Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +4 halberd of protection (unseen) (19, 1, D) a +2 whip of venom (unseen) (19, 17, D) the air staff "Neuxybef" {rElec rPois rN+ Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. (unseen) (19, 32, D) a +4 great sword of holy wrath (unseen) (19, 33, D) a parchment of Freezing Cloud (20, 0, D) an amulet of wildshape (20, 1, D) the +4 shortbow of the Sun {drain, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (20, 16, D) a +0 hand axe of draining (unseen) (20, 32, D) a +3 heavy great sword (unseen) (20, 33, D) a staff of necromancy (unseen) (21, 0, D) a +2 arbalest of flaming (unseen) (21, 1, D) a parchment of Summon Mana Viper (21, 16, D) the +1 long sword "Jellybane" {venom, ^Drain rPois Will++} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will++: It greatly increases your willpower. (unseen) (21, 17, D) the +2 shortbow of Valiance {freeze, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (21, 32, D) a +4 ring of slaying (21, 33, D) a staff of fire (unseen) (21, 34, D) a +4 ring of protection (22, 0, D) an amulet of magic regeneration (22, 1, D) a +5 morningstar of freezing (unseen) (22, 17, D) the +7 falchion "Duhekorell" {venom, Dex+7} Dex+7: It affects your dexterity (+7). (22, 32, D) a +4 vampiric trident (unseen) (22, 34, D) a +2 cloak of willpower (unseen) (23, 1, D) the +3 halberd of Xueh Wunn {spect, rC+ rCorr Str+3 Dex-2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). (unseen) (23, 5, D) a water moccasin corpse (23, 6, D) a cane toad corpse a wolf corpse (23, 7, D) a blink frog corpse (23, 16, D) a staff of air (23, 17, D) a +1 heavy war axe (23, 18, D) a +0 arbalest of flaming (unseen) (23, 20, D) a polar bear corpse (23, 21, D) +0 ice dragon scales an ice dragon corpse (23, 22, D) a polar bear corpse (23, 32, D) a +2 helmet of light (unseen) (23, 33, D) a +3 dagger of venom (unseen) (23, 34, D) a parchment of Malign Gateway (23, 37, D) a +0 long sword (24, 0, D) a +4 ring of protection (24, 1, D) a +4 plate armour of cold resistance (24, 5, D) a water moccasin corpse a komodo dragon corpse a bullfrog corpse (24, 6, D) a komodo dragon corpse a black mamba corpse (24, 16, D) a +3 morningstar of holy wrath (24, 32, D) a parchment of Malign Gateway (24, 33, D) a parchment of Diamond Sawblades (24, 34, D) a +4 scimitar of holy wrath (unseen) (24, 37, D) a +0 hand axe a +0 trident (24, 38, D) a +2 great mace (still there?) a +0 chain mail (still there?) (25, 0, D) a +6 rapier of draining (unseen) (25, 1, D) a +2 arbalest of freezing (unseen) (25, 5, D) a rime drake corpse (25, 6, D) a black mamba corpse (25, 16, D) a staff of air (unseen) (25, 17, D) a +2 hand axe of venom (25, 32, D) a +0 dagger (25, 33, D) a staff of conjuration (unseen) (25, 34, D) a staff of fire (unseen) (25, 37, D) a +2 hand axe of freezing (still there?) a +0 robe (still there?) (25, 38, D) a +0 great mace a +0 chain mail (26, 0, D) the +8 mace "Kydenoe" {flame, *Corrode rPois rN+++} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. (unseen) (26, 1, D) a staff of earth (unseen) (26, 16, D) a staff of cold (unseen) (26, 17, D) the +0 scale mail of Disappointment {rC+ Will- rCorr} rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (26, 33, D) a staff of cold (unseen) (26, 34, D) a +2 heavy spear (unseen) (27, 0, D) a +2 heavy war axe (unseen) (27, 1, D) a +0 arbalest of freezing (unseen) (27, 16, D) the +7 arbalest of Discord {flame, Str-3 Int-2 Dex+7} Str-3: It affects your strength (-3). Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). (unseen) (27, 32, D) a +3 plate armour of fire resistance (unseen) (27, 33, D) a +1 war axe of freezing (unseen) (27, 34, D) a staff of cold (unseen) (28, 0, D) a +1 heavy war axe (unseen) (28, 1, D) a parchment of Dimensional Bullseye (28, 16, D) a +1 long sword of electrocution (unseen) (28, 17, D) a staff of earth (28, 32, D) a +2 robe of willpower (unseen) (28, 33, D) a parchment of Orb of Destruction (29, 0, D) a +2 great sword of holy wrath (unseen) (29, 1, D) the +7 war axe of Ufaudghem {vamp, rN+ Int+2 Stlth+} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (29, 16, D) a +0 sling of draining (unseen) (29, 