Lentor Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (12, 3, D:1) a +0 leather armour (13, 11, D:1) a +0 dagger (13, 40, D:1) a +0 ring mail (17, 13, D:1) 24 bolts (18, 27, D:1) 25 bolts (19, 27, D:1) a +0 leather armour (20, 35, D:1) a +0 dagger (21, 31, D:1) 14 stones (23, 22, D:1) a +0 animal skin (28, 20, D:1) a +0 club (28, 30, D:1) 22 arrows (30, 5, D:1) a +0 centaur barding (30, 13, D:1) 15 arrows (31, 31, D:1) 13 stones (31, 36, D:1) a +0 leather armour (34, 45, D:1) a stone (35, 45, D:1) a stone (36, -4, D:1) 21 sling bullets (37, 29, D:1) a +0 mace (43, 12, D:1) 13 stones (46, 39, D:1) a +0 club (48, 23, D:1) 20 stones (51, -2, D:1) a +0 club (56, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 26, D:2) a +0 scythe a +0 robe (11, 23, D:2) a +0 club (25, 23, D:2) a +0 club (46, 34, D:2) a stone (48, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 needles of sleeping (2, -19, D:3) a +0 club (6, -50, D:3) 8 stones (8, -47, D:3) a +0 whip (12, -46, D:3) 18 arrows (22, -15, D:3) a +0 dagger a +0 short sword a +0 ring mail (22, -14, D:3) a +0 dagger (27, -52, D:3) 15 arrows (27, -4, D:3) 14 stones (32, -49, D:3) a +0 leather armour (43, -46, D:3) a cursed +0 leather armour (43, -42, D:3) a +0 dagger (43, -8, D:3) a +0 dagger (45, -52, D:3) a +0 club (47, -42, D:3) a cursed -1 dagger a +0 hunting sling 24 stones (49, -21, D:3) a cursed -2 dagger (52, -12, D:3) a +0 dagger (59, -16, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, -6, D:4) a +0 leather armour (5, 6, D:4) 14 stones (14, 44, D:4) a +0 pair of gloves (15, 8, D:4) 7 poisoned needles (22, 27, D:4) 3 tomahawks (23, 5, D:4) a +0 dagger (23, 36, D:4) a +0 spear (26, 11, D:4) 16 arrows (38, 35, D:4) a +0 club (39, 25, D:4) a +0 war axe (44, 10, D:4) a cursed -3 hand axe (45, -2, D:4) a +0 dagger (45, 46, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +4 quarterstaff of chaos a +0 cloak (2, -1, D:5) a +0 mace (17, 4, D:5) 5 bolts (24, -30, D:5) a potion of mutation (35, -15, D:5) the +1 hand axe of the Pit {freeze, MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you see invisible. (39, -15, D:5) a +0 falchion (45, 7, D:5) a +0 war axe (48, 4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (29, 18, D:6) a +1 dagger of venom (unseen) the Ecumenical Temple