Lekart Level 1 of the Dungeon (0, 0, D:1) 26 stones (8, 7, D:1) a +0 short sword 4 stones (9, 5, D:1) a +0 dagger (12, -25, D:1) a +0 robe (13, -17, D:1) a +0 club (19, 13, D:1) a +0 dagger of protection (30, -25, D:1) 23 stones (36, -9, D:1) a +0 club Level 2 of the Dungeon [Shop] Hyesaug's General Store a +0 pair of boots (54 gold) a scroll of acquirement (624 gold) 12 stones (14 gold) a book of Cantrips (144 gold) a wand of iceblast (6) (120 gold) a +0 leather armour (24 gold) a scroll of fog (24 gold) a +0 chain mail (54 gold) a +0 kite shield (54 gold) a scroll of silence (90 gold) a +0 mace (36 gold) 14 stones (16 gold) a scroll of silence (90 gold) [Shop] Sevuaf's Weapon Emporium a +0 dagger (28 gold) a +0 dagger (28 gold) 32 stones (44 gold) a +0 club (14 gold) a +0 hunting sling (21 gold) a +0 mace (42 gold) a +0 falchion (42 gold) a +0 hunting sling (21 gold) [Shop] Horat Win's Antique Weapon Boutique a +0 flail (77 gold) a +0 long sword (77 gold) a +0 mace (66 gold) a +0 club (22 gold) a +0 fustibalus (330 gold) a +0 spear (66 gold) the +10 glaive of Inference {antimagic, Str-4 Dex+9} (1914 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-4). Dex: It affects your dexterity (+9). the +10 zealot's sword {holy, *Rage rN+ EV+3} (2318 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +3 quarterstaff (462 gold) a +1 mace of holy wrath (272 gold) [Shop] Joudage's Antique Weapon Boutique a +0 rapier (64 gold) a +0 club (16 gold) a +0 shortbow (48 gold) a +0 vorpal hand axe (104 gold) a +0 hand axe (48 gold) (4, 23, D:2) a +0 short sword (6, 27, D:2) 20 stones (15, 31, D:2) a +0 club (still there?) a +0 whip (still there?) (17, 32, D:2) a +1 vorpal flail (18, 30, D:2) a +0 halberd (25, 5, D:2) a +0 leather armour (31, 15, D:2) a +0 morningstar (42, 5, D:2) a +0 short sword a stone (42, 45, D:2) a +0 club (47, 29, D:2) a +0 dagger (51, 29, D:2) 12 stones a +0 dagger a +0 hunting sling (51, 32, D:2) a +0 robe a +0 dagger (51, 34, D:2) a +0 robe (still there?) a +0 dagger (still there?) Level 3 of the Dungeon (1, -14, D:3) a +0 short sword (9, 0, D:3) a +0 club (12, 16, D:3) a +0 trident (12, 17, D:3) a +0 dagger a +0 robe (13, 18, D:3) a +0 flail a +0 hand axe (14, -17, D:3) a +0 giant club (14, 7, D:3) 15 bolts (19, 10, D:3) 26 stones (22, 21, D:3) a +0 robe a +0 club (24, 20, D:3) a +0 leather armour a +0 flail (26, -3, D:3) a +0 spear (26, 22, D:3) 3 boomerangs a +0 trident (27, 27, D:3) 18 bolts (28, -2, D:3) a +0 spear (28, -1, D:3) a +0 club (29, -2, D:3) a +0 dagger 2 stones (29, 8, D:3) a +0 dagger (33, 18, D:3) a +0 leather armour a +0 club (33, 19, D:3) a +0 robe a +0 dagger a +0 short sword (34, 20, D:3) a +0 robe a +0 dagger (34, 21, D:3) a +0 robe a +0 scythe (39, 10, D:3) a +0 trident (39, 14, D:3) a +0 short sword (41, 1, D:3) a +2 vorpal hand axe (42, -12, D:3) a +0 rapier (42, 1, D:3) a +0 club (45, 27, D:3) a +0 hand axe (46, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 20 stones (2, 13, D:4) a +0 scale mail (12, -7, D:4) a +0 hunting sling (20, -17, D:4) a +0 dagger (23, 13, D:4) 9 stones (27, -7, D:4) a +0 dagger (49, -23, D:4) 18 stones Level 5 of the Dungeon (1, -23, D:5) 18 stones (1, 9, D:5) a +0 spear (3, -28, D:5) 20 stones (3, -10, D:5) a +0 leather armour (8, -24, D:5) 24 stones (23, -18, D:5) a +0 leather armour (23, -8, D:5) 26 stones (23, 7, D:5) 18 stones (36, 13, D:5) a +0 leather armour (38, 13, D:5) a +0 shortbow (41, -10, D:5) a +0 ring mail a +0 flail (43, -18, D:5) a +0 giant spiked club (45, -13, D:5) a +0 short sword a +0 robe a +0 dagger (51, -12, D:5) a +0 dagger (51, 11, D:5) a +0 giant spiked club (53, -6, D:5) a +0 dagger (55, 6, D:5) a +0 mace (61, 2, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, -26, D:6) a +0 shortbow (11, -6, D:6) a +0 flail of venom (14, -34, D:6) a +0 shortbow (14, -12, D:6) a +0 leather armour (15, -34, D:6) a +2 shortbow of flaming (16, -7, D:6) a +0 great mace (23, -35, D:6) a +0 leather armour a +0 war axe a +0 robe a +0 dagger (25, -7, D:6) a +0 quarterstaff (27, -51, D:6) a +0 robe (28, -40, D:6) a +0 dagger a +0 robe (37, 9, D:6) 24 sling bullets Level 7 of the Dungeon (0, 0, D:7) 2 arrows (still there?) 21 gold pieces (still there?) (1, 0, D:7) an arrow (1, 22, D:7) a poisoned dart (1, 26, D:7) a +0 robe a +2 spear (1, 27, D:7) a +0 robe a +0 spear (2, -4, D:7) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (3, -5, D:7) an arrow (3, 0, D:7) an arrow (4, -1, D:7) an arrow (5, 0, D:7) a +0 whip (still there?) an orc corpse (still there?) (6, -1, D:7) an arrow (7, -1, D:7) a +0 dagger (still there?) a +0 robe (still there?) 8 arrows (still there?) a yak corpse (still there?) an orc corpse (still there?) (13, -7, D:7) a +0 plate armour (15, 28, D:7) 14 stones (18, 7, D:7) 15 stones (20, 5, D:7) a +0 robe a +0 halberd (25, 20, D:7) a +0 chain mail (28, 27, D:7) 20 bolts