Lekart Level 1 of the Dungeon [Shop] Yklid's Jewellery Emporium a ring of protection from fire (250 gold) a ring of magical power (200 gold) a +4 ring of protection (360 gold) a ring of see invisible (150 gold) a ring of wizardry (300 gold) an amulet of guardian spirit (300 gold) a ring of protection from cold (250 gold) a ring of poison resistance (200 gold) the ring "Ykhuum" {Ice rN++ SInv Stlth+} (495 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +6 ring of dexterity (585 gold) a ring of see invisible (150 gold) a ring of magical power (200 gold) [Shop] Kierytt's Armour Shoppe a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +1 helmet of see invisible (214 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +1 hat of see invisible (208 gold) a +0 robe (9 gold) a +2 robe of willpower (230 gold) a +0 chain mail (58 gold) (0, 0, D:1) 17 stones (4, 20, D:1) a +0 robe (7, -16, D:1) a +0 dagger (19, -29, D:1) 11 stones (19, 12, D:1) 22 arrows (25, 3, D:1) 21 stones (29, -16, D:1) a +0 whip (30, -34, D:1) a +0 dagger (30, 6, D:1) a +0 club (30, 11, D:1) 22 stones (35, -32, D:1) a +2 leather armour of cold resistance (40, -30, D:1) a +0 club (40, 5, D:1) a +0 whip (41, -35, D:1) a staff of air Level 2 of the Dungeon (0, 0, D:2) 14 arrows (3, 8, D:2) a +0 ring mail (14, 45, D:2) a +0 plate armour (28, 1, D:2) a +0 ring mail (53, 33, D:2) 15 arrows Level 3 of the Dungeon [Shop] Zoujedgh's Armour Shop a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +2 pair of boots of flying (301 gold) a +4 ring mail of willpower (434 gold) a +3 chain mail of poison resistance (329 gold) a +2 ring mail of cold resistance (294 gold) a +0 leather armour (28 gold) a +0 cloak (63 gold) (0, 0, D:3) an amulet of faith (6, -17, D:3) a +0 dagger (7, -18, D:3) a +0 short sword (10, 4, D:3) a scarf of harm (13, -19, D:3) a +0 flail (22, -10, D:3) a +0 scythe a +0 robe (28, -19, D:3) a +0 plate armour (43, -6, D:3) 26 sling bullets (44, -36, D:3) a +0 robe Level 4 of the Dungeon [Shop] Jaorph's Antique Weapon Emporium a +0 short sword (66 gold) a +0 quarterstaff (88 gold) a +0 hunting sling (33 gold) a +0 dagger (44 gold) a +0 rapier (88 gold) a +0 club (22 gold) a +0 quarterstaff (88 gold) a +0 whip (55 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1562 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 quarterstaff (88 gold) a +2 spear of distortion (429 gold) the +6 falchion of the Boiling Point {venom, rElec rF++ rN+} (1524 gold) It poisons the flesh of those it strikes. rF: It greatly protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 mace (66 gold) a +0 mace (66 gold) a +0 rapier (88 gold) (0, 0, D:4) 28 bolts (4, -10, D:4) a +0 flail a +0 flail (5, -19, D:4) a +0 club a +0 flail (5, -18, D:4) a +0 dagger a +0 whip (6, -18, D:4) a +0 club (10, 10, D:4) a +0 flail (13, 10, D:4) a +0 spear (20, -23, D:4) a scarf of harm (21, -18, D:4) a +0 dagger (30, -25, D:4) 15 poisoned darts (34, 2, D:4) a +0 club (39, 6, D:4) a +0 rapier (42, -10, D:4) a +0 whip (43, -10, D:4) a +0 leather armour a +0 hand axe (44, -10, D:4) a +0 dagger (49, -35, D:4) a +0 ring mail (51, -36, D:4) 22 stones Level 5 of the Dungeon (0, 1, D:5) 13 stones (2, -29, D:5) a +0 trident a +2 robe of resistance (6, -34, D:5) a +0 club (11, -2, D:5) a +0 robe a +0 dagger (12, -3, D:5) a +0 leather armour a +0 rapier (18, -28, D:5) a +0 leather armour a +0 club (18, -26, D:5) a +0 club a +0 dagger a +0 robe a +0 shortbow 24 arrows a +0 dagger a +0 robe (19, -39, D:5) 15 stones (19, -23, D:5) a +0 robe a +0 dagger (20, -41, D:5) a +0 whip (29, -38, D:5) a +0 flail a +0 scale mail a +0 whip (29, -37, D:5) a +0 short sword (30, -37, D:5) a +0 short sword (32, -38, D:5) a +0 flail (32, -11, D:5) a +0 club (36, -8, D:5) a +0 giant spiked club (61, 2, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (62, 3, D:5) a +0 trident a +0 trident a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation a potion of lignification (24, -3, D:6) 25 arrows (29, 10, D:6) 23 stones (30, -23, D:6) 4 curare-tipped darts (52, -24, D:6) a +0 falchion (53, -10, D:6) a +0 flail (55, -16, D:6) a +0 club (57, -7, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 20 arrows (4, 2, D:7) 27 arrows (4, 25, D:7) a +2 hand axe of freezing a +0 robe (4, 37, D:7) 27 bolts (8, 17, D:7) a +0 chain mail a +0 war axe (8, 18, D:7) a +0 scale mail a +0 hand axe a +0 scale mail a +0 club (10, 2, D:7) a +0 spear a +0 spear a +0 spear (10, 3, D:7) a +0 spear (11, 0, D:7) a +0 robe a +3 flail of freezing (11, 35, D:7) 26 sling bullets (17, 8, D:7) 15 stones (18, 33, D:7) a +0 flail a +0 scale mail the human skeleton of Harold (24, 18, D:7) a +0 falchion (26, 10, D:7) a +0 chain mail (27, 26, D:7) a +2 short sword of speed (32, 21, D:7) a +0 great sword (36, 6, D:7) a +0 shortbow 21 arrows (39, 26, D:7) 4 atropa-tipped darts (39, 29, D:7) a +0 robe a +1 falchion (40, 29, D:7) a +0 robe a +4 mace (42, 34, D:7) a +0 broad axe (45, 20, D:7) 28 stones (46, 18, D:7) a potion of cancellation (46, 20, D:7) 10 gold pieces (47, 33, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) (2, -21, D:8) 18 arrows (2, 8, D:8) a ring of protection from cold (8, -26, D:8) (unseen) (19, -24, D:8) a scroll of fog (19, -22, D:8) a throwing net (19, -18, D:8) a potion of lignification (22, -33, D:8) a +0 robe a +0 long sword the Ecumenical Temple