Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman the wellspring talisman of Prudence {Slay+4} [wellspring talisman] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a staff of air (unseen) (19, 16, D) a +1 ring mail of positive energy (unseen) (19, 17, D) a parchment of Flame Wave (20, 0, D) a +2 demon blade of venom (unseen) (20, 1, D) a +6 ring of dexterity (20, 16, D) a tin of tremorstones (2/2) (20, 17, D) a +6 ring of intelligence (21, 1, D) the +7 quarterstaff "Demonslayer" {vamp, *Rage Str+2 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (21, 16, D) a parchment of Summon Forest (21, 17, D) a ring of protection from fire (21, 20, D) a +0 scimitar of flaming (unseen) (21, 21, D) a +3 scimitar of flaming (22, 16, D) a staff of conjuration (unseen) (22, 17, D) a +0 broad axe of electrocution (unseen) (22, 21, D) a hell hog corpse a hell hog corpse (23, 0, D) a +1 plate armour of poison resistance (unseen) (23, 1, D) the staff of the Revolution {rF+ Str+4 Dex+5 Fire} [staff of fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). Fire: It increases the power of your Fire spells. (23, 3, D) a +0 rapier a +0 robe an elf corpse (23, 4, D) a +0 rapier a +0 robe (23, 6, D) a +0 long sword a +0 robe an elf corpse (23, 16, D) a staff of cold (unseen) (23, 17, D) a +4 ring of protection (23, 18, D) a +4 arbalest of flaming (unseen) (23, 20, D) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (24, 1, D) a staff of air (24, 3, D) a +0 rapier a +0 robe an elf corpse (24, 5, D) a +4 partisan of freezing (24, 16, D) a +0 falchion of holy wrath (unseen) (24, 17, D) a parchment of Lee's Rapid Deconstruction (24, 18, D) a box of beasts (24, 21, D) a hell hound corpse (25, 0, D) a staff of necromancy (25, 1, D) a staff of necromancy (25, 3, D) a +0 dagger of venom a +0 longbow a +0 leather armour an elf corpse (25, 4, D) a +0 long sword a +0 scale mail a +1 heavy mace (25, 5, D) a +0 long sword a +0 robe an elf corpse (25, 6, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (25, 7, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (25, 16, D) a +2 helmet of intelligence (unseen) (25, 17, D) a lightning rod (4/4) (25, 18, D) a parchment of Awaken Armour (26, 0, D) the +8 long sword of Irrepressible Laughter {elec, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (26, 3, D) a +0 long sword a +0 robe (26, 5, D) a +1 long sword of electrocution (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (26, 6, D) a +2 scimitar of protection (still there?) a +2 long sword of holy wrath (still there?) (26, 16, D) a parchment of Enfeeble (26, 17, D) a ring of flight (27, 0, D) a +3 leather armour of willpower (unseen) (27, 5, D) a +0 dagger a +0 ring mail (27, 16, D) the +6 spear of Gluttony {protect, MP+5 Dex+2 SInv} MP+5: It affects your magic capacity (+5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (27, 17, D) the +6 scimitar "Xumoh" {protect, rElec} rElec: It insulates you from electricity. (unseen) (28, 0, D) a +2 rapier of venom (unseen) (28, 16, D) a +5 falchion of venom (unseen) (28, 17, D) a +4 ring of protection (29, 0, D) a staff of alchemy (unseen) (29, 1, D) the +4 robe of Noon {rElec rF+ rN+ Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (unseen) (29, 16, D) a staff of fire (unseen) (29, 17, D) a +1 vampiric dagger (unseen) (34, 28, D) a +6 ring of dexterity (35, 0, D) a +1 mace of protection (unseen) (35, 14, D) the amulet "Ninkiypu" {Spirit rElec rPois Will-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. (unseen) (35, 15, D) a staff of conjuration (unseen) (35, 28, D) a parchment of Flame Wave (35, 29, D) a +3 heavy spear (unseen) (35, 34, D) a +5 demon blade of draining a +0 chain mail (36, 0, D) a +2 great sword of protection (unseen) (36, 1, D) a parchment of Fire Storm (36, 14, D) a staff of earth (unseen) (36, 15, D) a +4 dagger of venom (unseen) (36, 28, D) a +2 robe of fire resistance (unseen) (36, 34, D) a +3 demon whip of draining (still there?) a +0 chain mail (still there?) a +3 heavy war axe (still there?) a +0 plate armour (still there?) an amulet of faith (still there?) a human corpse (still there?) a human corpse (still there?) (37, 0, D) an amulet of