LetschGu Level 1 of the Dungeon (0, 0, D:1) 8 stones (7, -6, D:1) a +0 ring mail (8, -14, D:1) a +0 ring mail (10, -9, D:1) a +0 leather armour (11, 2, D:1) a +0 ring mail (12, -15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 13, D:2) a +0 club (4, -4, D:2) a +0 ring mail (4, 8, D:2) a +0 dagger (5, -22, D:2) a +0 club (7, -22, D:2) a +0 dagger (14, -18, D:2) a +0 robe (25, -17, D:2) a +0 club (26, 1, D:2) a +0 short sword (26, 2, D:2) a +0 short sword (30, 3, D:2) a +0 whip (31, 9, D:2) a +0 short sword (33, -30, D:2) a +0 dagger (35, -17, D:2) a +0 dagger (36, -18, D:2) a +0 chain mail (39, 2, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 5, D:3) a +0 whip a +0 hand axe a +0 whip a +0 leather armour (19, 24, D:3) a +0 robe (24, 7, D:3) a +0 dagger (28, 44, D:3) a +0 hand axe (34, 20, D:3) a +0 scale mail (35, -6, D:3) 6 stones (37, 14, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -2, D:4) a +0 club (7, 6, D:4) a +0 whip (7, 15, D:4) a +0 dagger a +0 robe (9, 5, D:4) a +0 club (13, 5, D:4) a +0 club (23, 16, D:4) a staff of earth (25, 19, D:4) a +0 hand axe a +0 leather armour (25, 47, D:4) a Trismegistus Codex (28, 53, D:4) a +0 club (30, 8, D:4) a +0 dagger 3 stones (46, 43, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (8, 12, D:5) 6 stones (10, 10, D:5) 5 stones (30, -38, D:5) a +0 morningstar (48, -38, D:5) a +0 giant club (53, -45, D:5) a +0 giant club a +0 giant club (56, -25, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +2 vampiric halberd (0, 18, D:6) a +0 dagger (2, 3, D:6) a +2 ring mail of positive energy a +0 club (2, 10, D:6) 6 stones (3, 37, D:6) a +0 short sword 3 stones a +0 short sword a +0 whip (4, -4, D:6) a +0 leather armour a +0 falchion (4, 37, D:6) a +0 whip (7, 31, D:6) a +0 whip (7, 32, D:6) 5 stones a +0 leather armour a +0 club (8, 32, D:6) a +0 whip (9, 32, D:6) a +0 hand axe (10, 14, D:6) a +0 flail (22, -4, D:6) a +0 club (23, 33, D:6) a +0 robe a +0 dagger (24, 34, D:6) a +0 robe a +0 dagger (25, 34, D:6) a +0 robe (36, 29, D:6) a +0 robe a +0 glaive (39, 8, D:6) a +0 spear (41, 14, D:6) a +0 club a +0 flail a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 2, D:7) a +0 chain mail a +0 war axe a +0 arbalest (0, 4, D:7) a +0 leather armour a +0 hand axe (1, 7, D:7) a +1 scale mail of willpower (2, 6, D:7) a +0 robe a +0 dagger (2, 7, D:7) a +0 trident (3, 15, D:7) a staff of conjuration (7, 17, D:7) a +0 war axe (9, 26, D:7) a +0 shortbow (12, 5, D:7) a +0 long sword (13, 10, D:7) a +0 spear (14, 9, D:7) the +11 halberd of Abuse {flame, rElec Will+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. Will: It increases your willpower. (14, 11, D:7) the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. a +0 sling a staff of earth the +10 crystal plate armour "Nanexkat" {Harm} Harm: It increases damage dealt and taken. a +0 spear of flaming (15, 10, D:7) a +0 spear (27, -6, D:7) a +0 hand axe (28, -6, D:7) a +0 mace (29, -6, D:7) a +0 chain mail a +0 long sword (31, -6, D:7) a +0 hand axe a +0 mace (37, -5, D:7) a +0 chain mail (39, -12, D:7) 2 stones (39, 25, D:7) a +0 club 2 stones a +2 dagger of electrocution (39, 26, D:7) a +0 