32, D) a book of Battle (29, 33, D) a parchment of Sculpt Simulacrum (34, 28, D) +2 storm dragon scales (unseen) (35, 0, D) an orb of energy (unseen) (35, 14, D) a parchment of Dragon's Call (35, 15, D) the ring "Qowag" {Str+8 Dex+5} [ring of strength] Str+8: It affects your strength (+8). Dex+5: It affects your dexterity (+5). (unseen) (35, 28, D) a parchment of Passage of Golubria (35, 29, D) a staff of necromancy (unseen) (36, 0, D) a parchment of Slow (36, 1, D) a staff of conjuration (unseen) (36, 4, D) a cane toad corpse (skeletalised by now) (36, 5, D) a +0 robe a spriggan corpse (skeletalised by now) (36, 6, D) a rime drake corpse (skeletalised by now) (36, 14, D) a staff of earth (unseen) (36, 15, D) the +6 war axe of the Grinning Gods {flame, *Rage rElec rN++} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (unseen) (36, 17, D) a +0 long sword a +0 plate armour (36, 28, D) a +0 crystal plate armour (36, 29, D) a staff of air (unseen) (37, 0, D) a +5 vampiric rapier (unseen) (37, 1, D) a +2 leather armour of cold resistance (unseen) (37, 5, D) a +0 robe (still there?) a +0 antimagic hand axe (still there?) a +0 animal skin (still there?) a +0 war axe (still there?) a +0 animal skin (still there?) a komodo dragon corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (37, 6, D) a +0 robe a spriggan corpse (skeletalised by now) (37, 7, D) an elephant corpse (skeletalised by now) (37, 14, D) a manual of Axes (37, 15, D) a phantom mirror (37, 28, D) the +1 leather armour "Orraun" {Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). (unseen) (37, 29, D) a scroll of brand weapon (38, 0, D) a +0 chain mail of cold resistance (unseen) (38, 4, D) a yak corpse (skeletalised by now) (38, 5, D) a +0 quarterstaff a +0 animal skin a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (38, 14, D) the alchemy staff "Anlot" {rElec rPois Will- Str+5 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Str+5: It affects your strength (+5). Alch: It increases the power of your Alchemy spells. (unseen) (38, 15, D) a +3 battleaxe of venom (unseen) (38, 16, D) a +0 mace (38, 17, D) a +2 heavy battleaxe a +0 chain mail (38, 18, D) a +0 glaive (38, 28, D) the amulet "Lugoestro" {Reflect Str+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). (unseen) (38, 29, D) a +1 cloak of stealth (unseen) (38, 32, D) a +1 spear of pain (still there?) a javelin (still there?) a +0 leather armour (still there?) (38, 33, D) a +0 trident a throwing net (39, 0, D) the +6 hand axe of Nuwk {freeze, rC+ Str+4 Int-5} rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). (39, 1, D) a +4 war axe of holy wrath (39, 14, D) a staff of earth (39, 17, D) a ghoul corpse (skeletalised by now) (39, 18, D) a +0 battleaxe (39, 19, D) a +0 war axe (39, 28, D) the +4 chain mail "Sacsuas" {Rampage Fly MP-7 SInv Stlth+} Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. MP-7: It affects your magic capacity (-7). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (39, 29, D) a +3 scale mail of archery (unseen) (39, 32, D) a +1 spear of venom (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a snapping turtle corpse (still there?) a merfolk corpse (still there?) (39, 33, D) a +4 spear of venom a +0 leather armour a +3 heavy spear 6 silver javelins a +0 leather armour a merfolk corpse a merfolk corpse (40, 0, D) a +2 lajatang of electrocution (40, 1, D) a +3 rapier of venom (unseen) (40, 14, D) a +0 quarterstaff of draining (unseen) (40, 15, D) a +2 mace of protection (unseen) (40, 18, D) a +0 war axe a +0 dagger a +0 robe (40, 19, D) a +0 mace (40, 28, D) a staff of air (40, 29, D) a ring of see invisible (40, 31, D) a +2 demon trident of flaming a +0 robe (40, 32, D) a +0 rapier a +0 robe a +0 rapier of draining a +0 robe a +2 spear of flaming 3 javelins a +0 leather armour a merfolk corpse a merfolk corpse (40, 33, D) a +2 cloak a +3 rapier of speed a +0 robe a sphinx marauder corpse a manticore corpse (41, 0, D) a +1 scimitar of holy wrath (41, 1, D) a staff of alchemy (unseen) (41, 14, D) a +5 ring of evasion (41, 15, D) the amulet "Cobliese" {Alch+ rElec MP+9 Int+3} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). (unseen) (41, 