Leszczynek Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -18, D:1) a +0 whip (2, -8, D:1) a +0 dagger (25, -16, D:1) a +0 leather armour (31, -2, D:1) 23 stones (33, 21, D:1) a +0 whip (34, 24, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of dismissal (0, 10, D:2) 10 arrows (2, -22, D:2) a +0 club (2, -15, D:2) a cursed +0 club (3, -28, D:2) a +0 pair of boots (5, 0, D:2) a +0 cloak (11, -35, D:2) a cursed +0 club (11, -14, D:2) 24 arrows (14, -2, D:2) a +0 mace (20, -7, D:2) 15 stones (21, 2, D:2) a +0 ring mail (24, -22, D:2) a +0 leather armour (27, -20, D:2) a +0 club (28, 17, D:2) a +0 club a +0 robe (29, 17, D:2) a wand of random effects (35/48) (31, -17, D:2) a +0 dagger (33, -9, D:2) a +0 leather armour (34, -14, D:2) 10 stones (34, -12, D:2) a +0 club (36, -1, D:2) a +0 chain mail (38, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 4 tomahawks (6, -5, D:3) a +0 hand axe a +0 ring mail (7, -6, D:3) a +0 morningstar a tomahawk (8, -3, D:3) a +0 dagger of venom (9, -6, D:3) a +0 dagger (9, 16, D:3) a +3 scale mail (11, 19, D:3) a cursed -1 mace (14, 12, D:3) a +0 mace (16, 12, D:3) a +0 hand axe (19, -7, D:3) a +1 dagger of speed a +4 quarterstaff of chaos 3 stones (20, 14, D:3) a cursed -1 falchion 2 tomahawks a +0 ring mail (22, 25, D:3) a +0 hand axe (28, -23, D:3) 18 bolts (29, 4, D:3) a +0 club (30, -9, D:3) a +0 dagger (45, 6, D:3) 14 bolts of frost (48, -7, D:3) 9 stones (48, 3, D:3) 18 bolts (56, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets of frost (15, -7, D:4) a +0 robe (16, -42, D:4) 20 arrows (19, -40, D:4) a +0 trident (30, -8, D:4) a +0 quarterstaff (34, -22, D:4) a +0 leather armour (35, 8, D:4) 29 stones (42, -19, D:4) a +0 falchion (49, -17, D:4) 28 bolts (50, -42, D:4) a +0 scale mail (50, -34, D:4) 18 stones (51, -28, D:4) a +0 trident a +0 leather armour (52, -28, D:4) a +0 falchion (56, -25, D:4) a +0 whip a +0 scale mail (66, -23, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Fanimium's Assorted Antiques a scroll of immolation (56 gold) a +0 dagger of draining (89 gold) a +3 leather armour of cold resistance (384 gold) a +3 ring mail of fire resistance (416 gold) a +0 long sword (56 gold) a wand of digging (5/24) (288 gold) a +0 falchion (48 gold) a phial of floods (640 gold) a +0 dagger (32 gold) a +2 troll leather armour (432 gold) a sack of spiders (320 gold) (13, 24, D:5) an uncursed amulet of the gourmand (20, 11, D:5) 12 poisoned needles (27, 25, D:5) a +0 chain mail (32, -4, D:5) a +0 ring mail (33, 38, D:5) a +0 giant club (40, 15, D:5) a +0 flail (41, 29, D:5) 21 bolts Level 6 of the Dungeon [Shop] Userres's Assorted Antiques a +0 chain mail (99 gold) a +0 hand axe (66 gold) a +0 leather armour (44 gold) a potion of brilliance (88 gold) a +0 giant club (37 gold) a potion of heal wounds (110 gold) the cursed +1 chain mail of the Nine Suns {rC+ Str+2 Dex+3} (682 gold) It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. an uncursed ring of ice (550 gold) a +0 falchion (66 gold) [Shop] Eckey's Armour Shoppe the +1 scale mail of Ladders and Snakes {rPois MR- Dex+3} (267 gold) It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. a +1 leather armour of fire resistance (168 gold) the cursed +1 leather armour of Mezcal {rPois rF+ rC++ Dex-3} (400 gold) It affects your dexterity (-3). It protects you from fire. It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. a +0 shield (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 plate armour (276 gold) the +0 pair of boots of the Iron Devil {rPois Str+2 Int+6} (390 gold) It affects your strength (+2). It affects your intelligence (+6). It protects you from poison. the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 *Curse} (562 gold) It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. [Shop] Zaacom's Food Emporium a meat ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a beef jerky (16 gold) 3 fruits (49 gold) a bread ration (55 gold) a bread ration (55 gold) a beef jerky (16 gold) a bread ration (55 gold) (0, 0, D:6) a +0 hand axe a +0 falchion a +1 dagger of speed a +0 robe (5, -21, D:6) 22 poisoned needles (6, 4, D:6) a +0 giant spiked club (16, -11, D:6) a +0 flail (27, -11, D:6) a +0 whip (27, -10, D:6) a cursed +0 dagger a cursed +0 robe (28, -11, D:6) a +0 dagger a +0 dagger a +0 robe (28, -10, D:6) a +0 flail (29, -11, D:6) a +0 hand axe (29, 11, D:6) a +0 whip (34, 18, D:6) a poisoned arrow (35, 18, D:6) a poisoned arrow (36, 20, D:6) 6 poisoned arrows a +0 shortbow a +0 robe (40, 23, D:6) 15 stones a +0 dagger a +0 robe (41, 23, D:6) a +1 morningstar of crushing (42, 18, D:6) 2 stones (42, 23, D:6) 2 stones (43, 22, D:6) a stone (43, 23, D:6) a stone (44, -14, D:6) a -1 dagger an uncursed amulet of inaccuracy (48, 3, D:6) a +0 trident (50, 4, D:6) 17 stones (51, 6, D:6) a wand of random effects (19/48) (54, -8, D:6) an uncursed staff of summoning Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -22, D:7) a +0 club (3, -21, D:7) a +0 pair of boots (5, -15, D:7) 20 stones (9, -26, D:7) a +0 ring mail (9, 21, D:7) 7 gold pieces (10, 26, D:7) a +0 robe (11, 0, D:7) a +0 leather armour (14, -16, D:7) a +0 chain mail a +0 halberd (16, -4, D:7) 2 tomahawks of returning (18, -5, D:7) 22 arrows (19, -5, D:7) a +0 flail (20, -4, D:7) a +0 leather armour a +0 club a +0 dagger (21, -4, D:7) a +0 leather armour a +0 war axe (22, -4, D:7) a +0 leather armour a +0 club (22, 15, D:7) 13 poisoned needles (25, 8, D:7) a +0 short sword (unseen) (31, -7, D:7) 26 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -1, D:8) a +1 antimagic halberd (1, 1, D:8) a +0 halberd (2, 0, D:8) the +6 spear of the End of Times {pierce, +Rage rF+++ rC- MP+9 Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you go berserk. (27, 4, D:8) a +0 giant club the Ecumenical Temple a bailey (0, 0, Bailey) a bolt (0, 1, Bailey) 3 bolts (0, 2, Bailey) 2 bolts (1, 1, Bailey) a bolt (1, 4, Bailey) a bolt (2, 1, Bailey) 4 bolts (2, 5, Bailey) 2 bolts (7, 8, Bailey) a +0 arbalest (unseen) (9, 12, Bailey) a +0 arbalest (unseen)