dissipation (37, 1, D) a parchment of Apportation (37, 14, D) a +4 longbow (unseen) (37, 15, D) a parchment of Mercury Arrow (37, 33, D) a +1 partisan (still there?) a +0 plate armour (still there?) (37, 34, D) a +2 broad axe of flaming a +0 chain mail (37, 35, D) a +2 halberd (still there?) a +0 plate armour (still there?) (38, 0, D) the +0 war axe of Fortitude {elec, rN+ Dex+5} rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). (unseen) (38, 1, D) an orb of energy (unseen) (38, 4, D) a +4 flail (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +3 dire flail (still there?) a +0 robe (still there?) a +0 mace (still there?) (38, 14, D) +0 storm dragon scales (38, 18, D) a hell hound corpse (skeletalised by now) (38, 28, D) a +6 rapier of electrocution (38, 29, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (38, 33, D) a +2 battleaxe of draining a +0 chain mail a human corpse (38, 34, D) a +4 partisan a +0 chain mail (38, 35, D) a +3 war axe (still there?) a +3 chain mail of archery (still there?) a human corpse (still there?) (39, 0, D) a +4 chain mail of cold resistance (unseen) (39, 1, D) a ring of flight (39, 2, D) a +0 dagger a +0 robe (39, 4, D) a +0 robe a +0 dagger a +0 robe (39, 15, D) the staff of Uzefac {rElec rN+ Str-4 Dex+7 Necro Alch} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (39, 17, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (39, 19, D) a hell hound corpse (skeletalised by now) (39, 28, D) a blade talisman (39, 29, D) an amulet of wildshape (40, 1, D) a +0 leather armour of fire resistance (40, 2, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (40, 4, D) a +0 dagger a +0 robe (40, 14, D) the +11 orcbow of Imikaac {elec, *Slow rPois rF+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. (40, 15, D) a staff of fire (40, 17, D) a hell hound corpse (skeletalised by now) (40, 18, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (40, 29, D) a parchment of Conjure Ball Lightning (41, 0, D) a staff of cold (unseen) (41, 2, D) a +0 short sword (41, 4, D) a +0 scimitar (41, 14, D) the +12 chain mail "Fasiewni" {Fly Str+4 Dex-3} Fly: It grants you flight. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). (unseen) (41, 18, D) a hell hog corpse (skeletalised by now) (41, 19, D) a +1 great sword of flaming (still there?) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (41, 20, D) a hell hog corpse (skeletalised by now) (41, 28, D) a staff of cold (41, 29, D) the +6 scale mail "Ruil" {Resonance, rElec rF- Regen+ Dex+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). (42, 0, D) a +1 mace of protection (unseen) (42, 1, D) a staff of conjuration (unseen) (42, 14, D) a ring of poison resistance (42, 15, D) a +0 scale mail of fire resistance (unseen) (42, 18, D) a +2 great sword of flaming (unseen) (42, 28, D) a +1 chain mail of death (unseen) (43, 14, D) a +4 scale mail of cold resistance (unseen) (43, 15, D) a +6 ring of intelligence (43, 28, D) a +0 chain mail (43, 29, D) the +7 bardiche of Donauf Zeip {flame, rF++} rF++: It greatly protects you from fire. (unseen) (49, 0, D) an amulet of regeneration (49, 1, D) a +0 long sword of distortion (unseen) (49, 12, D) the +1 whip of Emeweas {vamp, +Blink rC+ Str+3} +Blink: It lets you blink. rC+: It protects you from cold. Str+3: It affects your strength (+3). (unseen) (49, 24, D) a +1 rapier of freezing (unseen) (49, 36, D) the +1 scale mail "Ankueg Buac" {^Drain +Blink MP+4} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. MP+4: It affects your magic capacity (+4). (unseen) (50, 1, D) the +7 triple sword "Siwnigej" {heavy, Int+4 Dex+3 Stlth+} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (50, 13, D) the +7 hand axe of Giphiyw {venom, rElec Will+ Str-5} rElec: It insulates you from electricity. Will+: It increases your willpower. Str-5: It affects your strength (-5). (unseen) (50, 15, D) a +2 longbow of flaming a +0 barding the centaur corpse of Nessos (skeletalised by now) (50, 24, D) a +6 battleaxe of electrocution (unseen) (50, 25, D) a parchment of Spellspark Servitor (50, 36, D) a staff of fire (50, 37, D) a hive talisman (51, 0, D) the +6 war axe of Qenwyac {freeze, Int+3} Int+3: It affects your