Lemuel Level 1 of the Dungeon (37, 16, D:1) a +0 club (43, 14, D:1) 27 stones (47, 22, D:1) 5 poisoned darts (49, 19, D:1) a +0 dagger (53, 24, D:1) 12 stones (57, -7, D:1) 22 stones (61, 50, D:1) a +0 mace (67, 45, D:1) a +0 ring mail (67, 47, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 20 arrows (1, -7, D:2) a +0 robe (1, -3, D:2) 24 arrows (5, 9, D:2) 21 arrows (9, -1, D:2) 22 arrows (10, 33, D:2) a +0 mace (11, 23, D:2) a +0 dagger a +0 dagger (11, 31, D:2) a +0 hand axe (15, 33, D:2) 12 stones (17, 9, D:2) 26 bolts (21, -6, D:2) a +0 dagger (36, 18, D:2) a +0 leather armour (40, 18, D:2) a +0 club a +0 leather armour (48, 2, D:2) an Inescapable Atlas Level 3 of the Dungeon [Shop] Biulea's Weapon Boutique a +0 short sword (33 gold) a +0 hand axe (33 gold) the +3 halberd "Togapp" {freeze, *Corrode rC- Will+++ SInv} (352 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. the +10 triple sword "Pown" {freeze, rF++ Str-3} (948 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). rF: It greatly protects you from fire. a +1 vorpal flail (134 gold) a +0 hunting sling (16 gold) a +0 hand axe (33 gold) the +7 scimitar of the Singing Stoat {vamp, Will+ Str+7} (817 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+7). Will: It increases your willpower. (0, 0, D:3) 17 sling bullets (1, 7, D:3) a +0 robe (9, -11, D:3) a +0 ring mail (9, 25, D:3) a +0 club (10, 45, D:3) 15 arrows (22, 5, D:3) 6 large rocks (22, 11, D:3) 4 datura-tipped darts (26, 29, D:3) a +0 club (26, 30, D:3) a +0 club (29, 29, D:3) a +0 trident (37, 29, D:3) a book of Necromancy (37, 37, D:3) 26 stones (40, 35, D:3) a +0 club (43, 20, D:3) 3 poisoned darts (43, 46, D:3) a +0 robe (44, 10, D:3) 24 bolts (48, -8, D:3) a +0 falchion (48, 46, D:3) a +0 flail (49, -8, D:3) a +0 trident a +0 leather armour (49, 47, D:3) a +0 club a +0 spear (50, -8, D:3) a +0 flail 2 boomerangs a +0 ring mail (55, 1, D:3) 5 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, 3, D:4) a +0 whip (4, 0, D:4) a +0 flail a +0 leather armour (12, -3, D:4) 4 poisoned darts (16, 0, D:4) 25 arrows (20, 32, D:4) 17 stones (23, 4, D:4) a +0 giant spiked club (23, 12, D:4) a +0 ring mail (23, 19, D:4) 17 sling bullets (26, 7, D:4) a +0 chain mail (26, 39, D:4) a +0 whip (26, 40, D:4) a +0 short sword (27, 39, D:4) a +0 mace a +0 scale mail a +0 dagger (28, 4, D:4) 21 arrows (31, 32, D:4) 18 bolts (32, 11, D:4) a +0 club (41, 44, D:4) the +2 robe "Sydutec" {Dex+4} Dex: It affects your dexterity (+4). (48, 26, D:4) a +0 mace (57, 15, D:4) a +0 leather armour (60, 25, D:4) 18 stones Level 5 of the Dungeon (3, 4, D:5) a +0 ring mail (19, -15, D:5) a +0 whip of freezing (still there?) a +0 robe (still there?) a gnoll corpse (still there?) (19, -14, D:5) a +0 club (still there?) a +0 whip (still there?) a gnoll corpse (still there?)