Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 1, D) a ring of positive energy (19, 16, D) the +5 helmet of Wu Jian's Inspiration {Light, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (19, 17, D) a +1 flail of protection (unseen) (20, 1, D) a spider talisman (20, 16, D) a +5 long sword of holy wrath (unseen) (20, 17, D) a +1 halberd of venom (unseen) (21, 0, D) a +2 heavy hand cannon (21, 1, D) a ring of positive energy (21, 5, D) a +0 chain mail (still there?) a +1 battleaxe (still there?) an orc corpse (still there?) (21, 16, D) a condenser vane (21, 17, D) a +3 leather armour of positive energy (unseen) (22, 1, D) a staff of necromancy (22, 4, D) a +0 troll leather armour a +0 plate armour a +0 mace a troll corpse an orc corpse (22, 5, D) a +0 dire flail (still there?) the +3 leather armour of the Tatzelwurm {Fly rC+++ MP+9 Dex-3} (still there?) Fly: It grants you flight. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Dex-3: It affects your dexterity (-3). a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +2 war axe (still there?) the +7 triple crossbow of the Keeping Caecilian {penet, rCorr} (still there?) rCorr: It protects you from acid and corrosion. (22, 6, D) a +0 robe of willpower a +0 dagger a +0 club a +0 robe a +0 dire flail an orc corpse an orc corpse (22, 16, D) a staff of cold (unseen) (22, 17, D) a parchment of Alistair's Walking Alembic (23, 0, D) a parchment of Fulsome Fusillade (23, 1, D) a ring of wizardry (23, 4, D) a +0 chain mail a +0 trident an orc corpse (23, 5, D) a +0 plate armour a +0 war axe a warg corpse (23, 6, D) a +0 chain mail a +0 long sword a +1 buckler of protection (23, 7, D) a +0 robe a +0 dagger (23, 16, D) a staff of fire (unseen) (23, 17, D) a +2 hand axe of electrocution (unseen) (23, 18, D) a parchment of Silence (23, 23, D) a +2 battleaxe of freezing (still there?) a +0 plate armour (still there?) (24, 0, D) a staff of necromancy (24, 1, D) a parchment of Animate Dead (24, 4, D) a +0 hand axe (24, 5, D) a +0 long sword (still there?) a +10 plate armour of ponderousness (still there?) a +0 chain mail (still there?) a +0 halberd (still there?) a +0 arbalest (still there?) an orc corpse (still there?) an orc corpse (still there?) a kobold corpse (still there?) (24, 6, D) a +0 dagger a +0 robe an amulet of reflection a +0 giant club (24, 16, D) the amulet of Grace {Reflect *Slow Int+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Slow: It may slow you when you take damage. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). (unseen) (24, 17, D) a scroll of brand weapon (24, 18, D) a scroll of brand weapon (25, 1, D) a book of Air (25, 16, D) a +2 chain mail of cold resistance (unseen) (25, 17, D) a +2 ring mail of fire resistance (unseen) (25, 18, D) a +6 ring of intelligence (26, 0, D) the +5 great sword "Oxenongaubb" {drain, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (26, 1, D) a staff of earth (unseen) (26, 16, D) 3 scrolls of brand weapon (26, 17, D) a staff of necromancy (unseen) (27, 1, D) a parchment of Rimeblight (27, 16, D) a +2 great sword (unseen) (27, 17, D) a +3 mace of holy wrath (unseen) (28, 0, D) a +0 ring mail (28, 1, D) a +0 battleaxe of electrocution (unseen) (28, 16, D) a lightning rod (4/4) (28, 17, D) a +1 trident of flaming (unseen) (29, 0, D) a +0 chain mail (29, 1, D) a ring of magical power (29, 16, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (unseen) (29, 17, D) the ring "Lerad" {rC- Str+7 Dex+6} [ring of dexterity] rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Dex+6: It affects your dexterity (+6). (unseen) (34, 28, D) the +6 dire flail "Irebu" {spect, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (unseen) (35, 0, D) a sack of spiders (35, 14, D) the +0 golden dragon scales "Binig" {rPois rF+ rC+ Will+ Int+2} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (unseen) (35, 15, D) a parchment of Forge