intelligence (+3). (51, 13, D) a +0 glaive of venom (unseen) (51, 14, D) a +4 morningstar of draining a +0 chain mail the human corpse of Terence (skeletalised by now) (51, 15, D) a +3 long sword (still there?) a +0 plate armour (still there?) the orc corpse of Saint Roka (skeletalised by now) (still there?) (51, 16, D) a +2 lajatang of venom (still there?) a +0 robe (still there?) the spriggan corpse of Agnes (skeletalised by now) (still there?) (51, 24, D) an amulet of guardian spirit (51, 25, D) the +6 crystal plate armour of Baigg {rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (unseen) (51, 36, D) the +3 mace "Radig" {venom, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (51, 37, D) a staff of necromancy (unseen) (52, 0, D) a +1 rapier of protection (52, 12, D) a parchment of Eringya's Surprising Crocodile (52, 15, D) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a wand of mindburst (11) (still there?) (52, 16, D) 15 gold pieces (still there?) a +1 short sword of distortion (still there?) 4 curare-tipped darts (still there?) a +0 dagger (still there?) a +0 cloak (still there?) a wand of flame (20) (still there?) the kobold corpse of Sonja (skeletalised by now) (still there?) (52, 25, D) a +2 falchion of holy wrath (unseen) (52, 36, D) a +5 shortbow of flaming (52, 39, D) a komodo dragon corpse (skeletalised by now) (53, 0, D) a +0 spear of venom (unseen) (53, 1, D) a +6 ring of dexterity (53, 5, D) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (53, 6, D) a rime drake corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (53, 12, D) a +3 rapier of flaming (53, 13, D) a granite talisman the +5 ring mail of Arghiocs {^Contam rPois rCorr} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (53, 29, D) a +1 broad axe a +0 chain mail a human corpse (skeletalised by now) (53, 30, D) a +4 great sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (53, 37, D) a granite talisman (53, 39, D) a lindwurm corpse (skeletalised by now) (53, 40, D) a +0 robe a yak corpse (skeletalised by now) a spriggan corpse (skeletalised by now) an elephant corpse (skeletalised by now) (54, 0, D) a parchment of Starburst (54, 1, D) a +2 vampiric lajatang (unseen) (54, 24, D) a staff of necromancy (unseen) (54, 25, D) a scroll of brand weapon (54, 36, D) the +6 war axe "Jepso Mergh" {venom, rCorr Dex+2 Stlth-} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (54, 39, D) a +0 robe a spriggan corpse (skeletalised by now) (54, 40, D) a lindwurm corpse (skeletalised by now) (55, 0, D) a parchment of Rending Blade (55, 1, D) a +1 long sword of draining (unseen) (55, 13, D) a +4 rapier of electrocution (still there?) a +0 cloak (still there?) a +0 pair of gloves (still there?) a staff of earth (still there?) the human corpse of Nikola (skeletalised by now) (still there?) (55, 24, D) a +2 ring mail of poison resistance (unseen) (59, 37, D) a parchment of Plasma Beam (60, 37, D) a scroll of brand weapon (61, 2, D) the +11 orcbow of Hewkec {holy, ^Fragile Int+5 Dex+3} (still there?) ^Fragile: It will be destroyed if unequipped. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). a throwing net (still there?) (61, 16, D) a tin of tremorstones (2/2) (61, 26, D) a staff of air (unseen) (61, 29, D) a +0 trident a +0 robe (61, 36, D) a granite talisman (61, 37, D) a +0 plate armour of cold resistance (unseen) (61, 38, D) a +0 arbalest a ring of protection from cold a yaktaur corpse (skeletalised by now) (61, 39, D) a staff of conjuration (still there?) a +0 arbalest (still there?) a +0 shortbow (still there?) a yaktaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (61, 40, D) a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) (62, 0, D) a +0 trident (62, 2, D) a +0 trident a throwing net (62, 8, D) the +2 dire flail "Cogeibb" {vamp, MP+9 Int+3 Dex+2} MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (62, 9, D) the +1 ring mail of Free Will {Harm MP-6 Slay+2} Harm: It increases damage dealt and taken. MP-6: It affects your magic capacity (-6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (62, 16, D) a +0 club (62, 17, D) a +0 chain mail (62, 21, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (62, 22, D) a +1 scimitar of flaming (still there?) a ring of positive energy (still there?) (62, 26, D) a staff of conjuration (unseen) (62, 27, D) a staff of conjuration (unseen) (62, 29, D) a +0 halberd (62, 30, D) a +0 scimitar a +0 robe an adder corpse (skeletalised by now) a naga corpse (skeletalised by now) (62, 36, D) a +0 leather armour (62, 38, D) a +0 arbalest (still there?) a +2 spear of freezing (still there?) 