28, D) the +0 robe of the Mantidfly {Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (41, 29, D) a +4 heavy dire flail (unseen) (41, 32, D) a +0 rapier a +0 robe (41, 33, D) a +1 rapier of speed (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (42, 1, D) the ring "Buraomij" {^Contam rElec EV+5 Str-4 Int+4} [ring of evasion] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (unseen) (42, 14, D) a staff of necromancy (unseen) (42, 15, D) a staff of fire (unseen) (42, 28, D) a staff of cold (42, 29, D) a parchment of Teleport Other (42, 33, D) a +0 trident of protection (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (43, 14, D) a staff of fire (unseen) (43, 15, D) a manual of Long Blades (47, 27, D) a +2 flail of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) (47, 28, D) a +2 scimitar of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (47, 29, D) a +0 short sword (48, 16, D) a +0 robe a ring of see invisible a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (48, 17, D) a +0 rapier a +0 animal skin (48, 26, D) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +0 sling (still there?) a +1 flail of flaming (still there?) a +0 robe (still there?) a +0 buckler (still there?) (48, 28, D) a +3 flail of flaming a +0 longbow a +0 robe a +2 flail of flaming a +0 sling a +0 robe a +0 buckler (48, 29, D) a +0 scimitar of flaming a +0 shortbow a +0 robe (49, 0, D) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (49, 12, D) a staff of air (unseen) (49, 16, D) a rime drake corpse (skeletalised by now) (49, 28, D) a +2 halberd of holy wrath (49, 36, D) a staff of conjuration (unseen) (49, 40, D) a +2 great sword of holy wrath (still there?) a +2 robe (still there?) (49, 41, D) a +0 giant club an ogre corpse (skeletalised by now) (50, 0, D) the +6 broad axe "Tormentor" {reap, Dex+5} Dex+5: It affects your dexterity (+5). (50, 1, D) a +3 heavy sling (50, 13, D) a +2 robe of willpower (50, 16, D) a hydra corpse (skeletalised by now) (50, 17, D) a +0 robe a hydra corpse (skeletalised by now) a death yak corpse (skeletalised by now) (50, 24, D) the +3 morningstar of False Accusations {flame, Will+ Int+4} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (50, 36, D) the +4 morningstar "Kitaocor" {vamp, rC- Str+7} rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). (unseen) (50, 37, D) a +0 buckler of cold resistance (unseen) (50, 40, D) a +0 orcbow a +3 scale mail of archery a kobold corpse (skeletalised by now) (50, 41, D) 3 large rocks a stone giant corpse (skeletalised by now) (51, 0, D) a +1 falchion of freezing (51, 1, D) a staff of necromancy (unseen) (51, 12, D) a +5 orcbow of flaming (unseen) (51, 25, D) a staff of necromancy (51, 37, D) a staff of fire (51, 40, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (51, 41, D) a +0 hand axe (still there?) a +0 chain mail (still there?) the ring of Jeebaero {Will+ Dex+3} (still there?) [ring of willpower] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +0 giant club (still there?) an orc corpse (skeletalised by now) (still there?) an ogre corpse (skeletalised by now) (still there?) (52, 1, D) a parchment of Rimeblight (52, 12, D) a +3 vampiric short sword (52, 13, D) a staff of earth (unseen) (52, 18, D) a water moccasin corpse (skeletalised by now) (52, 24, D) a staff of earth (52, 36, D) a +0 dagger (52, 37, D) a +0 mace (52, 40, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 41, D) a +0 dagger a +0 robe a ring of willpower a +0 hand axe a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 42, D) a +1 spectral quarterstaff (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (53, 0, D) the +0 morningstar "Xyewnass" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (53, 1, D) a staff of cold (unseen) (53, 12, D) a parchment of Fortress Blast (53, 13, D) a +2 halberd of flaming (unseen) (53, 24, D) the +7 morningstar of Fole {heavy, rC+ rCorr Dex+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (53, 25, D) a +4 scale mail of fire resistance (53, 36, D) a parchment of Sculpt Simulacrum (53, 37, D) the +7 lajatang of Discord {heavy, rF- Str+4 Int+4} rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (unseen) (54, 