Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman the wellspring talisman "Latweruk" {rElec Str+6} [wellspring talisman] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a book of Decay (50, 37, D) a phial of floods (51, 37, D) a +3 battleaxe of flaming (unseen) (52, 37, D) a parchment of Death Channel (53, 37, D) a +2 heavy bardiche (unseen) (59, 37, D) a staff of alchemy (unseen) (60, 36, D) a wellspring talisman (61, 8, D) a spider talisman (61, 11, D) a river rat corpse (skeletalised by now) (61, 16, D) a +0 mace (61, 19, D) a +1 heavy hand axe a +0 chain mail (61, 26, D) the staff of Excruciating Pain {rElec rF+ rN+ Fire Ice} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (61, 29, D) a +0 halberd a +0 robe (61, 36, D) a +0 buckler of cold resistance (61, 37, D) a +2 hand axe of venom (unseen) (61, 40, D) +0 ice dragon scales an ice dragon corpse (61, 41, D) +0 steam dragon scales a steam dragon corpse (62, 0, D) a +0 falchion (62, 1, D) a +2 trident of protection an orc corpse (skeletalised by now) (62, 2, D) a +0 falchion a +1 leather armour of fire resistance a +0 dagger an orc corpse (skeletalised by now) (62, 3, D) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (62, 8, D) a +1 war axe of distortion (62, 9, D) the +6 halberd "Utargh" {flame, Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, 11, D) a bullfrog corpse (skeletalised by now) (62, 16, D) a wellspring talisman (62, 19, D) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (62, 26, D) the sanguine talisman of the Clean Ikuchi {Str+4} [sanguine talisman] Str+4: It affects your strength (+4). (62, 30, D) a +0 vampiric short sword a naga corpse an adder corpse (62, 36, D) the spider talisman of Ciaxiret {Harm MP+12} [spider talisman] Harm: It increases damage dealt and taken. MP+12: It affects your magic capacity (+12). (62, 37, D) a +2 dire flail of venom (unseen) (62, 40, D) a swamp dragon corpse (63, 0, D) a +0 leather armour (63, 8, D) a +1 glaive of flaming (unseen) (63, 11, D) a river rat corpse (skeletalised by now) (63, 17, D) a +0 leather armour (63, 19, D) a +0 mace (63, 20, D) a +0 flail (still there?) +2 golden dragon scales (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (63, 26, D) a +2 hand axe of venom (63, 29, D) a ball python corpse (63, 30, D) a +0 flail a naga corpse (63, 37, D) a +1 arbalest of freezing (unseen) (64, 16, D) a staff of air (unseen) (64, 19, D) a +0 dagger a +0 robe an orc corpse (64, 26, D) a +4 shortbow of flaming (unseen) (64, 27, D) a +6 shortbow of freezing (unseen) (64, 31, D) an adder corpse (64, 42, D) +0 steam dragon scales a steam dragon corpse (65, 26, D) a +6 lajatang of speed (unseen) (67, 0, D) a +2 plate armour of poison resistance (68, 0, D) the +4 long sword "Adghabla" {heavy, rC+ rN+ Str+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (69, 36, D) a +3 broad axe of freezing (unseen) (70, 9, D) a +0 great sword of flaming (unseen) (70, 36, D) a +0 short sword (70, 37, D) a +0 dagger (70, 40, D) a wolf corpse (70, 41, D) a +0 rapier (still there?) a +0 robe (still there?) a +6 ring of intelligence (still there?) a +1 broad axe of flaming (still there?) a +0 robe (still there?) a spriggan corpse (still there?) a spriggan corpse (still there?) (71, 8, D) an amulet of reflection (71, 16, D) a staff of cold (unseen) (71, 17, D) a +0 robe of willpower (unseen) (71, 26, D) a +2 sling of flaming (unseen) (71, 30, D) a shapeshifter corpse (skeletalised by now) (71, 36, D) a +6 ring of intelligence (71, 40, D) a staff of earth a +0 robe a spriggan corpse a wolf corpse (72, 8, D) a staff of air (unseen) (72, 9, D) a staff of cold (unseen) (72, 10, D) a +0 antimagic demon trident (72, 16, D) a staff of necromancy (72, 27, D) a +0 flail of protection (unseen) (72, 30, D) a shapeshifter corpse (skeletalised by now) (72, 36, D) the +1 falchion of Esokurph {protect, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (72, 37, D) a +3 short sword of venom (unseen) (72, 40, D) a wolf corpse (73, 3, D) a river rat corpse (skeletalised by now) (73, 17, D) a +6 heavy scimitar (unseen) (73, 26, D) a +4 morningstar of draining (unseen) (73, 27, D) the +9 battleaxe of Conflict {freeze, Fly rF- Will+ Dex+2} Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (unseen) (73, 36, D) a staff of conjuration (unseen)