Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) a +0 kite shield of protection (unseen) (35, 0, D) a parchment of Plasma Beam (35, 14, D) a ring of poison resistance (35, 28, D) a +4 orcbow of electrocution (unseen) (35, 29, D) an amulet of wildshape (36, 0, D) a staff of necromancy (unseen) (36, 1, D) a +4 scale mail of death (unseen) (36, 14, D) a +0 antimagic hand axe (unseen) (36, 28, D) a parchment of Alistair's Walking Alembic (36, 29, D) a staff of alchemy (unseen) (37, 0, D) the earth staff of Dust {rCorr Int+4 Stlth+ Summ Earth} [staff of earth] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (unseen) (37, 1, D) a +3 heavy flail (unseen) (37, 14, D) a +4 ring of protection (37, 15, D) the +8 quarterstaff "Wolacy" {venom, rPois rC+ Str+3 Int-4} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (37, 18, D) the +5 dagger of Farulyot {vamp, *Noise rC++ Str+2} (still there?) *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). a +0 animal skin (still there?) a spriggan corpse (still there?) (37, 28, D) a +0 dagger of venom (unseen) (37, 29, D) a staff of earth (unseen) (38, 15, D) the +6 arbalest "Damnation" {damnation} (38, 19, D) a skyshark corpse (38, 28, D) an amulet of wildshape (38, 29, D) a +5 ring of evasion (39, 0, D) a +0 whip of freezing (39, 14, D) a condenser vane (39, 15, D) a sanguine talisman (39, 17, D) a cane toad corpse (39, 18, D) a +0 flail a +0 animal skin a cane toad corpse a hydra corpse a spriggan corpse (39, 19, D) a komodo dragon corpse a polar bear corpse (39, 28, D) a +1 ring mail of poison resistance (unseen) (39, 29, D) a staff of air (unseen) (40, 0, D) a parchment of Detonation Catalyst (40, 1, D) a +7 flail of protection (unseen) (40, 7, D) a wind drake corpse (40, 8, D) a wind drake corpse (40, 14, D) a +0 rapier (40, 15, D) a ring of protection from cold (40, 18, D) the +8 partisan of Xonaroli {heavy, rPois Str+4} (still there?) rPois: It protects you from poison. Str+4: It affects your strength (+4). a +0 animal skin (still there?) a yak corpse (still there?) (40, 28, D) the amulet "Duip" {Faith Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). (unseen) (40, 29, D) the ring "Ickaemin" {Fly rC+ Int+3 Dex+3 SInv} [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (41, 0, D) a parchment of Alistair's Walking Alembic (41, 1, D) a +2 heavy war axe (unseen) (41, 9, D) a +0 robe (41, 10, D) a +0 robe (41, 14, D) a fortress talisman (41, 15, D) a +6 ring of strength (41, 18, D) a polar bear corpse (41, 28, D) a staff of cold (unseen) (41, 29, D) a +4 trident of protection (42, 0, D) a staff of alchemy (unseen) (42, 1, D) a parchment of Dispersal (42, 8, D) a titan corpse (42, 14, D) the +0 plate armour "Cotzut" {Death, rElec Regen+ Str-4 SInv} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (unseen) (42, 15, D) a +4 dagger of draining (unseen) (42, 28, D) the +0 ring mail of Trumpets {MP-8 Str+2 Int+3 Dex+3} MP-8: It affects your magic capacity (-8). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (42, 29, D) a +2 great mace of protection (unseen) (43, 14, D) a staff of conjuration (unseen) (43, 15, D) a +1 helmet of sniping (unseen) (43, 28, D) a parchment of Starburst (43, 29, D) a +0 short sword of holy wrath (unseen) (44, 28, D) the +2 shortbow "Hydrabane" {heavy, Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (unseen) (48, 27, D) a +3 great sword of flaming (unseen) (49, 0, D) a staff of air (49, 1, D) the +2 chain mail "Vuum" {Will- rCorr Str+3 Stlth+} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (unseen) (49, 12, D) a staff of air (unseen) (49, 24, D) a staff of air (unseen) (49, 28, D) a hell hog corpse (skeletalised by now) (49, 36, D) a staff of necromancy (unseen) (49, 37, D) a staff of alchemy (unseen) (49, 