Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a manual of Throwing (59, 37, D) a +1 dagger of venom (unseen) (60, 36, D) a phantom mirror (60, 37, D) a book of Ice (61, 0, D) a +5 chain mail of ponderousness (unseen) (61, 4, D) a staff of earth a draconian corpse (skeletalised by now) (61, 5, D) a +0 dagger a draconian corpse (skeletalised by now) (61, 8, D) a +2 plate armour of resonance (unseen) (61, 26, D) a +0 dagger (61, 36, D) a parchment of Ignite Poison (61, 37, D) a parchment of Magnavolt (62, 4, D) a +0 war axe (62, 8, D) a staff of alchemy (62, 11, D) a shapeshifter corpse (skeletalised by now) (62, 12, D) a shapeshifter corpse (skeletalised by now) (62, 16, D) a +2 heavy battleaxe (62, 21, D) a +0 war axe (62, 26, D) a +1 great sword of holy wrath (unseen) (62, 27, D) a staff of necromancy (unseen) (62, 36, D) a staff of cold (unseen) (62, 37, D) a +3 vampiric long sword (unseen) (63, 0, D) a +0 short sword (63, 4, D) a +0 hand axe a ring of positive energy a draconian corpse (skeletalised by now) (63, 8, D) a +1 scale mail of willpower (63, 11, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (63, 16, D) a staff of earth (unseen) (63, 26, D) a +0 spear (63, 27, D) a +2 dagger of venom (63, 30, D) a +1 spectral quarterstaff (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (63, 31, D) the +7 war axe "Xaidify" {freeze, rCorr Str+3 Dex+2} (still there?) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +0 robe (still there?) a spriggan corpse (still there?) (63, 37, D) a parchment of Summon Horrible Things (64, 16, D) a staff of necromancy (unseen) (64, 29, D) a +0 spear (still there?) the ring of Quesix {Will+ Str+8 SInv} (still there?) [ring of strength] Will+: It increases your willpower. Str+8: It affects your strength (+8). SInv: It lets you see invisible. (64, 30, D) a +0 dagger a +0 robe a +0 buckler a black bear corpse a spriggan corpse (65, 26, D) a +1 flail of protection (unseen) (65, 30, D) a +2 short sword of venom (still there?) a hornet corpse (still there?) (67, 0, D) a riddle talisman (69, 36, D) the amulet "Luneas" {Alch+ *Corrode rElec rPois Int+6} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). (unseen) (70, 8, D) a +6 heavy glaive (70, 9, D) the +3 leather armour of Hoaboed {*Silence rPois rN+++ Int-3} *Silence: It may silence you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). (unseen) (70, 33, D) a +0 morningstar a ring of magical power a draconian corpse (skeletalised by now) (70, 36, D) a +1 pair of gloves of fire (unseen) (70, 37, D) a parchment of Metabolic Englaciation (71, 8, D) a +2 flail of protection (71, 16, D) the +7 halberd of Wuapiet {pain, rC+} rC+: It protects you from cold. (71, 17, D) a +4 dagger of venom (unseen) (71, 26, D) a +0 hand axe (71, 31, D) a +0 trident a red draconian skeleton (71, 32, D) a +0 flail a +0 dagger a +2 broad axe of freezing a draconian skeleton (71, 36, D) a +4 heavy spear (71, 37, D) the ring "Jeci" {Fly rF+ MP+9 Dex-4 Slay+2} [ring of magical power] Fly: It grants you flight. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (71, 41, D) a +0 dire flail a +0 scale mail (72, 9, D) a +1 battleaxe of venom (72, 22, D) a komodo dragon corpse (skeletalised by now) (72, 33, D) a +0 trident (72, 36, D) the +5 chain mail "Hoixose" {Rampage Will++ Str+2} Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). (unseen) (72, 37, D) a parchment of Death's Door (73, 1, D) a +0 trident (still there?) 2 boomerangs (still there?) a staff of alchemy (still there?) a merfolk corpse (skeletalised by now) (still there?) (73, 16, D) the +7 great sword "Sexuucisk" {chaos, rElec Will- Dex+5} rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). (73, 17, D) the +4 longbow "Plojy" {drain, Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (unseen) (73, 22, D) a cane toad corpse (skeletalised by now) (73, 37, D) a +2 battleaxe of freezing (unseen) (74, 2, D) a +2 trident of pain (75, 1, D) a staff of necromancy (unseen)