Dungeon Sprint DCSS version 0.34-a0-611-g819bfcb938 (webtiles) character file. Game seed: 4484018750731088592 0 Leissi the Shield-Bearer (level 1, -11/14 HPs) Began as a Gargoyle Fighter on Aug 14, 2025. Mangled by a merfolk siren ... wielding a +0 trident (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (8 turns). Leissi the Shield-Bearer (Gargoyle Fighter) Turns: 8, Time: 00:00:06 Health: -11/14 AC: 9 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls b - a scroll of blinking Potions m - 2 potions of might b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, Leissi the Gargoyle Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 hippogriffs come into view. The hippogriff screeches! Found 243 gold pieces. You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. You block the merfolk siren's attack. There is an open door here. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the merfolk siren but do no damage. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... ##+## ##...## #..#m.# # #.$@# ##. ##'## #$.H##.## #+.<.+ #..H##.## ##. #+# # You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Leissi the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 4 | D | Noticed a merfolk siren 8 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Flail || 2 Armour: Scale mail || 2 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts