Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +1 mace of holy wrath (unseen) (60, 37, D) a parchment of Forge Blazeheart Golem (61, 0, D) a +3 scimitar (61, 10, D) a +0 trident a throwing net (61, 11, D) a +3 dire flail of holy wrath (unseen) (61, 16, D) a +0 whip (61, 19, D) the +8 sling "Yteggoyd" {drain, rCorr} rCorr: It protects you from acid and corrosion. an orc corpse (skeletalised by now) (61, 26, D) a +2 heavy mace (61, 29, D) a +0 shortbow a centaur corpse (skeletalised by now) (61, 37, D) the +3 ice dragon scales "Ytyvvan" {Harm rF- rC++ Int+3} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (62, 0, D) a +1 scale mail of fire resistance (62, 1, D) a +2 scale mail of cold resistance (62, 2, D) the +0 bardiche "Qirriren" {antimagic, Str+2 Int+3 Dex+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +0 robe (62, 9, D) a +2 trident of pain a boomerang a +3 ring mail of fire resistance a +0 trident (62, 27, D) a +5 hand axe of freezing (62, 29, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (62, 30, D) a +0 trident (62, 37, D) a +3 shortbow of draining (unseen) (63, 0, D) the +6 trident "Zyze" {freeze, *Rage rCorr Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (unseen) (63, 8, D) a staff of death (unseen) (63, 10, D) a +0 trident 3 throwing nets (63, 16, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 17, D) a parchment of Haunt (63, 19, D) a +0 dagger a +0 robe the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). an orc corpse (skeletalised by now) (63, 20, D) a +0 short sword an amulet of regeneration a +0 dagger a +0 club a +0 scale mail an orc corpse (skeletalised by now) (63, 21, D) a +3 war axe (63, 28, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 29, D) a +0 orcbow 2 large rocks (63, 30, D) a +5 heavy scimitar (63, 37, D) a Gell's gravitambourine (2/2) (64, 16, D) a phantom mirror (64, 17, D) a +0 short sword (64, 20, D) the +7 dagger "Secret Weapon" {heavy, Dex+6} (still there?) Dex+6: It affects your dexterity (+6). a +0 scale mail (still there?) an orc corpse (skeletalised by now) (still there?) (64, 26, D) the +2 ring mail of the Bellicose God {rPois} rPois: It protects you from poison. (64, 29, D) a +0 trident (65, 26, D) a parchment of Lesser Beckoning (65, 29, D) a +0 trident (67, 0, D) a +0 short sword (67, 2, D) a staff of earth a +0 robe an elf corpse (skeletalised by now) (68, 0, D) a staff of fire (68, 2, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (69, 0, D) a +0 dagger (69, 2, D) a staff of conjuration (still there?) a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (69, 36, D) a book of Storms (70, 8, D) the +4 mace "Waosil" {freeze, rC- Dex+6} rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). (70, 9, D) a +3 broad axe (unseen) (70, 36, D) a parchment of Alistair's Intoxication (70, 41, D) a +0 trident (71, 11, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (71, 16, D) a parchment of Discord (71, 17, D) a +3 quarterstaff of holy wrath (unseen) (71, 27, D) a parchment of Nazja's Percussive Tempering (71, 30, D) a +0 trident (still there?) a +2 scale mail of poison resistance (still there?) (71, 37, D) a +1 robe of cold resistance (unseen) (71, 41, D) a +0 trident a merfolk corpse (71, 42, D) a +3 heavy broad axe (72, 8, D) a +2 broad axe of electrocution (unseen) (72, 17, D) a +2 heavy quarterstaff (72, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 32, D) a +5 war axe of flaming (72, 36, D) a staff of conjuration (72, 37, D) a parchment of Alistair's Walking Alembic (72, 41, D) a +0 trident (72, 43, D) a +6 heavy dire flail (73, 1, D) a parchment of Launch Clockwork Bee (73, 2, D) a +0 hand axe (73, 16, D) a parchment of Detonation Catalyst (73, 17, D) a parchment of Cigotuvi's Putrefaction (73, 27, D) a parchment of Forge Phalanx Beetle (73, 30, D) a +0 trident an amulet of faith a merfolk corpse (skeletalised by now) (73, 31, D) a +0 shortbow an amulet of magic regeneration (73, 36, D) a parchment of Manifold Assault (73, 37, D) a parchment of Hailstorm (73, 41, D) a +0 orcbow a +0 scimitar of holy wrath a +0 orcbow a centaur corpse (73, 42, D) a wind drake corpse (73, 43, D) a wind drake corpse (74, 30, D) a +0 trident an amulet of reflection a merfolk corpse (skeletalised by now) (74, 43, D) a +0 trident a merfolk corpse (75, 1, D) the +8 hand axe "Omesatwu" {freeze, Int+5} Int+5: It affects your intelligence (+5).