0, D) the +2 sling of Gouc {flame, *Corrode rC+ rN+ Int+3} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (54, 1, D) a staff of air (unseen) (54, 12, D) a staff of alchemy (unseen) (54, 13, D) a staff of necromancy (unseen) (54, 25, D) a +7 great sword of protection (55, 0, D) a +2 arbalest of freezing (unseen) (55, 1, D) a +0 flail of protection (unseen) (55, 12, D) the ring "Zurgh" {rF- rCorr Str+6 Int+4} [ring of strength] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). (unseen) (55, 13, D) a ring of resist corrosion (59, 36, D) a fortress talisman (59, 37, D) a +3 falchion of electrocution (unseen) (60, 36, D) a staff of earth (61, 0, D) a +2 bardiche of venom (unseen) (61, 4, D) an iguana corpse (skeletalised by now) (61, 16, D) a +3 shortbow of flaming (61, 20, D) a +0 long sword a +0 leather armour (61, 21, D) a +0 heavy dire flail (61, 22, D) a +4 dire flail of protection (61, 26, D) +0 shadow dragon scales (61, 36, D) a +6 ring of intelligence (61, 37, D) a staff of necromancy (62, 1, D) a staff of conjuration (62, 9, D) a staff of air (62, 17, D) the +12 partisan "Tull" {spect, Stlth+} Stlth+: It makes you more stealthy. (62, 20, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (62, 27, D) a +2 scale mail of cold resistance (62, 36, D) a +6 ring of dexterity (63, 8, D) a +6 quarterstaff of speed (63, 16, D) a +1 dagger of draining (63, 17, D) a +0 dagger (63, 20, D) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (63, 22, D) a +2 scimitar of electrocution (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (63, 26, D) a +2 ring mail of positive energy (63, 27, D) a staff of necromancy (63, 30, D) a ball python corpse (skeletalised by now) (63, 31, D) a +0 flail a +0 robe a +0 club a +0 robe a ring of protection from fire a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (63, 36, D) a +2 mace of holy wrath (unseen) (64, 16, D) a staff of fire (unseen) (64, 27, D) a +8 plate armour of ponderousness (67, 0, D) a staff of fire (unseen) (68, 0, D) a +3 war axe of electrocution (69, 0, D) the +6 scale mail of the Dropbear {rPois rN+ Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (69, 36, D) a parchment of Yara's Violent Unravelling (70, 8, D) a +2 rapier of venom (70, 9, D) a +2 chain mail of resonance (70, 36, D) the alchemy staff "Zoshoc" {rElec rPois Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. (unseen) (70, 37, D) the +3 great sword "Ikayleme" {drain, Str+6 Int-5} Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). (unseen) (70, 40, D) a +0 giant spiked club (70, 41, D) a +0 troll leather armour a troll corpse (skeletalised by now) (71, 10, D) a river rat corpse (skeletalised by now) (71, 11, D) an iguana corpse (skeletalised by now) (71, 17, D) the +5 ring mail of Grace {rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (71, 20, D) a komodo dragon corpse (skeletalised by now) (71, 26, D) a +0 whip of electrocution (71, 27, D) a hive talisman (71, 30, D) a wolf corpse (skeletalised by now) (71, 36, D) a +6 ring of dexterity (71, 40, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (71, 41, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (71, 42, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (72, 8, D) the +1 scimitar "Upneodao" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (72, 9, D) a +4 ring mail of fire resistance (72, 11, D) a bullfrog corpse (skeletalised by now) (72, 16, D) a +0 scimitar of freezing (72, 17, D) a staff of cold (72, 20, D) a yak corpse (skeletalised by now) (72, 26, D) a staff of fire (72, 27, D) a +0 hand axe of venom (72, 36, D) a ring of flight (72, 37, D) a staff of cold (unseen) (72, 40, D) 4 large rocks a +0 giant club a cyclops corpse (skeletalised by now) an ogre corpse (skeletalised by now) (72, 41, D) a +0 giant club (73, 1, D) the +2 ring mail "Pamoir" {+Inv Str+5 Int-3 SInv} +Inv: It lets you turn invisible. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (73, 16, D) a +4 whip of draining (73, 17, D) a +0 sling of flaming (73, 27, D) a staff of air (unseen) (73, 30, D) a basilisk corpse (skeletalised by now) (73, 36, D) a +6 great sword of flaming (unseen) (73, 37, D) a scroll of brand weapon