3 javelins (still there?) a +4 chain mail of death (still there?) a yaktaur corpse (skeletalised by now) (still there?) (62, 39, D) the +1 battleaxe "Grim" {flame, Fly rElec Int+5 Dex-5} Fly: It grants you flight. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 1, D) a +0 trident a throwing net a +6 ring of dexterity (63, 2, D) a +0 trident a +2 chain mail of cold resistance (63, 8, D) the staff of the Apocalypse {Fly rElec Air} [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. (63, 16, D) a +0 scimitar (63, 17, D) a +3 dagger of holy wrath (63, 22, D) a +1 flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (63, 23, D) a +0 short sword (still there?) +2 storm dragon scales (still there?) (63, 26, D) a +1 flail of venom (unseen) (63, 27, D) a +2 hand axe of draining (63, 30, D) a black mamba corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (63, 37, D) a +0 long sword of holy wrath a +0 arbalest (63, 38, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (64, 16, D) a scroll of brand weapon (64, 17, D) a staff of conjuration (unseen) (64, 21, D) a +0 dagger (still there?) a +1 robe of willpower (still there?) a staff of air (still there?) a +0 robe (still there?) the human corpse of Jessica (skeletalised by now) (still there?) (64, 22, D) a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (64, 27, D) a ring of poison resistance (64, 30, D) an adder corpse (skeletalised by now) (65, 26, D) a parchment of Manifold Assault (67, 0, D) the staff of World Downfall {rC+ MP+5 Str+4 Stlth+ Conj} [staff of conjuration] rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (unseen) (68, 0, D) the +3 tower shield of Duty {-Tele rN+ Str+3} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (69, 36, D) the +3 chain mail "Guiteon" {rC- rN++ Int+6} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). (unseen) (70, 36, D) a parchment of Ozocubu's Refrigeration (70, 38, D) a hell hound corpse (skeletalised by now) (70, 39, D) a +2 war axe of electrocution (unseen) (70, 40, D) a +0 mace a hell hound corpse (skeletalised by now) (70, 41, D) a hell hound corpse (skeletalised by now) (71, 16, D) a +2 dagger of speed (unseen) (71, 17, D) a +0 halberd of freezing (unseen) (71, 19, D) a +0 scimitar a naga corpse (skeletalised by now) (71, 26, D) a +1 ring mail of positive energy (unseen) (71, 27, D) a staff of earth (unseen) (71, 36, D) the +3 shortbow "Rotegg" {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (71, 37, D) a +2 spear of flaming (unseen) (71, 40, D) a +0 halberd (72, 8, D) the +3 plate armour "Ysof" {rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (72, 9, D) a staff of alchemy (unseen) (72, 17, D) a +0 flail (72, 20, D) a +2 hand axe of electrocution a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (72, 27, D) a +2 robe of willpower (unseen) (72, 31, D) a staff of alchemy a +0 robe a black bear corpse (skeletalised by now) (72, 36, D) the staff "Toisyu Istra" {SInv Earth} [staff of earth] SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (72, 37, D) a +3 dagger of protection (unseen) (73, 1, D) a +3 rapier of speed (unseen) (73, 16, D) a +2 shortbow of draining (unseen) (73, 17, D) a +2 chain mail of willpower (unseen) (73, 19, D) a ball python corpse (skeletalised by now) (73, 20, D) a water moccasin corpse (skeletalised by now) (73, 26, D) a +0 dagger (73, 30, D) a +0 spear a spriggan corpse (skeletalised by now) (73, 31, D) a black bear corpse (skeletalised by now) (73, 37, D) the +10 glaive of the Saviour {elec, Bane Fly rElec Dex+3} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (75, 1, D) the +5 rapier of Patience {antimagic, *Noise rC+++ rCorr Dex+3} *Noise: It may make a loud noise when swung. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3).