Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) the fortress talisman of Touxyem {rN+ Dex+4} [fortress talisman] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of the Eagle {rElec MP+5} [lupine talisman] rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a scarab talisman (49, 24, D) a +1 quarterstaff of draining (unseen) (49, 37, D) a +0 hand axe of flaming (unseen) (50, 12, D) a +4 heavy broad axe (unseen) (50, 13, D) the staff "Raorphuz" {rF++ Str+3 Fire} [staff of fire] rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. (unseen) (50, 15, D) a +0 hand axe a white draconian corpse (50, 24, D) a +2 morningstar of holy wrath (unseen) (50, 25, D) a +2 triple crossbow of freezing (unseen) (50, 37, D) a +2 heavy quarterstaff (unseen) (51, 12, D) a +0 rapier of venom (unseen) (51, 13, D) the +3 leather armour of Circular Logic {Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (51, 15, D) a moth of wrath corpse (51, 24, D) a parchment of Haunt (51, 25, D) the staff "Wetsej" {rPois rF+ Dex+2 Forge Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (unseen) (51, 36, D) a ring of flight (51, 37, D) a +2 scale mail of cold resistance (unseen) (51, 40, D) a +2 scimitar of flaming (52, 12, D) a +5 ring of evasion (52, 13, D) a parchment of Curse of Agony (52, 24, D) a parchment of Bombard (53, 12, D) a staff of necromancy (unseen) (53, 13, D) a staff of earth (unseen) (53, 24, D) an amulet of faith (53, 36, D) a +0 scale mail of cold resistance (53, 37, D) a +4 ring mail of cold resistance (unseen) (54, 12, D) a +2 glaive of flaming (unseen) (54, 13, D) a +2 scale mail of fire resistance (unseen) (54, 24, D) a +2 heavy war axe (unseen) (54, 25, D) the +4 mace "Urcheg Eget" {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (55, 12, D) a +1 falchion of holy wrath (unseen) (55, 13, D) a Gell's gravitambourine (2/2) (55, 24, D) a staff of cold (unseen) (58, 41, D) a +0 great sword of flaming (unseen) (59, 42, D) a +0 great sword of flaming a hell hog corpse (59, 43, D) a +2 great sword of flaming (still there?) a +3 war axe of draining (still there?) a +0 plate armour (still there?) a human corpse (still there?) (60, 36, D) a +0 flail of protection (60, 37, D) a +2 robe of positive energy (60, 43, D) a +0 war axe of flaming a +0 chain mail a human corpse (61, 0, D) a +0 plate armour of death (unseen) (61, 4, D) a river rat corpse (skeletalised by now) (61, 11, D) a bullfrog corpse (skeletalised by now) (61, 16, D) a +0 morningstar (61, 26, D) the +5 hand axe "Murmur" {protect, ^Contam rN+ rCorr Dex+3} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (unseen) (61, 36, D) a +3 dagger of holy wrath (61, 37, D) a +5 long sword of holy wrath (unseen) (62, 0, D) a +1 glaive of protection (62, 8, D) a +6 ring of dexterity (62, 9, D) a staff of air (62, 26, D) a +1 chain mail of archery (62, 27, D) the +5 ring mail of Fashionability {SInv} SInv: It lets you see invisible. (63, 0, D) a +3 sling of flaming (unseen) (63, 8, D) +0 ice dragon scales (63, 16, D) a staff of necromancy (63, 21, D) a +0 long sword a +0 arbalest a +0 ring mail (63, 26, D) a +4 triple crossbow of freezing (63, 27, D) a +3 sling of freezing (63, 36, D) a +3 plate armour of command (unseen) (63, 37, D) a +4 short sword of venom (unseen) (64, 17, D) a +0 chain mail (64, 21, D) a +0 hand cannon of flaming a yaktaur corpse (skeletalised by now) (64, 22, D) a +0 great mace a +0 plate armour (64, 23, D) a +0 arbalest a +6 ring of dexterity (64, 26, D) a +2 ring mail of poison resistance (unseen) (64, 27, D) a +0 broad axe of electrocution (unseen) (65, 21, D) a +3 broad axe of flaming (still there?) a +0 ring mail (still there?) a human corpse (skeletalised by now) (still there?) (65, 22, D) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (65, 23, D) a +2 great sword a +3 ring mail of poison resistance (65, 26, D) the +11 hand axe of the Toad {reap, rPois Str-2 Int-3 Dex+5} rPois: It protects you from poison. Str-2: It affects your strength (-2). Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (unseen) (67, 0, D) a +3 trident of protection (unseen) (68, 0, D) the staff "Grim Tooth" {rF+ Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (69, 0, D) the staff "Pakoeh Bokoi" {Str+3 Forge Earth} [staff of earth] Str+3: It affects your strength (+3). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. (69, 36, D) a +3 chain mail of poison resistance (unseen) (70, 9, D) a staff of necromancy (unseen) (70, 37, D) a +2 leather armour of fire resistance (unseen) (70, 39, D) a +0 trident (71, 8, D) a +2 scale mail of death (71, 26, D) a staff of necromancy (unseen) (71, 27, D) a +0 great sword of electrocution (unseen) (71, 29, D) a +0 trident a naga corpse (skeletalised by now) (71, 30, D) a ball python corpse (skeletalised by now) (71, 37, D) a +6 ring of dexterity (71, 39, D) a +0 halberd (71, 41, D) a +0 battleaxe (72, 8, D) a +2 vampiric spear (unseen) (72, 26, D) a +2 whip of draining (unseen) (72, 29, D) a +0 spear a naga corpse (skeletalised by now) (72, 30, D) an adder corpse (skeletalised by now) (72, 36, D) a +3 chain mail of poison resistance (72, 39, D) a +0 dire flail a +0 halberd (73, 1, D) a +2 lajatang of electrocution (73, 17, D) a +2 arbalest of freezing (unseen) (73, 26, D) the +7 dagger of Incongruity {reap, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). (73, 27, D) a staff of necromancy (unseen) (73, 37, D) a ring of poison resistance (75, 1, D) a +2 chain mail of willpower (unseen)