mace a +2 ring mail of cold resistance (40, 28, D:7) a +0 war axe (41, 25, D:7) 2 stones a +0 club (42, 7, D:7) a +0 dagger (42, 19, D:7) a +0 leather armour a +0 hand axe (42, 25, D:7) a +0 dagger (42, 27, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 mace (1, 0, D:8) a +0 club (1, 1, D:8) a +0 club (1, 3, D:8) a +0 rapier (11, 19, D:8) a +0 robe (13, 21, D:8) a +0 rapier 3 potions of degeneration a +0 sling a +0 spear of venom 3 potions of brilliance a ring of wizardry a potion of mutation (15, -15, D:8) a +0 robe a +0 dagger (15, -12, D:8) a +0 short sword (16, -12, D:8) a +0 club (16, 13, D:8) a +0 sling (16, 16, D:8) a +0 robe a +5 flail (29, 35, D:8) a +0 giant club a +0 giant spiked club (33, 4, D:8) a +0 leather armour a +0 short sword (33, 25, D:8) a +0 leather armour (34, 4, D:8) a +0 robe a +0 dagger a +1 plate armour of positive energy a +0 battleaxe (37, 2, D:8) a +0 flail (38, 0, D:8) a +0 mace (39, 32, D:8) a +0 dagger a +0 robe (39, 33, D:8) a +2 trident of venom (40, 31, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +2 dagger a +0 robe (3, 2, D:9) a +0 dagger 2 stones (4, 19, D:9) a +0 trident a +0 chain mail (13, 3, D:9) a +0 robe a +0 long sword (13, 16, D:9) a +0 flail (14, 16, D:9) a +0 ring mail a +0 whip (15, 14, D:9) a +0 ring mail 3 boomerangs a +0 club a +0 club a +0 chain mail a +0 war axe (19, 10, D:9) a +0 chain mail a +4 hand axe of freezing (19, 11, D:9) a potion of degeneration a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe a +0 plate armour a boomerang a +1 glaive of freezing (22, -11, D:9) a +0 trident (24, 1, D:9) 4 stones a +0 whip a +0 whip (24, 2, D:9) a +0 whip a +0 short sword (25, 2, D:9) a +0 short sword (28, -8, D:9) a book of Blasting (46, -3, D:9) a +0 club a +0 chain mail (49, -3, D:9) a +0 dagger a +0 leather armour (50, -4, D:9) a +0 war axe a boomerang a +0 plate armour (50, -3, D:9) a +0 dagger a +0 robe (59, 27, D:9) a +0 robe (61, -17, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (0, 32, D:10) a +0 robe a +0 cloak a -2 spear (6, 4, D:10) a +0 dagger (7, 6, D:10) a +0 hand axe a +0 mace a +0 chain mail (7, 7, D:10) a +0 club (12, 0, D:10) a +0 morningstar (20, 14, D:10) a +0 shortbow (31, 14, D:10) a +0 falchion (32, 30, D:10) a +0 pair of gloves (36, 7, D:10) a +0 short sword of venom (36, 10, D:10) 6 stones (40, -2, D:10) a +0 pair of gloves (42, 28, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, -33, D:11) a +0 mace (7, -26, D:11) a +0 robe a +0 dagger (7, -25, D:11) a +0 leather armour a +0 dagger (7, -12, D:11) a +0 giant club a +0 giant club (9, -31, D:11) a +0 hand axe (14, -31, D:11) a +0 dagger (34, -20, D:11) a book of Frost (39, -34, D:11) a +0 whip (40, -34, D:11) a +0 plate armour a +0 war axe (41, -41, D:11) 4 large rocks (41, -34, D:11) a +0 club (45, -7, D:11) 2 stones (51, -13, D:11) a +0 dagger a +0 cloak Level 12 of the Dungeon (0, 0, D:12) 9 stones (3, 27, D:12) a +0 ring mail (9, 1, D:12) 5 stones (28, 10, D:12) a +0 mace (37, 5, D:12) a +3 dagger of speed a +0 robe (40, 21, D:12) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vuxayt's Weapon Shop 8 stones (12 gold) a +0 war axe (56 gold) a +0 falchion (48 gold) a +2 sling of flaming (235 gold) the +1 shortbow "Sarcophage" {venom, Fly} (283 gold) Any ammunition fired from it poisons the flesh of those it strikes. Fly: It grants you flight. 