Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman the spider talisman of Spite {+Blink Will+} [spider talisman] +Blink: It lets you blink. Will+: It increases your willpower. a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the +5 orcbow of Proximity {elec, Bane rElec Str+2 Dex+2} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (unseen) (49, 37, D) a +2 scale mail of cold resistance (unseen) (50, 36, D) a staff of earth (unseen) (50, 37, D) a +2 chain mail of cold resistance (unseen) (51, 36, D) a parchment of Summon Ice Beast (51, 37, D) a +0 heavy halberd (52, 36, D) a parchment of Iskenderun's Mystic Blast (52, 37, D) a +4 spectral lajatang (53, 36, D) a +2 scale mail of cold resistance (unseen) (53, 37, D) a parchment of Disjunction (54, 36, D) the -2 cloak of Cheibriados's Outrage {Regen+ SInv} Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (unseen) (60, 36, D) a +4 lajatang of speed (60, 37, D) a +0 sling of electrocution (unseen) (61, 0, D) a staff of air (unseen) (61, 8, D) the cold staff of Cheibriados's Whim {rC+ Int+6 Ice} [staff of cold] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Ice: It increases the power of your Ice spells. (unseen) (61, 16, D) the +4 long sword of Vior {reap, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). (unseen) (61, 21, D) an iguana corpse (skeletalised by now) (61, 26, D) a staff of cold (unseen) (61, 36, D) a +2 shortbow of draining (unseen) (61, 37, D) a +12 sling (62, 1, D) a +3 falchion of holy wrath (62, 8, D) a ring of flight (62, 9, D) the +2 leather armour "Deilumaq" {Harm rCorr Int+3 Dex-5} Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (62, 11, D) a +0 dagger a +0 robe a +0 long sword a +0 leather armour (62, 17, D) a +2 hand axe of flaming (unseen) (62, 22, D) a bullfrog corpse (skeletalised by now) (62, 26, D) a +2 flail of protection (unseen) (63, 0, D) a +3 plate armour of fire resistance (unseen) (63, 8, D) the wellspring talisman of the Stars {Fly rCorr Dex+4} [wellspring talisman] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (63, 10, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (63, 17, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (63, 27, D) a +0 chain mail of cold resistance (unseen) (63, 37, D) a +2 buckler of protection (64, 17, D) a +0 halberd of protection (unseen) (64, 26, D) a staff of alchemy (unseen) (64, 27, D) the +5 shortbow "Weina" {drain, rElec Will- Dex+3} rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (65, 26, D) the blade talisman of Foolhardiness {rC+ Dex+3} [blade talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (67, 0, D) a +1 robe of willpower (67, 2, D) the air staff of Corporal Punishment {rElec rPois Air Earth} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (68, 0, D) a +0 short sword (68, 2, D) a +0 club (68, 3, D) a +0 mace a draconian corpse (skeletalised by now) (69, 0, D) the fire staff of Wyrd {^Drain rF+ Will+ Str+4 Summ Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (69, 39, D) a +0 trident a +0 scale mail an orc corpse (69, 40, D) a +0 hand axe (70, 39, D) a +0 dagger a +0 robe an amulet of reflection (70, 40, D) a +0 flail a +0 orcbow a +0 halberd a +0 plate armour (70, 41, D) a +0 hand axe a +0 plate armour an orc corpse (71, 8, D) a staff of necromancy (71, 11, D) a +0 rapier (still there?) a +0 robe (still there?) the ring of Magoifot {Str+6 Dex+3} (still there?) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). a +0 short sword (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (71, 12, D) a wolf corpse (skeletalised by now) (71, 26, D) a +4 plate armour of fire resistance (unseen) (71, 27, D) the +2 battleaxe "Lorem Ipsum" {elec, Will++ Str+3} Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). (unseen) (71, 29, D) an adder corpse (skeletalised by now) (71, 36, D) the fire staff of Cuhunk {+Blink rF+ Str+2 Fire} [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. (71, 37, D) a +0 dagger (71, 41, D) a +2 flail of protection (unseen) (72, 8, D) the +1 hand axe "Huilu" {drain, SInv} SInv: It lets you see invisible. (unseen) (72, 9, D) a parchment of Scorch (72, 16, D) the +8 morningstar of Dithmenos's Reproof {freeze, rElec Will+ Int+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (72, 20, D) a +0 arbalest a +3 great sword of freezing a +4 hand cannon of electrocution a +0 chain mail a +0 dire flail a +0 leather armour a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) (72, 21, D) a +0 flail a +0 leather armour a human corpse (skeletalised by now) (72, 26, D) the +4 sling "Etizytew" {freeze, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (72, 27, D) a staff of necromancy (72, 29, D) a +0 scimitar a naga corpse (skeletalised by now) (72, 37, D) a +0 dagger (72, 40, D) a +4 trident of protection (still there?) a +0 robe (still there?) an orc corpse (still there?) (73, 16, D) a +1 rapier of venom (unseen) (73, 17, D) a +0 long sword (73, 27, D) the +10 mace of Feusiq {freeze, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (73, 37, D) a +0 leather armour of positive energy (unseen) (73, 40, D) the +0 rapier "Ukuleil" {holy, Fly rPois Will+ Str-2} Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Str-2: It affects your strength (-2). a +0 chain mail an orc corpse (74, 2, D) a +0 dagger a +0 leather armour a +4 ring of slaying (74, 20, D) a +3 great mace (still there?) a +0 chain mail (still there?) (75, 1, D) a +0 hand axe (75, 2, D) a +2 battleaxe of venom (unseen)