LetschGu Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -15, D:1) a +0 pair of boots (7, -22, D:1) a +0 plate armour (11, -26, D:1) a +0 whip (11, 5, D:1) 2 stones (18, -21, D:1) a +0 flail (26, 13, D:1) a +0 leather armour (29, 13, D:1) a +0 scale mail (32, -30, D:1) a +0 dagger 3 stones (33, -36, D:1) a +0 whip (35, -39, D:1) a +0 dagger a +0 dagger a +0 club (37, -39, D:1) a +0 whip 2 stones (37, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, 6, D:2) a +0 club (8, 1, D:2) a +0 flail (11, 15, D:2) a +0 dagger (12, 8, D:2) a +0 club (15, 12, D:2) a +0 dagger (15, 29, D:2) a +0 dagger (18, 29, D:2) a +0 whip (21, 15, D:2) a +0 whip (23, 24, D:2) a +0 war axe (27, 19, D:2) 3 stones (31, -3, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Xaruexaon's Weapon Shoppe the +0 great sword of the Blind Eye {holy, rN+ Dex+3} (292 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. a +0 short sword (30 gold) a +0 rapier of protection (68 gold) a +0 sling (15 gold) a +0 quarterstaff (40 gold) a +0 quarterstaff (40 gold) a +4 flail of protection (262 gold) the +7 hand axe "Kecvoam" {speed, Int+6} (636 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+6). (10, -27, D:3) a +0 sling (11, -2, D:3) a +0 leather armour (12, -12, D:3) 9 stones (16, -15, D:3) 7 stones (23, -11, D:3) 8 stones (27, -31, D:3) a +0 dagger (27, 10, D:3) the +5 sling of Compound Interest {vorpal, +Blink Int-2 Dex+6} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). +Blink: It lets you blink. (32, -31, D:3) a +0 short sword (33, 4, D:3) a +0 quarterstaff (34, 11, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) 4 large rocks (2, -18, D:4) 4 stones (8, -22, D:4) a +0 leather armour (8, 5, D:4) a +0 ring mail (19, -18, D:4) a +0 scimitar (38, -24, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (16, 8, D:5) a +0 whip (18, -38, D:5) a +0 flail of holy wrath a +0 chain mail (20, -22, D:5) a +0 sling (20, -16, D:5) a +0 kite shield (31, -20, D:5) a +0 bardiche Level 6 of the Dungeon [Shop] Loh Kor's Weapon Shop a +0 whip (27 gold) a +4 longbow (313 gold) a +0 long sword (38 gold) 7 stones (7 gold) 6 poisoned darts (26 gold) a +1 mace of protection (116 gold) 5 stones (5 gold) a +3 long sword of electrocution (282 gold) [Shop] Agiuwaeg's Serpentskin Sales a scroll of poison (52 gold) a scroll of poison (52 gold) 6 poisoned darts (31 gold) a ring of poison resistance (260 gold) 6 curare-tipped darts (46 gold) 5 curare-tipped darts (39 gold) (0, 0, D:6) a +0 robe (4, 28, D:6) a +0 whip (6, 4, D:6) a +0 dagger a +0 robe (6, 10, D:6) a +0 dagger a +0 robe (10, 0, D:6) a +0 giant club (12, 0, D:6) a +0 whip (13, 31, D:6) a +0 club (14, 30, D:6) a +0 mace (15, 16, D:6) a +0 leather armour a +0 mace of protection (15, 17, D:6) a +0 robe a +0 dagger a +0 war axe (15, 30, D:6) a +0 dagger (17, 32, D:6) a +0 hand axe (20, 32, D:6) a +0 hand axe (39, -5, D:6) a +0 hand axe (47, -13, D:6) a +0 sling (52, -12, D:6) 5 stones (57, 41, D:6) a +0 mace (59, -12, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (12, -13, D:7) a +0 dagger (18, -4, D:7) 3 atropa-tipped darts (18, 19, D:7) a +0 flail (21, 26, D:7) a +0 robe a +1 whip of freezing (25, 13, D:7) a +0 scale mail (32, 13, D:7) a +0 short sword (33, -7, D:7) a +0 mace (35, -2, D:7) a +0 dagger a +0 ring mail (35, -1, D:7) a +0 short sword a +0 scale mail (38, 9, D:7) a +0 quarterstaff (46, -12, D:7) a +0 short sword a +0 leather armour (47, 0, D:7) 4 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 club (3, -12, D:8) a +0 hand axe (3, -10, D:8) a +0 hand axe (4, -11, D:8) a +0 hand axe (13, -11, D:8) a +0 club (17, -1, D:8) a piece from Xom's chessboard (15/15) (17, 0, D:8) a piece from Xom's chessboard (15/15) (18, 16, D:8) a +0 robe a +0 dagger of draining (19, 9, D:8) a +0 spear (20, 0, D:8) a +0 flail (21, -1, D:8) a +6 ring of strength the +1 hand axe of Vusaxyiff {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). a +0 rapier a +2 buckler of reflection a +3 hand axe 2 scrolls of torment (21, 3, D:8) a staff of cold a +6 ring of strength a staff of death 5 scrolls of noise a +6 ring of intelligence a ring of magical power (23, 0, D:8) a +0 dagger (25, -1, D:8) a +0 flail (26, -11, D:8) a +0 dagger a +0 leather armour (27, -12, D:8) a +0 dagger a +0 robe (28, 0, D:8) a +0 flail (29, -3, D:8) a +0 flail (38, 9, D:8) a +0 robe (44, 16, D:8) a +0 mace (45, 14, D:8) a +0 chain mail a +0 dire flail (47, 11, D:8) a +0 club (48, 12, D:8) a +0 robe a +0 dagger (51, -16, D:8) a +0 short sword (58, -18, D:8) a +0 scale mail (59, 2, D:8) a +0 short sword (63, 5, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar (8, 3, D:9) a +3 mace of freezing a +0 robe (10, 0, D:9) a +0 sling (10, 15, D:9) a +0 ring mail (19, 9, D:9) a +0 morningstar a +0 robe (19, 24, D:9) a +0 robe a +0 great sword (21, 18, D:9) a +0 morningstar (23, 2, D:9) a +3 leather armour (25, 24, D:9) a +0 robe a +0 dagger (34, 43, D:9) a +0 helmet (34, 46, D:9) a +1 trident of distortion a +0 leather armour (35, 26, D:9) a +0 club (35, 45, D:9) a +0 dire flail a +0 plate armour (37, 49, D:9) a +0 dagger a +0 robe (39, 29, D:9) a +0 whip (39, 31, D:9) a +0 spear a +0 whip a +0 robe a +0 club (40, 4, D:9) a +0 spear (44, 3, D:9) a +0 spear (58, 39, D:9) a +0 whip a curare-tipped dart (59, 41, D:9) a +0 shortbow a +0 dagger 8 poisoned darts (59, 42, D:9) a +0 dagger a +0 robe (60, 40, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 7 stones (9, -7, D:10) a +0 ring mail (13, 18, D:10) a +0 shortbow (16, 2, D:10) a +0 flail a +0 flail (20, -18, D:10) a ring of magical power (20, -17, D:10) 12 gold pieces (20, -5, D:10) 3 poisoned darts (21, -2, D:10) a +0 whip of freezing (22, 0, D:10) a +0 hand axe (23, 0, D:10) a +0 ring mail a +5 spear of freezing (24, -14, D:10) a +0 trident (36, 13, D:10) a +0 club (37, 11, D:10) a +1 dagger of holy wrath (37, 13, D:10) a +0 robe a +0 dagger (39, 11, D:10) a +0 whip (39, 13, D:10) a +0 mace (40, 15, D:10) 6 stones (40, 19, D:10) a +0 shortbow (45, -18, D:10) a +0 halberd a +0 robe (47, -19, D:10) a +0 giant spiked club a +0 giant club a +0 giant club a +0 flail (47, 7, D:10) 3 stones (48, -19, D:10) a +0 giant spiked club (49, -19, D:10) a +0 short sword (49, -18, D:10) a +0 giant club a +0 giant club (50, -18, D:10) a +0 short sword a +0 plate armour a +0 short sword (53, -17, D:10) a +0 whip (60, 7, D:10) a +0 glaive a +3 rapier of speed 6 curare-tipped darts a +0 flail of draining a +2 arbalest (61, 8, D:10) 2 potions of degeneration an amulet of faith a +6 ring of intelligence Level 11 of the Dungeon [Shop] Xeraal's Weapon Emporium 5 stones (9 gold) a +0 mace (54 gold) 2 poisoned darts (14 gold) 4 stones (7 gold) the +7 battleaxe "Ogodgh" {drain, Str+4} (1117 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). a +1 vorpal battleaxe (300 gold) (0, 0, D:11) a +0 robe (6, 12, D:11) a +0 shortbow (8, 16, D:11) a +0 scale mail (17, 25, D:11) a +0 chain mail a +0 hand axe a +0 arbalest (18, 36, D:11) a +0 shortbow of electrocution (19, 32, D:11) a +0 chain mail a +0 war axe a +0 arbalest (19, 36, D:11) a +0 club a +0 plate armour a +0 scimitar (20, 36, D:11) a +0 dagger (22, 26, D:11) a +0 chain mail a +0 trident (23, 31, D:11) a +0 plate armour a +0 battleaxe (24, 26, D:11) a +0 chain mail a +0 long sword (26, 29, D:11) a +0 troll leather armour (29, 18, D:11) 2 large rocks (29, 26, D:11) a +0 leather armour a +2 whip of flaming (35, 6, D:11) a +0 falchion (35, 19, D:11) a +0 shortbow (39, 35, D:11) a +0 shortbow a +0 shortbow a +0 shortbow (43, 5, D:11) 6 stones (47, 42, D:11) 4 stones (53, 49, D:11) a +0 trident (55, 16, D:11) 6 stones (59, 