, -56, D) a +3 war axe of flaming (still there?) a +0 chain mail (still there?) a +3 broad axe of flaming (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (54, -55, D) a +0 great sword of flaming (still there?) a hell hog corpse (skeletalised by now) (still there?) a fire giant corpse (skeletalised by now) (still there?) (54, -47, D) an amulet of faith (54, -45, D) a +0 short sword (54, -42, D) a +0 trident a purple draconian corpse (skeletalised by now) (54, -36, D) a +0 antimagic long sword (unseen) (54, -35, D) a staff of conjuration (unseen) (54, -31, D) a +0 broad axe of flaming a +0 plate armour a human corpse (skeletalised by now) (54, -24, D) a +4 glaive of venom (54, -23, D) a +5 heavy spear (unseen) (54, -12, D) a +4 ring of slaying (54, -11, D) a +6 scimitar of holy wrath (unseen) (54, -10, D) a +1 battleaxe of freezing (unseen) (55, -60, D) a staff of conjuration (55, -59, D) the +1 leather armour "Suhisam" {Str+4} Str+4: It affects your strength (+4). (unseen) (55, -48, D) a +3 spear of venom (unseen) (55, -47, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (55, -36, D) a book of Sloth (55, -35, D) 4 scrolls of enchant weapon (55, -12, D) the staff "Raddona" {rPois rF- rC+ Fire Ice} [staff of cold] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (55, -11, D) a +3 vampiric glaive (unseen) (55, -10, D) the +6 long sword of Due Proportion {venom, rF+} rF+: It protects you from fire. (unseen) (56, -59, D) a +2 leather armour of willpower (unseen) (56, -48, D) a staff of fire (unseen) (56, -47, D) a book of Necromancy (56, -36, D) a +3 orcbow of draining (unseen) (59, -13, D) a book of Contraptions (59, -11, D) the staff "Tiohuem" {*Corrode rPois rN+ Dex+6 Conj Necro} [staff of death] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (unseen) (60, -24, D) the +5 chain mail "Efuohoc" {rPois Slay+4} rPois: It protects you from poison. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (60, -13, D) a staff of fire (unseen) (60, -12, D) a +0 rapier (60, -11, D) a book of Sloth (61, -31, D) a +0 short sword a +0 short sword a draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) (61, -24, D) the amulet "Gishey" {rPois Will+ RegenMP+ Str+3} [amulet of magic regeneration] rPois: It protects you from poison. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). (61, -23, D) the staff of the Lesser Evil {Int+5 SInv Stlth- Conj Air} [staff of conjuration] Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (unseen) (61, -21, D) a +3 halberd (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (61, -20, D) a +0 troll leather armour a troll corpse (skeletalised by now) (61, -12, D) a scroll of fog (62, -60, D) the amulet of Ascent {Faith Fly Dex+8 Stlth-} [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. (62, -52, D) the +7 chain mail of Protective Custody {Str+4} Str+4: It affects your strength (+4). (62, -44, D) a +1 vampiric spear (unseen) (62, -34, D) a +1 leather armour of cold resistance (unseen) (62, -32, D) a +0 trident (62, -30, D) a +0 trident a +0 short sword a +0 hand axe a red draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (62, -24, D) a +2 long sword of holy wrath (unseen) (62, -23, D) a +6 ring of intelligence (62, -21, D) a +3 dagger a +0 robe an orc corpse (skeletalised by now) (62, -20, D) a +0 war axe a +0 plate armour a +0 orcbow a troll corpse (skeletalised by now) (62, -19, D) a +0 long sword a +0 chain mail a +0 tower shield a +0 short sword a +0 robe an orc corpse (skeletalised by now) (62, -13, D) a staff of air (unseen) (62, -12, D) a +0 rapier (62, -11, D) the Codex of Thunder and the End Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Arcjolt Conjuration/Air 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (63, -59, D) a +0 dire flail of protection (unseen) (63, -57, D) an iguana corpse (skeletalised by now) (63, -52, D) the +7 glaive of Xufupis {freeze, SInv} SInv: It lets you see invisible. (63, -44, D) the ring of Peace {Int+4 Dex+8} [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+8: It affects your dexterity (+8). (63, -43, D) a fortress talisman (63, -41, D) a jackal corpse (skeletalised by now) (63, -33, D) a staff of conjuration (63, -24, D) a +1 sling of flaming (unseen) (63, -23, D) a +1 short sword of speed (unseen) (63, -13, D) a staff of death (unseen) (63, -12, D) the +5 ring mail of Baldness {rElec rPois Slay+4 Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. (unseen) (63, -11, D) a book of Scorching (63, -7, D) a +0 trident (63, -6, D) a +0 vampiric trident (still there?) 