Lemuel Level 1 of the Dungeon (14, -7, D:1) 2 stones a +0 dagger (17, 2, D:1) a +0 mace (20, -29, D:1) 4 stones a +0 short sword (22, -10, D:1) a +3 spear a +0 short sword (28, -26, D:1) 13 bolts (37, -8, D:1) a +0 dagger (43, -31, D:1) a +0 club (45, -36, D:1) 21 stones (55, -22, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 5, D:2) a +0 robe (8, -11, D:2) a +0 ring mail (16, -7, D:2) 21 stones (16, 29, D:2) a +0 whip (17, 14, D:2) 19 stones (26, -13, D:2) a +0 short sword (28, 1, D:2) a +0 ring mail (31, -13, D:2) a +0 ring mail (31, -6, D:2) a +0 whip (33, 18, D:2) a +0 club (40, 31, D:2) a +0 club (43, 1, D:2) a +0 robe Level 3 of the Dungeon [Shop] Tuopob's Jewellery Shoppe a ring of protection from cold (275 gold) a ring of fire (275 gold) an amulet of magic regeneration (330 gold) a +6 ring of dexterity (643 gold) the amulet "Koluod" {Spirit rN+ rCorr Str+4} (607 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. an amulet of guardian spirit (330 gold) a ring of flight (192 gold) a ring of positive energy (220 gold) (0, 0, D:3) a +0 ring mail (12, 30, D:3) 3 curare-tipped darts (20, 28, D:3) a +0 short sword (27, 36, D:3) a +0 leather armour a +0 hand axe (30, 0, D:3) a +0 scale mail (34, 8, D:3) a +0 spear (34, 9, D:3) a +0 whip a +0 whip (34, 33, D:3) a +0 club (35, 32, D:3) a +0 hand axe (36, 32, D:3) a +0 dagger a +0 robe (37, 12, D:3) a +0 leather armour (39, -7, D:3) a +0 club (39, -5, D:3) a +0 whip (41, 13, D:3) a +2 whip of freezing a +0 robe (44, 26, D:3) 23 sling bullets (45, -6, D:3) a +0 chain mail (57, 15, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon [Shop] Xofuh's Gadget Gallery a wand of acid (10) (364 gold) a wand of polymorph (8) (130 gold) a wand of paralysis (9) (143 gold) a wand of digging (7) (286 gold) a wand of digging (4) (208 gold) a wand of paralysis (2) (52 gold) a tin of tremorstones (2/2) (520 gold) a wand of mindburst (17) (273 gold) (0, 0, D:4) a +0 whip (1, -9, D:4) a +0 whip (2, -11, D:4) a +0 short sword (5, -10, D:4) a +1 dagger of venom (8, 5, D:4) a +0 ring mail (15, -9, D:4) 12 stones (16, -17, D:4) a +0 dagger a +0 ring mail (19, 2, D:4) a +0 club a +4 hunting sling 25 stones (24, -5, D:4) a +0 dagger (27, -3, D:4) a +0 flail (33, 3, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -12, D:5) a +0 short sword (7, 4, D:5) a +0 leather armour (12, -37, D:5) a +2 mace of protection (13, -39, D:5) a +0 mace (15, -37, D:5) a +0 mace (15, -26, D:5) a +0 mace (23, -1, D:5) a +0 dagger a +0 robe (23, 0, D:5) a +0 dagger a +0 leather armour a +0 whip (23, 1, D:5) a +1 robe of cold resistance a +0 dagger (24, -3, D:5) a +0 club (24, 0, D:5) a +0 club (26, 0, D:5) a +0 spear (28, 0, D:5) a +0 dagger (32, -29, D:5) a +0 leather armour (34, -23, D:5) a +0 club (34, -20, D:5) a +0 hand axe (35, -20, D:5) a +0 spear (36, -20, D:5) a +0 whip (44, -22, D:5) a +0 ring mail 3 boomerangs a +0 club a +0 ring mail a +0 club (45, -12, D:5) a +0 short sword a +0 scale mail a +0 dagger a +0 ring mail a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 shortbow (1, 2, D:6) a +0 giant spiked club a +0 dagger a +0 robe (2, 2, D:6) a +0 whip (9, 2, D:6) a +0 giant spiked club a +0 war axe (10, -21, D:6) a +0 scale mail (14, -15, D:6) 4 silver javelins (17, -6, D:6) 13 stones (18, 2, D:6) 19 stones (23, -30, D:6) a +0 ring mail (32, -7, D:6) a +0 mace (34, -7, D:6) 3 poisoned darts (38, -10, D:6) 24 stones (55, -32, D:6) a +0 flail (56, -31, D:6) 14 