Leissi the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +5 short sword of venom (unseen) (19, 1, D) a +3 leather armour of fire resistance (unseen) (19, 16, D) a staff of air (unseen) (19, 17, D) a +0 ring mail of poison resistance (unseen) (19, 32, D) a +4 ring of slaying (19, 33, D) a staff of fire (unseen) (20, 1, D) a +2 antimagic rapier (unseen) (20, 4, D) a +0 scimitar (20, 6, D) a manticore skeleton (20, 16, D) a phial of floods (20, 17, D) a +2 scale mail of archery (unseen) (20, 32, D) a +0 quarterstaff of speed (unseen) (20, 33, D) a +2 short sword of distortion (unseen) (21, 0, D) a +1 plate armour of poison resistance (21, 1, D) a +2 chain mail of fire resistance (unseen) (21, 4, D) a +0 battleaxe (21, 5, D) a +0 flail (21, 16, D) a staff of necromancy (unseen) (21, 17, D) a +1 rapier of flaming (unseen) (21, 32, D) a parchment of Passage of Golubria (21, 33, D) 4 potions of heal wounds (22, 0, D) a +2 chain mail of willpower (22, 3, D) +0 shadow dragon scales a +0 glaive a shadow dragon corpse (skeletalised by now) (22, 4, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (22, 6, D) a ghoul skeleton (22, 16, D) the +2 robe of Ornamental Leaves {Str+2 Int+2 Stlth+} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (22, 17, D) a parchment of Gell's Gavotte (22, 32, D) a staff of cold (unseen) (22, 33, D) a +0 war axe (22, 34, D) a phial of floods (23, 0, D) the +3 shortbow of the Realm of Zot {speed, Int+3} Int+3: It affects your intelligence (+3). (23, 1, D) the +7 scimitar of Muk Jurie {vamp, +Blink rCorr Str+3} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (23, 6, D) a +4 dire flail a +0 leather armour a tengu skeleton (23, 16, D) a +1 heavy quarterstaff (unseen) (23, 17, D) the air staff "Concordance" {rElec Str+3 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (unseen) (23, 18, D) a box of beasts (23, 34, D) the +2 leather armour "Heicel" {rF+ rC+ Str+2} rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (unseen) (24, 5, D) a +0 hand axe (24, 16, D) a parchment of Summon Forest (24, 17, D) a +5 ring of evasion (24, 18, D) a parchment of Diamond Sawblades (24, 32, D) a +2 whip of flaming (unseen) (24, 33, D) a +0 leather armour of cold resistance (unseen) (25, 1, D) a +1 rapier of draining (25, 16, D) a staff of fire (unseen) (25, 17, D) a parchment of Hellfire Mortar (25, 18, D) +1 ice dragon scales (unseen) (25, 32, D) a +0 war axe (25, 33, D) a scroll of brand weapon (26, 0, D) an amulet of wildshape (26, 1, D) a +1 robe of fire resistance (26, 16, D) a parchment of Eringya's Noxious Bog (26, 17, D) a +4 vampiric lajatang (unseen) (26, 32, D) a parchment of Splinterfrost Shell (26, 33, D) a +0 rapier of flaming (unseen) (26, 34, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (unseen) (26, 37, D) a +4 dagger of venom (still there?) a +0 robe (still there?) a +2 buckler (still there?) an amulet of dissipation (still there?) a +0 flail (still there?) a +0 animal skin (still there?) a spriggan corpse (still there?) (27, 0, D) the +6 orcbow of Spite {drain, rElec rN+ Str+2 Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (27, 1, D) a +2 spectral lajatang (27, 16, D) the ring of Ocsikk {Wiz Str+6} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). (27, 17, D) a parchment of Martyr's Knell (27, 32, D) a staff of alchemy (unseen) (27, 33, D) a parchment of Arcjolt (27, 34, D) the +7 captain's cutlass {speed, disarm} (unseen) (27, 38, D) a +1 lajatang of electrocution (still there?) a +0 robe (still there?) the ring "Yholaud" {rN++ Will+ Str+4 Dex-5 Slay+4} (still there?) [ring of slaying] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (27, 43, D) a +1 flail of holy wrath (still there?) a +0 robe (still there?) a +0 buckler (still there?) a wand of paralysis (10) (still there?) an eleionoma corpse (still there?) (28, 0, D) a +2 arbalest of freezing (unseen) (28, 16, D) an amulet of magic regeneration (28, 17, D) a parchment of Bombard (28, 32, D) the +5 great sword "Fuerphept" {antimagic, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (28, 33, D) an amulet of alchemy (28, 38, D) the +5 spear "Lodaron" {protect, *Corrode Will- Str+2 Dex+8} (still there?) *Corrode: It may corrode you when you take damage. