Leissi the Dungeon (1, 33, D) a +2 demon whip of venom (unseen) (1, 34, D) the +7 mace of Daeph {freeze, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (2, 16, D) a +2 ring mail of fire resistance (2, 32, D) a staff of fire (unseen) (2, 33, D) a +1 ring mail of poison resistance (unseen) (2, 34, D) a +3 mace of holy wrath (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a staff of earth (unseen) (3, 16, D) the +5 trident "Awasask" {speed, *Noise rF+ rN+++ Int-5} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). (unseen) (3, 21, D) a +0 dagger a +0 robe a +0 battleaxe a +2 robe of fire resistance a salamander corpse a naga corpse (3, 22, D) a +0 dire flail a naga corpse (3, 32, D) a +0 war axe of freezing (unseen) (3, 33, D) a +0 demon blade of flaming (unseen) (3, 34, D) a phantom mirror (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) the ring of Ficsenuo {rPois rN+} [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. (4, 20, D) a +0 spear a +0 robe a staff of death a +0 shortbow of flaming a salamander corpse (4, 21, D) a +0 antimagic quarterstaff a +0 robe a +0 flail a ring of protection from cold (4, 22, D) a +3 halberd (unseen) (4, 32, D) a phial of floods (4, 33, D) a +0 hand axe of flaming (unseen) (4, 34, D) a parchment of Yara's Violent Unravelling (5, 14, D) a +0 robe (5, 15, D) the staff of the Fray {Dex+3 Stlth+ Conj Ice} [staff of conjuration] Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (unseen) (5, 20, D) a +0 shortbow a +0 halberd a +0 robe a +0 halberd (5, 21, D) a shock serpent corpse (5, 22, D) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) (5, 32, D) a phial of floods (5, 33, D) an amulet of the acrobat (5, 34, D) a +2 rapier of speed (unseen) (5, 40, D) a +1 bardiche of flaming (still there?) +0 fire dragon scales (still there?) an oni corpse (still there?) (6, 14, D) a staff of death (unseen) (6, 15, D) a +2 demon trident of electrocution (unseen) (6, 20, D) a +0 flail (6, 21, D) a +0 trident a +4 scale mail of willpower a +0 quarterstaff a +0 robe a salamander corpse a salamander corpse (6, 22, D) a +0 flail a +0 kite shield (6, 32, D) a staff of death (unseen) (6, 33, D) 4 scrolls of enchant weapon (6, 34, D) a +4 plate armour of cold resistance (unseen) (6, 40, D) the +8 dire flail of the Genius {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (6, 41, D) a +0 demon whip (6, 42, D) a +0 demon whip (7, 14, D) a maw talisman (7, 15, D) the staff of Bloody Death {rF+ rN+ Stlth+ Necro Air} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (unseen) (7, 16, D) a +6 ring of dexterity (7, 20, D) a +0 flail a +0 kite shield (7, 21, D) an anaconda corpse a salamander corpse (7, 22, D) a +0 spear a +0 robe a naga corpse a shock serpent corpse (7, 33, D) a parchment of Enfeeble (7, 34, D) a staff of alchemy (unseen) (7, 39, D) a +0 demon whip (7, 40, D) a +3 demon whip (8, 15, D) the ring of the Shining Light {MP+9 SInv} [ring of magical power] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (8, 16, D) the +7 whip "Zedyanipt" {flame, *Corrode rElec Dex+2} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (8, 20, D) a +0 longbow a +0 mace a +0 quarterstaff a +0 robe a naga corpse (8, 21, D) a +0 club a +0 robe (8, 32, D) a parchment of Enfeeble (8, 33, D) a staff of cold (unseen) (8, 34, D) a staff of earth (unseen) (8, 40, D) a +0 demon whip (9, 14, D) a +0 quarterstaff (9, 15, D) a staff of alchemy (unseen) (9, 21, D) an anaconda corpse (9, 32, D) an amulet of regeneration (9, 33, D) a phantom mirror (9, 34, D) a +1 short sword of draining (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 16, D) the +3 spear of Ymitwauf {holy, ^Drain rF+ SInv Stlth+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (10, 32, D) an amulet of regeneration (10, 33, D) a +0 spear of venom (unseen) (10, 34, D) a parchment of Maxwell's Capacitive Coupling (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a staff of cold (unseen) (11, 16, D) a parchment of