Lennu Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -22, D:1) a +0 short sword (7, 18, D:1) 2 stones (9, 13, D:1) a +0 dagger (18, -23, D:1) 20 stones (25, -22, D:1) 11 poisoned needles (30, 5, D:1) a +0 robe (30, 14, D:1) 3 stones (34, 14, D:1) a stone (36, -26, D:1) a +0 leather armour (36, -24, D:1) 12 sling bullets (38, -5, D:1) a +0 plate armour (39, -5, D:1) a +0 whip 3 stones (41, -3, D:1) a stone (42, -7, D:1) a +0 spear (43, -14, D:1) a cursed -1 club (46, -12, D:1) a +0 club (60, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 10, D:2) 6 poisoned tomahawks (12, 19, D:2) a +0 dagger (13, 18, D:2) a +0 leather armour a +0 robe (17, -2, D:2) a +0 dagger (17, 1, D:2) a +0 club (32, 5, D:2) a stone (32, 10, D:2) 3 large rocks (34, 4, D:2) a +0 club 18 stones (35, 38, D:2) a +0 club (36, 21, D:2) a +0 robe (43, 18, D:2) a +0 hand axe (45, 23, D:2) a stone (45, 27, D:2) a stone (45, 28, D:2) a stone (45, 30, D:2) a +0 dagger (45, 36, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 28 stones (12, -31, D:3) an uncursed amulet of inaccuracy (14, -41, D:3) a +0 dagger (17, -45, D:3) a +0 pair of gloves (20, -44, D:3) a potion of cure mutation