2 boomerangs (still there?) a +0 robe (still there?) the ring "Molureby" {Wiz Dex+6 Slay-2} (still there?) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+6: It affects your dexterity (+6). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +1 trident of protection (still there?) a merfolk corpse (skeletalised by now) (still there?) (64, -60, D) a staff of fire (unseen) (64, -52, D) the +6 chain mail of Inaction {rCorr Dex+4} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (64, -44, D) a +1 dagger of speed (unseen) (64, -41, D) a basilisk corpse (skeletalised by now) (64, -40, D) a yak corpse (skeletalised by now) (64, -34, D) a +0 glaive of protection (64, -33, D) a staff of cold (unseen) (64, -24, D) a +2 broad axe of freezing (unseen) (64, -23, D) a +1 sling of freezing (unseen) (64, -21, D) a +0 giant club an ogre corpse (skeletalised by now) (64, -12, D) a +0 leather armour (64, -11, D) a +2 rapier of freezing (unseen) (64, -10, D) an Everburning Encyclopedia (64, -6, D) a +2 spear of freezing 3 silver javelins a +0 leather armour a +0 cloak a +1 trident of venom a throwing net a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (64, -4, D) a +6 demon trident of draining (still there?) a +2 robe of willpower (still there?) a +0 cloak (still there?) (65, -44, D) a +2 robe of willpower (unseen) (65, -33, D) a +0 partisan of holy wrath (unseen) (65, -13, D) a staff of death (unseen) (65, -12, D) a book of Winter (65, -11, D) a scroll of brand weapon (65, -10, D) the +5 rapier "Hisasuz" {heavy, rPois rN+ Will+ Dex-2} rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). (unseen) (65, -7, D) a +0 spear a javelin a +0 leather armour a merfolk corpse (skeletalised by now) (65, -6, D) a +1 rapier of speed a +0 robe a +2 trident of venom a +0 robe a +0 trident a snapping turtle corpse (skeletalised by now) (65, -5, D) a +3 falchion of electrocution a +0 robe a +0 cloak a +0 rapier a +0 robe a +5 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) a sphinx marauder corpse (skeletalised by now) a manticore corpse (skeletalised by now) (65, -4, D) a +0 cloak a +1 cloak a sphinx marauder corpse (skeletalised by now) a sphinx marauder corpse (skeletalised by now) (66, -34, D) a +0 spectral quarterstaff (unseen) (66, -13, D) a +1 spear of venom (unseen) (66, -12, D) a staff of earth (unseen) (66, -11, D) a +2 cloak of stealth (unseen) (66, -10, D) a staff of alchemy (unseen) (66, -6, D) a +1 demon trident of venom (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a +0 spear (still there?) 5 large rocks (still there?) a +5 heavy battleaxe (still there?) a +3 leather armour of poison resistance (still there?) a +1 antimagic war axe (still there?) a javelin (still there?) a +0 leather armour (still there?) a snapping turtle corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) a cyclops corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (66, -5, D) a throwing net a +2 cloak a +0 cloak a +5 rapier of venom a +0 robe a +3 trident of venom a +2 leather armour of poison resistance a wind drake corpse (skeletalised by now) a sphinx marauder corpse (skeletalised by now) (66, -4, D) a +2 heavy spear (still there?) 2 silver javelins (still there?) a +1 ring mail of fire resistance (still there?) the amulet "Idies" {Acrobat *Corrode rElec Will+++ SInv} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. the +6 great sword of Uskayaw, Glimmering {venom, rElec Str+6 Int-2} (still there?) rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) a sea snake corpse (skeletalised by now) (still there?) (67, -12, D) a +0 spear of flaming (unseen) (67, -11, D) a +1 scimitar of distortion (unseen) (67, -9, D) a staff of fire (unseen) (67, -7, D) a wind drake corpse (skeletalised by now) (67, -6, D) the +6 partisan of Massacring {heavy, rN++ Int+4 Dex-3} rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). 3 boomerangs the +4 arbalest "Fumn" {freeze, rN+ Str+2 Int+2 Dex+3} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the +6 scale mail of Valiance {rC+ Will- Str+2} rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). a +2 lajatang of electrocution a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (67, -5, D) a +0 rapier of flaming a +0 robe the +3 falchion of Calamity {flame, rElec rN+ rCorr} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +8 lajatang "Dotoh" {freeze, rPois rCorr Dex-4 Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. a silver javelin a +0 leather armour the amulet "Azxim" {Reflect Harm rCorr SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (67, -4, D) a +0 cloak (still there?) a +6 trident of freezing (still there?) a +0 