Blazeheart Golem (35, 29, D) a ring of flight (36, 0, D) the +3 spear "Ubimys" {pain, Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (unseen) (36, 1, D) a scroll of brand weapon (36, 14, D) a staff of cold (unseen) (36, 15, D) an amulet of dissipation (36, 28, D) a +6 heavy mace (36, 29, D) a +2 leather armour of cold resistance (unseen) (37, 0, D) a staff of air (unseen) (37, 5, D) a +2 great sword of freezing (still there?) a +0 chain mail (still there?) a +3 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a human corpse (skeletalised by now) (still there?) (37, 6, D) a +1 battleaxe (still there?) a +0 chain mail of command (still there?) 4 large rocks (still there?) a stone giant corpse (skeletalised by now) (still there?) (37, 14, D) a phial of floods (37, 15, D) a +2 leather armour of positive energy (unseen) (37, 28, D) an amulet of magic regeneration (37, 29, D) a parchment of Fulsome Fusillade (37, 32, D) a +0 war axe (37, 33, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (38, 0, D) a parchment of Freeze (38, 1, D) a scroll of brand weapon (38, 5, D) a +0 war axe a +0 plate armour (38, 6, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +2 chain mail of resonance (still there?) a human corpse (skeletalised by now) (still there?) (38, 7, D) a +0 war axe a +0 plate armour a +0 battleaxe a +0 plate armour (38, 14, D) a +0 orcbow of flaming (unseen) (38, 15, D) a staff of earth (unseen) (38, 28, D) a +6 hand axe of freezing (38, 29, D) a staff of alchemy (unseen) (38, 32, D) a +0 shortbow a centaur skeleton (38, 34, D) a +2 scimitar of flaming (unseen) (39, 0, D) a staff of fire (39, 1, D) a +3 chain mail of death (39, 5, D) a +1 war axe of electrocution (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (39, 6, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (39, 7, D) 5 large rocks a stone giant corpse (skeletalised by now) (39, 15, D) a parchment of Cigotuvi's Putrefaction (39, 28, D) a +3 hand axe of flaming (39, 31, D) a +0 battleaxe a shapeshifter skeleton (39, 32, D) a +0 hand axe (40, 0, D) a +0 chain mail of command (40, 1, D) a +0 quarterstaff of draining (40, 6, D) 4 large rocks (40, 14, D) a +2 arbalest of freezing (unseen) (40, 15, D) a staff of cold (unseen) (40, 28, D) a +3 plate armour of willpower (40, 29, D) a +3 leather armour of cold resistance (unseen) (40, 31, D) a +0 trident a +0 short sword a +0 war axe (41, 0, D) the +2 war axe of Pisoixy {flame, rC- Will+ Int+5} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (unseen) (41, 1, D) a +2 scimitar of holy wrath (41, 14, D) a parchment of Fulminant Prism (41, 15, D) a staff of fire (unseen) (41, 28, D) a parchment of Metabolic Englaciation (41, 29, D) a staff of alchemy (unseen) (41, 31, D) a +0 mace (41, 32, D) a +0 mace (42, 0, D) a parchment of Cigotuvi's Putrefaction (42, 14, D) the maw talisman of Vexation {rElec rC+ Stlth-} [maw talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth-: It makes you less stealthy. (unseen) (42, 15, D) a staff of cold (unseen) (42, 28, D) a staff of conjuration (42, 29, D) a staff of cold (unseen) (43, 14, D) a staff of alchemy (unseen) (43, 15, D) a +2 vampiric battleaxe (unseen) (43, 29, D) a ring of flight (44, 28, D) the +6 dagger of Edexeoma {elec, rElec rC+++ Str-5 Stlth+} rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. (unseen) (47, 26, D) a +0 battleaxe a +0 chain mail (48, 25, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (49, 0, D) a staff of alchemy (unseen) (49, 1, D) a parchment of Borgnjor's Vile Clutch (49, 4, D) a +0 glaive (still there?) a +0 plate armour (still there?) a +3 trident of venom (still there?) a +0 plate armour (still there?) a human skeleton (still there?) a human skeleton (still there?) (49, 5, D) a +0 war axe a +0 plate armour 10 large rocks a human skeleton (49, 12, D) a +6 ring of strength (49, 24, D) a +3 scale mail of willpower (unseen) (49, 