Dungeon Crawl Stone Soup version 0.25-a0-410-g53dbb631d1 (webtiles) character file. Game seed: 1817152132112570396, levelgen mode: deterministic 4 LennartNight the Conjurer (level 1, 4/10 HPs) Began as a Tengu Conjurer on Jan 13, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:48 (201 turns). LennartNight the Conjurer (Tengu Conjurer) Turns: 201, Time: 00:02:48 Health: 4/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/4 EV: 12 Int: 15 God: Gold: 44 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Missiles d - 9 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} Potions b - a potion of flight {unknown} f - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Flash Conj/Hex #..... 22% 3 ###.... Fulminant Prism Conj/Hex #......... 56% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The kobold barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded) The magic dart hits the kobold. The kobold is heavily wounded. The bat hits you but does no damage. x2; The kobold barely misses you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ..............# ....# ..............# . ....# #............#####. ...##+######............ #.%.. #....................# #.... #....................####...# ###.......................#...# ###.......#.....@#............... #.+.......+.....Kb.........)....( #.#...#####..............)....... #.'...+.###......#.....#......>.. ###...#.#........#..r..#......... #.......#........#.....#......... #............#####............... #............# #............(## #####.......########...........# You could see a bat, a kobold and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LennartNight the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 201 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, doesnt_xom_only_xom D:2: layout_loops_cross, kennysheep_generic_room_4, uniq_natasha, uniq_sigmund Action || total -------------------------++------- Throw: Dart || 4 Cast: Magic Dart || 10 Armor: Robe || 8 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------