Leocordis Level 1 of the Dungeon (11, 10, D:1) a +0 club (11, 11, D:1) a +0 robe (12, 12, D:1) a +0 whip (13, -16, D:1) 8 stones (14, -16, D:1) a +0 dagger (15, 1, D:1) a +0 leather armour (18, -20, D:1) a +0 club (30, -8, D:1) a +0 club (43, 17, D:1) a +0 scale mail (49, -17, D:1) a +0 spear Level 2 of the Dungeon [Shop] Efuhobub's Weapon Shoppe a +6 short sword of venom (427 gold) a +0 spear (36 gold) 3 stones (3 gold) a +0 mace (36 gold) 3 poisoned darts (14 gold) 3 large rocks (25 gold) a +0 hand axe (36 gold) 4 stones (4 gold) [Shop] Gicrac's Antique Armour Emporium a +0 robe (18 gold) the +10 plate armour of Joamatua {Rampage rC+} (2349 gold) rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. a scarf of repulsion (324 gold) a +0 ring mail (108 gold) a +0 scale mail (108 gold) a +1 ring mail of cold resistance (432 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3901 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 robe (18 gold) (0, 0, D:2) a rat corpse (13, -1, D:2) a worm corpse (14, -5, D:2) a +0 whip (18, -7, D:2) a +0 club (20, -4, D:2) a +0 spear a gnoll corpse (22, -19, D:2) a scroll of magic mapping (23, -21, D:2) a +0 halberd (24, -21, D:2) 4 stones (28, -23, D:2) a potion of heal wounds (28, -20, D:2) 2 potions of heal wounds (29, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -7, D:2) a hobgoblin corpse (skeletalised by now) (45, -6, D:2) a frilled lizard corpse (skeletalised by now)