2 stones (3 gold) a +0 flail (56 gold) the +8 halberd of Jabecs {flame, rF+} (979 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. a +0 hand axe (48 gold) 4 stones (6 gold) a +0 club (16 gold) [Shop] Poigg's Antique Weapon Shoppe a +0 arbalest (171 gold) a +7 vorpal broad axe (1634 gold) a +0 hand axe (114 gold) a +0 club (38 gold) a +0 flail (133 gold) a +0 arbalest (171 gold) a +0 morningstar (152 gold) [Shop] Vewki's Armour Shoppe a +1 pair of boots of rampaging (247 gold) a +0 pair of gloves (67 gold) a scarf of harm (135 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) (0, 0, Orc:1) a +0 halberd a +0 chain mail (8, 32, Orc:1) a +0 flail (8, 34, Orc:1) a +0 robe a +0 dagger (9, 19, Orc:1) a +0 giant club (9, 22, Orc:1) a +0 giant club (9, 30, Orc:1) a +0 hand axe (10, 16, Orc:1) a +0 ring mail a +0 hand axe (10, 34, Orc:1) a +0 giant club (11, 16, Orc:1) a +0 ring mail a +0 flail (11, 31, Orc:1) a +0 robe a +0 dagger (12, 16, Orc:1) 3 boomerangs a +0 club a +0 whip (12, 17, Orc:1) a +0 club a +0 leather armour a +0 mace (12, 18, Orc:1) a +0 plate armour a +0 glaive a +0 flail (13, 21, Orc:1) a +0 mace (15, 15, Orc:1) a +0 hand axe (15, 20, Orc:1) a +0 dagger a +0 whip (15, 21, Orc:1) a +0 plate armour a +0 arbalest a +0 flail (16, 31, Orc:1) a +0 ring mail a +0 whip (17, -4, Orc:1) a +0 long sword Level 2 of the Orcish Mines (0, 0, Orc:2) 17 gold pieces (5, 4, Orc:2) a +0 chain mail a +0 club (5, 6, Orc:2) a +0 trident (5, 10, Orc:2) 23 gold pieces (6, 4, Orc:2) 27 gold pieces (7, -11, Orc:2) 16 gold pieces (9, -8, Orc:2) a +0 mace a +0 chain mail (10, 5, Orc:2) a +0 dagger a +0 robe (11, -11, Orc:2) a +0 dagger a +0 robe (11, -10, Orc:2) a +0 club (12, 12, Orc:2) 17 gold pieces (13, 7, Orc:2) 27 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (9, 42, Lair:1) a +0 helmet (20, 10, Lair:1) a +0 pair of gloves (21, 4, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (23, 5, Lair:1) a +3 dagger of flaming (40, 54, Lair:1) a potion of brilliance (47, 38, Lair:1) a book of Armaments (50, 30, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (2, 13, Lair:2) a +0 dagger (3, 32, Lair:2) the +1 chain mail of Kiserug {Drain rC+ Int+6} Int: It affects your intelligence (+6). rC: It protects you from cold. Drain: It drains your maximum health when unequipped. (5, -4, Lair:2) a +0 scale mail (6, 37, Lair:2) a +0 robe (21, 5, Lair:2) a +0 leather armour (25, 36, Lair:2) a +0 long sword of freezing (28, -5, Lair:2) a ring of magical power a +2 dagger of venom a +0 animal skin (28, -4, Lair:2) a +0 eveningstar a staff of fire (29, 30, Lair:2) a +2 short sword of flaming (31, -5, Lair:2) a book of the Wilderness (43, 42, Lair:2) a +0 ring mail (54, 43, Lair:2) a hydra corpse (60, 45, Lair:2) a ring of ice Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (18, 12, Lair:3) 7 stones (19, 8, Lair:3) 3 stones (19, 26, Lair:3) a scroll of vulnerability (21, 8, Lair:3) 5 stones (22, 7, Lair:3) 7 stones