Ozocubu's Refrigeration (11, 32, D) a +2 ring mail of cold resistance (unseen) (11, 33, D) a staff of death (unseen) (11, 34, D) a parchment of Eringya's Noxious Bog (12, 15, D) an amulet of magic regeneration (12, 16, D) a +4 ring of slaying (12, 32, D) a +2 giant club (12, 33, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (12, 34, D) a +4 vampiric whip (unseen) (13, 32, D) a +0 sling of flaming (unseen) (13, 33, D) a +1 demon whip of draining (unseen) (13, 34, D) the +10 dagger of Xaebu {drain, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (unseen) (19, 0, D) the +0 arbalest "Welyu" {elec, Will+ rCorr Str+2 Stlth+} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (19, 1, D) a +5 giant club (19, 16, D) a +6 ring of intelligence (19, 17, D) a manual of Shields (19, 33, D) a staff of cold (unseen) (20, 0, D) a staff of conjuration (unseen) (20, 1, D) a staff of fire (unseen) (20, 17, D) a staff of death (unseen) (20, 32, D) a +4 arbalest (20, 33, D) a +2 plate armour of fire resistance (unseen) (21, 0, D) a +2 great sword of holy wrath (unseen) (21, 1, D) the +7 broad axe "Zaerily" {freeze, Str-2 Int+5 SInv} Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (21, 16, D) a staff of earth (unseen) (21, 32, D) the +11 quarterstaff "Syaroc" {drain, rF+ Str+6} rF+: It protects you from fire. Str+6: It affects your strength (+6). (21, 34, D) the ring of the Red Skies {*Corrode Fly rF+ Will+ MP+7} [ring of protection from fire] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). (22, 1, D) a +2 leather armour of willpower (unseen) (22, 16, D) a parchment of Permafrost Eruption (22, 17, D) a parchment of Dimensional Bullseye (22, 32, D) a staff of earth (unseen) (22, 33, D) an amulet of the acrobat (22, 34, D) the +1 halberd of Crusades {freeze, Will- Str+8 Int+2} Will-: It decreases your willpower. Str+8: It affects your strength (+8). Int+2: It affects your intelligence (+2). (unseen) (23, 1, D) a staff of cold (unseen) (23, 4, D) a hell hound corpse (skeletalised by now) (23, 16, D) a +7 sling of draining (unseen) (23, 17, D) a +3 long sword of electrocution (23, 32, D) a ring of flight (24, 0, D) a +6 battleaxe of electrocution (unseen) (24, 1, D) a +2 pair of gloves of dexterity (24, 3, D) a +4 scimitar of flaming (still there?) a hell hog corpse (skeletalised by now) (still there?) (24, 4, D) a +0 scimitar of flaming (24, 5, D) a +0 scimitar of flaming (still there?) a hell hound corpse (skeletalised by now) (still there?) a hell hog corpse (skeletalised by now) (still there?) (24, 17, D) the +2 morningstar of the Festooned God {heavy, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (24, 18, D) a staff of fire (unseen) (24, 22, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (24, 23, D) a +2 dagger of speed (still there?) a +0 robe (still there?) (24, 32, D) a staff of conjuration (unseen) (24, 33, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (25, 0, D) a staff of death (unseen) (25, 1, D) a +1 falchion of freezing (25, 3, D) a +1 scimitar of flaming (unseen) (25, 5, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (25, 16, D) a +0 dagger (25, 17, D) a +0 leather armour (25, 18, D) a staff of air (unseen) (25, 22, D) the staff "Newt's Death Toll" {rF+ Will+ Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. a +0 ring mail (25, 32, D) a +4 ring of protection (25, 34, D) the +0 ring mail "Agohaff" {rF+ Int+3 Dex-3 Stlth+} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (26, 0, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (26, 1, D) a +6 ring of dexterity (26, 5, D) a hell hog corpse (skeletalised by now) (26, 16, D) a hive talisman (26, 20, D) a +0 dagger of protection a +0 shortbow a +0 robe an elf corpse (skeletalised by now) (26, 21, D) a +0 shortbow a +0 ring mail (26, 22, D) a +0 long sword a +0 robe a +0 long sword a +0 leather armour a +0 long sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (26, 23, D) a +0 long sword a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (26, 24, D) a +0 long sword a +0 leather armour (26, 32, D) a parchment of Disjunction (26, 33, D) the +6 battleaxe of Gozag's Anger {flame, ^Contam rF+ Will+} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (27, 1, D) the ring "Niosakhy" {Fly Will- EV+5 Stlth+} [ring of evasion] Fly: It grants you flight. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. (27, 3, D) a +3 scimitar of flaming (unseen) (27, 17, D) a +0 short sword (27, 21, D) a +0 longbow (still there?) a +2 scale mail of willpower (still there?) an elf corpse (skeletalised by now) (still there?) (27, 22, D) a +0 long sword a +0 robe a +0 shortbow the +8 mace of Equilibrium {holy, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. a +0 leather armour a +0 long sword a +0 robe a +1 scimitar of electrocution a +0 longbow a +1 plate armour of willpower an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (27, 23, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (27, 33, D) the +0 leather armour "Itzoehet" {^Drain +Blink rCorr Int+4} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (27, 34, D) a +5 heavy great mace (unseen) (28, 16, D) a +0 dagger (28, 17, D) a +0 leather armour (28, 21, D) a staff of death a +0 scale mail an elf corpse (skeletalised by now) (28, 33, D) a +6 falchion of pain (unseen) (29, 0, D) a ring of magical power (29, 1, D) a +1 quarterstaff of speed (unseen) (29, 16, D) a +0 leather armour (29, 22, D) a +0 short sword a +0 leather armour (29, 23, D) a +0 longbow (still there?) a +1 plate armour of positive energy (still there?) an elf corpse (skeletalised by now) (still there?) (29, 32, D) the staff "Deahemaph" {rC+ Str+3 Int+2 Ice} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (unseen) (29, 33, D) a +1 heavy glaive (unseen) (34, 28, D) the maw talisman of Sumyunel {Will+} [maw talisman] Will+: It increases your willpower. (unseen) (35, 14, D) a staff of earth (unseen) (35, 28, D) a staff of cold (unseen) (35, 29, D) a +0 flail of protection (unseen) (36, 1, D) a +0 pair of gloves of strength (36, 16, D) a +1 demon blade of flaming a +0 plate armour (36, 18, D) a +3 demon whip of flaming (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (36, 28, D) a +1 glaive of flaming (unseen) (36, 29, D) a +6 ring of dexterity (37, 0, D) the +3 robe of the Piercing Gods {Bane rElec rPois Str+5} Bane: It inflicts you with a random bane when first equipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+5: It affects your strength (+5). (37, 1, D) the +6 war axe of the Eternal Warrior {flame, Str+2} Str+2: It affects your strength (+2). (37, 15, D) a +0 leather armour of fire resistance (unseen) (37, 28, D) a staff of alchemy (37, 29, D) a staff of conjuration (unseen) (37, 30, D) a +0 glaive a naga corpse (skeletalised by now) (37, 31, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (38, 1, D) a +4 glaive of venom (38, 14, D) a +2 flail of protection (unseen) (38, 17, D) a +0 heavy great sword a +0 plate armour (38, 18, D) a +3 heavy war axe a +0 chain mail a human corpse (skeletalised by now) (38, 20, D) a +5 great mace of flaming (still there?) a +0 plate armour (still there?) (38, 28, D) the ring of Kieler {Str+3 Dex+6} [ring of dexterity] Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (38, 30, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (38, 31, D) a ball python corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (38, 32, D) a black mamba corpse (skeletalised by now) (39, 0, D) a staff of air (39, 1, D) an amulet of guardian spirit (39, 14, D) a +0 chain mail (39, 15, D) a parchment of Ensorcelled Hibernation (39, 18, D) a +2 demon blade of flaming (still there?) a +1 chain mail of poison resistance (still there?) a human corpse (skeletalised by now) (still there?) (39, 28, D) a +2 flail of protection (unseen) (39, 32, D) a water moccasin corpse (skeletalised by now) (39, 33, D) an adder corpse (skeletalised by now) (40, 0, D) a staff of cold (40, 1, D) a +0 spear of flaming (40, 14, D) a +2 heavy sling (unseen) (40, 15, D) a +2 orcbow of flaming (unseen) (40, 28, D) a staff of death (40, 30, D) a +0 hand axe a +0 kite shield a +1 long sword of electrocution a naga corpse (skeletalised by now) (40, 31, D) a +0 spear a +0 robe a +0 whip (41, 1, D) a +2 plate armour of cold resistance (41, 14, D) a +1 cloak of stealth (unseen) (41, 15, D) a parchment of Metabolic Englaciation (41, 28, D) a +2 trident of venom (41, 29, D) a +4 broad axe of flaming (41, 30, D) a +0 flail a +0 robe a +0 trident a +0 robe (42, 0, D) a ring of resist corrosion (42, 1, D) a staff of conjuration (42, 14, D) a parchment of Fireball (42, 15, D) the staff "Pist" {rPois rC- rN+ Necro Tloc} [staff of death] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (unseen) (42, 28, D) a staff of death (42, 29, D) an amulet of regeneration (43, 14, D) a +6 ring of intelligence (43, 15, D) a staff of death (unseen) (43, 28, D) a +1 heavy hand axe (43, 29, D) a +6 ring of intelligence (44, 28, D) a +0 dagger of protection (unseen) (49, 12, D) a +2 heavy morningstar (unseen) (49, 24, D) a +5 falchion of holy wrath (unseen) (49, 36, D) a staff of alchemy (unseen) (49, 37, D) the +2 troll leather armour of the Pink Corner {Bane Regen+ Dex+7} Bane: It inflicts you with a random bane when first equipped. Regen+: It increases your rate of health regeneration. Dex+7: It affects your dexterity (+7). (unseen) (50, 1, D) a +3 leather armour of cold resistance (50, 6, D) a ball python corpse (skeletalised by now) (50, 12, D) a +6 antimagic shortbow (unseen) (50, 24, D) an amulet of the acrobat (50, 29, D) an ugly thing corpse (skeletalised by now) (50, 36, D) a staff of earth (unseen) (50, 40, D) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (51, 1, D) a ring of resist corrosion (51, 5, D) a +0 halberd (still there?) a +2 heavy shortbow (still there?) a naga corpse (skeletalised by now) (still there?) (51, 6, D) a black mamba corpse (skeletalised by now) (51, 12, D) a +2 helmet of intelligence (51, 13, D) the +4 morningstar "Moeryah" {flame, Int+7} Int+7: It affects your intelligence (+7). (51, 24, D) a +4 hand axe of freezing (unseen) (51, 25, D) a +0 pair of gloves of dexterity (51, 28, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (51, 36, D) a +1 great sword of freezing (51, 37, D) a ring of magical power (51, 38, D) a +3 partisan of holy wrath (unseen) (51, 40, D) a +1 partisan of holy wrath (51, 42, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (52, 1, D) the staff of the Gnashing Gods {rElec rF+ Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Air: It increases the power of your Air spells. (unseen) (52, 4, D) a +0 battleaxe a naga corpse (skeletalised by now) (52, 7, D) a +0 whip a +0 robe a +0 scimitar a naga corpse (skeletalised by now) (52, 13, D) a +2 morningstar of holy wrath (52, 24, D) a staff of cold (52, 25, D) the staff "Ojar Mos" {rElec rPois rF+ Will+ Dex-3 SInv Fire} [staff of fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. (52, 27, D) a ghoul corpse (skeletalised by now) (52, 28, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (52, 36, D) the staff of Xitutwig {rElec rF+ Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. (52, 37, D) the staff "Voefo" {rPois rC- Str+4 SInv Summ Alch} [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (unseen) (53, 1, D) a +5 short sword of venom (53, 6, D) an anaconda corpse (skeletalised by now) (53, 15, D) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (53, 16, D) a +0 scimitar a +0 robe (53, 17, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (53, 27, D) a +0 shortbow (53, 28, D) a +0 hand axe (53, 37, D) a staff of fire (unseen) (54, 0, D) a +6 ring of strength (54, 1, D) a +2 crystal plate armour (54, 12, D) a +0 chain mail of willpower (unseen) (54, 13, D) a +3 short sword of venom (54, 14, D) a +0 rapier (still there?) a +0 leather armour (still there?) a staff of conjuration (still there?) a +0 robe (still there?) (54, 15, D) a +0 dagger a +0 robe a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (54, 16, D) a +0 mace of protection (54, 17, D) a +0 rapier a +0 rapier a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (54, 36, D) the +1 lajatang "Gonguss" {distort, Will+ MP+6} Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). (unseen) (55, 1, D) a +0 rapier of flaming (unseen) (55, 12, D) a +0 short sword (55, 13, D) the +1 leather armour of Bakaifuh {-Tele rPois rN+++ Str-4} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). (58, 38, D) 4 large rocks (59, 31, D) a polar bear corpse (skeletalised by now) (59, 37, D) the +8 shortbow "Ogre's Regret" {freeze, Str+5} Str+5: It affects your strength (+5). (unseen) (59, 39, D) a +0 spear 2 javelins a +0 leather armour (60, 39, D) a +0 trident of distortion a +0 leather armour a wind drake corpse (skeletalised by now) (61, 0, D) a +1 heavy mace (61, 8, D) a +4 eveningstar of distortion (unseen) (61, 10, D) a +0 trident a throwing net (61, 16, D) a +1 ring mail of willpower (61, 26, D) the +7 falchion "Hydrabane" {freeze, rF+ Str+5 Dex+2} rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). (61, 36, D) a +1 rapier of venom (unseen) (61, 37, D) a ring of flight (61, 40, D) a +0 spear 3 javelins a +0 leather armour of cold resistance a merfolk corpse (skeletalised by now) (62, 0, D) a +0 whip of distortion (62, 9, D) a +4 ring mail of fire resistance (62, 10, D) a +0 trident (62, 11, D) a +0 trident (62, 16, D) a +6 dagger of venom (62, 17, D) the staff "Byfuck" {rC+ Will+ Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (unseen) (62, 27, D) the +8 orcbow of Cuytyuda {heavy, rElec rCorr Str-2 Dex-5} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). (unseen) (62, 36, D) a +1 antimagic glaive (unseen) (62, 37, D) a +3 scimitar of draining (unseen) (62, 39, D) a +2 trident of holy wrath (still there?) a +0 robe (still there?) (62, 40, D) a +0 rapier a +0 robe (63, 0, D) a ring of wizardry (63, 8, D) a +2 falchion of electrocution (unseen) (63, 10, D) a +0 trident (63, 16, D) a spider talisman (63, 26, D) a staff of air (63, 29, D) a rime drake corpse (skeletalised by now) (63, 36, D) a +2 quarterstaff of speed (unseen) (63, 37, D) the staff "Leabb" {rF+ rC+ rN+ Dex+4 Necro} [staff of death] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. (unseen) (64, 17, D) the +1 quarterstaff "Degoewio" {antimagic, rF++} rF++: It greatly protects you from fire. (unseen) (64, 26, D) the staff of the Woodlouse {Will+ Conj Earth} [staff of earth] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (65, 26, D) a +0 robe (67, 3, D) a jackal corpse (skeletalised by now) (68, 2, D) a river rat corpse (skeletalised by now) (69, 0, D) the +2 shortbow of Cuqey {chaos, Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). (unseen) (69, 36, D) a staff of air (unseen) (70, 8, D) the +9 trident of Buysace {flame, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (70, 36, D) a +1 ring mail of willpower (unseen) (70, 37, D) a +0 glaive of flaming (unseen) (71, 8, D) a staff of conjuration (unseen) (71, 17, D) an amulet of guardian spirit (71, 26, D) the +1 arbalest "Optiedio" {freeze, Int+2} Int+2: It affects your intelligence (+2). (71, 36, D) a sanguine talisman (72, 8, D) a +1 dagger of flaming (unseen) (72, 9, D) a staff of cold (unseen) (72, 16, D) a +1 great sword of protection (unseen) (72, 17, D) a +5 ring of evasion (72, 26, D) the +1 helmet "Ruagiofuo" {*Silence +Inv rF+++ Dex+3} *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rF+++: It renders you almost immune to fire. Dex+3: It affects your dexterity (+3). (72, 31, D) a +0 spear (72, 37, D) a ring of see invisible (73, 2, D) a +0 short sword an orc corpse (skeletalised by now) (73, 16, D) a +2 long sword of protection (unseen) (73, 17, D) a +2 heavy halberd (73, 27, D) a staff of alchemy (unseen) (73, 31, D) a wolf corpse (skeletalised by now) (73, 37, D) a +3 scale mail of cold resistance (74, 2, D) a +0 dagger a +0 robe