Lemuel Level 1 of the Dungeon (0, 0, D:1) 15 stones (19, 15, D:1) 5 poisoned darts (43, -1, D:1) a +0 short sword (51, 2, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 0, D:2) a +0 dagger a +0 robe (18, 5, D:2) a +0 flail (20, -11, D:2) a +0 club (33, -23, D:2) 5 poisoned darts (34, -22, D:2) a +0 whip (36, -8, D:2) a +0 war axe (43, -6, D:2) 23 sling bullets (48, -39, D:2) 20 sling bullets (64, -18, D:2) 20 arrows (68, -36, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) a +0 dagger a +0 club a +0 leather armour (2, 0, D:3) a +0 dagger a +0 robe (18, 0, D:3) the +2 scale mail of Conscience {rN+++ Str-3 Int+6 Stlth-} Str: It affects your strength (-3). Int: It affects your intelligence (+6). rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (18, 18, D:3) 26 stones (21, 21, D:3) a +0 ring mail (22, 12, D:3) a +0 club (24, 14, D:3) a +0 short sword (34, 18, D:3) a +0 buckler (35, 19, D:3) 14 sling bullets (42, 9, D:3) a +0 hand axe (43, 14, D:3) a +0 giant club (47, 39, D:3) a +0 whip (48, -17, D:3) a +0 dagger (48, 27, D:3) a +0 whip (49, 28, D:3) a +0 spear (50, 28, D:3) a +0 halberd (58, 8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 3 stones a +0 whip (2, -17, D:4) a +0 hand axe (2, -10, D:4) a +0 club (4, -15, D:4) a +0 dagger (4, 6, D:4) a +0 dagger (13, 2, D:4) a +0 club (13, 8, D:4) a +0 scale mail (18, -10, D:4) a +0 falchion (31, -17, D:4) 10 stones (37, 5, D:4) 23 bolts (44, -3, D:4) a +0 leather armour (45, -28, D:4) 20 sling bullets (45, -20, D:4) a +0 ring mail (50, -8, D:4) a +4 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (23, 1, D:5) a +0 morningstar a +0 leather armour (23, 8, D:5) a +0 glaive (25, 8, D:5) a +0 spear (27, 42, D:5) a +0 quarterstaff (32, 11, D:5) a +0 giant club (32, 26, D:5) a +0 robe (32, 29, D:5) 14 stones (35, 7, D:5) 4 poisoned darts (35, 33, D:5) a +0 giant club (37, 14, D:5) a +0 hand axe (52, 10, D:5) 6 curare-tipped darts Level 6 of the Dungeon (2, -6, D:6) 25 stones (17, 12, D:6) 7 stones (21, -2, D:6) a +0 short sword 4 poisoned darts (21, 0, D:6) a +0 leather armour (21, 15, D:6) a +0 robe (22, -2, D:6) a +0 dagger a curare-tipped dart (22, 0, D:6) a +0 short sword a +0 club (23, -34, D:6) 11 stones (23, -2, D:6) a +0 dagger of venom (23, -1, D:6) a +0 short sword 5 stones (23, 18, D:6) a +0 scimitar (34, -9, D:6) 19 bolts (35, -4, D:6) a +0 short sword (still there?) a +0 dagger (still there?) a +0 robe (still there?) (36, -4, D:6) a +0 giant club (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 chain mail (still there?) (37, -5, D:6) the +7 short sword "Kubbifel" {venom, *Rage rF++ MP+9 Str+2} It poisons the flesh of those it strikes. Str: It affects your strength (+2). rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (46, -12, D:6) 20 arrows (53, -27, D:6) a +0 robe (54, -27, D:6) a +4 flail of holy wrath a +0 scale mail (55, -28, D:6) a +0 scythe (55, -17, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 5 boomerangs (1, 13, D:7) 7 bolts (12, 19, D:7) a +0 quarterstaff (21, -1, D:7) a +0 leather armour a +0 mace (27, -7, D:7) a +0 trident (28, -3, D:7) 15 arrows (28, 29, D:7) 3 boomerangs (35, 12, D:7) a +0 quarterstaff (39, 9, D:7) a +0 leather armour (39, 28, D:7) 25 stones (51, 23, D:7) 25 stones (53, 36, D:7) the +1 robe of Hixuapra {-Tele Harm rN+++ Str-2} Str: It affects your strength (-2). rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Level 8 of the Dungeon (0, 0, D:8) 6 poisoned darts (1, -1, D:8) a +3 hand axe a +0 robe (1, 0, D:8) a +4 falchion a +0 robe (2, 0, D:8) a +1 long sword of protection a +0 robe (5, 0, D:8) a +2 trident of venom a +0 robe (5, 2, D:8) a +0 scimitar a +0 robe (5, 17, D:8) a +0 battleaxe (5, 19, D:8) a +0 quarterstaff (10, 13, D:8) a +0 falchion a +0 leather armour a +0 flail a +0 ring mail a +0 whip a +0 dagger a +0 robe (12, 0, D:8) a +0 spear (12, 1, D:8) a +4 dagger of chaos a +0 robe a +0 flail a +0 club a +0 robe a +2 vampiric whip (17, 8, D:8) 27 arrows (18, -10, D:8) a +0 battleaxe a +0 robe a +0 mace a +0 robe a +0 mace a +0 robe (18, 10, D:8) a bullfrog corpse (skeletalised by now) (20, 1, D:8) a +0 dagger 2 poisoned darts (21, -6, D:8) a +0 great sword a +0 robe (22, 3, D:8) a +0 dagger a +0 robe an orc corpse (24, -7, D:8) a +0 long sword a +0 robe (24, 0, D:8) a +0 scale mail (24, 15, D:8) 17 stones (30, 27, D:8) 17 sling bullets (34, 17, D:8) a +0 flail (35, -1, D:8) 16 sling bullets (39, 16, D:8) a +0 pair of boots (50, 23, D:8) a +0 short sword a +0 leather armour (52, 13, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 5 stones a kobold corpse (0, 1, D:9) a +0 short sword 6 poisoned darts a +0 short sword 3 stones (1, 1, D:9) a +0 short sword of speed a +0 club a kobold corpse a kobold corpse (2, -1, D:9) a +0 dagger 2 poisoned darts a +0 short sword a +0 robe (2, 0, D:9) a +1 short sword of draining a curare-tipped dart (9, -2, D:9) 26 sling bullets (13, -4, D:9) a +0 hand axe a +0 club an orc corpse (13, -3, D:9) a +0 flail an orc corpse (13, -2, D:9) a +0 club (still there?) a +0 chain mail (still there?) (14, -5, D:9) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (14, -3, D:9) a +0 glaive (still there?) a +0 plate armour (still there?) the Ecumenical Temple