LemonRage Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (7, -8, D:1) a +0 dagger (20, -7, D:1) a +0 club (22, -22, D:1) a +0 mace (29, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -10, D:2) a +0 mace (6, -3, D:2) an uncursed amulet of inaccuracy (10, -34, D:2) a +0 dagger (22, -7, D:2) a cursed +0 scale mail (27, -14, D:2) a +0 club (32, -5, D:2) a +0 whip (32, 13, D:2) a +0 dagger (40, -26, D:2) a +0 spear Level 3 of the Dungeon (13, -17, D:3) a +0 club (14, 25, D:3) a +0 falchion (16, 19, D:3) a +0 leather armour (17, -1, D:3) a +0 dagger (18, -18, D:3) a +0 robe (19, -11, D:3) a +0 scythe (40, 15, D:3) a +0 club (44, 19, D:3) a +0 trident (45, 19, D:3) a +0 club (49, -15, D:3) a +0 club (55, 11, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -5, D:4) a +0 robe (4, 6, D:4) a +0 hunting sling (10, -3, D:4) a +0 whip (30, -7, D:4) a ration (41, -17, D:4) a -4 ring of slaying Level 5 of the Dungeon [Shop] Qerphuo's Distillery a potion of agility (44 gold) a potion of cancellation (88 gold) a potion of berserk rage (55 gold) a potion of resistance (110 gold) a potion of mutation (88 gold) a potion of haste (110 gold) a potion of flight (33 gold) 2 potions of cancellation (176 gold) a potion of mutation (88 gold) (9, 10, D:5) a +0 whip (11, 13, D:5) a +0 mace (12, -5, D:5) 20 bolts (14, -13, D:5) a +0 dagger (14, 26, D:5) a +0 scale mail (28, 4, D:5) a +0 leather armour a +0 short sword (29, 4, D:5) a +0 hand axe (30, 4, D:5) a +0 dagger a +0 chain mail a +0 short sword (38, 14, D:5) a +0 ring mail (39, 20, D:5) a +0 ring mail (51, 18, D:5) a potion of degeneration Level 6 of the Dungeon [Shop] Kadazap's Weapon Boutique the +7 quarterstaff "Yshreapri" {flame, +Rage Str-5 Dex+7} (682 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your dexterity (+7). It lets you go berserk. 16 stones (19 gold) a +0 hand axe of pain (114 gold) 19 stones (22 gold) a +0 long sword of freezing (99 gold) the +1 dagger of Saltpetre {freeze, *Noise rN+ Stlth+} (229 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It may make noises in combat. It makes you more stealthy. a +0 rapier (48 gold) a +0 falchion (36 gold) a +0 whip (30 gold) (4, -17, D:6) a +0 club (10, -15, D:6) 17 bolts (12, -10, D:6) a +0 flail (17, -8, D:6) a cursed +0 flail a +0 leather armour (25, -18, D:6) a +0 leather armour (28, -6, D:6) a +0 spear (unseen) (28, -2, D:6) a +0 spear (unseen) (42, -16, D:6) a +0 falchion (47, -23, D:6) a +0 quarterstaff (51, -4, D:6) a +0 club Level 7 of the Dungeon [Shop] Ipynkiak's Antique Weapon Emporium a +0 hand crossbow (87 gold) a +0 dagger (50 gold) a +0 spear (75 gold) a +2 mace of crushing (412 gold) a +0 hand axe (75 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1045 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). a +0 great sword (162 gold) the +5 whip of the Land of Plenty {speed, Fragile rElec Int+2 SInv} (1232 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. a +1 rapier of protection (295 gold) a +0 falchion (75 gold) (0, 0, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (0, 1, D:7) a +0 hand axe (3, 9, D:7) a +0 long sword (5, -17, D:7) 13 gold pieces (5, -2, D:7) a +0 trident (10, -13, D:7) an iguana corpse (10, -12, D:7) 2 boomerangs (unseen) (15, -18, D:7) a +0 dagger (unseen) (20, -32, D:7) a +0 giant club an ogre skeleton (29, -29, D:7) a +0 robe (35, -29, D:7) a +0 trident a +0 scale mail a +0 mace a +0 plate armour (37, -1, D:7) a +0 flail a +0 chain mail a +0 short sword a +0 scale mail (41, -26, D:7) 22 stones the Ecumenical Temple (10, -13, Temple) a +1 mace of protection a +0 spear a +0 short sword (11, -13, Temple) a +2 halberd of electrocution a +0 halberd of electrocution a +2 halberd of electrocution a +2 halberd of electrocution a +2 halberd of electrocution the cursed +3 war axe "Meumod" {vamp, rElec rPois rF- SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. It has a curse placed upon it. the +8 plate armour of Boiling Hail {+Fly Str+4 Int+5 Dex-5} It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (-5). It lets you fly. (16, -13, Temple) an uncursed ring of teleportation 60 sling bullets 134 stones a +1 dagger (17, -13, Temple) a +0 robe a +0 robe a +0 robe