LetschGu Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -16, D:1) a +0 ring mail (13, 35, D:1) 9 stones (14, 20, D:1) a +0 club a +0 club (18, 14, D:1) a +0 dagger 3 stones (20, -15, D:1) a +0 dagger (23, 5, D:1) a +0 leather armour (24, -9, D:1) a +0 flail (32, -14, D:1) a +0 dagger (35, -5, D:1) a +0 short sword (49, 22, D:1) a +0 leather armour of willpower (54, -4, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +4 dagger of holy wrath (19, -5, D:2) a +2 short sword of venom a +0 chain mail of poison resistance (20, 16, D:2) a +0 ring mail (23, 3, D:2) 4 stones Level 3 of the Dungeon (0, 17, D:3) the +3 leather armour of Masochism {+Inv rC+ Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. +Inv: It lets you turn invisible. Level 4 of the Dungeon (0, 0, D:4) the +18 Lear's hauberk Level 5 of the Dungeon (15, 4, D:5) the +1 pair of gloves of the Lute {*Slow rCorr Str+4} Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (33, 43, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (6, 0, D:6) a +0 short sword Level 7 of the Dungeon (38, 9, D:7) 11 gold pieces (38, 10, D:7) 6 gold pieces (38, 11, D:7) 8 gold pieces (39, 9, D:7) 5 gold pieces (39, 10, D:7) 10 gold pieces (39, 11, D:7) 9 gold pieces (40, 10, D:7) 15 gold pieces Level 8 of the Dungeon (18, 3, D:8) a +0 dagger a +0 robe (33, 27, D:8) a +0 buckler (37, -9, D:8) a +0 halberd (38, -9, D:8) a +2 whip of holy wrath a +0 robe (40, -9, D:8) a +0 spear (40, -8, D:8) a +0 club Level 9 of the Dungeon [Shop] Efeah's Jewellery Shoppe a ring of fire (300 gold) a ring of protection from cold (300 gold) a +6 ring of intelligence (432 gold) an amulet of reflection (360 gold) a ring of fire (300 gold) a ring of see invisible (180 gold) an amulet of guardian spirit (360 gold) a +6 ring of strength (432 gold) an amulet of reflection (360 gold) [Shop] Wuanlel's Antique Weapon Shoppe a +0 rapier (120 gold) a +0 dagger (60 gold) a +0 great sword (195 gold) a +0 giant spiked club (57 gold) a +0 flail (105 gold) a +0 trident (105 gold) a +0 long sword (105 gold) a +0 hand axe (90 gold) [Shop] Diuwohyn's Book Emporium a book of Weapons (420 gold) a book of Armaments (540 gold) a book of Necromancy (360 gold) a book of Vapours (300 gold) a book of Blasting (600 gold) a book of Fire (450 gold) Great Wizards, Vol. VII (450 gold) a book of Minor Magic (270 gold) [Shop] Xamacyal's Armour Boutique a +0 chain mail (76 gold) a +2 robe of cold resistance (300 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) +1 fire dragon scales (1139 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 scale mail (68 gold) the +2 leather armour of Too Many Cooks {Int-5 Dex+3 Stlth+} (299 gold) Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. [Shop] Puacw's Antique Armour Emporium a +0 chain mail (148 gold) a +2 leather armour of fire resistance (627 gold) quicksilver dragon scales (1980 gold) a +1 helmet (379 gold) a +2 scale mail of poison resistance (594 gold) a +0 leather armour (66 gold) a +1 helmet (379 gold) a +0 chain mail (148 gold) (0, 0, D:9) a +0 dagger a +0 scale mail (0, 1, D:9) a +0 dagger a +0 robe a +1 flail of holy wrath a +0 scale mail (24, -6, D:9) the +8 long sword "Tifoithru" {freeze, *Corrode Str+4 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. (unseen) (25, -7, D:9) 28 gold pieces (26, -7, D:9) a potion of magic (48, -37, D:9) a +0 morningstar Level 10 of the Dungeon (0, 0, D:10) a +0 robe (5, -2, D:10) a +0 dagger a +0 robe (6, -15, D:10) 2 stones (6, -3, D:10) a +0 mace (7, -8, D:10) a +0 chain mail (8, -4, D:10) a +0 flail (30, 5, D:10) a +0 rapier (33, -33, D:10) a +0 short sword a boomerang (33, -32, D:10) a +0 flail 16 stones a +0 leather armour (34, -32, D:10) a +0 dagger a +0 robe (35, -45, D:10) 8 stones (35, -32, D:10) a +1 dagger of venom a +0 robe (37, -42, D:10) a +0 quarterstaff (53, -17, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (19, 35, Lair:1) a staff of conjuration the +2 buckler "Vicw" {Str+3 Stlth+} Str: It affects your strength (+3). Stlth: It makes you more stealthy. a +0 scimitar a +2 dagger of holy wrath a +0 plate armour a +3 mace of draining (23, 23, Lair:1) 9 stones (32, 21, Lair:1) 9 stones Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (46, -8, Lair:3) a scroll of teleportation (47, -7, Lair:3) a potion of resistance (48, -8, Lair:3) a potion of magic Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 17, Lair:4) a +0 trident (44, 5, Lair:4) a +0 sling a scroll of enchant weapon (45, 0, Lair:4) a +0 whip (45, 4, Lair:4) a +6 ring of strength (48, -1, Lair:4) a throwing net Level 5 of the Lair of Beasts (4, 8, Lair:5) a yak corpse (skeletalised by now) (9, -1, Lair:5) a komodo dragon corpse (skeletalised by now) (30, 37, Lair:5) the +9 morningstar "Zidiu" {drain, rElec rN+ Int-3 Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. the +0 buckler of Yredelemnul's Reproof {MP+9} MP: It affects your magic capacity (+9). Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +10 plate armour of the Morning {*Slow rPois rCorr Dex+5} Dex: It affects your dexterity (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen)