Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +0 scimitar (59, 37, D) 4 potions of heal wounds (60, 21, D) a +0 scimitar (60, 36, D) a +2 robe (unseen) (60, 37, D) a +0 chain mail (61, 0, D) a +1 scale mail of cold resistance (unseen) (61, 3, D) a ball python corpse (skeletalised by now) (61, 16, D) a +0 dagger (61, 20, D) a +0 hand axe a draconian skeleton (61, 21, D) a staff of alchemy (unseen) (61, 36, D) a parchment of Forge Blazeheart Golem (61, 37, D) a +4 heavy orcbow (unseen) (62, 1, D) the +11 flail "Gompagh" {venom, Will+} Will+: It increases your willpower. (62, 3, D) a water moccasin corpse (skeletalised by now) (62, 21, D) a +0 flail a draconian skeleton (62, 22, D) a +0 war axe a draconian skeleton (62, 23, D) a +0 falchion (62, 26, D) a +1 mace of protection (unseen) (62, 27, D) a +0 trident (62, 29, D) a +4 heavy trident (still there?) a boomerang (still there?) a merfolk skeleton (still there?) (62, 30, D) 4 large rocks a cyclops skeleton (62, 31, D) a +0 shortbow a +6 ring of dexterity (62, 36, D) a +1 heavy long sword (unseen) (62, 37, D) a +3 quarterstaff of holy wrath (unseen) (63, 8, D) a +4 orcbow of freezing (unseen) (63, 16, D) a +1 short sword of venom (63, 17, D) the +5 scale mail of the Eleven Eyes {rElec} rElec: It insulates you from electricity. (unseen) (63, 30, D) a +0 trident a merfolk skeleton (63, 36, D) a +1 dagger of protection (unseen) (63, 37, D) a staff of conjuration (unseen) (64, 26, D) a ring of see invisible (64, 30, D) 4 large rocks a cyclops skeleton (64, 31, D) a wind drake skeleton (64, 32, D) a +0 shortbow (65, 26, D) a +0 war axe of electrocution (unseen) (67, 3, D) a bullfrog corpse (skeletalised by now) (68, 0, D) a +2 pair of boots of rampaging (68, 3, D) a bullfrog corpse (skeletalised by now) (69, 0, D) a staff of earth (unseen) (69, 3, D) an iguana corpse (skeletalised by now) (70, 9, D) the +1 quarterstaff of Deiqia {drain, *Slow rPois Str+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). (unseen) (71, 8, D) a staff of necromancy (71, 16, D) a +0 dagger (71, 17, D) a +0 dagger (71, 21, D) the +4 mace "Wyewk" {speed, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). Cheibriados disapproves of the use of such an item. a +0 robe an orc corpse (skeletalised by now) (71, 22, D) a +4 quarterstaff of distortion (still there?) a +0 robe (still there?) (71, 27, D) a +2 demon blade of draining (unseen) (71, 30, D) a +0 glaive (72, 8, D) a storm talisman (72, 9, D) a +5 battleaxe of flaming (unseen) (72, 16, D) a +0 halberd of venom (72, 20, D) a +0 dagger a +1 troll leather armour (72, 21, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (72, 26, D) a +4 mace of protection (unseen) (72, 27, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (72, 31, D) a hell hound corpse (skeletalised by now) (72, 37, D) a +0 dagger of venom (unseen) (72, 42, D) a +1 ring mail of fire resistance (73, 16, D) a +0 dagger (73, 21, D) the staff of the Thirteen Visions {rElec rN+ rCorr Necro} (still there?) [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. an orc corpse (skeletalised by now) (still there?) (73, 22, D) a +3 scimitar a +0 plate armour (73, 26, D) the +6 short sword of the Secret Shrikes {antimagic, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (73, 30, D) a +0 trident of protection (unseen) (73, 31, D) a +2 battleaxe of venom (unseen) (73, 37, D) a talisman of death (75, 1, D) a +1 vampiric battleaxe (unseen)