Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +2 rapier of venom (50, 25, D) a parchment of Petrify (50, 36, D) a +2 antimagic spear (50, 37, D) a +2 arbalest of electrocution (unseen) (50, 41, D) a raiju corpse (skeletalised by now) (51, 25, D) a +4 heavy halberd (unseen) (51, 37, D) a staff of conjuration (unseen) (52, 25, D) an amulet of wildshape (52, 37, D) a +2 war axe of draining (unseen) (53, 25, D) the ring "Weerureg" {rN++ rCorr} [ring of resist corrosion] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (53, 36, D) a +1 falchion of flaming (53, 37, D) the +4 scale mail of Midsummer {Death, Bane rF++ rC+++ Dex-5} Bane: It inflicts you with a random bane when you equip it. rF++: It greatly protects you from fire. rC+++: It renders you almost immune to cold. Dex-5: It affects your dexterity (-5). (unseen) (54, 25, D) the ring "Kovvahis" {rPois Int+3 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (59, 36, D) the staff of the Ecumenical Temple {rF+ rN+ Fire Ice} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (59, 42, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. a +0 animal skin a spriggan corpse (skeletalised by now) (60, 29, D) a +0 morningstar (still there?) a +1 leather armour of poison resistance (still there?) (60, 36, D) a +0 war axe (60, 37, D) a +6 ring of dexterity (60, 42, D) a +0 robe a spriggan corpse (skeletalised by now) a yak corpse (skeletalised by now) (60, 43, D) a +0 robe a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (61, 8, D) the staff of Urgency {rC+ Will+ Tloc Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (unseen) (61, 29, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of earth (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (61, 36, D) a +4 vampiric lajatang (unseen) (61, 37, D) a +4 glaive of venom (61, 41, D) a dream sheep corpse (skeletalised by now) (61, 42, D) a black mamba corpse (skeletalised by now) (62, 9, D) the +5 quarterstaff "Lonuthrar" {spect, rC+ Int+3 Dex-2} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (62, 27, D) a +0 dagger (62, 28, D) a +0 glaive a +0 plate armour (62, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 30, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 long sword of holy wrath (still there?) a +0 hand axe (still there?) a ring of resist corrosion (still there?) an orc corpse (skeletalised by now) (still there?) (62, 36, D) a +1 dire flail of protection (unseen) (62, 37, D) the +5 great sword "Ruciusho" {speed, *Corrode Fly rF++ Dex+3} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). (63, 0, D) a staff of cold (unseen) (63, 8, D) a staff of earth (unseen) (63, 9, D) a +0 battleaxe (63, 26, D) a +0 mace (63, 36, D) a +0 troll leather armour (64, 26, D) a +1 flail of protection (unseen) (64, 27, D) a parchment of Summon Forest (65, 26, D) a +2 antimagic orcbow (unseen) (67, 0, D) a staff of earth (unseen) (68, 0, D) a staff of necromancy (69, 0, D) a staff of fire (unseen) (69, 36, D) a +0 hand axe (69, 39, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 8, D) a +1 rapier of distortion (unseen) (70, 9, D) the +1 scale mail of Xioz {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (70, 10, D) a shapeshifter corpse (skeletalised by now) (70, 36, D) a +3 vampiric falchion (unseen) (70, 37, D) a +0 whip (70, 40, D) a staff of alchemy (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (71, 8, D) a +3 ring mail of fire resistance (unseen) (71, 9, D) a shapeshifter corpse (skeletalised by now) (71, 10, D) a shapeshifter corpse (skeletalised by now) (71, 21, D) a hell hound corpse (skeletalised by now) (71, 36, D) a +0 flail (71, 37, D) a staff of cold (71, 38, D) a +3 shortbow a +0 plate armour (71, 39, D) a +0 vampiric halberd an orc corpse (skeletalised by now) (71, 40, D) a +3 whip of flaming (72, 9, D) a +2 scale mail of death (unseen) (72, 16, D) a staff of conjuration (72, 21, D) a hell hound corpse (skeletalised by now) (72, 26, D) a +3 longbow (72, 36, D) a +0 dagger (72, 37, D) a staff of fire (unseen) (72, 39, D) a +2 heavy hand axe (still there?) a +0 flail (still there?) a +2 robe of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (72, 40, D) a +0 glaive a +0 chain mail (73, 1, D) a +4 flail of holy wrath (unseen) (73, 16, D) a +1 crystal plate armour (73, 26, D) a +2 heavy shortbow (unseen) (73, 37, D) a +0 ring mail (73, 39, D) a +0 trident (still there?) a +0 leather armour (still there?) the ring "Atwoni" {rElec Wiz Str+5 Slay-3} (still there?) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). an orc corpse (skeletalised by now) (still there?) (75, 1, D) a staff of air (unseen)