25, D) a +0 short sword a +0 robe an orc corpse (skeletalised by now) (49, 26, D) 6 large rocks a stone giant corpse (skeletalised by now) (49, 27, D) a +0 battleaxe a +0 chain mail a +0 giant club an orc corpse (skeletalised by now) (49, 36, D) a +0 robe (49, 37, D) the +8 hand axe "Tormentor" {venom, rPois rN+ Dex+4} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (unseen) (50, 0, D) a staff of conjuration (unseen) (50, 1, D) a staff of earth (unseen) (50, 4, D) 5 large rocks a stone giant skeleton (50, 6, D) +0 shadow dragon scales a +0 great mace a +0 chain mail a +0 battleaxe a +0 plate armour a shadow dragon skeleton a human skeleton a human skeleton (50, 12, D) a parchment of Curse of Agony (50, 13, D) a +1 quarterstaff of speed (unseen) (50, 25, D) a +0 glaive a +3 plate armour of cold resistance a +0 troll leather armour a +2 sling of flaming a troll corpse (skeletalised by now) (50, 26, D) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (50, 28, D) a +0 dagger (still there?) a +2 robe of positive energy (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (50, 37, D) a book of Blasting (51, 0, D) a staff of necromancy (unseen) (51, 1, D) a parchment of Eringya's Noxious Bog (51, 3, D) a +0 great mace a +0 plate armour (51, 5, D) a +3 antimagic war axe a +0 plate armour a human skeleton (51, 7, D) +0 shadow dragon scales a shadow dragon skeleton (51, 13, D) a +3 quarterstaff of speed (unseen) (51, 18, D) a ring of positive energy (51, 24, D) a staff of conjuration (51, 25, D) a +0 great sword of holy wrath (unseen) (51, 36, D) a staff of necromancy (51, 37, D) an amulet of magic regeneration (52, 0, D) a +0 partisan (52, 1, D) a staff of fire (unseen) (52, 4, D) 5 large rocks (52, 13, D) the +3 scale mail "Giogex" {rF+} rF+: It protects you from fire. (unseen) (52, 24, D) a +0 chain mail (52, 25, D) the +6 flail "Haf Tigh" {flame, *Rage rPois Str-4 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (52, 30, D) a +0 giant club an ogre corpse (skeletalised by now) (52, 36, D) a +2 leather armour of willpower (52, 37, D) a +2 heavy halberd (unseen) (53, 0, D) a +0 pair of gloves of dexterity (53, 12, D) a +2 dagger of protection (unseen) (53, 13, D) a +2 war axe of venom (53, 18, D) a +6 ring of strength (53, 19, D) a raiju corpse (skeletalised by now) (53, 24, D) a wellspring talisman (53, 25, D) a +2 broad axe of electrocution (unseen) (53, 36, D) a +2 heavy arbalest (53, 37, D) a +0 heavy trident (unseen) (53, 40, D) a +0 war axe (still there?) a +1 leather armour of poison resistance (still there?) (54, 0, D) a parchment of Manifold Assault (54, 1, D) a +0 scale mail of fire resistance (54, 12, D) a staff of alchemy (unseen) (54, 13, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (54, 24, D) My Sojourn through Swampland (55, 0, D) the +0 partisan "Hiegheaw" {spect, rElec rN+ rCorr Str-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (55, 1, D) the +7 plate armour of Impressiveness {Harm rF+} Harm: It increases damage dealt and taken. rF+: It protects you from fire. (55, 13, D) a staff of necromancy (unseen) (59, 20, D) a +0 shortbow (still there?) the amulet "Daenynt" {^Drain rF++ RegenMP+ Str+2 Stlth+} (still there?) [amulet of magic regeneration] ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a centaur corpse (skeletalised by now) (still there?) (59, 23, D) a +0 trident a merfolk corpse (skeletalised by now) (59, 36, D) a +1 antimagic spear (unseen) (59, 37, D) a +2 short sword of holy wrath (unseen) (59, 40, D) a +0 long sword (59, 41, D) a +0 battleaxe (60, 20, D) 5 large rocks a cyclops corpse (skeletalised by now) (60, 21, D) a +0 trident a wind drake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (60, 42, D) a +2 dire flail a +0 plate armour (61, 0, D) a +0 whip (61, 3, D) a +2 battleaxe of draining (unseen) (61, 8, D) the +7 plate armour of Midwinter {rElec} rElec: It insulates you