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 robe (15, -22, D:7) a +0 long sword (19, 4, D:7) a +0 robe (27, -31, D:7) 27 stones (32, -19, D:7) 6 poisoned darts (32, 11, D:7) a +0 dagger 2 poisoned darts a +0 dagger (37, 14, D:7) a +0 whip (42, -20, D:7) 9 stones (48, -6, D:7) a +0 dagger (49, -5, D:7) a +0 leather armour a +0 dagger (50, -5, D:7) a +0 short sword (50, -4, D:7) a +0 ring mail a +0 hand axe (52, 10, D:7) a +0 spear (52, 11, D:7) a +0 whip (52, 12, D:7) a +0 club a +0 leather armour a +0 club (52, 13, D:7) a +0 club Level 8 of the Dungeon [Shop] Xuludu's Antique Weapon Shop a +0 flail (73 gold) a +1 vorpal trident (256 gold) a +0 morningstar (84 gold) a +0 flail (73 gold) a +0 rapier (84 gold) a +4 dagger (504 gold) a +0 rapier (84 gold) a +0 battleaxe (136 gold) a +1 vorpal hand crossbow (256 gold) a +0 whip (52 gold) (0, 0, D:8) a +0 leather armour (7, 10, D:8) 3 boomerangs (25, 26, D:8) a +0 short sword a +0 hand crossbow 26 bolts a +0 short sword (25, 27, D:8) a +0 dagger (26, 26, D:8) a +0 dagger a +0 club 9 poisoned darts a +0 falchion a +0 ring mail a +0 flail 2 silver boomerangs a +0 scale mail a +2 whip of electrocution (27, 25, D:8) a +0 dagger 4 stones (35, 8, D:8) +0 steam dragon scales a +0 glaive (36, 5, D:8) a +0 robe a +2 dagger of distortion (57, 13, D:8) a +2 dagger of venom a +0 scale mail (59, 35, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Dihy's Book Shoppe a book of the Hunter (338 gold) a book of Party Tricks (208 gold) Great Wizards, Vol. VII (390 gold) a book of Dangerous Friends (520 gold) a book of Maledictions (442 gold) a book of Displacement (312 gold) a book of Displacement (312 gold) an Inescapable Atlas (442 gold) the Disquisition on Evil and Hexes (156 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Confusing Touch Hexes 3 no a book of Fire (572 gold) a book of Rime (364 gold) (0, 0, D:9) a +0 halberd the +6 chain mail "Xuna" {Harm rC+ rN+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (2, 19, D:9) a +0 mace (3, 27, D:9) a +0 dire flail 4 poisoned darts (5, 37, D:9) a +0 glaive (17, 10, D:9) a +0 rapier of protection (17, 28, D:9) a +0 dagger (18, 39, D:9) a +0 short sword a +0 robe (18, 40, D:9) a +2 dagger of speed 7 poisoned darts (21, -4, D:9) a tin of tremorstones (2/2) (23, 12, D:9) a +0 scale mail (29, 13, D:9) a +0 flail (30, 51, D:9) a +0 glaive (32, -4, D:9) a +0 ring mail (32, 28, D:9) a +0 chain mail a +0 dire flail (34, -2, D:9) a +0 dagger (34, 33, D:9) 19 stones (35, 40, D:9) 5 poisoned darts (42, 30, D:9) 2 throwing nets (45, 25, D:9) a +0 long sword (53, 46, D:9) a +0 club (56, 33, D:9) a +0 giant spiked club a +0 giant spiked club (61, 23, D:9) 25 sling bullets Level 10 of the Dungeon (0, 0, D:10) an arrow (1, 0, D:10) an arrow (5, 5, D:10) 15 stones (13, 10, D:10) a +0 mace (14, -1, D:10) 25 sling bullets (19, -9, D:10) a +0 mace a +0 plate armour (19, -8, D:10) a +0 short sword (19, -7, D:10) a +0 hand axe (20, -8, D:10) a +0 morningstar of flaming a +0 scale mail (22, -11, D:10) a +0 flail (23, -13, D:10) a +0 trident (25, -17, D:10) a +0 rapier (26, 6, D:10) a +0 short sword an orc corpse (skeletalised by now) (29, -5, D:10) a +0 halberd (29, 12, D:10) a staff of death (32, -9, D:10) a +0 club a +0 leather armour a +0 whip (33, -10, D:10) a +2 spear of venom (35, -3, D:10) 11 sling bullets (37, 0, D:10) 16 stones (38, -10, D:10) a +0 spear (39, -16, D:10) 28 stones (39, -9, D:10) 13 stones (42, -19, D:10) a +0 dagger a +0 robe the Ecumenical Temple