Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman "Edojaph" {rElec rC+ Dex+3} [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a staff of fire (unseen) (59, 37, D) the +5 sling of the Everdark {heavy, rN+ Str-4 Int+3 Dex-3} rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). (unseen) (60, 36, D) the ring "Ossegod" {rPois rN+ MP-5 Dex+4} [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. MP-5: It affects your magic capacity (-5). Dex+4: It affects your dexterity (+4). (unseen) (60, 37, D) a +5 halberd of venom (unseen) (60, 42, D) a +0 battleaxe (61, 16, D) a staff of cold (unseen) (61, 36, D) an amulet of the acrobat (61, 37, D) a staff of earth (unseen) (62, 2, D) a +0 dagger a +0 mace a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (62, 19, D) a +0 glaive (62, 36, D) the +2 falchion of Uncertain Death {flame, Str+5} Str+5: It affects your strength (+5). (unseen) (62, 37, D) a staff of necromancy (unseen) (63, 2, D) a +0 hand axe a +0 club a ring of see invisible a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (63, 17, D) the +10 sling "Othruh Jeik" {drain, Bane rPois MP+6 Str-4} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Str-4: It affects your strength (-4). (unseen) (63, 20, D) a +0 battleaxe (63, 36, D) the +4 scimitar "Epetujeufe" {holy, ^Drain Dex+7 SInv Stlth-} ^Drain: It drains your maximum health when unequipped. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (63, 37, D) a +3 war axe of freezing (unseen) (63, 42, D) a +0 halberd of protection (unseen) (64, 17, D) a +0 short sword (64, 19, D) a +3 mace (still there?) a +0 robe (still there?) (64, 20, D) a +1 battleaxe of venom (still there?) a +0 robe (still there?) (64, 26, D) the +9 dagger "Umneb" {drain, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (64, 42, D) a +0 dire flail (65, 26, D) a +1 chain mail of willpower (67, 0, D) a ring of flight (68, 0, D) a +3 ring mail of fire resistance (69, 0, D) the +5 flail of the Glowing Goat {flame, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (69, 31, D) a throwing net (70, 8, D) a +2 heavy mace (unseen) (70, 9, D) a staff of air (unseen) (70, 29, D) a +0 orcbow (still there?) a +0 falchion of holy wrath (still there?) (70, 36, D) a +2 scale mail of poison resistance (70, 40, D) a +0 spear (71, 11, D) a +0 dire flail (71, 16, D) a +1 war axe of venom (unseen) (71, 28, D) 3 large rocks (71, 29, D) a +0 trident an amulet of alchemy (71, 41, D) a +0 dagger a +0 robe a +0 buckler a +0 rapier a +0 robe a +0 buckler a hornet corpse a spriggan corpse a spriggan corpse (72, 8, D) a staff of air (unseen) (72, 9, D) a +1 plate armour of cold resistance (72, 11, D) a +0 spear a +0 robe (72, 16, D) a staff of conjuration (72, 17, D) a +0 robe (72, 21, D) a +3 war axe (still there?) a +1 scale mail of fire resistance (still there?) (72, 26, D) a +2 heavy arbalest (72, 27, D) a +0 trident (72, 29, D) a +2 morningstar of protection 3 boomerangs a merfolk corpse (skeletalised by now) (72, 36, D) a +0 spear (72, 37, D) the +0 chain mail of the Sturgeon {Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (unseen) (72, 40, D) a +0 spear a hornet corpse (72, 41, D) a +1 morningstar of flaming (73, 1, D) the staff "Haopo" {rF- Dex-3 Stlth+ Ice Earth} [staff of earth] rF-: It makes you vulnerable to fire. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (unseen) (73, 20, D) a +0 war axe (73, 21, D) a +2 flail a +0 robe (73, 26, D) a +0 trident (73, 27, D) a hive talisman (73, 29, D) a +0 longbow of draining (unseen) (73, 30, D) a +0 orcbow