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+8: It affects your dexterity (+8). a +0 animal skin (still there?) a +0 spear (still there?) a +0 longbow (still there?) (29, 0, D) the +5 rapier of Red Wine {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (29, 1, D) the alchemy staff "Ewuite" {Fly rElec rPois Int-5 Stlth+ Alch} [staff of alchemy] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (29, 16, D) a +2 mace of holy wrath (unseen) (29, 17, D) 4 potions of haste (29, 32, D) an orb of pyromania (unseen) (29, 33, D) a phial of floods (29, 38, D) a dire elephant corpse (29, 39, D) a +2 flail of protection (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (35, 0, D) a parchment of Vhi's Electric Charge (35, 3, D) a +1 battleaxe of venom (still there?) the +7 ring mail of Raedies {Int+3 Dex+4} (still there?) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). an orc corpse (skeletalised by now) (still there?) (35, 28, D) a staff of cold (35, 29, D) a staff of alchemy (unseen) (36, 0, D) a +4 dire flail of protection (unseen) (36, 1, D) a +2 plate armour of resonance (unseen) (36, 2, D) a +0 war axe +0 fire dragon scales an orc corpse (skeletalised by now) (36, 3, D) a +0 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (36, 4, D) a +3 broad axe a +0 plate armour a +0 bardiche a +0 chain mail an orc corpse (skeletalised by now) (36, 14, D) a staff of earth (36, 28, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (36, 34, D) a black mamba corpse (skeletalised by now) (37, 0, D) a scroll of brand weapon (37, 1, D) a staff of fire (unseen) (37, 2, D) a +0 dire flail a +0 plate armour (37, 3, D) a +0 trident a +0 plate armour a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (37, 4, D) a +0 troll leather armour a +0 giant spiked club a +0 dagger a +0 robe a troll corpse (skeletalised by now) (37, 14, D) a ring of resist corrosion (37, 28, D) a +3 scale mail of willpower (37, 29, D) the +1 plate armour of Udwuufow {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (37, 31, D) a black bear corpse (skeletalised by now) (37, 32, D) a cane toad corpse (skeletalised by now) (37, 33, D) a komodo dragon corpse (skeletalised by now) a wolf corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (38, 0, D) a +2 robe of fire resistance (unseen) (38, 1, D) a staff of necromancy (unseen) (38, 4, D) a +0 giant club (38, 5, D) a +0 dagger a +0 robe (38, 15, D) the +1 shortbow of Uskayaw's Indignation {freeze, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (unseen) (38, 28, D) the fire staff "Udghufej" {rF+ Dex+2 Fire Ice} [staff of fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (38, 29, D) a +1 plate armour of poison resistance (unseen) (38, 32, D) a cane toad corpse (skeletalised by now) (38, 33, D) a bullfrog corpse (skeletalised by now) (38, 34, D) a bullfrog corpse (skeletalised by now) (39, 0, D) a +0 chain mail (39, 15, D) the +7 long sword "Embalmer" {drain, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (39, 18, D) a +0 long sword (40, 1, D) the +1 mace "Eddackiul" {holy, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (40, 17, D) a +0 halberd (40, 28, D) a +0 heavy morningstar (unseen) (41, 0, D) a parchment of Iskenderun's Mystic Blast (41, 1, D) the +3 flail "Impslayer" {flame, ^Drain rPois Will- rCorr} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (41, 14, D) a +6 ring of intelligence (41, 15, D) a staff of alchemy (41, 28, D) a +0 hand axe of flaming (unseen) (41, 29, D) the conjuration staff of the Valley of Death {^Fragile +Blink rPois Conj} [staff of conjuration] ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. (unseen) (42, 0, D) a +2 ring mail of cold resistance (unseen) (42, 1, D) a +1 robe of fire resistance (unseen) (42, 14, D) a +5 ring of evasion (42, 28, D) an amulet of alchemy (42, 29, D) a parchment of Borgnjor's Vile Clutch (43, 14, D) a +0 sling of flaming (unseen) (43, 15, D) the cold staff of Asoashravu {rC+ rCorr Int-2 Stlth+ Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (unseen) (43, 28, D) the +2 chain mail of New Discoveries {rC+ Will++ Str-4 Stlth+} rC+: It protects you from cold. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (unseen) (43, 29, D) +1 fire dragon scales (unseen) (44, 28, D) a parchment of Diamond Sawblades (49, 4, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (49, 5, D) a +0 giant club an ogre corpse (skeletalised by now) (49, 17, D) a +0 dire flail a +0 chain mail (49, 24, D) a staff of necromancy (unseen) (49, 36, D) the conjuration staff of the Final Chapter {+Blink Stlth+ Conj} [staff of conjuration] +Blink: It lets you blink. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (unseen) (49, 37, D) a parchment of Magnavolt (50, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, 4, D) a +1 long sword a +0 chain mail a +0 kite shield an orc corpse (skeletalised by now) (50, 5, D) a +0 broad axe a +0 chain mail a +0 arbalest an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (50, 6, D) a +0 dagger a +0 robe a troll corpse (skeletalised by now) (50, 12, D) the +3 leather armour of Card Tricks {rElec Will+ Str-4 SInv} rElec: It insulates you from electricity. Will+: It increases your willpower. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (unseen) (50, 13, D) a parchment of Diamond Sawblades (50, 17, D) a +0 long sword a +0 plate armour (50, 25, D) a parchment of Nazja's Percussive Tempering (50, 36, D) a ring of willpower (50, 37, D) the +2 leather armour "Qek Dem" {-Tele rPois Will+++ SInv} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. (unseen) (51, 0, D) the +6 glaive "Noacsodd" {spect, rF+ Dex+3 SInv} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (51, 1, D) the +8 short sword of the Saviour {flame, Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (unseen) (51, 5, D) a +0 giant club (51, 6, D) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (51, 12, D) a staff of necromancy (unseen) (51, 13, D) a scroll of brand weapon (51, 16, D) a +0 mace a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 17, D) a +2 great sword a +0 plate armour a +0 giant club a +0 giant spiked club a +0 troll leather armour an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (51, 18, D) a +2 war axe (still there?) a +0 chain mail (still there?) (51, 24, D) a +2 orcbow of electrocution (51, 30, D) a +0 war axe a +0 robe (51, 36, D) a +7 plate armour of ponderousness (51, 37, D) a staff of earth (unseen) (52, 1, D) the +10 dagger of the Original Sin {holy, rCorr} rCorr: It protects you from acid and corrosion. (52, 5, D) a +0 giant club (52, 12, D) a scroll of brand weapon (52, 13, D) a +0 shortbow of freezing (unseen) (52, 16, D) a +1 long sword of pain (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) (52, 17, D) a +0 giant club a +0 great sword a +0 chain mail an orc corpse (skeletalised by now) (52, 25, D) a +2 leather armour of positive energy (unseen) (52, 36, D) the +0 ring mail of Bateshim {Harm rC- Int+8} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). (unseen) (53, 0, D) a +2 chain mail of fire resistance (53, 1, D) a +2 mace of holy wrath (unseen) (53, 12, D) a staff of earth (53, 13, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (53, 17, D) a +1 dagger of venom (still there?) a +0 robe (still there?) (53, 25, D) a staff of cold (unseen) (53, 36, D) a staff of fire (unseen) (53, 37, D) a staff of air (unseen) (54, 1, D) a +0 morningstar of venom (unseen) (54, 12, D) a +2 scale mail of cold resistance (unseen) (54, 25, D) a +0 orcbow of freezing (unseen) (54, 36, D) a box of beasts (55, 0, D) a +3 leather armour of poison resistance (unseen) (55, 1, D) a +0 battleaxe of freezing (unseen) (55, 12, D) a staff of fire (unseen) (55, 13, D) a staff of air (unseen) (55, 24, D) a +1 ring mail of cold resistance (unseen) (59, 37, D) the fire staff of Wijut {rF+ Int+5 Fire} [staff of fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Fire: It increases the power of your Fire spells. (60, 37, D) a +4 ring mail of fire resistance (unseen) (60, 39, D) a +3 long sword of freezing (still there?) a +0 chain mail (still there?) a +0 arbalest (still there?) (60, 40, D) a +2 long sword (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (61, 0, D) a staff of earth (unseen) (61, 3, D) a +0 rapier the +4 robe of Empor {Fly Will+ Archmagi} Fly: It grants you flight. Will+: It increases your willpower. Archmagi: It increases the power of your magical spells. a +0 buckler a spriggan corpse (skeletalised by now) (61, 16, D) a +2 whip of freezing (unseen) (61, 26, D) an amulet of magic regeneration (61, 36, D) a +4 dagger of electrocution (unseen) (61, 37, D) a staff of alchemy (unseen) (61, 39, D) a +3 great sword (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) a +0 giant club (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (61, 40, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (62, 0, D) a +0 robe (62, 3, D) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (62, 8, D) the +7 halberd "Ratridue" {venom, Int+7 Dex+6} Int+7: It affects your intelligence (+7). Dex+6: It affects your dexterity (+6). (62, 11, D) a +0 dagger a +0 robe (62, 16, D) a +6 ring of dexterity (62, 27, D) a +0 trident of distortion (unseen) (62, 29, D) the +1 sling of Watchfulness {freeze, rN+ Int+6} rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (unseen) (62, 36, D) a staff of alchemy (unseen) (62, 37, D) a +3 leather armour of cold resistance (unseen) (62, 39, D) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) (63, 0, D) a staff of conjuration (unseen) (63, 3, D) a wolf corpse (skeletalised by now) (63, 16, D) a staff of alchemy (63, 26, D) a staff of air (63, 27, D) a staff of fire (63, 36, D) a ring of resist corrosion (63, 37, D) a +3 heavy quarterstaff (unseen) (64, 16, D) a +0 orcbow of freezing (unseen) (69, 0, D) a +1 robe of fire resistance (unseen) (69, 36, D) a +3 sling (unseen) (69, 38, D) a staff of necromancy (still there?) a +0 ring mail (still there?) (70, 8, D) a staff of earth (unseen) (70, 9, D) a +1 shortbow of draining (unseen) (70, 12, D) an ugly thing corpse (skeletalised by now) (70, 36, D) a +4 ring mail of fire resistance (unseen) (70, 37, D) a +0 dagger (70, 38, D) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (71, 8, D) a +5 scimitar of holy wrath (71, 12, D) an ugly thing corpse (skeletalised by now) (71, 16, D) a +0 demon blade of freezing (unseen) (71, 19, D) a +0 glaive (71, 26, D) a staff of alchemy (unseen) (71, 38, D) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (71, 39, D) a +0 dagger a +5 ring of evasion (71, 40, D) a +0 long sword a +0 plate armour (72, 8, D) a +2 orcbow (unseen) (72, 12, D) an ugly thing corpse (skeletalised by now) (72, 17, D) a +0 falchion of protection (unseen) (72, 27, D) a staff of earth (unseen) (72, 36, D) a +2 plate armour of cold resistance (unseen) (72, 38, D) a +0 falchion an orc corpse (skeletalised by now) (72, 39, D) a +0 dagger a +0 robe (73, 1, D) a +1 plate armour of cold resistance (73, 16, D) the +10 eveningstar "Axtag" {freeze, rPois} rPois: It protects you from poison. (unseen) (73, 17, D) a staff of fire (unseen) (73, 20, D) a +0 dire flail (73, 27, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (73, 36, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (73, 37, D) a +0 ring mail (73, 39, D) a +0 hand axe (still there?) the +9 scales of the Dragon King {Command, rPois rF+ rC+} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. an orc corpse (skeletalised by now) (still there?) (75, 1, D) the conjuration staff of the Pits of Slime {*Slow rPois Int+4 Conj Air Earth} [staff of conjuration] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen)