Lemonice Level 1 of the Dungeon (0, 0, D:1) a leather armour (3, 7, D:1) 8 silver javelins (13, 10, D:1) a +0 dagger (13, 16, D:1) a hand axe (13, 25, D:1) 19 stones (19, 16, D:1) 15 sling bullets (22, 13, D:1) a club (28, 16, D:1) a +0 ring mail (34, 21, D:1) a hunting sling (34, 28, D:1) a +0 dagger (36, 12, D:1) a +0 dagger (36, 14, D:1) a +0 club (39, 0, D:1) a leather armour (40, 3, D:1) a +0 flail (42, 13, D:1) 14 poisoned darts (48, 31, D:1) 25 arrows (51, 24, D:1) a +0 ring mail Level 2 of the Dungeon (4, -2, D:2) a +0 club a +0 leather armour (6, -9, D:2) a +0 whip (9, -4, D:2) 13 arrows (10, 0, D:2) a +0 club (11, -15, D:2) a +0 dagger (14, 22, D:2) a +0 hunting sling (16, -2, D:2) 5 stones (18, 14, D:2) a +0 club (19, 24, D:2) a +0 flail (22, -2, D:2) a +0 dagger (23, 19, D:2) a +0 dagger (25, -2, D:2) a +0 dagger of venom (26, -1, D:2) 20 arrows (26, 0, D:2) a +0 club (26, 15, D:2) a +0 dagger (30, 9, D:2) a +0 halberd 18 stones (36, -15, D:2) a +0 spear of freezing (46, 5, D:2) a +0 club (48, -15, D:2) a +0 club (50, -16, D:2) a +0 dagger (still there?) a +0 club (still there?) (51, -16, D:2) a +0 robe a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 6, D:3) a +0 dagger (6, 25, D:3) a +0 club (6, 26, D:3) a +0 dagger (6, 27, D:3) a +0 whip 4 poisoned darts (8, -5, D:3) a hunting sling (18, -7, D:3) a +0 trident (19, -9, D:3) a +0 hand axe (26, 12, D:3) a +0 leather armour a +0 club (29, -11, D:3) a +0 whip a +0 ring mail (30, -8, D:3) a +0 whip a +0 leather armour (34, 15, D:3) a +0 trident a +0 leather armour (35, 14, D:3) a +0 club a +0 leather armour (36, 13, D:3) a +0 dagger (44, 7, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Aziru's Distillery (Shop contents are unknown) (4, -30, D:4) 16 stones (6, -6, D:4) a whip (8, -30, D:4) a potion of cancellation (9, -7, D:4) 10 stones (13, -6, D:4) a plate armour (14, 12, D:4) 22 stones (15, 5, D:4) a spear (25, -15, D:4) a +0 whip (29, 4, D:4) a +0 giant club (32, -7, D:4) a glowing long sword (32, 7, D:4) a +0 helmet (38, -24, D:4) a +1 short sword of speed 4 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (21, 0, D:5) a +0 robe (23, -11, D:5) 27 bolts (28, 10, D:5) 26 stones (39, 16, D:5) 22 stones (47, 31, D:5) 14 bolts (49, 37, D:5) 5 large rocks (50, 23, D:5) a mace (50, 37, D:5) a +0 leather armour (52, 5, D:5) a staff of cold Level 6 of the Dungeon (0, 0, D:6) 8 poisoned darts (4, -9, D:6) a +0 cloak (20, -13, D:6) 9 stones (29, -3, D:6) 16 bolts (29, 1, D:6) 30 stones (30, -21, D:6) a ring mail (33, -15, D:6) a long sword Level 7 of the Dungeon (1, -15, D:7) a +0 hand axe a +0 hand axe a +0 ring mail a +0 whip (8, -36, D:7) a plate armour (15, -39, D:7) a staff of death a +0 scale mail a +0 hand axe (23, -40, D:7) a rapier (23, -21, D:7) a leather armour (26, -27, D:7) a +0 dagger (32, -13, D:7) a shiny ring mail (35, -28, D:7) a spear (40, -48, D:7) a +0 broad axe (41, -39, D:7) a +0 leather armour (43, -17, D:7) 11 poisoned darts (44, -14, D:7) a +0 shortbow 17 arrows (45, -51, D:7) a dagger (46, -19, D:7) a robe (47, -38, D:7) 16 arrows (47, -22, D:7) 21 arrows Level 8 of the Dungeon [Shop] Piadac's Armour Emporium the +0 buckler "Zomm" {Contam rPois Int+2 Stlth+} (256 gold) Int: It affects your intelligence (+2). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +1 pair of boots (172 gold) +1 fire dragon scales (1005 gold) a +0 pair of boots (67 gold) a +1 leather armour of poison resistance (165 gold) a +0 leather armour (30 gold) a +1 scale mail of fire resistance (240 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) [Shop] Ugawumav's General Store 15 stones (22 gold) 27 stones (40 gold) a wand of digging (4) (240 gold) 31 stones (46 gold) a book of Cantrips (240 gold) a book of Stone (540 gold) a +0 vorpal halberd (120 gold) a staff of death (375 gold) a +0 long sword of flaming (124 gold) 17 stones (25 gold) [Shop] Rajid's General Store a +0 ring mail (48 gold) a +0 dagger (24 gold) a +0 ring mail (48 gold) a +0 dagger (24 gold) a +0 ring mail (48 gold) a ring of fire (300 gold) a scroll of vulnerability (90 gold) the +2 robe of Ennui {*Slow rPois Int+2} (246 gold) Int: It affects your intelligence (+2). rPois: It protects you from poison. *Slow: It may slow you when you take damage. If you switch to wearing this armour, your AC would decrease by 13 (28 -> 15). a scroll of immolation (42 gold) a +0 leather armour (24 gold) a +2 trident of freezing (219 gold) [Shop] Wiluom's Armour Boutique a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 helmet of intelligence (184 gold) a +0 scale mail (64 gold) a +3 leather armour of fire resistance (384 gold) a +2 robe of willpower (283 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 chain mail of cold resistance (184 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) (0, 0, D:8) a +0 robe a +1 dagger of chaos (2, 11, D:8) 19 sling bullets (4, 2, D:8) 22 stones (5, 21, D:8) a +0 robe a +1 whip of freezing (6, 16, D:8) a whip (14, 0, D:8) a +0 flail a +0 whip (16, 6, D:8) 20 arrows (16, 25, D:8) a +0 rapier (17, 0, D:8) a +0 robe a +0 whip (18, 0, D:8) a +0 club (18, 14, D:8) a halberd (19, 0, D:8) a +0 halberd (19, 11, D:8) a +1 spear a +0 animal skin (24, 1, D:8) 14 bolts (28, 23, D:8) a hunting sling (29, 6, D:8) 13 stones (29, 19, D:8) a +0 robe (35, 0, D:8) a +0 spear (37, -5, D:8) a +0 robe a +0 dagger (37, -2, D:8) a +0 leather armour a +0 mace (38, 22, D:8) a +0 hand crossbow (42, 4, D:8) 12 bolts (52, -2, D:8) a +0 hand axe (52, -1, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 scale mail (1, -1, D:9) a +0 club a +0 leather armour (2, -2, D:9) a +0 hand axe 2 boomerangs (4, -4, D:9) a +0 short sword a +0 trident (6, 0, D:9) a +0 short sword (13, -12, D:9) 22 arrows a +0 shortbow (17, -45, D:9) a dagger (18, -39, D:9) a +0 club (18, -18, D:9) a +0 leather armour a +0 club a +0 leather armour a +0 falchion (18, -17, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar a +0 club a +0 war axe a +0 flail (18, -12, D:9) a +0 morningstar (19, -18, D:9) a +0 chain mail a +0 whip a +0 flail (19, -15, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (19, -8, D:9) 17 bolts (19, -5, D:9) a +0 whip (20, -15, D:9) a +0 plate armour a +0 long sword a +0 chain mail a +0 flail (22, -19, D:9) a +0 dagger of venom a +0 flail (22, -7, D:9) a +0 ring mail a +0 club (23, -32, D:9) a +0 whip (23, -20, D:9) a +0 scale mail a +0 club (28, -18, D:9) a +0 leather armour a +0 whip (30, -35, D:9) a +0 dagger (30, -23, D:9) a +0 chain mail a +0 mace (31, -25, D:9) a +0 ring mail a +0 club (31, -18, D:9) a +0 robe a +0 dagger of venom (31, -6, D:9) a +0 rapier (32, -32, D:9) a +0 plate armour a +0 trident (32, -1, D:9) a +0 battleaxe a +0 plate armour (33, -13, D:9) a +0 leather armour a +0 dagger (33, 4, D:9) 24 stones (33, 5, D:9) a scroll of enchant armour (34, -14, D:9) a +0 club a +0 ring mail (34, -9, D:9) 2 scrolls of noise (34, 4, D:9) a scroll of identify (34, 5, D:9) a scroll of immolation (36, -9, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 16 stones (2, -21, D:10) a robe (18, -2, D:10) 25 sling bullets (19, 15, D:10) a scale mail (20, 18, D:10) a chain mail (22, -15, D:10) a robe (30, -21, D:10) 14 poisoned darts (32, 24, D:10) a +0 short sword (35, 22, D:10) a +0 hand axe (36, -2, D:10) a +0 shortbow 14 arrows (37, 11, D:10) a great sword (37, 20, D:10) a +0 robe a +2 vampiric dagger a +0 robe a +0 dagger (43, 13, D:10) 7 javelins Level 11 of the Dungeon [Shop] Numuq's Armour Shop a +0 leather armour (24 gold) a +2 helmet of see invisible (258 gold) a +0 kite shield (54 gold) a +1 ring mail of willpower (192 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +1 pair of boots of stealth (198 gold) the +1 chain mail "Uqyc" {Rampage rElec} (282 gold) rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. If you switch to wearing this armour, your AC would decrease by 5 (28 -> 23). a +0 chain mail (54 gold) (0, 0, D:11) a +0 falchion (2, 6, D:11) 3 potions of flight a +0 crystal plate armour (2, 7, D:11) +1 gold dragon scales (7, -37, D:11) a +0 trident (still there?) 21 stones (still there?) a +0 leather armour (still there?) a scroll of identify (still there?) 50 gold pieces (still there?) (8, 11, D:11) a +0 leather armour (9, -42, D:11) a staff of air (14, -45, D:11) a +0 chain mail a +0 great mace (15, -24, D:11) a plate armour (15, -10, D:11) 17 bolts (16, -18, D:11) a +4 flail (17, -23, D:11) the +2 broad axe of Fuvupt {vorpal, rF+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rF: It protects you from fire. (17, 5, D:11) a +0 robe (18, -27, D:11) a +4 ring mail (20, -25, D:11) a +1 demon blade of pain (20, -23, D:11) 17 arrows (36, 1, D:11) a +0 spear (37, -37, D:11) 3 large rocks (37, -2, D:11) a +0 spear (37, 1, D:11) a +0 spear a +0 spear (38, -2, D:11) a +0 spear (44, -41, D:11) 18 stones (46, 2, D:11) a +0 glaive a +0 chain mail of willpower (47, 13, D:11) a +0 short sword a +0 leather armour a +0 club a +1 vampiric hand axe (48, -32, D:11) a +0 robe a +0 dagger (49, 5, D:11) a chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant spiked club (1, -10, D:12) a +2 short sword of venom (1, 14, D:12) a ring of wizardry (1, 29, D:12) 18 bolts (3, -13, D:12) a +0 mace (3, 17, D:12) 23 stones (6, -2, D:12) a scale mail (6, -1, D:12) a short sword (11, 18, D:12) a +0 giant club a +0 giant club (11, 28, D:12) 18 arrows a +0 shortbow (12, 6, D:12) a +0 mace (18, 31, D:12) 24 stones (29, 6, D:12) a chain mail (31, 14, D:12) a +0 trident (33, 30, D:12) 4 large rocks (45, -12, D:12) a +0 dagger a +0 robe (56, 11, D:12) 5 large rocks (56, 18, D:12) a +0 long sword (57, 13, D:12) a +0 giant spiked club a +0 giant club Level 13 of the Dungeon [Shop] Mifoggah's Mayhem Merchandise a wand of iceblast (6) (140 gold) a +0 hand axe (42 gold) a +0 battleaxe (91 gold) a wand of iceblast (12) (224 gold) a +0 hand axe (42 gold) the +5 war axe "Jabrom" {elec, *Slow rElec rF+++ SInv} (1138 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It renders you almost immune to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a book of Fire (616 gold) a +0 hand axe (42 gold) the +1 broad axe of Useomm {freeze, Fragile Int+6} (366 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). Fragile: It will be destroyed if unequipped. a +0 battleaxe (91 gold) a book of Fire (616 gold) a wand of iceblast (6) (140 gold) the +7 great mace "Firestarter" {inner flame, rF++} (996 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (0, 0, D:13) 24 bolts 22 stones (4, -19, D:13) 19 arrows (8, -11, D:13) a leather armour (10, -30, D:13) a +0 club (14, -17, D:13) a bardiche (15, -18, D:13) a robe (20, -3, D:13) 18 sling bullets (27, -16, D:13) a trident (28, -11, D:13) a +0 robe a +0 buckler a +0 flail (29, -12, D:13) 18 stones (29, -6, D:13) 26 stones (32, 0, D:13) 14 stones (40, 1, D:13) a leather armour (40, 6, D:13) 23 arrows (45, 4, D:13) a +1 dagger of venom 5 curare-tipped darts (50, -3, D:13) a +0 rapier (61, -5, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a pair of boots (5, -21, D:14) a +0 leather armour a +3 dire flail of holy wrath (6, 25, D:14) a +0 scimitar of flaming (13, -12, D:14) a +0 leather armour a +0 great sword (13, -8, D:14) 17 arrows (14, 6, D:14) a tower shield (20, 1, D:14) a +0 mace (21, -6, D:14) a +1 vorpal great mace (23, -21, D:14) a +0 plate armour a +1 great mace of draining (25, 2, D:14) a +0 long sword (29, -26, D:14) a +0 great mace (29, -19, D:14) 29 arrows a +0 shortbow (29, -18, D:14) a +0 chain mail a +3 great mace (29, 4, D:14) 16 arrows a +0 longbow (30, -18, D:14) a +0 robe a +0 dagger (30, -16, D:14) a +0 flail (31, -14, D:14) a +0 plate armour a +2 great sword (32, -15, D:14) a +0 plate armour a +0 great mace (32, -12, D:14) a +0 short sword (32, -8, D:14) a great mace (34, -18, D:14) a +0 plate armour a +0 great sword (35, -25, D:14) the +2 leather armour of the Evil One {+Inv Will+ MP-9} MP: It affects your magic capacity (-9). +Inv: It lets you turn invisible. Will: It increases your willpower. If you switch to wearing this armour, your AC would decrease by 11 (28 -> 17). (35, -18, D:14) a +0 buckler a +0 leather armour a +0 short sword (35, -14, D:14) a +0 chain mail a +2 great sword of holy wrath (41, 17, D:14) a box of beasts (43, -6, D:14) the +0 leather armour "Hyprorph" {Str+4 Dex-2} Str: It affects your strength (+4). Dex: It affects your dexterity (-2). If you switch to wearing this armour, your AC would decrease by 13 (28 -> 15). (52, -18, D:14) a +0 scimitar (52, -9, D:14) a +0 short sword (53, 25, D:14) 5 large rocks (58, 25, D:14) 9 stones Level 15 of the Dungeon (0, 0, D:15) a condenser vane (4, 6, D:15) a +0 trident (5, 5, D:15) a +0 short sword (6, -12, D:15) a +0 ring mail a +0 club (6, 6, D:15) an amulet of faith (7, -17, D:15) a +0 leather armour (7, -12, D:15) a +0 dagger a +0 robe (8, 3, D:15) a +0 robe a +0 dagger (10, -2, D:15) a +0 great mace a +2 vorpal dire flail (14, -16, D:15) a +0 battleaxe a +0 plate armour (14, -3, D:15) a +0 buckler (15, -5, D:15) a +0 robe a +0 dagger (16, -14, D:15) a +0 club (17, -16, D:15) a +0 great sword 8 stones a +0 plate armour (18, -4, D:15) 23 arrows a +0 shortbow (19, -4, D:15) a runed shortbow (21, -14, D:15) a +0 short sword a +0 ring mail (22, -19, D:15) a +1 scimitar of flaming (22, -1, D:15) a +0 dagger a +0 robe (23, -12, D:15) a +0 mace a +0 scale mail (24, -12, D:15) a +0 whip a +0 chain mail (26, 9, D:15) a trident (27, -8, D:15) a helmet (31, -34, D:15) an arbalest (35, -11, D:15) 25 stones (41, -8, D:15) 24 stones 6 atropa-tipped darts Level 1 of the Orcish Mines [Shop] Codol's Assorted Antiques a wand of mindburst (13) (96 gold) a potion of cancellation (192 gold) a chain mail (108 gold) a trident (84 gold) a club (24 gold) a scroll of identify (48 gold) a morningstar (96 gold) a plate armour (552 gold) a hunting sling (36 gold) (0, 0, Orc:1) a +0 giant club (1, -11, Orc:1) a +0 robe a +0 dagger (1, -4, Orc:1) a +0 giant club (2, -15, Orc:1) a +3 leather armour 6 atropa-tipped darts (4, 4, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Mofonwit's Magic Scroll Shoppe a scroll of magic mapping (42 gold) a scroll of magic mapping (42 gold) a scroll of amnesia (42 gold) [Shop] Zuheuh's Distillery a potion of haste (140 gold) a potion of haste (140 gold) 2 potions of ambrosia (224 gold) 2 potions of flight (84 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of haste (140 gold) [Shop] Lasiutem's Jewellery Boutique a ring of protection from fire (375 gold) a ring of positive energy (unknown) (300 gold) an amulet of the acrobat (450 gold) a +6 ring of strength (unknown) (877 gold) an amulet of reflection (450 gold) the ring "Conus" {rF- rC+ rN+ rCorr Int+6} (1129 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a ring of protection from fire (375 gold) the ring "Natoih" {rC+ Will+} (585 gold) [ring of willpower] rC: It protects you from cold. Will: It increases your willpower. a ring of willpower (375 gold) a ring of positive energy (unknown) (300 gold) a +6 ring of intelligence (877 gold) a ring of willpower (375 gold) [Shop] Feybefa's Antique Weapon Shop a fustibalus (390 gold) a quarterstaff (104 gold) a runed dagger (130 gold) a hunting sling (39 gold) a falchion (78 gold) a glowing triple crossbow (338 gold) (0, 0, Orc:2) a +0 plate armour a +0 halberd (0, 14, Orc:2) a +0 chain mail 5 boomerangs a +0 dire flail (0, 16, Orc:2) a +0 plate armour a +0 glaive (3, -3, Orc:2) a +0 robe a +0 dagger (5, 10, Orc:2) a +0 plate armour a +0 scimitar (7, 8, Orc:2) a +0 plate armour a +0 scimitar a +0 hand axe of electrocution (8, 7, Orc:2) a +1 trident of freezing (10, 4, Orc:2) a +0 chain mail a +0 mace (10, 5, Orc:2) a +0 chain mail a +1 dire flail (11, 4, Orc:2) a +0 scale mail a +0 great sword (13, 1, Orc:2) a +0 chain mail a +0 short sword (13, 2, Orc:2) a +0 leather armour a +0 trident a +0 trident (13, 8, Orc:2) a +0 plate armour a +2 dire flail of protection a +0 robe a +0 dagger (13, 10, Orc:2) a +0 robe a +0 dagger (13, 11, Orc:2) a +0 chain mail a +0 glaive (14, 1, Orc:2) a +0 leather armour a +1 dagger of venom a +0 leather armour a +0 short sword a +0 flail a +0 short sword a +0 trident (14, 5, Orc:2) a +0 scale mail a +0 mace (15, -1, Orc:2) a +2 dagger of protection a +0 club (15, 0, Orc:2) a +0 dagger (15, 5, Orc:2) a +0 chain mail a +0 hand axe (15, 6, Orc:2) a +0 leather armour a +0 dire flail (16, -13, Orc:2) a +3 falchion (16, -2, Orc:2) a +2 antimagic hand axe a +0 dagger (16, -1, Orc:2) a +0 club (16, 0, Orc:2) a +0 ring mail a +0 dagger (16, 2, Orc:2) a +0 chain mail a +0 mace a +0 dagger (16, 5, Orc:2) a +0 chain mail a +3 antimagic battleaxe a +0 whip (16, 13, Orc:2) a +0 leather armour a +2 dire flail of holy wrath (17, -1, Orc:2) a +0 chain mail a +0 short sword (17, 0, Orc:2) a +0 ring mail a +0 flail (17, 14, Orc:2) a +3 chain mail a +0 hand axe a +0 plate armour a +0 mace (18, -2, Orc:2) a +0 ring mail a +0 club (19, -15, Orc:2) a +0 plate armour a +0 battleaxe a +0 dagger (19, 14, Orc:2) a +0 club (20, -17, Orc:2) a +0 robe a +0 dagger a +0 trident (20, -16, Orc:2) a +0 club (20, 1, Orc:2) a +0 plate armour a +0 flail a +0 trident (20, 13, Orc:2) a +2 robe a +2 dagger of holy wrath (20, 16, Orc:2) a +0 club (21, 17, Orc:2) a +0 leather armour of cold resistance a +0 short sword (22, 7, Orc:2) a +0 scimitar (22, 11, Orc:2) a +0 chain mail a +0 scimitar (22, 15, Orc:2) a +0 chain mail a +0 great mace (23, 3, Orc:2) a +0 club a +0 chain mail a +0 long sword (23, 10, Orc:2) a +0 robe a +0 dagger (23, 15, Orc:2) a +0 robe a +0 dagger (24, 13, Orc:2) a +0 chain mail a +0 mace (24, 14, Orc:2) a +0 chain mail 5 boomerangs a +0 battleaxe (25, 0, Orc:2) a +0 club (27, 6, Orc:2) a +0 ring mail a +0 flail a +0 glaive (33, -3, Orc:2) a +0 ring mail a +0 short sword (34, -4, Orc:2) a whip (34, 0, Orc:2) a +0 chain mail 7 boomerangs a +0 halberd (34, 1, Orc:2) a +0 trident (34, 4, Orc:2) a +0 club (34, 5, Orc:2) a +0 ring mail a +0 short sword (34, 6, Orc:2) a +0 plate armour a +0 war axe (35, 10, Orc:2) a +0 short sword (35, 35, Orc:2) a +0 robe a +0 dagger (36, -1, Orc:2) a +0 club (36, 0, Orc:2) a +0 war axe (36, 35, Orc:2) a +0 ring mail a +0 flail (37, 33, Orc:2) a +0 leather armour a +0 falchion (38, 33, Orc:2) a +0 plate armour a +0 scimitar a +0 plate armour a +0 war axe (41, 1, Orc:2) a +0 war axe Level 1 of the Elven Halls (0, 0, Elf:1) 10 stones (1, -1, Elf:1) a +1 halberd of flaming (5, -1, Elf:1) a +0 shortbow a +0 short sword 12 arrows a +0 leather armour (6, -1, Elf:1) a +2 mace of holy wrath (7, -1, Elf:1) a +0 rapier (11, -8, Elf:1) a +0 scimitar (12, -19, Elf:1) a +0 buckler a +0 ring mail a +0 short sword (12, -17, Elf:1) a +0 club (12, -16, Elf:1) a +0 dagger (12, -14, Elf:1) a +0 plate armour (12, -6, Elf:1) 10 stones (15, -30, Elf:1) 21 sling bullets (22, 10, Elf:1) a +0 ring mail a +1 long sword of protection (22, 12, Elf:1) 15 sling bullets (23, 4, Elf:1) a +0 leather armour a +3 long sword (23, 8, Elf:1) 7 stones a +0 chain mail a +0 flail (24, 8, Elf:1) a +5 halberd of flaming (25, 8, Elf:1) a ring mail (25, 9, Elf:1) a +0 dagger (25, 11, Elf:1) a +0 scale mail a +0 long sword (26, 4, Elf:1) a +0 chain mail a +0 hand axe a +0 club (26, 11, Elf:1) a scroll of noise a +0 leather armour a +0 long sword (27, 5, Elf:1) a +3 ring mail of poison resistance a +0 hand axe (27, 6, Elf:1) a +0 scale mail a +0 dagger (29, 6, Elf:1) a +0 plate armour a +0 war axe (29, 9, Elf:1) 21 stones a +0 dagger a +0 leather armour a +0 long sword (29, 10, Elf:1) a +0 buckler a +2 vampiric long sword (30, 6, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 chain mail a +0 long sword a +0 leather armour 42 arrows a +0 short sword a +0 shortbow (30, 8, Elf:1) a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour 22 arrows a +4 short sword a +0 longbow (31, 3, Elf:1) a +0 dagger (31, 6, Elf:1) a +0 leather armour 25 arrows a +0 short sword a +2 shortbow of freezing a +2 dagger of draining (31, 7, Elf:1) a +3 leather armour 18 arrows a +0 dagger a +0 shortbow (33, -26, Elf:1) 26 bolts (33, 4, Elf:1) a +0 club (34, -3, Elf:1) a +0 leather armour 14 arrows a +0 short sword a +0 longbow (34, 5, Elf:1) a +0 leather armour a +0 hand axe (34, 7, Elf:1) a +0 leather armour a +0 club (35, 4, Elf:1) a +0 plate armour a +0 halberd (36, 4, Elf:1) a +0 short sword (38, -8, Elf:1) 3 silver javelins a +0 short sword a +0 flail the +1 scale mail of Syndicalism {rN+ Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. If you switch to wearing this armour, your AC would decrease by 8 (28 -> 20). (38, -2, Elf:1) 19 stones a +0 short sword (38, 5, Elf:1) a leather armour (39, -10, Elf:1) a +0 club (39, -6, Elf:1) a +1 dagger of flaming (39, -5, Elf:1) a +1 vorpal battleaxe a +0 buckler a +0 scimitar (39, -4, Elf:1) a +0 leather armour a +0 short sword (39, -3, Elf:1) a +0 ring mail a +0 mace (39, 0, Elf:1) a +0 leather armour a +0 long sword (39, 2, Elf:1) a +0 ring mail a +0 flail (41, -9, Elf:1) a +0 dire flail of protection a +0 short sword (41, -8, Elf:1) a +0 robe a +0 dagger (42, -9, Elf:1) a +0 leather armour a +0 whip (43, -10, Elf:1) a +0 leather armour a +0 rapier (44, -10, Elf:1) a +0 ring mail a +0 mace (45, -10, Elf:1) a +0 short sword a +2 antimagic long sword a +0 robe a +0 dagger a +0 leather armour a +0 flail (46, -9, Elf:1) a +0 robe a +0 dagger (46, 8, Elf:1) a +0 chain mail (47, -8, Elf:1) a +0 rapier (48, -7, Elf:1) a +2 vorpal long sword (49, -11, Elf:1) a +0 short sword a +0 ring mail 27 arrows a +0 long sword a +0 shortbow a +0 ring mail a +0 short sword (49, -9, Elf:1) a +0 dagger (49, -7, Elf:1) 23 stones a +0 chain mail a +0 dagger (49, 0, Elf:1) a phantom mirror (50, -5, Elf:1) a +0 long sword a +1 chain mail of poison resistance (50, -2, Elf:1) +0 ice dragon scales Level 2 of the Elven Halls [Shop] Vicetach's Distillery a potion of invisibility (112 gold) a potion of flight (42 gold) a potion of attraction (42 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of cancellation (112 gold) a potion of attraction (42 gold) (0, 0, Elf:2) a +1 vorpal dire flail (4, 0, Elf:2) a +1 trident of venom (6, -26, Elf:2) a runed scarf (8, -26, Elf:2) a +2 trident of venom (9, -26, Elf:2) a +0 antimagic rapier (11, -28, Elf:2) a +1 leather armour of cold resistance a +0 short sword (11, -27, Elf:2) a +4 short sword of venom (12, -27, Elf:2) a +2 dagger of venom (13, -28, Elf:2) a +0 vorpal long sword (14, -28, Elf:2) a +0 leather armour 23 arrows a +0 short sword a +0 longbow (15, -28, Elf:2) a +0 rapier a +0 ring mail a +0 long sword (15, -27, Elf:2) a +0 long sword (17, -4, Elf:2) a +0 long sword a +0 chain mail (17, -3, Elf:2) a +0 longbow a +0 short sword of flaming 26 arrows (18, -2, Elf:2) a +0 rapier a +0 chain mail (19, -2, Elf:2) a +2 trident of venom (20, -35, Elf:2) a masterwork shortbow (22, -28, Elf:2) a +0 long sword a +0 short sword (22, -15, Elf:2) a +6 dagger (22, -1, Elf:2) a +0 long sword a +1 war axe of holy wrath (23, -29, Elf:2) a +0 dagger of venom (23, -28, Elf:2) a +0 dagger a +3 leather armour 17 arrows a +0 short sword a +0 shortbow (23, -2, Elf:2) a +1 vorpal scimitar a +1 hand axe of flaming (24, -28, Elf:2) a +0 rapier (24, -27, Elf:2) a +0 leather armour 17 arrows a +0 short sword a +0 shortbow (24, -9, Elf:2) a +0 falchion (25, -28, Elf:2) a +0 dagger (25, -27, Elf:2) a +0 leather armour 16 arrows a +0 dagger a +0 longbow (26, -29, Elf:2) 26 arrows a +0 shortbow of freezing (27, -19, Elf:2) a +0 falchion (27, -17, Elf:2) a +0 falchion (28, -29, Elf:2) a +0 long sword (28, -20, Elf:2) a +0 short sword (29, -1, Elf:2) a +0 short sword of speed (31, -3, Elf:2) a +1 lajatang of freezing (32, -10, Elf:2) a +0 falchion (32, -2, Elf:2) a +3 war axe of venom (33, -2, Elf:2) a +1 executioner's axe of flaming (34, -2, Elf:2) a +0 short sword a +4 dire flail of protection (34, -1, Elf:2) a +2 rapier of venom (36, -44, Elf:2) a scroll of noise (37, -1, Elf:2) a +0 long sword (40, -11, Elf:2) a +0 shortbow a +0 short sword 26 arrows a +0 leather armour (40, -1, Elf:2) a +0 long sword a +0 scale mail a +2 buckler of protection (42, -12, Elf:2) a +0 long sword (42, -11, Elf:2) a +1 halberd of venom (42, -10, Elf:2) a +0 short sword a +0 leather armour a +0 buckler a +3 flail of protection (44, -32, Elf:2) a +0 long sword (44, -12, Elf:2) a +0 shortbow 22 arrows a +0 leather armour (51, -36, Elf:2) a +0 long sword a +1 shortbow of flaming 11 arrows (51, -21, Elf:2) a +5 mace of protection Level 3 of the Elven Halls (0, 0, Elf:3) a staff of cold (0, 9, Elf:3) 15 arrows (1, -1, Elf:3) Sif Muna's Reference Book on the Supportive Traveller (1, 0, Elf:3) a piece from Xom's chessboard (15/15) (2, -1, Elf:3) 9 stones (2, 0, Elf:3) a +0 dagger (2, 9, Elf:3) a staff of death (2, 10, Elf:3) a spear (3, -1, Elf:3) a +0 short sword (4, -2, Elf:3) a runed dagger (5, -2, Elf:3) 21 stones (5, 10, Elf:3) a +0 scimitar (5, 11, Elf:3) a +2 triple crossbow of freezing (6, -2, Elf:3) a curved jewelled staff (6, 7, Elf:3) a +0 vampiric short sword (7, -4, Elf:3) a book of the Sky (7, 7, Elf:3) a +2 vorpal morningstar (7, 11, Elf:3) a +0 long sword (7, 12, Elf:3) a +0 scimitar (8, -4, Elf:3) a lightning rod (4/4) (8, 11, Elf:3) a phial of floods (9, -5, Elf:3) a +0 short sword (9, -4, Elf:3) a +0 dagger (10, 6, Elf:3) a +0 longbow 20 arrows a +0 leather armour (10, 26, Elf:3) a +0 long sword (11, 19, Elf:3) a +0 long sword a +0 rapier a +0 leather armour a +0 rapier an amulet of faith a potion of flight (11, 22, Elf:3) a +0 ring mail a +0 long sword of electrocution (12, 8, Elf:3) a +0 long sword a +0 leather armour (12, 9, Elf:3) a +0 long sword the +6 lajatang "Cowip" {vorpal, Str+3 Int+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (+4). a +0 robe a +2 rapier of speed (12, 10, Elf:3) a +0 leather armour a +0 long sword an amulet of the acrobat (12, 11, Elf:3) a +0 scimitar a +0 demon blade (12, 12, Elf:3) a +0 dagger of pain a +0 rapier a +0 ring mail a +0 long sword (12, 13, Elf:3) a +0 leather armour 13 arrows a +0 dagger a +0 longbow a +0 leather armour a +4 dagger of venom a +0 mace of draining (12, 14, Elf:3) a +0 dagger a +0 long sword a +0 chain mail a +0 long sword (12, 15, Elf:3) an amulet of reflection a +0 tower shield of protection a +0 vorpal war axe a +0 leather armour a +0 long sword a +0 long sword a +2 buckler of protection a +2 vorpal falchion a +0 chain mail (12, 16, Elf:3) the +6 whip "Yggudi" {chaos, rElec Str+2 Dex+4} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a +3 ring mail of cold resistance (12, 17, Elf:3) a +2 trident of venom (12, 44, Elf:3) a +0 hand axe (15, -5, Elf:3) 6 boomerangs of dispersal (15, -4, Elf:3) 7 bolts (15, 27, Elf:3) a +0 long sword (16, 11, Elf:3) a staff of air (16, 45, Elf:3) a +0 longbow a +0 short sword 21 arrows (17, -4, Elf:3) a phial of floods (17, -3, Elf:3) a +0 short sword (17, 8, Elf:3) a +0 scimitar a +0 ring mail a +4 ring of evasion a potion of degeneration (18, -4, Elf:3) a +0 short sword of flaming (18, 27, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (19, -3, Elf:3) a staff of earth (19, -2, Elf:3) a +0 hunting sling (20, 3, Elf:3) 10 stones (20, 9, Elf:3) a staff of poison (20, 10, Elf:3) a +0 pair of boots (20, 11, Elf:3) 17 stones (22, -2, Elf:3) a tin of tremorstones (2/2) (22, 27, Elf:3) a +0 buckler a +0 long sword (22, 56, Elf:3) a +0 rapier a +0 leather armour (23, -1, Elf:3) a +2 chain mail of fire resistance (23, 27, Elf:3) a +0 scimitar (24, -1, Elf:3) a dagger (24, 8, Elf:3) a rapier (24, 27, Elf:3) 16 arrows a +0 shortbow (24, 54, Elf:3) a +0 long sword a +0 ring mail (25, 56, Elf:3) a +0 long sword a +0 long sword (26, 56, Elf:3) a +0 rapier (27, 43, Elf:3) a +2 vorpal mace (28, 26, Elf:3) a +0 leather armour a +0 long sword (28, 29, Elf:3) a +0 leather armour 18 arrows a +0 dagger a +0 shortbow (31, 24, Elf:3) a +0 ring mail a +0 long sword (33, 22, Elf:3) a +0 leather armour 17 arrows a +0 dagger a +0 shortbow (34, 32, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (35, 20, Elf:3) a +0 long sword (37, 14, Elf:3) a +3 hand axe of freezing (37, 16, Elf:3) the +7 halberd "Simuw" {elec, Fly rPois rC+} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. (38, 13, Elf:3) a +2 quarterstaff of distortion (38, 14, Elf:3) a +0 rapier (38, 15, Elf:3) a +0 long sword a +0 leather armour (39, 18, Elf:3) a +0 long sword (40, 33, Elf:3) a +0 leather armour 11 arrows a +0 short sword a +0 shortbow (40, 35, Elf:3) a +0 ring mail 17 arrows a +0 shortbow (40, 37, Elf:3) a +1 glaive of freezing (41, 33, Elf:3) a +0 leather armour 16 arrows a +0 short sword a +0 longbow (41, 37, Elf:3) a +2 rapier of protection a +0 ring mail (42, 32, Elf:3) a +0 leather armour a +0 dagger (42, 36, Elf:3) a +0 long sword (44, 6, Elf:3) a +2 vorpal long sword (45, 37, Elf:3) a +0 scale mail a +0 long sword (46, 10, Elf:3) a +2 vampiric lajatang a +0 long sword a +0 ring mail a ring of protection from fire (46, 29, Elf:3) a hand axe (47, 9, Elf:3) the ring of Suicidal Tendencies {rF- rN++ Int-3 Slay+5 SInv} [ring of see invisible] Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (50, 14, Elf:3) a +0 hand axe (50, 43, Elf:3) a rapier (56, 17, Elf:3) a +3 scimitar of flaming (63, 8, Elf:3) a +0 short sword a +0 leather armour (64, 45, Elf:3) a +0 vampiric short sword (68, 26, Elf:3) a +0 leather armour 26 arrows a +0 short sword a +0 longbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a glowing great sword (1, -5, Lair:1) a chain mail (3, -27, Lair:1) a long sword (3, 7, Lair:1) 23 stones (13, -45, Lair:1) a glowing rapier (22, 5, Lair:1) 26 stones (29, -54, Lair:1) a +0 robe (42, -51, Lair:1) a +0 ring mail 14 sling bullets a +0 quarterstaff a +0 hunting sling (42, -46, Lair:1) a +0 hunting sling (42, -34, Lair:1) 24 arrows (51, -40, Lair:1) a +0 leather armour (55, 4, Lair:1) 19 sling bullets (59, -11, Lair:1) a whip (61, -49, Lair:1) a +0 robe (65, -17, Lair:1) 14 bolts 15 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, -7, Lair:2) the +6 hunting sling of Midsummer {venom, Int+4} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+4). (9, -16, Lair:2) 18 stones (31, 18, Lair:2) a pair of runed boots (54, 23, Lair:2) 16 stones (61, -9, Lair:2) 10 poisoned darts (65, 2, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 poisoned darts (10, 16, Lair:3) a plate armour (13, 29, Lair:3) a runed chain mail (23, 28, Lair:3) 8 boomerangs (26, 13, Lair:3) 18 stones (29, 40, Lair:3) 9 arrows (45, 32, Lair:3) a dagger (49, 24, Lair:3) 15 stones (50, 16, Lair:3) 12 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 arrows (10, -9, Lair:4) a +2 robe of the Archmagi a +0 dagger (10, -8, Lair:4) a scale mail (11, -8, Lair:4) 18 stones (27, 12, Lair:4) 14 stones (28, 11, Lair:4) 13 stones (28, 13, Lair:4) 29 stones (29, 12, Lair:4) 19 stones (35, 16, Lair:4) 12 arrows (36, 16, Lair:4) a hand axe (38, 17, Lair:4) a +0 cloak (39, 17, Lair:4) 22 