Dungeon Crawl Stone Soup version 0.28-b1-78-gc65acfa365 (webtiles) character file. Leshista the Ogre Mage (Ogre Fire Elementalist) Turns: 18027, Time: 01:44:51 Health: 118/118 AC: 9 Str: 15 XL: 12 Next: 97% Magic: 27/27 EV: 12 Int: 26 God: Qazlal [****..] Gold: 1552 SH: 9 Dex: 15 Spells: 2/34 levels left rFire . . . SeeInvis . b - +7 staff of the Meek {protect, meekguard} rCold . . . Faith + (shield currently unavailable) rNeg . . . Spirit . m - +5 robe "Tuj Mirgh" {Harm} rPois . Reflect . (helmet restricted) rElec . Harm + G - +0 cloak rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +......... y - amulet of faith HPRegen 0.29/turn t - ring "Miawalim" {Int+2 Dex+6} MPRegen 0.20/turn x - +6 ring of intelligence @: repel missiles A: large, unfitting armour, tough skin 1, large bone plates 1, deterioration 1, dopey 1 a: Renounce Religion, Upheaval, Elemental Force You are on level 1 of the Shoals. You worship Qazlal. Qazlal is greatly pleased with you. You have visited 4 branches of the dungeon, and seen 15 of its levels. You have collected 1552 gold pieces. Inventory: Hand Weapons b - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 3 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. Missiles e - 25 poisoned darts (quivered) h - 11 boomerangs r - 3 datura-tipped darts v - a curare-tipped dart z - 3 throwing nets Armour a - +0 acid dragon scales m - the +5 robe "Tuj Mirgh" (worn) {Harm} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. If you remove this armour, your AC would decrease by 7 (9 -> 2). B - +0 steam dragon scales G - a +0 cloak (worn) L - a +0 troll leather armour Magical Staves I - a staff of cold J - a staff of death Jewellery f - an amulet of the acrobat g - an amulet of the acrobat i - a +4 ring of evasion p - an amulet of the acrobat t - the ring "Miawalim" (left hand) {Int+2 Dex+6} (You acquired it on level 9 of the Dungeon) [ring of dexterity] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). w - a ring of ice x - a +6 ring of intelligence (right hand) y - an amulet of faith (around neck) H - a ring of flight K - a +6 ring of intelligence P - a +6 ring of intelligence Q - a ring of poison resistance Wands n - a wand of acid (13) s - a wand of iceblast (24) C - a wand of flame (6) E - a wand of polymorph (4) N - a wand of digging (2) Scrolls c - 2 scrolls labelled ULINLUY IRGHEANNOKH j - 5 scrolls of enchant weapon l - 2 scrolls labelled OWNYOG KIME o - 3 scrolls of immolation q - a scroll of teleportation u - 3 scrolls of vulnerability F - a scroll labelled LATRAD GANTO O - a scroll labelled ACVAUFIXAGI R - a scroll labelled ECUNAFO LUARU Potions d - a murky orange potion k - 2 potions of curing A - 2 potions of flight M - a potion of might S - an inky potion Miscellaneous D - a tin of tremorstones (2/2) Skills: + Level 7.4 Fighting - Level 0.5 Staves + Level 6.3 Dodging - Level 1.4 Stealth * Level 11.8 Spellcasting * Level 6.8 Conjurations + Level 0.5 Summonings * Level 6.7 Necromancy * Level 7.4 Fire Magic * Level 6.6 Earth Magic * Level 7.6 Invocations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Animate Skeleton Necr 100% N/A 1% 1 c - Scorch Fire 100% 2d10 1% 2 d - Conjure Flame Conj/Fire 51% 6-21 1% 3 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 f - Flame Wave Conj/Fire 51% 2d10 1% 4 g - Vampiric Draining Necr 50% 2d9 1% 3 h - Agony Necr 50% N/A 7% 5 i - Animate Armour Summ/Erth 68% N/A 9% 4 j - Iron Shot Conj/Erth 25% 9d5 36% 6 Your spell library contains the following spells: Spells Type Power Damage Failure Level Apportation Tloc 30% N/A 3% 1 Slow Hex 60% N/A 3% 1 Summon Small Mammal Summ 72% N/A 3% 1 Dazzling Flash Conj/Hex 66% N/A 2% 3 Inner Flame Hex/Fire 34% N/A 2% 3 Call Canine Familiar Summ 18% N/A 10% 3 Summon Guardian Golem Hex/Summ 16% N/A 11% 3 Confusing Touch Hex 15% N/A 12% 3 Blade Hands Tmut 7% N/A 71% 5 Silence Hex/Air 7% N/A 71% 5 Lehudib's Crystal Spear Conj/Erth 25% 10d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (2/6) D:10 Shoals (1/4) Lair:2 Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You are partially covered in large bone plates. (SH +4) Your body sometimes deteriorates upon taking damage. You are dopey. (Int -2) Message History You open the door. An electric eel comes into view. The electric eel moves out of view. Found a staircase to the Shoals. Hit: b) +7 staff of the Meek {protect, meekguard} Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. There is an open door here. Casting: Iron Shot (dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Agony (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (chance to affect: 99%) The electric eel convulses! You thump the electric eel! Your weapon exudes an aura of protection. You kill the electric eel! Qazlal accepts your kill. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Why would you want to do that? There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. Found a glowing plate armour and 30 gold pieces. There is a staircase back to the Lair here. Saving game... please wait. .^≈≈≈. ≈ ..≈≈≈≈ ≈. ..≈≈≈. ≈≈.######..≈≈.. ≈≈........≈≈≈.. ≈≈..≈○...≈.≈≈≈. .≈≈..≈.☼...≈≈≈. ..≈...≈@....... .....≈≈≈[#..... ####..≈≈.# $.# ##..... . ..≈≈≈≈≈ ..≈≈≈≈≈≈≈ .≈≈≈≈≈≈≈≈≈≈ ..≈≈≈≈≈≈≈≈≈≈≈ There are no monsters in sight! Vanquished Creatures 2 hydras 2 two-headed ogres Pikel (D:8) A wizard (D:10) An ugly thing (D:11) 5 large abominations (D:10) 7 cane toads Maggie (D:8) 4 komodo dragons A rime drake (Lair:2) 4 trolls A merfolk (Lair:2) Grinder (D:6) 19 yaks Sigmund (D:6) 3 wraiths 6 wyverns 3 basilisks 7 small abominations (D:10) 2 steam dragons 14 water moccasins An acid dragon (D:11) An ice beast (D:7) A black bear (Lair:2) 4 orc warriors A necrophage (D:5) 2 centaurs An ogre (D:6) A phantom (D:6) 2 lemures (D:8) 2 kobold brigands 6 bullfrogs A wyvern skeleton (D:7) 6 killer bees (D:11) A water moccasin skeleton (D:4) 6 wights 8 electric eels 3 howler monkeys 5 centaur zombies A bullfrog zombie (D:4) A centaur skeleton (D:7) 3 hounds A jelly (D:5) 6 orc priests Terence (D:3) 4 iguanas 9 orc wizards 2 hell rats (D:7) A killer bee zombie (D:6) A hound skeleton (D:5) A mummy (D:6) A howler monkey zombie (D:9) 3 gnolls (D:7) 4 adders 8 river rats (D:7) A shadow imp (D:6) An adder skeleton (D:4) A worm (D:2) 4 dart slugs 28 orcs 6 endoplasms 4 giant cockroaches 13 goblins 7 hobgoblins 5 jackals 11 quokkas 5 ball pythons 5 bats 5 frilled lizards 19 kobolds 3 kobold zombies (D:6) An orc zombie (D:6) 24 rats 328 creatures vanquished. Vanquished Creatures (collateral kills) A cyclops (D:11) A dart slug (D:2) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:1) 5 creatures vanquished. Vanquished Creatures (others) 31 foxfires 4 fungi 28 plants 63 creatures vanquished. Grand Total: 396 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Leshista the Ogre Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 23/24 MP: 5/5 221 | D:1 | Learned a level 1 spell: Animate Skeleton 224 | D:1 | Learned a level 2 spell: Scorch 258 | D:1 | Reached skill level 1 in Conjurations 581 | D:1 | Reached XP level 3. HP: 8/31 MP: 1/7 1313 | D:1 | Learned a level 3 spell: Conjure Flame 1649 | D:2 | Reached skill level 3 in Spellcasting 2146 | D:2 | Reached XP level 4. HP: 40/40 MP: 8/8 2272 | D:2 | Reached skill level 1 in Fighting 2708 | D:3 | Identified the +5 robe "Tuj Mirgh" {Harm} 2763 | D:3 | Found a blossoming altar of Fedhas. 