Lennu Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 14, D:1) a +0 dagger (3, 20, D:1) a +0 club (4, 19, D:1) 18 arrows (7, -6, D:1) a +0 ring mail (14, -2, D:1) 20 arrows (18, 5, D:1) 22 stones (23, -10, D:1) a +0 dagger (23, 1, D:1) 9 sling bullets (24, 5, D:1) 13 sling bullets (27, 23, D:1) a +0 dagger (31, 25, D:1) a cursed +0 leather armour (34, 0, D:1) a +0 ring mail (36, 9, D:1) a +0 leather armour (36, 13, D:1) a +0 club (36, 16, D:1) a +0 club (36, 17, D:1) a +0 club (39, 14, D:1) 16 arrows (40, -4, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) 15 stones (10, -27, D:2) a stone (13, -26, D:2) a +0 whip (16, 18, D:2) 21 arrows (22, -24, D:2) a +0 spear 12 stones (23, 15, D:2) a +0 dagger (25, -24, D:2) a stone (26, -21, D:2) a +0 leather armour (27, -24, D:2) a stone (28, -14, D:2) a +0 club (34, -16, D:2) a +0 club (52, -17, D:2) a +0 whip (54, 18, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 9, D:3) a +0 robe (7, -31, D:3) a +3 dagger (9, -32, D:3) a +0 hunting sling (9, -15, D:3) a +0 dagger (19, -26, D:3) a +0 short sword (20, -23, D:3) 12 stones (22, -47, D:3) a +0 club (23, -47, D:3) a +0 dagger a +0 robe (24, -32, D:3) a +0 flail a +0 hand axe a +0 leather armour a +0 short sword (24, -3, D:3) a +0 club (24, -1, D:3) a stone (25, -35, D:3) a +0 ring mail (25, -2, D:3) a stone (25, 1, D:3) a stone (26, -35, D:3) a +0 flail (26, -33, D:3) a cursed -2 flail (34, 1, D:3) a +0 club (35, -38, D:3) a cursed +0 leather armour (36, -39, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 22 stones (1, 4, D:4) a +0 robe (12, 28, D:4) a +0 hunting sling (36, -8, D:4) a +0 long sword (37, -10, D:4) a +0 dagger (45, 6, D:4) 24 stones (50, 40, D:4) a +0 dagger a +0 robe (51, 39, D:4) a +0 dagger a cursed +0 robe a +0 leather armour (55, -9, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Nomitug's Armour Boutique the quicksilver dragon scales of Trial and Error {*Drain rC+ MR+ Int+2} (943 gold) It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. the +10 plate armour of Yesterday {-Cast rF++ Slay-5 SInv} (958 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from fire. It lets you see invisible. It prevents spellcasting. a +0 ring mail (52 gold) a +4 chain mail of fire resistance (409 gold) a +0 centaur barding (299 gold) a +0 pair of gloves (58 gold) a +1 robe of the Archmagi (425 gold) a scarf of cloud immunity (91 gold) the cursed +1 ice dragon scales of the Devil {rElec rF- rC++ rN++} (1124 gold) It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. a +0 helmet (58 gold) a +0 ring mail (52 gold) (20, -29, D:5) a +0 hand axe (21, -28, D:5) a +0 short sword (34, -42, D:5) 20 arrows (43, -34, D:5) a scroll of immolation Level 6 of the Dungeon (0, 0, D:6) 31 sling bullets (11, 10, D:6) 18 sling bullets (12, 6, D:6) 9 gold pieces a +2 dagger of venom a +0 robe an orc corpse (12, 7, D:6) a +0 club a +0 ring mail a potion of ambrosia (22, 15, D:6) a +0 short sword a +0 leather armour (37, 30, D:6) a +0 dagger a +0 robe a +0 short sword a +0 ring mail the elf skeleton of Duvessa (44, 21, D:6) a +0 flail