Lemuel Level 1 of the Dungeon [Shop] Udebela's Distillery a potion of invisibility (112 gold) a potion of mutation (112 gold) a potion of flight (42 gold) 2 potions of magic (224 gold) (0, 0, D:1) 17 sling bullets (5, 0, D:1) a +0 club (13, -2, D:1) a +0 club (14, 16, D:1) a +1 dagger of venom (21, 10, D:1) a +2 mace of protection (28, -1, D:1) a +0 club a +0 club (28, 1, D:1) a +0 flail (29, -1, D:1) a +0 club (31, -14, D:1) 15 stones (32, 0, D:1) a +0 quarterstaff (36, -2, D:1) a +0 whip (37, 0, D:1) 15 bolts (54, -18, D:1) a +0 club (54, -9, D:1) 20 stones (61, -10, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 1, D:2) a +4 quarterstaff of chaos (32, 25, D:2) a +0 dagger (38, 18, D:2) a +0 leather armour (40, 36, D:2) 20 arrows (50, 12, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Raumim's Book Shop a book of Minor Magic (216 gold) Great Wizards, Vol. VII (360 gold) Ozocubu's Autobiography (288 gold) a book of Vapours (144 gold) a book of Frost (264 gold) a book of Maledictions (408 gold) a book of Dangerous Friends (480 gold) a book of Changes (216 gold) a book of Changes (216 gold) (0, 0, D:3) 29 stones (7, 6, D:3) 19 stones (18, -7, D:3) a +0 whip (27, -1, D:3) a +0 short sword 6 poisoned darts (47, -25, D:3) a +0 ring mail (52, -7, D:3) a +0 club (54, -24, D:3) a +0 scale mail (57, -27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 15, D:4) a +0 short sword 4 stones (7, -11, D:4) a +0 dagger (20, 2, D:4) a +0 robe (21, -36, D:4) 11 stones (21, 6, D:4) a +0 whip a +0 dagger a +0 robe a +0 dagger (22, -33, D:4) 12 stones (26, 20, D:4) a +0 robe (31, 15, D:4) a +0 leather armour a +0 club a +0 hand axe a +0 vorpal mace (34, -16, D:4) a +2 flail of draining (37, 16, D:4) a +0 dagger (44, -15, D:4) a +4 short sword (45, -13, D:4) a +0 club (49, -4, D:4) a +0 cloak (50, 1, D:4) a +0 dagger of venom (51, -26, D:4) a +0 dagger a +0 club a +0 robe (52, -26, D:4) a +0 club a +0 club (52, -4, D:4) a +2 short sword of venom a +0 short sword (58, -18, D:4) 19 gold pieces Level 5 of the Dungeon [Shop] Huram's Antique Weapon Shoppe a +0 morningstar (108 gold) a +0 falchion (81 gold) a +0 war axe (94 gold) the +3 flail of Gibuer {speed, rElec rC+ MP-9 Int+3} (915 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). a +0 spear (81 gold) a +0 club (27 gold) a +0 rapier (108 gold) a +0 spear (81 gold) the +3 sling "Punk" {acid, rCorr} (1757 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (0, 0, D:5) a +0 giant club (11, -34, D:5) 6 stones (12, 0, D:5) an amulet of guardian spirit (20, -4, D:5) a +0 trident (22, -7, D:5) a +0 ring mail (22, 5, D:5) a +0 short sword (23, -22, D:5) 3 arrows (26, 0, D:5) a +0 scale mail (33, -23, D:5) a +0 robe (still there?) a +1 dagger of venom (still there?) (33, 5, D:5) a +0 leather armour (35, -23, D:5) a +0 ring mail a +0 short sword (37, 1, D:5) a +0 ring mail (44, 7, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) 20 stones (0, 32, D:6) 17 sling bullets (2, 6, D:6) a +0 giant club an ogre corpse (skeletalised by now) (7, 3, D:6) a +0 scale mail (19, -1, D:6) a +0 morningstar (20, 22, D:6) 22 arrows (22, 3, D:6) a +0 spear (23, 9, D:6) a +0 whip (24, 7, D:6) a +4 rapier (26, -1, D:6) a +0 morningstar a +0 leather armour (31, 0, D:6) a +0 flail (32, 0, D:6) a +0 club a +0 mace (40, 3, D:6) a +0 dagger a +0 robe (44, 16, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (2, -14, D:7) a +0 short sword 4 stones (3, -16, D:7) a +0 short sword a +0 whip 2 stones a water moccasin corpse (3, -14, D:7) a +0 war axe (4, -14, D:7) a +0 short sword 3 poisoned darts (5, -3, D:7) 19 arrows