41, D) a hydra corpse (skeletalised by now) (50, 0, D) 2 scrolls of brand weapon (50, 1, D) a staff of conjuration (unseen) (50, 12, D) the +9 quarterstaff "Yseed" {flame, rElec Dex+2 SInv} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (50, 13, D) a parchment of Freezing Cloud (50, 27, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (50, 28, D) a +1 great sword of flaming (still there?) a +1 great sword of flaming (still there?) (50, 29, D) a +2 great sword of flaming (50, 36, D) the -1 helmet of Inlus {Light, rF+ Will+ Slay+3} rF+: It protects you from fire. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (50, 37, D) the +2 ring mail "Qiloetue" {*Silence rPois Slay+2} *Silence: It may silence you when you take damage. rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (51, 1, D) the +9 quarterstaff "Jirynich" {elec, rElec Will+ Int+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (unseen) (51, 12, D) a +0 flail of protection (unseen) (51, 13, D) a staff of fire (unseen) (51, 24, D) a +2 flail of protection (51, 27, D) a +2 partisan (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (51, 28, D) a +0 demon whip (still there?) a +0 chain mail (still there?) the ring of Veackop {Fly Int+6 Stlth+} (still there?) [ring of flight] Fly: It grants you flight. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. a human corpse (skeletalised by now) (still there?) (51, 29, D) a +0 halberd a +0 plate armour a human corpse (skeletalised by now) (51, 36, D) a +4 ring of protection (51, 37, D) a staff of fire (unseen) (52, 0, D) a +0 ring mail of cold resistance (unseen) (52, 1, D) a staff of conjuration (52, 24, D) a staff of cold (52, 25, D) the +0 plate armour "Foru Vei" {rF+ rC+ rN++ Str-4} rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). (unseen) (52, 37, D) the +7 shortbow of Guile {drain, rC++ Int+3 Stlth+} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (53, 0, D) a +2 glaive of freezing (unseen) (53, 1, D) a parchment of Enfeeble (53, 12, D) a staff of conjuration (unseen) (53, 25, D) a staff of cold (unseen) (53, 36, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (53, 37, D) a +4 ring of slaying (54, 0, D) a +1 mace of holy wrath (unseen) (54, 1, D) a parchment of Discord (54, 12, D) a +6 ring of intelligence (54, 13, D) a ring of magical power (54, 24, D) a scroll of brand weapon (54, 25, D) a parchment of Dispersal (54, 36, D) a +3 scale mail of resonance (unseen) (54, 42, D) a steam dragon corpse (skeletalised by now) (55, 0, D) a +1 hand axe of draining (unseen) (55, 1, D) a scroll of brand weapon (55, 12, D) a +4 scale mail of fire resistance (unseen) (55, 13, D) a staff of air (unseen) (55, 24, D) a +2 rapier of speed (unseen) (59, 36, D) the +3 shortbow of Xanyorr {elec, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (60, 36, D) the +7 mace "Murmur" {flame, rF++ Int+2} rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). (60, 37, D) a storm talisman (60, 38, D) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (60, 39, D) a +3 heavy flail a +0 leather armour (60, 40, D) a +0 long sword (still there?) a +2 chain mail of poison resistance (still there?) a +0 lajatang (still there?) a +0 robe (still there?) the spriggan corpse of Agnes (skeletalised by now) (still there?) (61, 8, D) a +1 glaive of freezing (unseen) (61, 10, D) a +0 war axe (61, 16, D) the +3 falchion "Puomobb" {reap, rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (61, 26, D) a +2 longbow of electrocution (unseen) (61, 37, D) a +5 partisan of venom (unseen) (61, 39, D) a +2 partisan 5 javelins a +0 ring mail the orc corpse of Urug (skeletalised by now) (61, 41, D) a +0 trident of protection (still there?) a +0 spear (still there?) a +0 leather armour (still