Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) a +4 scimitar of flaming (unseen) (35, 0, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (35, 28, D) a +1 robe (unseen) (35, 29, D) a +4 ring mail of cold resistance (unseen) (35, 38, D) 108 gold pieces (36, 0, D) a +1 arbalest of freezing (unseen) (36, 2, D) a +2 scimitar of flaming (36, 14, D) a +2 great sword of draining (36, 15, D) a staff of alchemy (36, 28, D) a sack of spiders (36, 29, D) a staff of alchemy (unseen) (36, 39, D) 198 gold pieces (still there?) a +0 great sword of flaming (still there?) (37, 0, D) a staff of death (unseen) (37, 1, D) a parchment of Yara's Violent Unravelling (37, 8, D) a +0 scimitar of flaming a +1 robe (37, 15, D) the staff of Bapoptu Difa {rElec Necro Air} [staff of air] rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (37, 21, D) a +2 great sword of flaming (37, 28, D) a +3 scale mail of cold resistance (unseen) (37, 29, D) a staff of earth (unseen) (37, 35, D) 45 gold pieces (37, 36, D) 189 gold pieces (still there?) a +2 great sword of flaming (still there?) (37, 37, D) 189 gold pieces (still there?) a +1 great sword of flaming (still there?) (38, 0, D) a +4 spear of venom (38, 15, D) a +2 glaive of protection (38, 28, D) a +5 morningstar of venom (unseen) (38, 29, D) a +2 glaive of protection (unseen) (38, 33, D) 54 gold pieces (38, 35, D) 72 gold pieces (39, 0, D) the +4 scale mail of Tender Moments {Int+2} Int+2: It affects your intelligence (+2). (unseen) (39, 1, D) a +6 spectral giant club (39, 14, D) a staff of death (39, 15, D) a +6 ring of dexterity (39, 28, D) the ring of Baposyha {+Blink Wiz Str-2 Int+3} [ring of wizardry] +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (unseen) (39, 29, D) a parchment of Haunt (39, 33, D) 144 gold pieces (39, 34, D) 153 gold pieces (40, 0, D) a +2 antimagic quarterstaff (unseen) (40, 1, D) a staff of fire (unseen) (40, 15, D) a staff of air (unseen) (40, 28, D) the +2 ring mail "Leiqepnane" {+Inv rPois Will+} +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (40, 29, D) a +3 antimagic arbalest (unseen) (41, 1, D) the +1 flail of the Ubiquitous God {flame, rPois rC+ Str-2 Int+3} rPois: It protects you from poison. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (unseen) (41, 14, D) a staff of fire (41, 15, D) the +7 quarterstaff of Articulation {spect, rN+} rN+: It protects you from negative energy. (unseen) (41, 28, D) a +2 scale mail of cold resistance (unseen) (41, 29, D) the +0 chain mail of Past Mistakes {Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (41, 31, D) 72 gold pieces (41, 39, D) 54 gold pieces (42, 0, D) a ring of ice (42, 1, D) the +0 leather armour of Oni Jeyf {Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (42, 14, D) a +3 glaive of venom (42, 15, D) the +8 battleaxe "Cuipnoggun" {vamp, Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (42, 28, D) a phial of floods (42, 29, D) a +0 vampiric glaive (unseen) (42, 31, D) 54 gold pieces (43, 28, D) 4 potions of heal wounds (43, 29, D) a +1 scale mail of willpower (unseen) (44, 28, D) the +0 rapier "Peiny" {drain, ^Fragile +Blink rElec rF+} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. (unseen) (47, 20, D) a +0 scimitar a +0 chain mail of poison resistance (48, 18, D) a +0 short sword a +0 ring mail (49, 0, D) a +2 robe (unseen) (49, 19, D) a +0 rapier a +0 rapier a +0 leather armour (49, 21, D) a +0 dagger a +0 robe (49, 36, D) a +1 sling of freezing (50, 0, D) the +7 long sword of Cocytus {freeze, Int+4} Int+4: It affects your intelligence (+4). (unseen) (50, 1, D) a +3 chain mail of willpower (50, 12, D) a +0 long sword a +0 robe (50, 36, D) the +7 shortbow of Tortured Absolution {freeze, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (51, 1, D) a staff of air (51, 12, D) a riddle talisman (51, 13, D) a +0 dagger of venom a +0 robe a +3 morningstar of draining (51, 24, D) a +0 vampiric partisan (51, 36, D) a +0 heavy battleaxe (52, 0, D) a +2 war axe of electrocution (unseen) (52, 