Leszczynek Level 1 of the Dungeon (0, 0, D:1) 20 arrows (9, -22, D:1) a cursed -1 club (12, -30, D:1) a +1 buckler of poison resistance (23, 5, D:1) 15 arrows (30, -23, D:1) 2 stones (33, -10, D:1) a +0 club (36, -20, D:1) a +0 short sword (38, -1, D:1) a +0 pair of boots (41, -33, D:1) a +0 club (44, 18, D:1) a +0 dagger (47, -30, D:1) a +0 club (50, -27, D:1) a +1 short sword of venom Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -5, D:2) a cursed -3 hand axe (20, -28, D:2) a +0 club (23, -33, D:2) a +0 club (27, -5, D:2) a cursed -3 club (27, 1, D:2) a +0 whip a +0 ring mail (28, -4, D:2) a cursed -1 dagger (31, 13, D:2) 23 arrows (33, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -37, D:3) a +0 club (11, -27, D:3) a +0 hand axe (19, -22, D:3) a +0 club (20, -24, D:3) a +0 whip a +0 leather armour (21, -39, D:3) a +0 scale mail (24, 10, D:3) a +0 mace (24, 11, D:3) a +0 buckler (25, 10, D:3) 20 arrows (29, -39, D:3) a +0 dagger a +0 hunting sling (30, -10, D:3) a cursed -1 short sword (33, -17, D:3) 18 bolts (45, -12, D:3) a +0 short sword (52, -37, D:3) 12 sling bullets of frost (58, -38, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Zysor's Distillery a potion of degeneration (10 gold) a potion of ambrosia (80 gold) a potion of resistance (100 gold) a potion of mutation (25 gold) 2 potions of magic (160 gold) a potion of poison (10 gold) [Shop] Ticwiz's Jewellery Shoppe an uncursed amulet of regeneration (390 gold) a +6 ring of intelligence (760 gold) an uncursed amulet of faith (520 gold) a +5 ring of dexterity (535 gold) an uncursed ring of sustain attributes (227 gold) a cursed ring of teleportation (188 gold) a +5 ring of evasion (715 gold) an uncursed ring of sustain attributes (227 gold) an uncursed ring of positive energy (260 gold) the ring of the Forgotten Ghosts {Fire rElec MP+9} (507 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). an uncursed ring of poison resistance (260 gold) a +1 ring of evasion (39 gold) an uncursed amulet of faith (520 gold) [Shop] Voniq's Food Emporium a meat ration (55 gold) a beef jerky (16 gold) 3 fruits (49 gold) a royal jelly (22 gold) a royal jelly (22 gold) a bread ration (55 gold) a slice of pizza (16 gold) a meat ration (55 gold) [Shop] Puebruh's Antique Weapon Shoppe the cursed +3 quarterstaff of Edampypu {flame, MR+} (216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 long sword (84 gold) a +0 hand axe of flaming (72 gold) a +2 morningstar of protection (96 gold) the +14 plutonium sword {*Contam Stlth-} (1920 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 halberd (96 gold) a +0 long sword (84 gold) a +1 shortbow of freezing (72 gold) a +0 rapier (96 gold) the cursed +1 hand axe of Conscience {venom, rC+} (192 gold) It poisons the flesh of those it strikes. It protects you from cold. It has a curse placed upon it. a +0 dagger (48 gold) [Shop] Runilen's General Store 4 large rocks (33 gold) a +0 ring mail (48 gold) a +0 whip (30 gold) a scroll of enchant armour (90 gold) a scroll of enchant weapon (90 gold) a cursed -1 dagger (1 gold) a potion of ambrosia (96 gold) a scroll of random uselessness (12 gold) a bread ration (60 gold) a potion of resistance (120 gold) 30 stones (36 gold) the +6 lightning scales {run, rElec} (1104 gold) It insulates you from electricity. (0, 0, D:4) a +0 long sword (3, -18, D:4) a +0 falchion (7, -12, D:4) a -2 whip a +0 club a +0 dagger a +0 leather armour (7, -6, D:4) 10 arrows (15, -16, D:4) a +2 short sword of