Lekart Level 1 of the Dungeon (6, 28, D:1) a +0 spear (7, 17, D:1) a +0 short sword (9, 19, D:1) a +0 dagger (9, 20, D:1) a +0 club a +0 club (14, 24, D:1) a +0 club a +0 dagger 2 stones a +0 club (19, -4, D:1) a +0 chain mail (22, -1, D:1) a +0 dagger (42, 10, D:1) a +0 short sword 5 stones (48, 32, D:1) a staff of poison Level 2 of the Dungeon [Shop] Situem's Magic Scroll Shop a scroll of magic mapping (42 gold) a scroll of fear (42 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of vulnerability (90 gold) [Shop] Juwk's Assorted Antiques a scroll of identify (44 gold) a potion of brilliance (88 gold) a +2 robe (279 gold) a potion of brilliance (88 gold) a ring of fire (550 gold) a +0 whip (55 gold) the +12 trident of Nazy {freeze, rF+ Dex+4 Stlth+} (2013 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rF: It protects you from fire. Stlth: It makes you more stealthy. a scroll of identify (44 gold) a scroll of magic mapping (77 gold) a scroll of silence (165 gold) a potion of heal wounds (110 gold) [Shop] Egibarua's Antique Weapon Shop a +0 falchion (87 gold) a +0 war axe (101 gold) a +0 hunting sling (43 gold) a +0 long sword (101 gold) a +0 short sword (87 gold) a +0 dagger (58 gold) a +0 dagger (58 gold) a +3 hunting sling (536 gold) a +0 mace (87 gold) the +6 morningstar of Waaket {vorpal, rElec Str+4 SInv} (1815 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. [Shop] Yntub's General Store 21 stones (27 gold) a +0 chain mail (58 gold) a scroll of fear (45 gold) 26 arrows (67 gold) a +0 hand axe (39 gold) a piece from Xom's chessboard (15/15) (260 gold) [Shop] Maxais's Jewellery Shoppe a ring of see invisible (180 gold) a ring of protection from cold (300 gold) the amulet of Past Mistakes {Spirit +Inv Str+5 Int+3} (729 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+5). Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. an amulet of the acrobat (360 gold) a ring of wizardry (360 gold) a +6 ring of strength (702 gold) a ring of flight (210 gold) a ring of protection from fire (300 gold) (0, 0, D:2) a +0 robe a +0 scythe (12, -12, D:2) a +0 hand axe (12, 10, D:2) 18 sling bullets (15, -16, D:2) 20 stones (19, 25, D:2) 12 stones (23, 1, D:2) 6 poisoned darts (23, 14, D:2) a +0 hand axe (27, -11, D:2) a +0 short sword a stone (28, -4, D:2) a +0 robe (28, 0, D:2) 28 stones (31, -8, D:2) a +0 robe (40, 9, D:2) 23 stones (56, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 leather armour a +0 whip (0, 6, D:3) 25 stones (1, 0, D:3) a +0 leather armour a +0 short sword a +0 club (14, -17, D:3) a +0 dagger (26, 6, D:3) 22 bolts (34, -16, D:3) a +0 ring mail (37, 8, D:3) a +0 dagger 5 stones (40, 16, D:3) a +0 short sword (43, -8, D:3) 7 stones (44, 4, D:3) 3 poisoned darts Level 4 of the Dungeon [Shop] Heegel's Weapon Shop a +0 dagger (24 gold) a +0 scythe (36 gold) a +0 hand axe (36 gold) the +2 hand crossbow of the Baking Dove {penet, *Corrode rElec Dex+2 Stlth+} (409 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. the +6 glaive of Zoanton {distort, *Noise Will+ Str+3} (739 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+3). *Noise: It may make noises in combat. Will: It increases your willpower. a +0 shortbow (36 gold) a +0 falchion (36 gold) a +2 scimitar of flaming (230 gold) [Shop] Simec's Antique Armour Emporium a +1 ring mail of poison resistance (312 gold) a +2 scale mail of poison resistance (432 gold) a +1 scale mail of cold resistance (384 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) +0 swamp dragon scales (1200 gold) a +1 ring mail of cold resistance (384 gold) a +0 plate armour (552 gold) [Shop] Diunel's Book Emporium a book of the Tundra (476 gold) Witchery Continued (252 gold) Spells Type Level Known a - Scorch Fire 2 