from electricity. (61, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 26, D) the +4 sling "Catofius" {freeze, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (61, 36, D) a +2 morningstar of protection (61, 37, D) the +2 dagger of the Mish-Mash {flame, rF+ rCorr Stlth-} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (61, 41, D) a +0 partisan a +0 flail (61, 42, D) a +0 hand axe (62, 1, D) a parchment of Alistair's Walking Alembic (62, 3, D) a +0 trident a draconian corpse (skeletalised by now) (62, 4, D) a +0 whip (62, 5, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 9, D) a +2 halberd of venom (62, 10, D) a +0 scimitar (62, 16, D) the air staff "Rizo" {rElec rCorr Air Earth} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (62, 17, D) a +0 buckler (62, 23, D) a throwing net (62, 27, D) a +2 plate armour of poison resistance (unseen) (62, 30, D) 4 large rocks a +0 troll leather armour a troll corpse (skeletalised by now) (62, 37, D) a staff of alchemy (unseen) (63, 0, D) a staff of fire (unseen) (63, 8, D) a +2 spear of flaming (unseen) (63, 11, D) a +0 mace (63, 26, D) a +2 war axe of freezing (63, 27, D) a ring of magical power (63, 29, D) a +0 giant club an ogre corpse (skeletalised by now) (63, 30, D) a +0 giant club a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (63, 31, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (63, 36, D) the +6 arbalest "Damnation" {damnation} (63, 37, D) a +1 great mace of protection (unseen) (64, 16, D) a staff of alchemy (64, 26, D) the +1 orcbow of Putrescence {flame, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (64, 30, D) a +0 giant spiked club a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (65, 26, D) a parchment of Manifold Assault (68, 0, D) the +3 battleaxe of Plunder {heavy, *Rage rF+ Int+5 Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). (69, 0, D) a +4 hand axe of freezing (unseen) (69, 30, D) a +0 trident of protection (still there?) a merfolk corpse (skeletalised by now) (still there?) (69, 32, D) a wind drake corpse (skeletalised by now) (69, 36, D) a +4 vampiric broad axe (unseen) (70, 8, D) a parchment of Tukima's Dance (70, 9, D) the necromancy staff of Calculation {rN+ Dex+3 Conj Hexes Necro} [staff of necromancy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (unseen) (70, 33, D) the +5 spear of Imminent Death {flame, rElec rF- rC++ Will+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. a +0 shortbow (70, 37, D) a book of the Grave (70, 40, D) a +0 hand axe (70, 41, D) a +0 scimitar a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (71, 8, D) a staff of fire (71, 16, D) a +0 heavy quarterstaff (unseen) (71, 26, D) a +6 ring of dexterity (71, 27, D) the cold staff of the Maze {rC+ Will+ Str+2 Conj Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (71, 33, D) a +0 shortbow a centaur corpse (skeletalised by now) (71, 36, D) a +1 trident of protection (71, 37, D) a parchment of Sphinx Sisters (72, 8, D) a +4 dagger of venom (unseen) (72, 9, D) a +2 long sword of flaming (unseen) (72, 16, D) a parchment of Nazja's Percussive Tempering (72, 20, D) a hell hound corpse (skeletalised by now) (72, 26, D) a +4 giant spiked club (72, 27, D) a serpent talisman (72, 36, D) the +3 buckler of Misanthropy {Will- rCorr Int+3 Dex+2} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (72, 37, D) the +0 acid dragon scales of Xiejuedu {rF+ rCorr Dex+2 Slay+3} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (72, 40, D) a water moccasin corpse (skeletalised by now) (72, 41, D) a +0 flail a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) (73, 16, D) a +1 rapier of speed (unseen) (73, 17, D) a +0 heavy longbow (unseen) (73, 19, D) a +0 halberd (73, 36, D) a +1 scale mail of death (unseen) (74, 21, D) a +1 shortbow of flaming (unseen) (75, 1, D) the +5 scale mail of Hisiryse {rCorr} rCorr: It protects you from acid and corrosion.