Leomar Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -25, D:1) a +0 short sword a +0 club (15, 10, D:1) a stone (16, 9, D:1) a stone (17, 3, D:1) a +0 club (17, 8, D:1) a stone (18, 3, D:1) a +0 club (28, 7, D:1) a +0 club a stone a +0 club (28, 11, D:1) a stone (29, 11, D:1) a stone (31, 11, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 2, D:2) a +0 whip (11, -3, D:2) a +0 dagger (17, 19, D:2) a stone a +0 club (17, 20, D:2) 2 stones (33, 40, D:2) 25 bolts (47, 15, D:2) a +0 club (48, -6, D:2) a cursed +0 dagger (59, 26, D:2) 14 sling bullets (61, 35, D:2) 26 sling bullets Level 3 of the Dungeon (5, 11, D:3) a +0 club (10, 16, D:3) a +0 dagger a +0 mace (11, 18, D:3) a +0 flail (18, -8, D:3) a +0 robe (21, -9, D:3) a +0 spear (22, -9, D:3) a +0 morningstar a +0 dagger a +0 robe a +0 hand axe (23, -9, D:3) a +0 club a +0 dagger a +0 trident (27, -26, D:3) 16 stones (27, -22, D:3) a +0 dagger a +0 club (27, -12, D:3) 23 bolts (28, -22, D:3) a +0 dagger (28, -20, D:3) a +0 club a +0 club a +0 dagger (31, 19, D:3) a +0 robe (37, -21, D:3) the +0 helmet of Eternal Vigilance {rPois rF- Regen+} It makes you vulnerable to fire. It protects you from poison. It increases your rate of regeneration. a +0 leather armour (37, 10, D:3) Sif Muna's Incunabulum of Self-Improvement Spells Type Level a - Infusion Charms 1 (47, 7, D:3) 14 stones (49, 15, D:3) a +0 scale mail a +0 trident a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 club a cursed +0 leather armour a +0 club (50, -11, D:3) a +0 club (53, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 22 stones (4, -4, D:4) a +0 leather armour (11, 12, D:4) a +0 buckler (13, 33, D:4) 22 stones (17, -3, D:4) a +0 scythe a +0 robe (17, 4, D:4) 25 stones (28, -15, D:4) a +0 mace (34, -5, D:4) a +0 scale mail (36, -14, D:4) a +0 hunting sling (40, 7, D:4) a +0 cloak (41, 24, D:4) a +0 dagger (42, 6, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 club (10, -18, D:5) a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 leather armour a +0 flail (11, -41, D:5) a +0 ring mail a +0 animal skin (13, -14, D:5) a +0 rapier (30, -2, D:5) a +0 spear (33, -6, D:5) a +0 dagger (33, -5, D:5) a +0 chain mail a +0 short sword (43, -29, D:5) 15 sling bullets Level 6 of the Dungeon [Shop] Qoanwoich's Distillery a potion of might (60 gold) a potion of mutation (120 gold) 2 potions of berserk rage (150 gold) a potion of haste (150 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of agility (60 gold) a potion of magic (120 gold) 2 potions of brilliance (120 gold) (0, 0, D:6) a +0 short sword (4, -6, D:6) a +0 ring mail a +0 dagger (6, -11, D:6) a +0 mace (7, 6, D:6) a +0 flail a +0 hand axe (15, 29, D:6) 7 javelins (19, 0, D:6) 13 stones (21, 0, D:6) a +0 trident (39, 17, D:6) a +0 short sword a +0 flail a +0 dagger (39, 18, D:6) a +0 giant club a +0 dagger a +0 robe (39, 19, D:6) a +0 whip a +0 scale mail (42, -14, D:6) 10 sling bullets Level 7 of the Dungeon (0, 0, D:7) 19 stones (0, 1, D:7) a +0 falchion (12, 2, D:7) a +0 chain mail a +0 dagger (13, -12, D:7) a +0 war axe (16, 14, D:7) 10 stones (28, -9, D:7) a +0 giant spiked club (36, -12, D:7) 10 stones (50, 12, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Ulid's Weapon Emporium a +1 demon whip of venom (350 gold) a +1 falchion of protection (148 gold) a +0 falchion (42 gold) a +0 quarterstaff (56 gold) a +0 quarterstaff (56 gold) a +2 mace of venom (218 gold) a +0 flail (49 gold) a +0 shortbow (42 gold) the cursed +2 long sword of Merecate {flame, rElec Int+3} (470 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. 15 sling bullets (105 gold) the +7 longbow "Bocirac" {freeze, Dex+3} (789 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). 25 stones (35 gold) a +0 short sword (42 gold) 17 arrows (47 gold) (0, 0, D:8) a +0 giant club a +0 giant club (8, 3, D:8) a cursed -1 dagger a +0 leather armour (10, 3, D:8) a +2 dagger of holy wrath a +0 trident (14, 11, D:8) a +0 robe a +0 dagger (16, 13, D:8) a +0 chain mail a +0 short sword (19, 22, D:8) a cursed +0 ring mail (19, 23, D:8) a +1 flail of protection a +2 whip of flaming a wand of clouds (5) a wand of flame (107) a wand of digging (18) a wand of acid (5) a wand of random effects (64) a +3 leather armour of cold resistance a +1 robe of magic resistance a +2 ring mail of cold resistance a +0 leather armour of positive energy a +0 scale mail 183 arrows 2 needles of paralysis 19 poisoned needles a +3 quarterstaff of chaos a +0 shortbow a +0 dagger of electrocution a +0 hand axe of chopping a +1 long sword (20, 18, D:8) a +0 chain mail a +0 war axe (23, 3, D:8) 2 arrows a +0 dagger (24, 3, D:8) an arrow (26, 4, D:8) 19 arrows a +0 shortbow (33, 43, D:8) a +0 ring mail a +0 hand axe a +0 ring mail a +0 hand axe a +0 short sword (34, 44, D:8) a +0 trident (40, 10, D:8) a +0 short sword a +0 dagger (40, 38, D:8) 4 tomahawks (43, 34, D:8) a +0 flail of distortion Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (8, -25, D:9) an uncursed ring of flight (14, -2, D:9) a +0 robe (17, -5, D:9) 10 stones (24, -37, D:9) a +0 short sword (29, -32, D:9) a cursed -3 dagger (31, -34, D:9) a cursed +0 leather armour a +0 mace (32, -19, D:9) 28 stones (33, -2, D:9) a +0 giant club a +0 giant spiked club (36, -10, D:9) a ration (37, -21, D:9) a +0 giant spiked club a +0 giant club (39, -21, D:9) 21 stones a +0 leather armour a +0 falchion a +0 club (40, -38, D:9) a +0 whip (40, -22, D:9) a +0 robe (40, -21, D:9) a +0 club a +0 ring mail (40, -19, D:9) a stone (41, -30, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 4 arrows (1, -19, D:10) an uncursed ring of protection from magic (1, 0, D:10) a +0 flail a +0 leather armour (1, 1, D:10) a +0 robe an arrow (1, 2, D:10) 8 arrows (2, -18, D:10) 20 arrows (2, 2, D:10) a +0 whip (3, 1, D:10) 2 arrows (3, 2, D:10) a +0 dagger (5, -3, D:10) a +0 hand axe a +0 flail a +0 leather armour (5, 3, D:10) an arrow (6, -3, D:10) a +0 flail a cursed +0 ring mail (6, 3, D:10) a +0 trident a +0 leather armour (7, 2, D:10) a +0 hand axe a +0 leather armour a +0 long sword a +0 chain mail an arrow (7, 4, D:10) a +0 leather armour (8, 2, D:10) a +0 short sword a +0 leather armour a +0 dagger (8, 3, D:10) a +0 dagger a +0 robe (8, 4, D:10) a +0 flail a +0 scale mail (9, 2, D:10) a +0 dagger a +0 robe (10, -4, D:10) a +0 leather armour (10, -3, D:10) a +0 dagger (10, -2, D:10) a +0 leather armour (11, 0, D:10) a +0 leather armour (12, -2, D:10) a +0 hand axe a +0 ring mail (12, 0, D:10) a +0 hand axe a +0 short sword (14, 2, D:10) a +0 dagger a +0 robe (16, -13, D:10) a +0 dagger a +0 robe (18, -1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (0, 3, D:11) a +0 giant club a +0 troll leather armour (2, 34, D:11) a +0 chain mail a +0 club (3, 55, D:11) a +0 long sword (10, 8, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 22 gold pieces (12, 3, D:12) a ration