robe (still there?) a sphinx marauder corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (68, -60, D) +0 steam dragon scales (68, -13, D) a +0 rapier of freezing (unseen) (68, -12, D) a +0 rapier (68, -11, D) a staff of conjuration (68, -10, D) My Sojourn through Swampland (68, -5, D) a +3 trident of protection (still there?) a +0 robe (still there?) a +0 trident of venom (still there?) a +0 robe (still there?) a ring of positive energy (still there?) a merfolk corpse (skeletalised by now) (still there?) (68, -4, D) a +4 trident of venom a +0 leather armour (68, -3, D) a +2 heavy flail (still there?) a +0 robe (still there?) (69, -60, D) a staff of air (unseen) (69, -58, D) a +0 halberd a naga corpse (skeletalised by now) (69, -57, D) a ball python corpse (skeletalised by now) (69, -12, D) a book of Dangerous Friends (69, -11, D) a +0 trident (69, -10, D) a +1 trident of distortion (70, -24, D) an amulet of faith (70, -21, D) a +4 giant club a +0 robe (70, -20, D) a +0 scythe a +1 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (70, -13, D) a +6 giant club (70, -11, D) a +4 ring of protection (70, -10, D) the ring "Ilai" {rPois rF- rN+ Str+6} [ring of poison resistance] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (71, -52, D) a ring of positive energy (71, -51, D) a +2 falchion of holy wrath (71, -49, D) an adder corpse (skeletalised by now) (71, -24, D) a +1 hand axe of distortion (71, -23, D) a +3 leather armour of cold resistance (unseen) (71, -21, D) a +0 dagger of venom a +0 robe a +0 dagger of freezing a +0 robe the elf corpse of Dowan (skeletalised by now) (71, -20, D) a +2 flail of draining a +0 leather armour (71, -13, D) a +2 heavy spear (unseen) (71, -12, D) a staff of fire (unseen) (71, -11, D) a +0 falchion of draining (unseen) (72, -52, D) a staff of air (72, -43, D) a +0 leather armour of fire resistance (unseen) (72, -33, D) a +0 orcbow a centaur corpse (skeletalised by now) (72, -32, D) a +0 orcbow a centaur corpse (skeletalised by now) (72, -24, D) a sanguine talisman (72, -23, D) a +6 ring of strength (72, -21, D) a +0 halberd (still there?) a +0 robe (still there?) a +3 quarterstaff of chaos (still there?) a +2 cloak (still there?) a wand of polymorph (9) (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (72, -20, D) a +0 halberd (still there?) a +0 robe (still there?) a +2 vampiric rapier (still there?) a +3 leather armour of fire resistance (still there?) a wand of flame (15) (still there?) (72, -19, D) a +3 scimitar of flaming (still there?) a +5 ring of evasion (still there?) (72, -13, D) a scroll of acquirement (72, -11, D) a +4 rapier of draining (unseen) (73, -52, D) a +1 scale mail of cold resistance (unseen) (73, -51, D) the +9 quarterstaff of Qorhaf {freeze, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (unseen) (73, -49, D) a +0 battleaxe (73, -44, D) a +3 falchion of holy wrath (73, -41, D) a hell hound corpse (skeletalised by now) (73, -40, D) a hell hound corpse (skeletalised by now) (73, -34, D) a staff of air (unseen) (73, -33, D) a +0 arbalest a Handbook of Applied Construction a yaktaur corpse (skeletalised by now) (73, -24, D) a staff of cold (unseen) (73, -23, D) a staff of alchemy (unseen) (73, -13, D) a +3 spear of venom (73, -12, D) a +0 robe (73, -11, D) a +0 trident (74, -59, D) a +0 arbalest (still there?) the +1 orcbow of Etaa {freeze, rPois rCorr} (still there?) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (74, -43, D) the ring of Yllinno {MP+9 Str+6} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). (74, -34, D) a staff of earth (unseen) (74, -33, D) 4 large rocks (still there?) the Directory of Glaciation and Mechanics (still there?) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Awaken Armour Earth/Forgecraft 4 c - Spellspark Servitor Conjuration/Forgecraft 7 d - Diamond Sawblades Forgecraft 7 a cyclops corpse (skeletalised by now) (still there?) (74, -32, D) 3 large rocks (74, -31, D) 4 large rocks a cyclops corpse (skeletalised by now) (74, -24, D) a riddle talisman (74, -23, D) the staff "Ygoo" {rF+ rN+ Summ Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (unseen) (74, -13, D) the +1 falchion "Lilaah" {protect, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (74, -11, D) a +0 trident (75, -13, D) a storm talisman (75, -11, D) a +1 helmet of see invisible (76, -59, D) a +0 arbalest (still there?) a +5 antimagic war axe (still there?) a yaktaur corpse (skeletalised by now) (still there?) (76, -13, D) a staff of alchemy (unseen) (76, -12, D) a staff of air (unseen) (76, -11, D) a +3 scale mail of fire resistance (unseen)