Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +1 scimitar of holy wrath (unseen) (19, 1, D) a +2 scale mail of willpower (unseen) (19, 16, D) a ring of flight (19, 17, D) a +0 leather armour of willpower (unseen) (20, 0, D) a book of Power (20, 17, D) a +1 spear of pain (unseen) (21, 0, D) a +4 ring mail of poison resistance (unseen) (21, 1, D) a +2 great sword of flaming (21, 16, D) a staff of earth (21, 34, D) the +0 ring mail of Qino Wanoyl {Str+2 Slay+2} Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (22, 0, D) a +3 broad axe of venom (unseen) (22, 3, D) a +0 rapier a +0 robe (22, 16, D) a +1 spectral quarterstaff (22, 17, D) a staff of earth (unseen) (22, 34, D) a ring of willpower (23, 1, D) the staff of Zin's Felicitations {rF+ rC+ Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. (23, 4, D) a +0 spear (still there?) a +4 trident of freezing (still there?) a +0 robe (still there?) a +3 rapier of venom (still there?) a +0 robe (still there?) a merfolk skeleton (still there?) a merfolk skeleton (still there?) (23, 34, D) a +1 plate armour of cold resistance (unseen) (24, 0, D) a ring of flight (24, 1, D) the +7 ice dragon scales "Xanwom" {^Drain +Inv rF- rC++ Will+ Dex+5} ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (24, 2, D) a merfolk corpse (skeletalised by now) (24, 4, D) a +3 vampiric spear a javelin a +0 leather armour a +0 spear a silver javelin a +0 leather armour a +2 rapier of electrocution a +0 robe a merfolk skeleton a merfolk skeleton a sea snake skeleton (24, 5, D) a +0 trident (24, 16, D) a +2 short sword of venom (24, 17, D) a +2 heavy spear (unseen) (24, 34, D) a parchment of Sigil of Binding (24, 41, D) a throwing net (25, 0, D) the staff of Anguish {^Drain ^Fragile rElec Stlth+ Air Earth} [staff of air] ^Drain: It drains your maximum health when unequipped. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (25, 1, D) a +1 ring mail of cold resistance (25, 3, D) a +0 trident a boomerang a +0 rapier a +0 robe (25, 4, D) a manticore corpse (skeletalised by now) a snapping turtle skeleton (25, 5, D) a +0 rapier a +0 robe a merfolk skeleton (25, 16, D) the staff "Vosigeco" {rC- rCorr Stlth+ Ice Earth} [staff of earth] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (25, 34, D) the quicksilver dragon scales of Ru's Supremacy {Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (26, 1, D) the +4 dagger of Sharp True Grit {speed, *Rage rPois rC+++ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). (26, 3, D) a merfolk skeleton (26, 4, D) a harpy skeleton a snapping turtle skeleton (26, 34, D) a staff of conjuration (unseen) (26, 39, D) a +2 long sword of draining (still there?) 3 throwing nets (still there?) a +0 scale mail (still there?) the human corpse of Harold (still there?) (27, 17, D) a +0 heavy battleaxe (27, 34, D) a +2 pair of gloves of strength (unseen) (28, 0, D) the +6 quarterstaff "Beast's Funeral" {pain, Bane Int+4} Bane: It inflicts you with a random bane when you equip it. Int+4: It affects your intelligence (+4). (28, 1, D) a granite talisman (28, 16, D) a +1 dagger of venom (29, 1, D) a +5 short sword of draining (unseen) (29, 16, D) a +2 pair of gloves of hurling (29, 17, D) a +0 battleaxe of draining (unseen) (34, 28, D) a +2 ring mail of cold resistance (unseen) (35, 0, D) a +0 short sword (35, 29, D) the +9 battleaxe of Oshrewn {pain, Int+6} Int+6: It affects your intelligence (+6). (unseen) (36, 0, D) a +1 antimagic partisan (unseen) (36, 1, D) a +1 heavy broad axe (unseen) (36, 14, D) a +2 longbow of freezing (36, 15, D) a +2 robe of willpower (36, 29, D) a +2 mace of holy wrath (unseen) (37, 0, D) the dragon-coil talisman of Wrong Decisions {rC+ Will+ Dex+3} [dragon-coil talisman] rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (37, 1, D) a scarf of resistance (unseen) (37, 14, D) a +4 short sword of distortion (37, 15, D) the +7 chain mail of Elyvilon's Delight {Rampage rN+} Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. (37, 29, D) a +1 morningstar of holy wrath (unseen) (38, 4, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (38, 5, D) a +0 shortbow (still there?) a +5 trident of pain (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (38, 6, D) a +2 vampiric trident (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (38, 15, D) a staff of cold (38, 29, D) a staff of necromancy (unseen) (39, 0, D) a +0 short sword (39, 1, D) a +0 war axe of venom (39, 4, D) a +0 scimitar of holy wrath a +0 robe a +0 buckler a ring of willpower an elf corpse (skeletalised by now) (39, 5, D) a +0 long sword a +0 leather armour a +0 dagger a +0 robe (39, 6, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (39, 14, D) the +0 glaive "Qaruh" {freeze, MP+8} MP+8: It affects your magic capacity (+8). (unseen) (39, 15, D) a staff of alchemy (39, 29, D) +1 pearl dragon scales (39, 34, D) a +0 glaive (40, 2, D) a +0 long sword a +0 robe (40, 4, D) a +1 longbow of flaming a +0 leather armour an elf corpse (skeletalised by now) (40, 5, D) a +2 heavy halberd (unseen) (40, 7, D) a +0 scimitar a +0 scale mail a +0 buckler an elf corpse (skeletalised by now) (40, 14, D) a ring of resist corrosion (40, 28, D) a staff of cold (40, 29, D) a +0 scale mail of willpower (unseen) (40, 34, D) a +0 dire flail (41, 0, D) a staff of air (unseen) (41, 14, D) the +1 flail of the Dark Horse {venom, Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (41, 15, D) a +3 vampiric great sword (unseen) (41, 28, D) a +2 orcbow of electrocution (41, 29, D) a staff of necromancy (unseen) (41, 35, D) a +0 mace an amulet of the acrobat a +0 scimitar a black draconian skeleton a black draconian skeleton (41, 36, D) a +0 glaive a +0 halberd a +6 ring of intelligence a purple draconian skeleton a yellow draconian skeleton (41, 37, D) a +0 flail of draining (still there?) the +1 tower shield of the Scorching Gods {Reflect, rElec rN+} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. (42, 0, D) a staff of earth (unseen) (42, 1, D) an amulet of faith (42, 14, D) the +7 ring mail "Diqypuwo" {Str+4} Str+4: It affects your strength (+4). (unseen) (42, 15, D) a staff of air (unseen) (42, 35, D) a +0 dagger a +0 cloak (42, 36, D) a +2 war axe of draining a +0 cloak a +0 short sword a red draconian skeleton a red draconian skeleton (43, 14, D) a staff of cold (unseen) (43, 15, D) a +0 heavy halberd (unseen) (43, 28, D) a +0 long sword (43, 29, D) a +2 spear of venom (unseen) (43, 34, D) a +0 dire flail (43, 35, D) a +0 whip a +0 cloak (43, 36, D) a +0 dire flail of venom a +0 cloak a +0 glaive a +0 orcbow of draining a black draconian skeleton a yellow draconian skeleton (43, 37, D) a +0 hand axe (44, 28, D) a parchment of Fortress Blast (44, 36, D) a +0 dire flail a white draconian skeleton (44, 37, D) a +0 war axe (44, 38, D) a +1 war axe (still there?) a +0 cloak (still there?) a black draconian skeleton (still there?) (45, 36, D) a +0 mace (45, 37, D) a +0 long sword a yellow draconian skeleton (47, 43, D) a steam dragon skeleton (48, 41, D) a wyvern skeleton (49, 1, D) the +9 broad axe "Efogri" {freeze, *Rage rF++ rN++} *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. (49, 36, D) a staff of conjuration (unseen) (49, 41, D) a rime drake skeleton (50, 12, D) a ring of protection from cold (50, 15, D) a wind drake skeleton (50, 17, D) a +0 robe (50, 24, D) a +0 halberd of flaming (unseen) (50, 37, D) a +0 buckler of reflection (50, 42, D) a death drake skeleton an ice dragon skeleton (51, 0, D) a +2 mace of draining (51, 1, D) a staff of conjuration (unseen) (51, 7, D) a +0 glaive a purple draconian skeleton (51, 8, D) a +0 flail the ring of Monwimiog {rF++ rN+ Stlth-} [ring of positive energy] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. a +0 hand axe (51, 13, D) a ring of poison resistance (51, 14, D) a storm dragon skeleton (51, 17, D) a +0 robe a spriggan skeleton (51, 24, D) a staff of air (unseen) (51, 25, D) a +4 great sword of electrocution (51, 37, D) a +3 heavy mace (51, 41, D) +0 ice dragon scales an ice dragon skeleton (51, 42, D) a rime drake skeleton (52, 1, D) a +2 heavy war axe (unseen) (52, 7, D) a +0 glaive a yellow draconian skeleton (52, 8, D) a +2 halberd of flaming (unseen) (52, 13, D) a staff of earth (unseen) (52, 16, D) a +0 robe (52, 25, D) the +2 rapier of Trauma {flame, rF++ Will++ Str+3} rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). (52, 28, D) a +0 halberd a ring of magical power a +0 spear a +0 robe a naga skeleton (52, 29, D) a +0 whip a +2 barding a ball python skeleton a naga skeleton (52, 30, D) a +0 broad axe a +0 robe (52, 42, D) a hydra skeleton (53, 1, D) a ring of see invisible (53, 6, D) a +0 whip a +0 cloak a +0 glaive a white draconian skeleton a green draconian skeleton (53, 7, D) a +0 flail (53, 13, D) a +3 shortbow of freezing (53, 16, D) a +0 robe (53, 24, D) a +4 dagger of venom (53, 28, D) a +0 trident (still there?) the amulet "Cavuixeat" {Harm rPois Regen+ rCorr} (still there?) [amulet of regeneration] Harm: It increases damage dealt and taken. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 war axe (still there?) (53, 29, D) a guardian serpent skeleton an adder skeleton (54, 1, D) a ring of resist corrosion (54, 7, D) a +0 long sword a black draconian skeleton (54, 12, D) a staff of fire (54, 36, D) the +5 hand axe of Waleckyti {speed, Int+3} Int+3: It affects your intelligence (+3). (unseen) (55, 0, D) a +0 mace (55, 6, D) a +1 short sword of electrocution (unseen) (56, 7, D) a +0 battleaxe a purple draconian skeleton (57, 7, D) a +0 flail (still there?) a +0 short sword (still there?) a +2 kite shield of positive energy (still there?) a green draconian skeleton (still there?) a red draconian skeleton (still there?) (59, 36, D) a +0 robe of positive energy (unseen) (60, 37, D) a +3 chain mail (unseen) (60, 42, D) a hell hog corpse (skeletalised by now) (60, 43, D) a +4 heavy war axe a +0 chain mail (60, 44, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (61, 0, D) a +1 great sword of holy wrath (unseen) (61, 4, D) a +0 battleaxe (61, 9, D) a +0 whip of electrocution (still there?) an amulet of regeneration (still there?) (61, 26, D) +2 ice dragon scales (unseen) (61, 37, D) the staff of Harmony {rPois rC- rN+ Dex+7 Stlth- Necro} [staff of necromancy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. (unseen) (61, 41, D) a +1 heavy demon whip (still there?) a +0 chain mail (still there?) a ring of poison resistance (still there?) (61, 43, D) a +1 demon whip of flaming (still there?) a +0 plate armour (still there?) a +2 great mace (still there?) a +3 plate armour of poison resistance (still there?) a +3 war axe of pain (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (62, 0, D) a +0 robe (62, 1, D) a staff of alchemy (unseen) (62, 4, D) a +2 war axe (still there?) a +2 ring mail of willpower (still there?) (62, 8, D) a +0 dagger (62, 9, D) a +0 dagger (62, 10, D) a +0 lajatang of pain a +0 executioner's axe of freezing a +0 robe (62, 17, D) the +7 mace "Minotaur's Regret" {venom, Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (62, 27, D) a +2 glaive of freezing (unseen) (62, 28, D) a staff of air (unseen) (62, 36, D) a staff of conjuration (unseen) (62, 37, D) a staff of necromancy (unseen) (62, 41, D) a +1 great mace of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (63, 8, D) a +0 flail (63, 9, D) the +8 whip of the Writhing Hero {venom, +Blink} +Blink: It lets you blink. (63, 27, D) the +0 chain mail of the Fisher {Death, rC+} rC+: It protects you from cold. (63, 29, D) a +4 heavy arbalest (unseen) (63, 36, D) a +1 war axe of venom (unseen) (63, 37, D) the +3 long sword of Zaimmigg {antimagic, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (64, 16, D) a +1 chain mail of command (65, 26, D) a +3 leather armour of poison resistance (unseen) (67, 2, D) the +12 quarterstaff of the Walnut {drain, Bane ^Fragile rF+++} Bane: It inflicts you with a random bane when you equip it. ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. (69, 2, D) a +1 spectral quarterstaff (69, 38, D) a +0 trident an amulet of alchemy a merfolk corpse (skeletalised by now) (69, 39, D) a +0 trident of freezing (still there?) a +1 robe of willpower (still there?) (70, 10, D) a +6 long sword of venom (still there?) an orc corpse (skeletalised by now) (still there?) (70, 11, D) a +0 dagger (still there?) a +0 robe (still there?) the ring of Ytonn {Wiz Dex+6} (still there?) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+6: It affects your dexterity (+6). (70, 36, D) a staff of air (unseen) (70, 38, D) a staff of air (still there?) a +0 shortbow (still there?) (70, 39, D) a wind drake corpse (skeletalised by now) (70, 40, D) a wind drake corpse (skeletalised by now) (70, 41, D) a +0 orcbow (71, 8, D) a +0 war axe (71, 10, D) a +0 dagger a +0 robe (71, 16, D) the +12 flail of Doggoown {reap, rF+ rCorr Str+2 Dex+2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (71, 17, D) the staff "Echiatoe" {Int+2 SInv Earth} [staff of earth] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (71, 33, D) a +4 heavy falchion a +0 leather armour a +2 halberd of freezing a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (71, 36, D) the lupine talisman "Hodoexam" {rPois Will+} [lupine talisman] rPois: It protects you from poison. Will+: It increases your willpower. (71, 38, D) a +2 partisan of freezing 3 boomerangs (71, 39, D) a +0 flail of protection a +0 shortbow (71, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 8, D) a +0 falchion (72, 9, D) a +0 glaive of venom (still there?) a +0 scale mail (still there?) an orc corpse (skeletalised by now) (still there?) (72, 10, D) a +0 club an orc corpse (skeletalised by now) (72, 19, D) a +0 trident (72, 20, D) a +0 battleaxe a +0 robe (72, 26, D) a +0 rapier (72, 31, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (72, 36, D) a +1 ring mail of fire resistance (unseen) (72, 37, D) a +0 trident (73, 1, D) a +2 chain mail of cold resistance (73, 16, D) a staff of necromancy (unseen) (73, 17, D) a +0 short sword of speed (unseen) (73, 26, D) a +0 rapier (73, 32, D) a +0 short sword a +0 scale mail a ring of positive energy an elf corpse (skeletalised by now) (73, 37, D) a staff of alchemy (unseen)