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Sublimation of Blood Necromancy 2 no a book of Displacement (336 gold) a book of Air (308 gold) a book of Iron (504 gold) a manual of Spellcasting (1120 gold) a book of Frost (308 gold) [Shop] Hecvimac's General Store a +0 helmet (58 gold) a wand of iceblast (7) (143 gold) 12 bolts (31 gold) a book of Conjurations (260 gold) a book of Dangerous Friends (520 gold) a condenser vane (520 gold) 27 stones (35 gold) a wand of flame (18) (130 gold) a +0 dire flail (52 gold) [Shop] Xuunnas's Antique Weapon Emporium a +0 morningstar (116 gold) a +0 whip (72 gold) a +0 long sword (101 gold) a +0 long sword (101 gold) the +9 broad axe of Jufow {vorpal, rPois rN+} (1925 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It protects you from negative energy. a +1 short sword of venom (307 gold) a +3 spear of venom (597 gold) a +0 mace (87 gold) a +0 quarterstaff (116 gold) a +2 war axe of distortion (600 gold) a +0 dagger (58 gold) a +0 hand axe (87 gold) (0, 0, D:4) 18 stones (2, 8, D:4) a +0 dagger a +0 robe (2, 13, D:4) a +0 halberd a +0 dagger a +0 chain mail a +0 short sword a +0 chain mail (2, 24, D:4) a staff of poison (3, 11, D:4) a +0 spear (4, -2, D:4) 10 stones (5, 4, D:4) the +3 ring mail of the Maze {rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (5, 10, D:4) a +0 spear (7, 15, D:4) a +0 spear (13, 4, D:4) 15 stones (16, 10, D:4) a +0 ring mail (17, 3, D:4) 6 poisoned darts (19, 14, D:4) a +0 dagger (19, 16, D:4) 3 poisoned darts (19, 20, D:4) a +0 long sword (22, 27, D:4) a +0 club (28, 21, D:4) a +0 whip of flaming a +0 robe (30, -6, D:4) 17 stones (33, -2, D:4) 12 arrows (42, 29, D:4) a +0 short sword (43, 2, D:4) a +0 halberd a +0 robe (51, 10, D:4) 17 sling bullets (54, 21, D:4) a +0 robe (59, 13, D:4) a staff of death (63, 15, D:4) 28 stones (63, 16, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 club (1, 0, D:5) a +0 club (31, -28, D:5) a +0 trident (32, -29, D:5) a +0 club (33, -30, D:5) a +0 club (34, -29, D:5) a +0 leather armour a +0 dagger (38, 8, D:5) a +0 mace (42, -27, D:5) the +9 plate armour "Paonur" {Will+ Regen+} Regen: It increases your rate of health regeneration. Will: It increases your willpower. (43, -11, D:5) 16 sling bullets (45, 8, D:5) a +0 chain mail (46, -19, D:5) 27 arrows (47, -12, D:5) a +0 chain mail (47, -11, D:5) 12 gold pieces (49, 0, D:5) a +0 fustibalus (50, -17, D:5) a ring of see invisible (60, 7, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -1, D:6) a +0 mace (1, 0, D:6) a +0 short sword a +0 scale mail (5, -18, D:6) a +0 robe (6, -15, D:6) a +0 short sword (6, -14, D:6) a +0 whip of distortion a +0 hand axe (22, 0, D:6) 6 javelins (23, -18, D:6) a +0 long sword a +0 robe (24, -18, D:6) a +0 scimitar a +0 robe (26, -18, D:6) a +0 short sword a +0 robe a +1 mace a +0 robe (30, -8, D:6) a +0 whip (31, -7, D:6) a +0 club (32, -9, D:6) a +0 flail a +0 club a +0 robe (32, -8, D:6) a +0 club (32, -7, D:6) a +0 whip of chaos (37, -5, D:6) a +0 ring mail (42, 12, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (43, 12, D:6) a +0 flail (51, -11, D:6) a +4 spear Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 2, D:7) a +0 club a +0 ring mail (2, 3, D:7) a +0 hand axe 17 stones a +0 chain mail (3, -2, D:7) a +0 giant club (3, 2, D:7) a +0 giant club (4, 2, D:7) a +0 spear (5, -4, D:7) a +0 club a +0 leather armour (5, 0, D:7) a +0 short sword a curare-tipped dart the +2 hand crossbow "Pimesm" {venom, Dex+3} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). (5, 1, D:7) a +0 flail a +0 flail (5, 2, D:7) a +0 giant club (6, -5, D:7) a +0 club a +0 leather armour (8, -15, D:7) a +0 whip a +0 leather armour (8, 11, D:7) a +0 giant club (9, -21, D:7) +0 steam dragon scales (13, -14, D:7) a +0 spear (13, 