LetschGu Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 19, D:1) a +0 short sword (17, 24, D:1) a +0 hand axe (20, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -26, D:2) a +0 club (9, -32, D:2) a +0 hand axe (25, -29, D:2) a +0 dagger (27, -9, D:2) a +0 flail (28, -9, D:2) a +0 flail (34, 2, D:2) a +0 dagger (36, -45, D:2) a +0 short sword (37, -13, D:2) a +0 short sword (42, -31, D:2) a +0 whip (43, -36, D:2) a +0 whip (47, -38, D:2) a +0 robe Level 3 of the Dungeon (3, 10, D:3) a +0 dagger (4, 9, D:3) a +0 short sword (4, 21, D:3) a +0 ring mail (7, 13, D:3) a +0 spear (9, -7, D:3) a +0 hunting sling (26, 0, D:3) a +0 whip (30, 4, D:3) a +0 dagger (31, 17, D:3) a +0 dagger (40, 20, D:3) a +0 whip (43, 3, D:3) a +0 trident a +0 leather armour (47, 3, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, -17, D:4) a +0 dagger (5, -11, D:4) a +0 hunting sling (17, -9, D:4) a +0 dagger (19, -2, D:4) a +0 dagger (29, -28, D:4) a +0 leather armour (36, -14, D:4) a +0 short sword (38, -6, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (18, -20, D:5) a +0 club (21, -1, D:5) a +0 chain mail (35, -7, D:5) a +0 robe (47, -1, D:5) a +0 dagger (51, -2, D:5) a +0 leather armour (57, -15, D:5) a +0 scale mail (60, 2, D:5) a +0 whip a +0 chain mail (65, 4, D:5) a +0 spear (66, 9, D:5) a +0 flail (67, 9, D:5) a +0 flail (67, 11, D:5) a +0 club a +0 robe (67, 12, D:5) a +0 spear Level 6 of the Dungeon [Shop] Mein's Armour Boutique a +0 cloak (54 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +2 robe "Mec Gac" {rC+ rCorr} (363 gold) rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 plate armour (276 gold) the +0 ring mail of the Devil's Advocate {Str+4} (232 gold) Str: It affects your strength (+4). a +0 leather armour (24 gold) a +0 scale mail (48 gold) (1, 14, D:6) a +0 halberd a +0 robe (2, 24, D:6) a +0 rapier a +0 halberd (9, 34, D:6) a +0 ring mail a +0 hand axe (12, 21, D:6) a +0 robe (12, 34, D:6) a +0 rapier (14, 20, D:6) a +0 leather armour a +0 flail (15, -6, D:6) a +0 robe a +2 short sword (15, 22, D:6) a +0 flail (18, 22, D:6) a +0 robe a +0 mace (19, 21, D:6) a +0 leather armour a +0 war axe a +0 scale mail a +0 whip (24, 47, D:6) a +0 leather armour (33, 40, D:6) a +0 short sword (35, 39, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 club (15, -10, D:7) a +0 robe (15, -3, D:7) a +0 hunting sling (28, 1, D:7) a +0 trident a +0 robe (29, 1, D:7) a +0 battleaxe a +0 robe a +3 long sword a +0 robe a +0 falchion a +0 robe a +0 scimitar a +0 robe (33, -31, D:7) a +0 hand axe a +0 leather armour (38, -13, D:7) a +2 robe (38, 3, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (6, -6, D:8) a +0 shortbow (13, 4, D:8) a +0 whip (21, 14, D:8) a +0 mace (22, 41, D:8) a +0 vorpal war axe (22, 42, D:8) a +0 club a boomerang (24, 43, D:8) a +0 short sword 3 boomerangs a +0 flail a +0 leather armour (25, 4, D:8) a +0 robe (25, 43, D:8) a +0 hand axe (26, 29, D:8) a +0 pair of boots of rampaging (27, 24, D:8) a +0 dagger (30, 42, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 0, D:9) a +0 dagger a +0 club (2, -43, D:9) a +0 club (5, -44, D:9) a +0 spear (5, -32, D:9) 4 gold pieces (6, -31, D:9) 37 gold pieces (7, -32, D:9) 18 stones (7, -13, D:9) a +0 mace (8, -43, D:9) a +0 leather armour (14, -12, D:9) a +0 whip a +0 robe (16, -45, D:9) a +0 spear (17, -45, D:9) a +0 trident a +0 scale mail a +0 kite shield a +0 halberd (18, -45, D:9) a +0 whip a +0 mace (19, -45, D:9) a +0 short sword a +0 short sword a +0 dagger (19, -44, D:9) a +0 whip (20, -44, D:9) a +0 robe a +0 dagger (25, -45, D:9) a +0 dagger a +0 short sword (25, -44, D:9) a +0 short sword a +0 whip (25, -43, D:9) a +0 dagger a +0 whip (33, -10, D:9) a +0 leather armour (35, -4, D:9) a +2 robe (36, -27, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Tuafos's Armour Emporium a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +3 scale mail of cold resistance (364 gold) a +0 chain mail (63 gold) [Shop] Hoavoepy's Antique Weapon Emporium a +0 war axe (105 gold) a +5 vorpal morningstar (990 gold) a +0 rapier (120 gold) a +0 short sword (90 gold) a +0 mace (90 gold) a +0 shortbow (90 gold) the +9 hunting sling "Ajatele Guuxt" {freeze, rC+ Int+4 Dex+4} (2355 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rC: It protects you from cold. a +1 short sword of protection (318 gold) [Shop] Huodymp's Antique Weapon Emporium a +0 long sword (70 gold) a +0 falchion (60 gold) a +2 antimagic spear (420 gold) a +0 short sword (60 gold) a +2 spectral quarterstaff (440 gold) a +0 flail (70 gold) a +0 broad axe of venom (136 gold) a +4 rapier of electrocution (640 gold) a +0 arbalest (90 gold) [Shop] Cih Dede's Weapon Shop 27 stones (35 gold) a +0 halberd (52 gold) the +6 short sword of Arbitration {spect, SInv} (633 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. SInv: It lets you see invisible. 20 arrows (52 gold) a +0 glaive (84 gold) 10 bolts (26 gold) (0, 0, D:10) a +0 giant club a +0 giant club (6, 2, D:10) 3 large rocks (17, -5, D:10) a +0 war axe +0 steam dragon scales (22, 9, D:10) a +0 pair of gloves a +2 whip of electrocution 54 sling bullets a +2 vorpal mace 196 stones a +4 scimitar of flaming (24, 46, D:10) a +0 whip (26, 24, D:10) a +0 mace (31, 48, D:10) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (31, 49, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (32, 5, D:10) a +0 falchion (32, 49, D:10) a +0 mace (34, 14, D:10) a +0 hunting sling (34, 33, D:10) a +0 robe (36, 7, D:10) a +0 quarterstaff (39, 48, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (0, 23, D:11) a +0 robe (10, -9, D:11) 3 large rocks (16, 10, D:11) a +0 dagger (27, -11, D:11) the -3 pair of gloves of Indestructible Awe {Harm} Harm: It increases damage dealt and taken. (48, 23, D:11) a +0 whip (still there?) a curare-tipped dart (still there?) 7 gold pieces (still there?) (48, 24, D:11) a +0 short sword (still there?) a stone (still there?) a potion of degeneration (still there?) (50, 23, D:11) 6 poisoned darts (still there?) a +0 club (still there?) (51, 24, D:11) a +0 robe a +0 dagger (52, 23, D:11) a +1 short sword of electrocution Level 12 of the Dungeon (0, 0, D:12) 14 gold pieces (1, 7, D:12) a curare-tipped dart (1, 8, D:12) a throwing net the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (still there?) a yak corpse (still there?) a yak corpse (still there?) a yak corpse (still there?) (3, 19, Lair:1) 2 potions of heal wounds (5, 10, Lair:1) 25 stones (6, -3, Lair:1) 19 gold pieces (7, 13, Lair:1) 23 stones (9, 11, Lair:1) 20 stones (9, 12, Lair:1) 10 stones