Lennu Level 1 of the Dungeon (0, 0, D:1) 10 bolts (19, 4, D:1) a stone (20, 3, D:1) a stone (21, 2, D:1) 2 stones (23, 4, D:1) a stone (29, 7, D:1) 23 stones (31, 0, D:1) a +0 club (35, 32, D:1) a +0 robe (37, 2, D:1) a +2 dagger of freezing (40, 22, D:1) a stone (42, 22, D:1) a stone a +0 chain mail (43, 22, D:1) a stone (44, 26, D:1) 18 poisoned needles (45, 23, D:1) a +0 short sword 2 stones (46, 19, D:1) a +0 hand axe (46, 20, D:1) 2 stones (47, 22, D:1) a stone (51, 21, D:1) a +0 leather armour Level 2 of the Dungeon (15, 14, D:2) a +0 whip (24, 5, D:2) 7 stones (26, 8, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 chain mail (16, -11, D:3) 26 arrows (18, -10, D:3) a +0 dagger (22, 11, D:3) a stone (23, 13, D:3) a stone (24, 14, D:3) a +0 scale mail (29, 4, D:3) a throwing net (29, 10, D:3) a +0 club 18 stones a +0 whip a +0 club (29, 11, D:3) a +0 spear (30, -9, D:3) a +0 hand axe (30, 6, D:3) a +0 falchion (41, -11, D:3) a +1 hand axe of flaming a +0 leather armour (44, -7, D:3) a +0 trident of flaming (45, 3, D:3) a +0 leather armour (47, 3, D:3) a +0 mace (48, 3, D:3) a +0 short sword (49, 3, D:3) 17 bolts (50, 3, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (1, 1, D:4) an uncursed ring of loudness (6, 6, D:4) a +0 robe (11, 36, D:4) a +0 leather armour (13, 8, D:4) a +0 hand axe (23, 37, D:4) 23 stones (32, 14, D:4) 6 needles of confusion (33, 25, D:4) 24 stones (36, 17, D:4) a +0 leather armour (42, 8, D:4) a +0 giant club (43, -6, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 13 arrows (1, 2, D:5) an arrow (1, 14, D:5) 20 sling bullets (5, -27, D:5) 17 stones (8, -12, D:5) 16 poisoned needles (9, 13, D:5) 22 stones (10, -25, D:5) a +0 leather armour (11, -25, D:5) a +0 club (12, -25, D:5) a +0 dagger a +0 robe a +0 trident (14, 14, D:5) the +6 hand crossbow of Guile {elec, rElec rF+ Dex-2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (-2). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (15, 12, D:5) a +0 giant club (21, 4, D:5) a +0 battleaxe a +0 robe (23, -28, D:5) a +0 scale mail (23, -18, D:5) 4 tomahawks (32, 3, D:5) a +0 falchion (34, -19, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a cursed -1 robe (1, 3, D:6) a +0 dagger a +0 leather armour the elf corpse of Dowan (3, 44, D:6) 4 arrows (4, 44, D:6) 2 arrows (5, 44, D:6) a +0 shortbow a +0 robe a cursed -1 short sword a +0 robe a +0 short sword a +0 robe 6 arrows (8, 47, D:6) a +0 hand axe a +0 leather armour a cursed -1 short sword a cursed +0 plate armour (9, 9, D:6) 32 stones (9, 47, D:6) a +0 short sword (16, 18, D:6) a +0 robe (18, 10, D:6) a stone (19, 5, D:6) a +6 flail of protection 21 stones a +0 scale mail (20, 7, D:6) a stone (22, 47, D:6) a +0 buckler (23, 28, D:6) a +0 robe (26, 16, D:6) a +0 club (30, 8, D:6) a +0 scale mail (31, 38, D:6) a +0 rapier a +0 leather armour (32, 40, D:6) a +0 scale mail (35, 25, D:6) a +0 club a +0 ring mail (39, 28, D:6) 16 stones