2790 | D:3 | Noticed Terence 2812 | D:3 | Killed Terence 2813 | D:3 | Reached skill level 1 in Necromancy 2999 | D:3 | Learned a level 3 spell: Stone Arrow 3168 | D:3 | Found a stormy altar of Qazlal. 3181 | D:3 | Became a worshipper of Qazlal Stormbringer 3249 | D:3 | Reached XP level 5. HP: 48/48 MP: 3/10 3486 | D:3 | Found the +7 staff of the Meek {protect, meekguard} 3846 | D:4 | Found Qoergh's Lightly-Used Armoury. 3879 | D:4 | Reached skill level 4 in Spellcasting 3985 | D:4 | Reached skill level 1 in Invocations 3985 | D:4 | Reached XP level 6. HP: 55/55 MP: 12/12 4496 | D:5 | Entered Level 5 of the Dungeon 4503 | D:5 | Reached skill level 1 in Earth Magic 4709 | D:5 | Noticed a necrophage 4717 | D:5 | Killed a necrophage 4718 | D:5 | Reached XP level 7. HP: 65/65 MP: 13/13 4724 | D:5 | Learned a level 4 spell: Flame Wave 4731 | D:5 | Reached * piety under Qazlal 5201 | D:6 | Noticed Sigmund 5207 | D:6 | Killed Sigmund 5208 | D:6 | Reached skill level 5 in Spellcasting 5451 | D:6 | Reached XP level 8. HP: 74/74 MP: 15/15 5797 | D:6 | Noticed Grinder 5808 | D:6 | Paralysed by Grinder for 7 turns 5816 | D:6 | Paralysed by Grinder for 3 turns 5826 | D:6 | Killed Grinder 6017 | D:6 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 6017 | D:6 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 6018 | D:6 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 6018 | D:6 | Lost mutation: You have hidden genetic potential. [potion | of mutation] 6018 | D:6 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 6429 | D:6 | Found a staircase to the Ecumenical Temple. 6439 | Temple | Entered the Ecumenical Temple 6749 | D:6 | Reached XP level 9. HP: 85/85 MP: 17/17 6998 | D:7 | Reached ** piety under Qazlal 7234 | D:7 | Reached skill level 6 in Spellcasting 7578 | D:7 | Reached skill level 5 in Fighting 7843 | D:7 | Upgraded the game from 0.28-b1-25-g9875b3fc8c to | 0.28-b1-38-gff268fdeb9 7931 | D:7 | Learned a level 3 spell: Vampiric Draining 7966 | D:7 | Identified a scroll of acquirement 7967 | D:7 | Acquired 721 gold pieces 8116 | D:7 | Reached skill level 5 in Fire Magic 8343 | D:7 | Reached *** piety under Qazlal 8936 | D:8 | Noticed Pikel 8950 | D:8 | Killed Pikel 8951 | D:8 | Reached skill level 7 in Spellcasting 8951 | D:8 | Reached XP level 10. HP: 97/98 MP: 3/20 9069 | D:8 | Learned a level 5 spell: Agony 9088 | D:8 | Reached skill level 5 in Invocations 9485 | D:8 | Found a glowing silver altar of Zin. 10228 | D:9 | Reached skill level 8 in Spellcasting 10241 | D:9 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 10241 | D:9 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 10241 | D:9 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 10241 | D:9 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 10243 | D:9 | Noticed a two-headed ogre 10623 | D:7 | Killed a two-headed ogre 10624 | D:7 | Reached skill level 5 in Dodging 10750 | D:9 | Noticed Maggie 10755 | D:8 | Killed Maggie 11018 | D:9 | Found an opulent altar of Gozag. 11144 | D:9 | Learned a level 4 spell: Animate Armour 11172 | D:9 | Found a hazy altar of Hepliaklqana. 11173 | D:9 | Noticed a five-headed hydra 11179 | D:9 | Killed a five-headed hydra 11180 | D:9 | Reached skill level 5 in Conjurations 11180 | D:9 | Reached skill level 5 in Necromancy 11180 | D:9 | Reached XP level 11. HP: 27/107 MP: 11/23 11809 | D:9 | Found a glowing golden altar of the Shining One. 12133 | D:10 | Entered Level 10 of the Dungeon 12139 | D:10 | Reached skill level 9 in Spellcasting 12322 | D:9 | Lost mutation: You are agile. (Dex +2) [potion of mutation] 12322 | D:9 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 12322 | D:9 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 12322 | D:9 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 12322 | D:9 | Gained mutation: You have large cloven feet. [potion of | mutation] 12334 | D:10 | Reached **** piety under Qazlal 12589 | D:9 | Acquired the ring "Miawalim" {Int+2 Dex+6} 12667 | D:10 | Found a staircase to the Lair. 13197 | D:10 | Noticed a wizard 13201 | D:10 | Killed a wizard 13269 | D:10 | Noticed a large abomination 13269 | D:10 | Noticed a large abomination 13278 | D:10 | Killed a large abomination 13279 | D:10 | Reached skill level 5 in Earth Magic 13289 | D:10 | Killed a large abomination 13958 | D:11 | Noticed a cyclops 13963 | D:11 | Killed a cyclops 13964 | D:11 | Reached skill level 10 in Spellcasting 13964 | D:11 | Upgraded the game from 0.28-b1-38-gff268fdeb9 to | 0.28-b1-78-gc65acfa365 14084 | D:11 | Noticed a moth of wrath 14086 | D:11 | Found a bloodstained altar of Trog. 14306 | D:11 | Reached XP level 12. HP: 111/118 MP: 26/26 14453 | D:11 | Noticed a two-headed ogre 14462 | D:11 | Killed a two-headed ogre 14470 | D:11 | Learned a level 6 spell: Iron Shot 15374 | Lair:1 | Entered Level 1 of the Lair of Beasts 15923 | Lair:1 | Reached skill level 11 in Spellcasting 16639 | Lair:2 | Noticed a seven-headed hydra 16646 | Lair:2 | Killed a seven-headed hydra 17101 | Lair:2 | Lost mutation: You have large cloven feet. [potion of | mutation] 17101 | Lair:2 | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 17101 | Lair:2 | Lost mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 17101 | Lair:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 17101 | Lair:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 17975 | Lair:2 | Found a staircase to the Shoals. 18026 | Shoals:1 | Entered Level 1 of the Shoals Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Dodging | 2 3 4 5 6 | 6.3 Fire Magic | 3 4 5 6 7 | 7.4 Conjurations | 1 2 3 4 5 6 | 6.8 Spellcasting | 3 4 5 7 8 10 11 | 11.8 Fighting | 1 2 4 5 6 7 | 7.4 Necromancy | 1 2 3 5 6 | 6.7 Invocations | 1 2 3 4 5 6 7 | 7.6 Earth Magic | 1 2 3 4 5 6 | 6.6 Staves | | 0.5 Stealth | | 1.4 Summonings | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 8 | | | || 8 Dagger | 160 | 49 | | || 209 Punch | 3 | 1 | | || 4 Falchion | | 25 | | || 25 Quarterstaff | | 70 | 213 | 239 || 522 Kick | | | | 40 || 40 Throw: Dart | 6 | 6 | 6 | || 18 Cast: Foxfire | 12 | 3 | | 8 || 23 Animate Skeleton | 16 | 10 | 14 | 6 || 46 Scorch | 9 | 3 | 6 | 21 || 39 Stone Arrow | | 7 | 15 | 38 || 60 Conjure Flame | | 3 | 4 | 4 || 11 Flame Wave | | | 5 | 18 || 23 Vampiric Draining | | | 2 | 18 || 20 Agony | | | | 14 || 14 Animate Armour | | | | 5 || 5 Iron Shot | | | | 9 || 9 Invok: Elemental Force | | | | 3 || 3 Use: Potion | 1 | 1 | 4 | 11 || 17 Scroll | 1 | 2 | 6 | 4 || 13 Stab: Sleeping | 1 | 2 | | || 3 Distracted | | | 1 | || 1 Armor: Robe | 63 | 39 | 69 | 142 || 313 Dodge: Dodged | 104 | 124 | 166 | 251 || 645 Repelled | | | | 2 || 2 Block: Other | | | 22 | 83 || 105