7, D:7) a +0 giant spiked club (14, 3, D:7) a +0 giant club (15, -13, D:7) 20 sling bullets (19, -12, D:7) a +0 halberd a +0 halberd (19, -11, D:7) a +0 club a +0 robe (21, -43, D:7) a +0 dagger (28, -33, D:7) 4 poisoned darts (30, -11, D:7) a +0 dagger a +0 robe (30, -9, D:7) a +0 hand axe a +0 leather armour a +0 hand axe (30, -8, D:7) a +0 mace (31, -19, D:7) a +0 dagger a +0 robe (32, -19, D:7) a +0 club (32, -18, D:7) a +0 trident (33, -11, D:7) a +0 whip (34, -12, D:7) a +0 halberd (34, -11, D:7) a +0 hand axe a +0 halberd (38, -9, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (6, -17, D:8) a +0 shortbow 38 arrows (8, -9, D:8) 13 arrows (10, 5, D:8) a ring of poison resistance (12, -19, D:8) 4 atropa-tipped darts (15, 1, D:8) a +0 kite shield a +0 leather armour (16, 1, D:8) a +0 broad axe (17, -16, D:8) a +4 mace (17, -15, D:8) a +0 falchion a +2 plate armour of willpower a +0 dire flail (17, -14, D:8) 2 boomerangs a +2 hand axe of venom (22, 8, D:8) 13 stones (27, -5, D:8) a +0 broad axe a +0 robe (27, -4, D:8) a +0 flail (27, -3, D:8) a +0 club (28, -3, D:8) a +0 dagger (29, -4, D:8) a +0 robe a +0 dagger (30, -5, D:8) a +0 leather armour a +0 trident (37, -3, D:8) 17 sling bullets (38, 0, D:8) a +0 mace (38, 8, D:8) a +0 dagger (39, -22, D:8) a +0 shortbow 12 arrows (40, -4, D:8) a scroll of blinking (45, -2, D:8) a scroll of blinking (45, 2, D:8) 14 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 43, D:9) +0 acid dragon scales (3, 19, D:9) a +0 chain mail (22, 26, D:9) a scroll of noise (26, 11, D:9) a +0 whip 7 poisoned darts a +1 vampiric dagger (26, 12, D:9) a +0 club (27, 11, D:9) a +0 whip (37, -6, D:9) a +0 shortbow 12 arrows (46, 13, D:9) 21 arrows a +0 shortbow (53, 37, D:9) a +0 scimitar a +2 chain mail of positive energy (55, 43, D:9) 19 stones (58, 36, D:9) a +0 spear Level 10 of the Dungeon (5, 1, D:10) 17 stones (20, 19, D:10) a +0 giant club a +0 giant spiked club (29, 2, D:10) 19 stones (33, 8, D:10) a +0 giant club a +0 giant club (34, -19, D:10) 6 boomerangs (41, 19, D:10) a +0 leather armour (48, 0, D:10) 18 stones (53, 1, D:10) a +1 chain mail of fire resistance (59, -5, D:10) 6 sling bullets (60, -12, D:10) a +0 shortbow 14 arrows (62, 5, D:10) 19 bolts (64, -2, D:10) a +0 ring mail (65, 5, D:10) 12 stones (65, 26, D:10) 17 stones Level 11 of the Dungeon [Shop] Xaopolit's Weapon Shoppe a +0 vorpal falchion (84 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a +0 club (13 gold) a +0 mace (39 gold) a +0 club (13 gold) a +0 scythe (39 gold) 17 stones (22 gold) a +3 trident (266 gold) a +0 falchion (39 gold) (0, 0, D:11) a +0 robe a +0 dagger (0, 15, D:11) a +0 quarterstaff (7, 9, D:11) a +0 halberd (9, -9, D:11) 18 stones (9, 9, D:11) a +0 spear a +0 shortbow a +0 scale mail (9, 10, D:11) a +0 spear (10, 2, D:11) a +0 robe a +0 dagger (10, 7, D:11) a +0 flail (10, 9, D:11) a +0 spear (12, 23, D:11) a potion of degeneration (13, 0, D:11) a +0 troll leather armour (13, 9, D:11) a +0 ring mail (25, -11, D:11) a +0 leather armour (34, 22, D:11) a +0 club (40, 2, D:11) a +0 robe (40, 11, D:11) a +0 halberd a +0 plate armour an orc skeleton (44, 24, D:11) a +0 ring mail a +0 war axe (45, 17, D:11) a +0 plate armour a +1 dire flail of draining (45, 23, D:11) a +4 mace (46, 22, D:11) 2 boomerangs a +1 mace of protection (46, 31, D:11) a +0 spear (47, 11, D:11) a +0 great sword Level 12 of the Dungeon (0, 0, D:12) a scroll of enchant armour (13, -13, D:12) a +0 robe (15, -19, D:12) a +0 long sword (16, 1, D:12) a scroll of vulnerability the Ecumenical Temple an ice cave (0, 0, IceCv) 4 poisoned darts (1, -1, IceCv) 51 gold pieces (1, 0, IceCv) a +0 pair of boots (1, 1, IceCv) 21 sling bullets (2, -2, IceCv) a potion of resistance (2, 2, IceCv) a scroll of identify