13, D) the -1 tower shield "Limur" {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (52, 19, D) a +0 rapier a +0 robe (52, 24, D) a +2 shortbow of freezing (52, 36, D) a ring of poison resistance (52, 37, D) a staff of cold (53, 1, D) a +1 leather armour of positive energy (53, 12, D) a +0 long sword a +0 robe a +4 heavy sling (53, 13, D) a +0 falchion of electrocution (53, 24, D) a +4 heavy broad axe (53, 25, D) a +2 morningstar of holy wrath (54, 0, D) a +1 ring mail of poison resistance (54, 1, D) the +1 robe of Dishonesty {rC- Int+5} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). (54, 12, D) a staff of conjuration (54, 13, D) a +3 trident of pain (54, 24, D) a +3 scale mail of poison resistance (54, 36, D) a scarf of shadows (55, 0, D) the +1 plate armour of Eternal Night {Int+9} Int+9: It affects your intelligence (+9). (55, 1, D) a +2 robe of resistance (55, 12, D) a +0 robe (55, 13, D) the +2 glaive of Tumult {pain, ^Drain rC+ Dex+6} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). (unseen) (59, 36, D) a parchment of Forge Phalanx Beetle (59, 37, D) a staff of cold (unseen) (60, 36, D) the +6 whip of the Wizarding Gods {drain, rN+ Int-5 Dex+5 SInv} rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (unseen) (60, 37, D) a staff of earth (unseen) (61, 3, D) a +0 glaive a +0 robe the +1 trident "Xoesejaa" {venom, rPois} rPois: It protects you from poison. a +0 robe (61, 8, D) a staff of death (unseen) (61, 36, D) a +2 great sword of freezing (61, 37, D) a +2 chain mail of poison resistance (unseen) (61, 38, D) 63 gold pieces (62, 0, D) a +1 dagger of holy wrath (unseen) (62, 3, D) a +1 vampiric scythe a +0 robe (62, 4, D) a +2 quarterstaff of chaos (62, 8, D) the staff of Agitush {rC+ Str+3 Ice} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. (unseen) (62, 9, D) the +3 orcbow of the Wilderness {freeze, rF- Str+2 Int+5} rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (62, 17, D) a +1 robe of cold resistance (62, 27, D) a +0 falchion of flaming (unseen) (62, 36, D) a +1 short sword of protection (unseen) (62, 37, D) a sack of spiders (63, 19, D) a +0 trident the +2 robe "Gaps" {Rampage} Rampage: It bestows one free step when moving towards enemies. (63, 26, D) a +2 chain mail of poison resistance (63, 30, D) a +3 scimitar of flaming (63, 36, D) a phantom mirror (63, 37, D) a parchment of Hellfire Mortar (64, 16, D) a staff of air (unseen) (64, 17, D) the +6 shortbow "Noxea" {heavy, +Blink SInv} +Blink: It lets you blink. SInv: It lets you see invisible. (unseen) (64, 27, D) a +0 long sword of flaming (unseen) (68, 0, D) a +4 mace of holy wrath (69, 0, D) a +0 mace of protection (unseen) (69, 36, D) a +1 broad axe of freezing (unseen) (70, 8, D) a staff of cold (70, 9, D) the +5 dagger "Fexeamisi" {chaos, rPois rF+ Will- Str+4} rPois: It protects you from poison. rF+: It protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). (unseen) (70, 36, D) the +0 great sword of Iraer {speed, rCorr Dex+5} rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (70, 37, D) a staff of cold (unseen) (71, 16, D) a +0 dagger (71, 19, D) a +1 spear of venom 2 boomerangs the +1 rapier of Chaos {freeze, rElec rCorr Int+2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a +0 robe (71, 27, D) a staff of air (unseen) (71, 37, D) a +4 heavy broad axe (72, 9, D) a +6 ring of dexterity (72, 16, D) a +0 flail (72, 17, D) a +0 mace (72, 19, D) the +5 scythe "Finisher" {speed, execute} a +0 plate armour (72, 20, D) a +0 short sword (72, 26, D) a +0 spectral lajatang (72, 37, D) a +0 ring mail of fire resistance (unseen) (72, 41, D) a +0 dagger a +0 robe (72, 42, D) a +3 falchion of freezing a +0 robe (73, 16, D) a +0 halberd (73, 17, D) a +0 chain mail (73, 19, D) a +6 heavy flail a +0 chain mail (73, 20, D) a +2 dagger of speed a +1 chain mail of willpower (73, 26, D) a staff of conjuration (unseen) (73, 27, D) a staff of death (unseen) (73, 36, D) a +0 rapier (74, 4, D) 27 gold pieces (75, 2, D) a +1 heavy partisan