LetschGu Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 16, D:1) 2 stones a +0 dagger (5, -11, D:1) a +0 dagger (15, 8, D:1) a +0 ring mail (22, -21, D:1) a +0 dagger (24, 39, D:1) a +0 mace (27, -11, D:1) a +0 ring mail (34, 13, D:1) a stone (38, 17, D:1) a +0 dagger (48, -13, D:1) a +0 dagger (58, 38, D:1) a +0 ring mail (71, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 36, D:2) a +0 leather armour (6, 47, D:2) a +0 cloak (11, 8, D:2) a +0 whip a stone (12, 2, D:2) a +0 robe (15, 34, D:2) a +0 leather armour (18, -8, D:2) a +0 hand axe (22, 33, D:2) a +0 ring mail (37, 7, D:2) a +0 spear (47, -12, D:2) a +0 chain mail (49, 25, D:2) a +0 club (59, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 4, D:3) a +0 club (14, 25, D:3) a +0 whip 2 stones (28, -9, D:3) a +1 mace of protection (42, 9, D:3) a +0 spear (42, 38, D:3) a stone (44, 47, D:3) a +0 club 2 stones (50, -7, D:3) a +0 halberd (54, 4, D:3) a +0 trident (58, 47, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Fiucvila's Armour Emporium a +2 pair of gloves of stealth (301 gold) a +1 ring mail of cold resistance (224 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +3 ring mail of willpower (364 gold) the +3 pair of mountain boots {steadfast, rC+} (469 gold) It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. (0, 4, D:4) a +0 mace (2, -21, D:4) a +0 dagger (4, -21, D:4) a +0 club (5, -21, D:4) a +0 leather armour a +0 falchion (7, -20, D:4) a +0 war axe (7, -2, D:4) a +0 dagger (11, 0, D:4) a +0 short sword 3 stones (12, -3, D:4) a +0 leather armour (12, 1, D:4) a +0 dagger (13, -1, D:4) a +0 short sword a +0 dagger 3 stones (14, -2, D:4) a +0 dagger (14, 6, D:4) a +0 short sword (15, -9, D:4) a +0 ring mail (15, -2, D:4) a +0 short sword (24, 6, D:4) a +0 pair of gloves (30, -13, D:4) a +0 dagger (35, -23, D:4) a +0 club (38, 1, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Leteoz's Assorted Antiques a +0 whip (60 gold) a scroll of teleportation (72 gold) a +2 dagger of draining (374 gold) a tin of tremorstones (2/2) (960 gold) a scroll of enchant armour (180 gold) (5, -38, D:5) a +0 club (5, -37, D:5) a +0 dagger a +0 robe (6, -39, D:5) a +0 club (7, -38, D:5) a +0 dagger a +0 robe (7, 0, D:5) a +0 rapier (17, -11, D:5) a +0 robe (17, -6, D:5) a scroll of fear (17, -5, D:5) a +0 leather armour (18, -44, D:5) a +0 hand axe (20, -12, D:5) 4 stones (27, -13, D:5) a +0 leather armour (31, -31, D:5) a +0 club a +0 ring mail (31, 13, D:5) a +0 dagger (33, -31, D:5) a +0 rapier (33, -29, D:5) a +0 robe (35, 6, D:5) a +0 sling (39, -18, D:5) a +0 longbow Level 6 of the Dungeon [Shop] Iser's Assorted Antiques a wand of paralysis (4) (297 gold) a +3 great mace of venom (768 gold) a +2 pair of gloves (511 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (3016 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a wand of iceblast (4) (297 gold) a ring of positive energy (620 gold) a +0 robe (21 gold) a +0 scale mail (124 gold) (0, 0, D:6) 2 stones (2, 4, D:6) a scroll of identify (2, 5, D:6) a potion of cancellation (2, 7, D:6) a scroll of amnesia (7, 2, D:6) a potion of ambrosia (12, -13, D:6) a +0 hand axe a +0 ring mail (16, 20, D:6) 4 stones (22, 33, D:6) a +0 giant club (24, 7, D:6) a +0 dagger (27, -9, D:6) a +0 short sword a +0 chain mail (42, 11, D:6) a +0 flail (46, 7, D:6) a +0 mace a +0 scale mail (47, 7, D:6) a +0 whip (48, -24, D:6) a +0 halberd (50, -22, D:6) a +0 flail (51, -24, D:6) a +0 flail (53, 29, D:6) a +0 glaive a +0 robe (54, 29, D:6) a +0 short sword a boomerang (55, 29, D:6) a +0 trident (56, 29, D:6) a +0 dagger (57, 29, D:6) a +0 war axe a +0 plate armour (61, 8, D:6) a +0 falchion (62, 8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (1, 23, D:7) a +0 long sword (13, 10, D:7) a +0 club a +0 leather armour (16, 12, D:7) a +0 dagger a +0 robe (17, 16, D:7) a +0 whip (18, 16, D:7) a +0 flail a +0 whip a +0 leather armour (19, 13, D:7) a book of Maledictions (19, 14, D:7) a +0 war axe (19, 23, D:7) a +0 flail (20, 14, D:7) a +0 scale mail (20, 20, D:7) a +0 mace (21, 12, D:7) a potion of curing (21, 19, D:7) a +0 club a +0 leather armour (22, 13, D:7) a +0 robe (24, 28, D:7) a +0 flail (24, 30, D:7) a +0 whip a +0 leather armour (25, 26, D:7) a +0 whip a gnoll corpse (skeletalised by now) (25, 29, D:7) a +0 flail a gnoll corpse (skeletalised by now) (26, -1, D:7) a +0 spear (28, -7, D:7) a +0 leather armour (34, 15, D:7) a +0 dagger (44, 30, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour a killer bee corpse an orc corpse (0, 1, D:8) 2 curare-tipped darts (1, 0, D:8) a curare-tipped dart (1, 1, D:8) a +0 hand axe (7, 8, D:8) 8 gold pieces the Ecumenical Temple