there?) the goblin corpse of Sprozz (skeletalised by now) (still there?) (62, 1, D) the +8 dagger of Ambiguity {venom, Int+6 SInv} Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (62, 3, D) a polar bear corpse (skeletalised by now) (62, 10, D) a hell hound corpse (skeletalised by now) (62, 16, D) a staff of earth (62, 17, D) a staff of air (unseen) (62, 19, D) a +0 war axe (62, 26, D) a staff of air (unseen) (62, 27, D) the +10 trident "Fevikatu" {elec, *Rage rElec Int+6 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (unseen) (62, 37, D) a +2 broad axe of draining (62, 39, D) a +0 scythe (still there?) a +2 robe of willpower (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (63, 0, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (63, 8, D) a staff of earth (unseen) (63, 16, D) a +0 heavy hand axe (unseen) (63, 18, D) a +0 spear a +0 robe (63, 19, D) a +0 flail a +0 robe (63, 26, D) a +4 heavy orcbow (63, 29, D) a +0 long sword (63, 30, D) a +0 dire flail a +0 robe a +0 flail a +0 halberd (63, 36, D) a parchment of Chain Lightning (63, 37, D) a granite talisman (64, 16, D) a +3 spectral quarterstaff (unseen) (64, 17, D) the +4 flail "Detsi" {venom, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (64, 19, D) a ball python corpse (skeletalised by now) (64, 26, D) a +0 helmet of light (65, 26, D) a +4 ring of protection (65, 30, D) a +0 great sword (still there?) a +0 robe (still there?) the ring of Xom's Amusement {rElec Str+2 Int-5 Slay+4} (still there?) [ring of slaying] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (67, 0, D) the +0 quarterstaff of Nuolauly {freeze, Str+8} Str+8: It affects your strength (+8). (unseen) (68, 0, D) a +6 ring of strength (69, 36, D) a parchment of Searing Ray (69, 40, D) a +0 giant club a +0 robe a +0 dagger a +2 robe of fire resistance the ogre corpse of Erolcha (skeletalised by now) the elf corpse of Dowan (skeletalised by now) (69, 41, D) a +0 long sword (still there?) a +2 robe (still there?) a wand of flame (21) (still there?) (70, 8, D) a parchment of Forge Phalanx Beetle (70, 9, D) a +2 ring mail of cold resistance (unseen) (70, 10, D) a +0 orcbow a centaur corpse (skeletalised by now) (70, 36, D) a staff of earth (70, 39, D) a +0 dagger a +0 robe a +2 quarterstaff of chaos a +0 cloak of poison resistance (70, 40, D) a +0 scimitar of flaming (70, 41, D) a +0 rapier a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (71, 9, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 17, D) a +2 lajatang of distortion (unseen) (71, 20, D) a cane toad corpse (skeletalised by now) (71, 26, D) a +0 scimitar of electrocution (unseen) (71, 27, D) a +1 triple sword of flaming (unseen) (71, 36, D) a staff of cold (unseen) (71, 37, D) a +0 broad axe of draining (unseen) (71, 40, D) a +1 halberd (still there?) a +0 animal skin (still there?) the gnoll corpse of Grum (skeletalised by now) (still there?) (72, 9, D) a +0 arbalest a parchment of Rimeblight (72, 10, D) a +0 shortbow (72, 11, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 26, D) a +2 heavy hand cannon (unseen) (72, 27, D) the +6 longbow "Coco" {flame, rPois rF+ rN+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (72, 36, D) a parchment of Swiftness (72, 37, D) a +6 ring of intelligence (73, 1, D) a +0 trident (still there?) the ring of Biammist {rPois rN++ rCorr Str-2 Dex+2} (still there?) [ring of poison resistance] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). (73, 17, D) a staff of necromancy (unseen) (73, 36, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (unseen) (73, 37, D) the +1 helmet of Ojiumydd {Snipe, Rampage Str+3} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). (unseen) (74, 2, D) a +0 trident 2 boomerangs (75, 1, D) a staff of earth (unseen)