Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) an amulet of the acrobat (59, 37, D) a +2 morningstar of holy wrath (unseen) (60, 30, D) a black bear corpse (60, 31, D) a +3 war axe of electrocution (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (60, 36, D) the serpent talisman of the Gardener {Harm Str+2 Dex-5 Stlth+} [serpent talisman] Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (unseen) (60, 37, D) a +4 ring of protection (61, 0, D) a +1 heavy executioner's axe (unseen) (61, 8, D) a +0 dagger (61, 16, D) a +1 heavy spear (unseen) (61, 31, D) a +0 quarterstaff a +0 robe a spriggan corpse (61, 32, D) the earth staff of Kuf Paat {*Slow rElec Str+2 Dex+6 Earth} [staff of earth] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Earth: It increases the power of your Earth spells. a +0 robe a spriggan corpse (61, 36, D) a parchment of Freezing Cloud (61, 37, D) a +2 heavy battleaxe (unseen) (61, 41, D) a catoblepas corpse (62, 0, D) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). (62, 9, D) a +0 hand axe a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (62, 10, D) a +4 hand axe of venom a +0 robe (62, 16, D) a staff of cold (unseen) (62, 19, D) a +0 hand axe (62, 20, D) a +0 hand axe (62, 30, D) a +0 rapier a +0 robe a spriggan corpse (62, 36, D) a +3 plate armour of willpower (unseen) (62, 37, D) the ring of the Doge {Int+9 Slay+4} [ring of slaying] Int+9: It affects your intelligence (+9). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (62, 41, D) a ghoul corpse (63, 8, D) a staff of earth (unseen) (63, 10, D) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (63, 11, D) a +2 long sword of protection (still there?) a +0 robe (still there?) (63, 16, D) a +2 robe of willpower (63, 17, D) a +6 ring of dexterity (63, 20, D) a +0 war axe (63, 26, D) a +0 short sword (63, 27, D) a +0 short sword (63, 31, D) a +0 rapier a +0 robe (63, 36, D) a +2 heavy battleaxe (unseen) (63, 37, D) a +2 tower shield of protection (unseen) (63, 39, D) a +1 mace (unseen) (67, 0, D) a +0 hand axe (68, 2, D) the +1 flail "Efiqasac" {speed, Fly rF+ rC+} Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. a +0 hand axe (69, 0, D) a +2 chain mail of fire resistance (unseen) (69, 2, D) a +0 mace a green draconian corpse (skeletalised by now) (70, 10, D) a +0 trident an amulet of the acrobat (70, 11, D) an amulet of guardian spirit (70, 29, D) the +7 great sword of Fasagric {elec, ^Fragile +Blink SInv} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. SInv: It lets you see invisible. a merfolk corpse (70, 36, D) a +6 ring of strength (71, 16, D) a +1 trident of venom (unseen) (71, 26, D) a staff of air (unseen) (71, 28, D) 4 large rocks (71, 29, D) a +0 trident (71, 36, D) a +1 ring mail of cold resistance (71, 37, D) the +7 sceptre of Torment {pain, torment} (71, 40, D) an iguana corpse (72, 9, D) a +2 hand cannon of flaming (unseen) (72, 17, D) a +1 leather armour of fire resistance (unseen) (72, 28, D) a +0 trident a merfolk corpse (72, 29, D) a +0 trident a throwing net (72, 30, D) a +0 trident a merfolk corpse (72, 32, D) a throwing net (72, 37, D) a +1 chain mail of death (unseen) (72, 41, D) a bullfrog corpse (73, 1, D) a +2 heavy battleaxe (73, 16, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (73, 17, D) a +0 flail of protection (unseen) (73, 27, D) a +0 trident (73, 36, D) a parchment of Lehudib's Crystal Spear (73, 37, D) a staff of air (unseen) (73, 40, D) a river rat corpse (75, 1, D) a staff of conjuration (unseen)