Leissi the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a +0 demon blade of flaming (unseen) (49, 37, D) a +3 heavy battleaxe (unseen) (50, 36, D) a scroll of brand weapon (50, 37, D) a staff of cold (unseen) (51, 36, D) a manual of Alchemy (51, 37, D) a ring of ice (52, 36, D) a parchment of Airstrike (52, 37, D) a wellspring talisman (53, 36, D) the staff "Ummeq" {rN+ rCorr Str-4 SInv Stlth+ Necro} [staff of death] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (unseen) (53, 37, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (unseen) (54, 36, D) a +1 leather armour of willpower (59, 31, D) a +0 arbalest a yaktaur corpse (59, 32, D) a +6 war axe a +2 heavy demon blade (59, 33, D) a +0 great mace a +0 plate armour a human corpse (59, 36, D) a parchment of Vhi's Electric Charge (59, 37, D) the +6 trident "Vueskiud" {freeze, Fly rCorr Str+3} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (60, 31, D) a +0 bardiche a +0 chain mail a human corpse (60, 33, D) the +7 lajatang "Fanaryxty" {spect, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. a +0 plate armour (60, 37, D) a staff of earth (unseen) (60, 39, D) a +0 trident a +0 robe (60, 40, D) a +4 scimitar a +0 flail a naga corpse (60, 41, D) a +0 mace a +0 robe (61, 0, D) the +6 rapier "Foweo" {flame, Fly rElec rC- Str+6} Fly: It grants you flight. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). (61, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 8, D) the +7 orcbow of the Original Sin {drain, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (61, 16, D) a staff of alchemy (unseen) (61, 26, D) a maw talisman (61, 36, D) a +3 sling of freezing (unseen) (61, 37, D) a +2 leather armour of poison resistance (61, 40, D) a +0 scimitar a +0 battleaxe a naga corpse (62, 0, D) a +0 vampiric glaive (62, 2, D) a +0 dagger an orc corpse (skeletalised by now) (62, 4, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 12, D) a +0 club (still there?) the ring of Pessimism {rElec rCorr SInv} (still there?) [ring of see invisible] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a draconian corpse (skeletalised by now) (still there?) (62, 13, D) a +0 club (62, 16, D) the staff "Igrizxay" {rElec Str+4 Fire Air} [staff of air] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (62, 17, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). (62, 27, D) a +1 great sword of protection (unseen) (62, 31, D) a +0 morningstar a +0 ring mail a human corpse (62, 36, D) an orb of mayhem (unseen) (62, 37, D) a +1 short sword of venom (unseen) (62, 40, D) an adder corpse (62, 41, D) a water moccasin corpse (63, 5, D) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (63, 8, D) the +0 helmet "Jeyqef" {rN+} rN+: It protects you from negative energy. (63, 11, D) a +0 glaive a white draconian corpse (skeletalised by now) (63, 16, D) a +0 heavy long sword (63, 17, D) a +1 great sword of holy wrath (unseen) (63, 22, D) a +3 scimitar of flaming (63, 26, D) the +0 robe of Understanding {Str+2 Int+5 SInv} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (63, 29, D) a +0 dire flail a +0 leather armour a ring of see invisible a human corpse (63, 36, D) a +2 chain mail of willpower (63, 37, D) the staff of Truncation {*Slow rPois MP+8 Str+4 Ice Alch} [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (unseen) (64, 13, D) a +0 dagger a draconian corpse (skeletalised by now) (64, 16, D) the +6 halberd of the Shrimp {chaos, Int+3} Int+3: It affects your intelligence (+3). (64, 17, D) a +5 arbalest of flaming (unseen) (65, 26, D) the staff of Execution {rC+ Summ Ice} [staff of cold] rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (67, 0, D) a parchment of Maxwell's Portable Piledriver (68, 3, D) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (69, 39, D) a +0 flail an orc corpse (70, 8, D) a staff of death (unseen) (70, 9, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (unseen) (70, 36, D) a parchment of Flame Wave (70, 37, D) a +4 halberd of venom (unseen) (70, 39, D) a +0 mace a +0 leather armour an orc corpse (70, 41, D) a +0 whip an orc corpse (71, 11, D) a +0 robe a +0 dagger (71, 16, D) a +3 scale mail of fire resistance (71, 17, D) a parchment of Arcjolt (71, 18, D) a +0 glaive (71, 19, D) a hell hound corpse (skeletalised by now) (71, 26, D) the +4 dagger of Blood-Lust {pain, Fly Will+ Dex+4} Fly: It grants you flight. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (71, 30, D) a +0 arbalest (71, 36, D) a +1 plate armour of willpower (71, 37, D) a +1 great sword of holy wrath (unseen) (71, 38, D) a +0 club a +0 short sword a +0 leather armour an orc corpse an orc corpse (71, 39, D) the +7 demon blade of Gin and Tonic {flame, rN+} rN+: It protects you from negative energy. the staff of the Sage {rCorr SInv Earth} [staff of earth] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. a +0 robe (71, 41, D) a +0 club (72, 8, D) a +1 trident of protection (72, 9, D) the +6 rapier of Ygebb {heavy, ^Fragile Fly Will+ SInv} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. Will+: It increases your willpower. SInv: It lets you see invisible. (72, 11, D) a +0 robe a +0 dagger a human corpse (skeletalised by now) (72, 12, D) a +3 antimagic scimitar (72, 19, D) a hell hound corpse (skeletalised by now) (72, 26, D) a staff of air (72, 27, D) a +0 shortbow a parchment of Launch Clockwork Bee (72, 29, D) 3 large rocks a cyclops corpse (skeletalised by now) (72, 30, D) a +3 antimagic long sword a +0 arbalest (72, 36, D) a parchment of Sphinx Sisters (72, 40, D) a +2 hand axe of freezing a +0 plate armour (72, 41, D) a +0 trident a +0 leather armour an orc corpse (73, 1, D) a staff of alchemy (unseen) (73, 16, D) a staff of earth (73, 17, D) a parchment of Forge Phalanx Beetle (73, 19, D) a +0 halberd (73, 20, D) a +0 morningstar (73, 26, D) a +3 double sword of distortion (73, 27, D) a parchment of Permafrost Eruption (73, 29, D) a +0 arbalest (73, 31, D) a +0 arbalest (73, 36, D) a +0 dagger (73, 37, D) a +2 quick blade of venom (unseen) (74, 2, D) an adder corpse (skeletalised by now) (75, 1, D) a +0 ring mail of willpower (75, 2, D) a ball python corpse (skeletalised by now)