Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman "Egatees" {Fly Dex+2} [serpent talisman] Fly: It grants you flight. Dex+2: It affects your dexterity (+2). a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (59, 37, D) a parchment of Borgnjor's Vile Clutch (60, 20, D) a +0 shortbow (60, 36, D) the +2 demon trident "Kidaibao" {pain, rElec} rElec: It insulates you from electricity. (unseen) (60, 37, D) a staff of cold (unseen) (61, 10, D) a +0 mace a +0 ring mail an orc corpse (61, 16, D) the +1 robe "Ufit" {Rampage rPois Will+++ Slay-6} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (unseen) (61, 20, D) a +0 trident a merfolk corpse (61, 26, D) a staff of alchemy (unseen) (61, 36, D) a staff of necromancy (unseen) (61, 41, D) a +1 demon trident of electrocution (still there?) a ring of willpower (still there?) (62, 0, D) a staff of alchemy (unseen) (62, 1, D) a staff of fire (62, 10, D) a +0 dagger a +0 robe (62, 11, D) a +0 short sword (62, 16, D) a +3 heavy sling (unseen) (62, 20, D) a +0 trident a boomerang a merfolk corpse (62, 26, D) a ring of see invisible (62, 27, D) a +0 scale mail of cold resistance (unseen) (62, 36, D) a +2 robe (unseen) (62, 37, D) a parchment of Summon Seismosaurus Egg (63, 0, D) a staff of fire (unseen) (63, 10, D) a +0 falchion a +0 leather armour a ring of wizardry an orc corpse (63, 20, D) a +0 trident a merfolk corpse (63, 27, D) a +3 dagger of speed (63, 36, D) a +1 great sword of holy wrath (unseen) (63, 37, D) a parchment of Orb of Destruction (64, 16, D) the +6 arbalest "Kaxkul" {heavy, Fly rElec Int+5 SInv} Fly: It grants you flight. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (64, 17, D) a +1 scale mail of cold resistance (64, 20, D) a +0 orcbow (64, 27, D) the +1 falchion of the Endless Expanse {chaos, Str+3 Dex+5 Stlth+} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (unseen) (65, 26, D) the +6 short sword of Eternity {flame, Will+ Str+2 Int-4 Dex+3} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). (unseen) (67, 2, D) a +3 short sword a +0 robe (68, 0, D) a staff of earth (unseen) (68, 1, D) a +2 short sword of venom (unseen) (69, 0, D) a +0 short sword of flaming (unseen) (69, 10, D) the +9 dire flail of Hepliaklqana's Hope {flame, *Noise rC- rN+++} *Noise: It may make a loud noise when swung. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. a +1 flail of protection a draconian corpse a draconian corpse (69, 36, D) the +0 hand axe "Dayphid" {freeze, Int+5} Int+5: It affects your intelligence (+5). (unseen) (70, 9, D) a +0 short sword (70, 10, D) a +0 flail a draconian corpse (70, 11, D) the +8 scimitar of Bupsewuq {freeze, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (70, 36, D) a +1 morningstar of draining (unseen) (70, 40, D) a yak corpse (71, 8, D) a +0 club (71, 11, D) a +0 short sword an amulet of faith a draconian corpse (71, 16, D) a staff of air (unseen) (71, 19, D) an iguana corpse (71, 20, D) a basilisk corpse a bullfrog corpse (71, 26, D) a +7 lajatang of distortion (71, 40, D) an iguana corpse a bullfrog corpse (71, 41, D) a cane toad corpse (72, 8, D) a +0 flail (72, 17, D) a staff of earth (72, 20, D) a yak corpse (72, 26, D) a talisman of death (72, 27, D) a +2 dagger of venom (unseen) (72, 29, D) a jackal corpse a wolf corpse (72, 36, D) a +1 dagger of protection (unseen) (72, 37, D) a parchment of Eringya's Surprising Crocodile (72, 40, D) a yak corpse (73, 1, D) a +3 plate armour of cold resistance (unseen) (73, 16, D) a staff of alchemy (unseen) (73, 20, D) a cane toad corpse (73, 26, D) the +6 glaive "Gyejil" {protect, Str+3} Str+3: It affects your strength (+3). (unseen) (73, 27, D) a staff of fire (unseen) (73, 36, D) a +2 heavy war axe (unseen) (73, 37, D) a +2 ring mail of cold resistance (unseen) (75, 1, D) a +0 rapier (75, 2, D) the +2 war axe "Xaist" {drain, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 robe a spriggan corpse (skeletalised by now)