protection (24, -37, D:4) a +0 club (24, -26, D:4) a +0 ring mail (28, -14, D:4) a +0 robe (28, -6, D:4) a +0 flail (29, -19, D:4) a book of Summonings (39, -3, D:4) 13 sling bullets (42, -11, D:4) a +0 scale mail (45, -10, D:4) 16 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, 40, D:5) a +0 dagger a +0 robe (9, 28, D:5) a +0 hunting sling (18, 36, D:5) a +0 dagger a +0 robe (18, 37, D:5) a +0 dagger a +0 club a +0 leather armour (43, 9, D:5) a +0 flail a +0 spear (43, 12, D:5) a +0 whip (47, -16, D:5) 13 arrows (59, -2, D:5) a +0 scale mail (60, -2, D:5) a +2 chain mail of magic resistance Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (14, 4, D:6) a +0 flail a +0 spear (14, 6, D:6) a +0 club a cursed +0 club (16, 3, D:6) a +0 whip (17, 3, D:6) a +2 vampiric spear a +0 scale mail a +0 shield a cursed -3 halberd (18, 3, D:6) a +0 flail a +0 flail a +0 club (19, 3, D:6) a +0 club (21, 3, D:6) a +0 halberd a +0 flail (22, 3, D:6) a +0 spear (24, 3, D:6) a +0 club a +0 robe (25, -36, D:6) a +0 dagger a +0 robe (25, 2, D:6) an arrow (25, 3, D:6) a +0 spear (26, -34, D:6) a cursed +0 rapier a +4 chain mail of magic resistance (26, -4, D:6) a +2 whip of freezing (27, -4, D:6) a +0 spear a +0 whip a +0 spear of venom a +0 club a +0 flail a +0 flail (27, 3, D:6) a +0 whip a +0 shortbow 17 arrows a +0 spear (28, -28, D:6) a +2 dire flail a +0 robe a cursed +0 morningstar a +0 robe a +2 battleaxe a +0 robe a +0 mace a +0 robe (28, -4, D:6) a +0 halberd a +0 halberd a +0 halberd (29, -30, D:6) a cursed +0 battleaxe a +0 robe a +3 trident a +0 robe (29, -29, D:6) a cursed +1 flail a +0 robe a +3 war axe a +0 robe (30, 8, D:6) a cursed -2 halberd (32, -5, D:6) a +4 whip a +0 leather armour (34, -8, D:6) a +0 spear (34, 8, D:6) a cursed -3 spear (36, -16, D:6) 18 silver sling bullets (37, -8, D:6) a +0 whip (38, -6, D:6) a +1 great sword a +0 robe (41, -18, D:6) a +0 whip a +0 dagger a +0 robe a +0 dagger (42, -19, D:6) a +0 leather armour a +4 whip (46, -27, D:6) a +0 dagger a +0 robe (46, -18, D:6) a +0 morningstar (46, -13, D:6) a +2 short sword of speed (46, -12, D:6) a +0 short sword (47, -28, D:6) a +0 dagger a +0 club a +0 flail a +0 leather armour (47, -13, D:6) a +0 short sword (47, -11, D:6) a +0 blowgun a cursed +0 club (48, -13, D:6) a +0 plate armour a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 whip (8, 9, D:7) a +0 dagger (11, 12, D:7) 9 bolts (24, 6, D:7) a +0 dagger (25, 15, D:7) 14 sling bullets (26, 15, D:7) a cursed +0 whip (27, 12, D:7) a +0 whip a +0 giant spiked club (27, 13, D:7) a +0 flail a +0 chain mail (27, 14, D:7) a +0 short sword a +0 ring mail a +0 hand axe a +0 flail a +0 scale mail (27, 15, D:7) a +0 hand axe (28, 13, D:7) a +0 mace a +0 dagger a +0 robe (29, 12, D:7) a +0 dagger a +0 war axe (29, 13, D:7) a +0 whip a cursed +0 scale mail (29, 15, D:7) 22 arrows (30, 14, D:7) a +2 quarterstaff of chaos (37, 20, D:7) the +3 quarterstaff of Waen {elec, MR+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you see invisible. (41, -6, D:7) 15 arrows (43, 2, D:7) a +0 naga barding (47, 35, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (10, 8, D:8) a +0 plate armour (11, 0, D:8) 8 arrows (18, 5, D:8) a +0 leather armour (18, 7, D:8) a +0 dire flail a +0 plate armour (19, 8, D:8) a cursed -1 whip (23, -6, D:8) a killer bee corpse (25, -6, D:8) 2 arrows (26, -6, D:8) 2 arrows (28, -6, D:8) a +0 shortbow 16 arrows a scroll of remove curse 14 gold pieces 5 chunks of flesh a centaur skeleton