poisoned darts (40, 17, Lair:4) a mace (41, -27, Lair:4) a +0 flail (44, -1, Lair:4) 18 arrows (45, -23, Lair:4) 11 sling bullets (45, -14, Lair:4) 13 poisoned darts (46, -21, Lair:4) a ring mail (47, -12, Lair:4) a robe (56, -16, Lair:4) a robe (65, -20, Lair:4) a +1 falchion of freezing (65, -19, Lair:4) a +3 hand axe of electrocution (65, -17, Lair:4) a +0 ring mail (65, -16, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (2, -2, Lair:5) a +0 rapier (6, 6, Lair:5) 21 stones (16, -7, Lair:5) a +0 flail (18, -40, Lair:5) 13 sling bullets (18, -3, Lair:5) a leather armour (20, 1, Lair:5) a runed rapier (28, -5, Lair:5) 10 stones (32, -41, Lair:5) a +6 ring of intelligence (39, -26, Lair:5) a club (44, -38, Lair:5) 21 stones (44, -24, Lair:5) a robe (46, -9, Lair:5) a wand of charming (1) an amulet of guardian spirit Level 6 of the Lair of Beasts (5, -19, Lair:6) a flail (7, -18, Lair:6) 13 arrows (10, -18, Lair:6) a leather armour (18, -5, Lair:6) a +5 plate armour of ponderousness (18, -4, Lair:6) 10 stones (19, -6, Lair:6) a +0 scale mail (19, -5, Lair:6) a runed executioner's axe (19, -4, Lair:6) 16 stones (20, -6, Lair:6) 23 arrows (20, -4, Lair:6) a runed buckler (24, -17, Lair:6) a +0 club (32, -36, Lair:6) a +0 club (34, 17, Lair:6) a +0 tower shield (37, -2, Lair:6) 18 poisoned darts Level 1 of the Swamp (0, 3, Swamp:1) a runed war axe (8, 29, Swamp:1) a pair of boots (11, 23, Swamp:1) 12 stones (13, 2, Swamp:1) a wand of charming (11) (16, 7, Swamp:1) 14 sling bullets (18, 13, Swamp:1) a cloak (28, 13, Swamp:1) a +0 tower shield a +0 plate armour a +3 trident of venom (33, 10, Swamp:1) a +0 spear (34, -5, Swamp:1) 17 stones Level 2 of the Swamp (4, 18, Swamp:2) +0 swamp dragon scales (13, 32, Swamp:2) a +2 falchion of flaming (17, 17, Swamp:2) 12 stones (18, 3, Swamp:2) a +4 ring mail Level 3 of the Swamp (0, 0, Swamp:3) 20 stones (2, 4, Swamp:3) a scroll of noise (8, 19, Swamp:3) a +0 scale mail (16, 15, Swamp:3) a +2 cloak (21, 19, Swamp:3) a +1 falchion of electrocution (24, -14, Swamp:3) 12 arrows (24, 1, Swamp:3) 27 arrows (24, 10, Swamp:3) a +0 great mace (31, -15, Swamp:3) 14 arrows (33, -22, Swamp:3) a +0 flail (36, -23, Swamp:3) 18 stones (39, -15, Swamp:3) a condenser vane (41, -14, Swamp:3) a scale mail Level 4 of the Swamp (0, 0, Swamp:4) a ring of protection from fire (4, 10, Swamp:4) a helmet (6, 10, Swamp:4) 12 stones (7, 9, Swamp:4) 25 arrows (13, 20, Swamp:4) an arbalest (15, 4, Swamp:4) a +4 falchion (16, 0, Swamp:4) +0 swamp dragon scales (16, 3, Swamp:4) a +0 chain mail (17, -6, Swamp:4) a +0 animal skin a +0 hand axe (19, 22, Swamp:4) a +0 leather armour (23, 13, Swamp:4) a scarf of resistance (24, -2, Swamp:4) 16 bolts (28, 9, Swamp:4) a ring of willpower a +2 robe of fire resistance a ring of protection from fire (29, 4, Swamp:4) a ring mail (32, -10, Swamp:4) a wand of mindburst (44) (39, -6, Swamp:4) a +0 spear (39, 14, Swamp:4) a +0 robe (42, 3, Swamp:4) a robe (43, 5, Swamp:4) a +0 spear (43, 12, Swamp:4) 17 bolts Level 1 of the Spider Nest (0, 0, Spider:1) a ring of fire (4, 16, Spider:1) 7 datura-tipped darts (5, -26, Spider:1) 12 sling bullets (18, -34, Spider:1) a book of Stone (27, -33, Spider:1) a faintly humming ring mail (41, 5, Spider:1) a long sword (43, 9, Spider:1) a potion of degeneration (64, -31, Spider:1) 17 stones Level 2 of the Spider Nest (0, 0, Spider:2) 22 stones (9, 5, Spider:2) a +0 hand axe (10, 2, Spider:2) 19 stones (30, -13, Spider:2) a book of Lightning (30, 12, Spider:2) a scroll of noise (60, 10, Spider:2) 11 bolts (60, 20, Spider:2) a tarantella corpse (61, 10, Spider:2) a glowing shortbow (65, -8, Spider:2) a robe (67, 10, Spider:2) 27 sling bullets Level 1 of the Vaults (0, 0, Vaults:1) a potion of might (1, 14, Vaults:1) 13 bolts a +0 arbalest (2, 9, Vaults:1) a +0 morningstar (3, 15, Vaults:1) a +0 ring mail a +0 flail (7, 17, Vaults:1) a +0 scale mail (still there?) a +0 dire flail (still there?) (9, 18, Vaults:1) a +0 animal skin a +0 quarterstaff 22 bolts a +0 arbalest (9, 19, Vaults:1) 12 bolts a +0 arbalest (10, 18, Vaults:1) a +0 plate armour a +6 great mace (10, 19, Vaults:1) a +0 ring mail (11, 21, Vaults:1) a robe (12, 17, Vaults:1) 9 bolts a +0 arbalest (12, 18, Vaults:1) a +0 short sword (14, 19, Vaults:1) a +0 troll leather armour (still there?) 13 bolts (still there?) a +0 arbalest (still there?) Level 1 of the Depths (0, 0, Depths:1) 35 gold pieces