Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +0 heavy war axe (unseen) (61, 8, D) a +1 scale mail of command (unseen) (61, 26, D) a +6 ring of intelligence (62, 8, D) a +2 scale mail of resonance (62, 9, D) a staff of conjuration (62, 16, D) a +1 chain mail of willpower (unseen) (62, 20, D) a +0 scimitar a +0 robe (63, 0, D) a +6 ring of strength (63, 8, D) a +6 vampiric spear (unseen) (63, 16, D) a staff of earth (63, 17, D) a +1 troll leather armour (63, 19, D) a +3 quarterstaff of chaos a +0 dagger a +0 robe (63, 20, D) a +0 rapier a +1 leather armour of poison resistance the elf corpse of Duvessa (63, 27, D) the staff of a ziggurat {rElec rPois Dex+2 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. (unseen) (64, 16, D) a +4 arbalest of freezing (unseen) (64, 19, D) a +0 scythe a +0 rapier of electrocution a +0 robe the human corpse of Sigmund (64, 20, D) a +0 dagger a +0 robe the human corpse of Jessica (64, 21, D) a +2 flail of protection (still there?) a +0 chain mail (still there?) the human corpse of Edmund (still there?) (64, 26, D) a +1 sling of draining (unseen) (64, 27, D) a staff of fire (unseen) (65, 26, D) a staff of alchemy (unseen) (68, 0, D) a +6 ring of dexterity (69, 0, D) the +2 rapier of Red Duty {speed, rPois rN+ Str+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (69, 32, D) a shapeshifter corpse (skeletalised by now) (69, 36, D) a staff of fire (unseen) (70, 8, D) the +4 longbow of Liplof {drain, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (unseen) (70, 9, D) a staff of earth (unseen) (70, 30, D) a shapeshifter corpse (skeletalised by now) (70, 36, D) a staff of alchemy (unseen) (70, 37, D) an amulet of faith (71, 8, D) the +4 spear of the Hugging Gods {speed, ^Drain +Blink Str+6} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Str+6: It affects your strength (+6). (71, 11, D) a polar bear corpse (skeletalised by now) (71, 16, D) the +3 ring mail of the Tardigrade {Str+2 Dex+4 Stlth+} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (unseen) (71, 17, D) a +0 short sword (71, 21, D) a +4 sling of freezing (still there?) a +0 robe (still there?) a +0 buckler (still there?) (71, 26, D) a staff of alchemy (unseen) (71, 27, D) a +0 long sword of holy wrath (unseen) (71, 36, D) a +3 hand cannon of draining (unseen) (71, 37, D) the +5 morningstar of the Distant Future {reap, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (unseen) (72, 8, D) a +0 heavy eveningstar (unseen) (72, 16, D) a +6 ring of intelligence (72, 20, D) a black bear corpse (skeletalised by now) (72, 26, D) a staff of fire (72, 36, D) a parchment of Ozocubu's Refrigeration (72, 37, D) a parchment of Yara's Violent Unravelling (73, 16, D) a +2 morningstar of protection (unseen) (73, 26, D) a +2 ring mail of cold resistance (unseen) (73, 27, D) a +1 robe of cold resistance (unseen) (73, 36, D) a +3 leather armour of cold resistance (unseen) (73, 37, D) a +2 morningstar of protection (unseen) (74, 2, D) a +0 short sword (75, 1, D) a staff of alchemy (unseen)