Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a phantom mirror (59, 40, D) a +0 glaive a +6 ring of intelligence (60, 37, D) the +3 spear "Zaitath" {antimagic, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (61, 10, D) a +1 flail of protection a human corpse (skeletalised by now) (61, 16, D) a +2 robe of fire resistance (unseen) (61, 36, D) the +9 orcbow of Uhaepr Pahe {drain, Fly Str-4 Int+2} Fly: It grants you flight. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (unseen) (61, 37, D) a staff of alchemy (unseen) (62, 0, D) a +3 short sword of holy wrath (unseen) (62, 1, D) a +0 plate armour of archery (62, 3, D) the +3 dire flail of Infinite Pain {heavy, rC- rN+ Str+3 Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +0 robe (62, 10, D) a +2 quarterstaff of speed the staff of the Supporting Gods {^Fragile rC+ Int-4 Necro Ice Earth} [staff of cold] ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (62, 16, D) a +4 shortbow (unseen) (62, 17, D) a staff of air (unseen) (62, 29, D) a +0 glaive (62, 36, D) a staff of alchemy (unseen) (62, 37, D) a ring of poison resistance (63, 0, D) a +0 spear (63, 2, D) a +0 scimitar (63, 10, D) a human corpse (skeletalised by now) (63, 16, D) a +2 vampiric partisan (63, 26, D) a +1 dagger of holy wrath (63, 27, D) the +2 glaive of Mutilation {protect, Will+++ Int-3 Dex+4} Will+++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). (unseen) (63, 29, D) a +4 dire flail a +0 robe (63, 36, D) a +2 robe (unseen) (63, 37, D) a +2 chain mail of fire resistance (unseen) (64, 16, D) the +8 battleaxe of Res Judicata {drain, ^Contam Str+6 Dex+3 Stlth-} ^Contam: It causes magical contamination when unequipped. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (unseen) (64, 17, D) the +2 robe of Beloved Miracles {rF+ rN+ Will+ Int+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (64, 26, D) a +2 rapier of draining (64, 29, D) a +0 hand axe (65, 26, D) a +0 kite shield of reflection (67, 0, D) a +0 dagger (67, 1, D) a +3 spear of freezing (still there?) a +0 leather armour of cold resistance (still there?) (67, 2, D) a +0 mace 3 boomerangs a +0 chain mail (68, 0, D) a staff of fire (68, 2, D) a +0 dagger a +1 robe of willpower (69, 0, D) a +0 robe (69, 36, D) a staff of cold (unseen) (70, 9, D) a staff of cold (70, 30, D) a +0 short sword a +0 robe an amulet of wildshape a spriggan corpse (skeletalised by now) (70, 36, D) +0 ice dragon scales (70, 37, D) the +13 plate armour of Painin {Harm Rampage rN+} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. (70, 41, D) an iguana corpse (71, 8, D) a +6 ring of strength (71, 29, D) a +0 spear (71, 30, D) a +0 rapier a +0 robe a wolf corpse (skeletalised by now) (71, 39, D) a river rat corpse (71, 40, D) a wolf corpse (72, 17, D) a +7 spear of freezing (unseen) (72, 27, D) the +5 glaive "Lumyg" {antimagic, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (72, 30, D) a +0 spear (72, 31, D) a +0 dagger a +0 robe (72, 37, D) the staff of the Contumacious God {*Slow rN+ Will++ Str+3 Necro Earth} [staff of necromancy] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (unseen) (72, 40, D) a river rat corpse (73, 1, D) a staff of air (unseen) (73, 2, D) a +0 trident (73, 16, D) a staff of air (unseen) (73, 17, D) a +5 short sword of draining (unseen) (73, 26, D) a staff of conjuration (73, 37, D) a +1 leather armour of poison resistance (unseen) (74, 2, D) a +0 trident (75, 1, D) a staff of cold (unseen)