19, D:11) 7 stones Level 12 of the Dungeon (6, 20, D:12) a +0 dagger (34, 25, D:12) a +0 dagger (35, 46, D:12) a +0 troll leather armour (40, 18, D:12) a +1 dagger of venom a +0 robe (41, 4, D:12) a +0 leather armour (43, 6, D:12) a +0 dagger a +0 robe (48, 11, D:12) a +0 pair of boots Level 13 of the Dungeon [Shop] Owygob's Neck Hole the -1 cloak of the Old and Reckless {rPois rC++ rCorr Dex-2} (532 gold) Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +1 cloak (207 gold) a scarf of invisibility (216 gold) a scarf of shadows (216 gold) an amulet of faith (720 gold) an amulet of guardian spirit (540 gold) an amulet of magic regeneration (540 gold) (0, 0, D:13) a +0 glaive (12, -22, D:13) 4 large rocks (16, -35, D:13) a +0 longbow (17, 3, D:13) a +0 morningstar (21, -16, D:13) a +0 trident (21, -14, D:13) a +0 robe a +0 halberd (22, -40, D:13) a +0 quarterstaff (30, -12, D:13) a +0 long sword (31, -10, D:13) a +0 mace a +0 robe a +0 dagger (33, -37, D:13) the +2 pair of boots of Zyteump {+Inv rF- Dex+6} Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. +Inv: It lets you turn invisible. (34, -11, D:13) a +1 battleaxe of freezing (unseen) (35, -15, D:13) a +0 plate armour a +4 great mace (35, -13, D:13) a +4 scimitar of flaming a +0 robe (40, -30, D:13) the +4 long sword of Naewomich {drain, rElec Int+4 Dex+6 Stlth-} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (41, -10, D:13) a +0 long sword (42, -8, D:13) a +0 arbalest a +0 great sword a +0 plate armour (47, -2, D:13) a staff of earth a +0 shortbow (49, -39, D:13) 4 stones (56, 6, D:13) a +0 leather armour (56, 7, D:13) a book of the Tundra (57, 7, D:13) a +3 ring mail of cold resistance Level 14 of the Dungeon [Shop] Nopehoq's Distillery a potion of magic (136 gold) a potion of heal wounds (85 gold) a potion of invisibility (136 gold) a potion of flight (51 gold) a potion of resistance (170 gold) a potion of heal wounds (85 gold) a potion of attraction (51 gold) a potion of flight (51 gold) (0, 0, D:14) 2 large rocks (4, 27, D:14) a +0 shortbow (11, 39, D:14) 2 stones (16, 7, D:14) a +0 giant spiked club a +0 giant club (19, 46, D:14) a book of the Earth (22, 30, D:14) 8 stones (22, 33, D:14) 5 large rocks (23, 12, D:14) a +0 shortbow (24, 9, D:14) 4 large rocks (26, 13, D:14) a +0 ring mail a +0 great mace (26, 39, D:14) a +0 war axe (27, 8, D:14) a +0 long sword (27, 17, D:14) a +0 helmet (28, 7, D:14) 2 stones (30, 7, D:14) a +0 flail (33, -4, D:14) a +0 leather armour (41, -7, D:14) 4 stones (42, -7, D:14) a +0 short sword (43, 41, D:14) a +0 troll leather armour (44, 19, D:14) a +3 whip (52, 23, D:14) a +0 shortbow (55, 17, D:14) a +0 shortbow (55, 26, D:14) a +0 shortbow (55, 27, D:14) a +0 shortbow (56, 27, D:14) a +0 shortbow (63, 0, D:14) a +0 chain mail (65, 36, D:14) a +1 cloak Level 15 of the Dungeon (0, 0, D:15) 3 throwing nets (2, -12, D:15) a +0 vorpal trident a +0 plate armour a +2 tower shield of reflection (2, -8, D:15) a +0 arbalest (3, -8, D:15) a +0 shortbow (4, -11, D:15) a +0 robe (6, -23, D:15) a +0 shortbow (6, 0, D:15) a +0 shortbow (7, -24, D:15) a +0 shortbow (7, -13, D:15) a +0 whip (9, -16, D:15) a +0 hand axe (12, -4, D:15) a +0 shortbow a +0 dagger (22, -11, D:15) a +3 leather armour (32, -9, D:15) a +0 chain mail a +4 battleaxe (32, -7, D:15) a +0 dire flail a +0 dire flail (33, -5, D:15) the +12 whip "Uxiehe" {holy, rCorr} It has been blessed by the Shining One to cause great damage to the undead and demons. rCorr: It protects you from acid and corrosion. (34, -34, D:15) a +0 robe a +0 dagger (34, -8, D:15) 4 stones (35, -21, D:15) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] It sets your invocations skill to 14 and your evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). an amulet of magic regeneration a potion of attraction a scroll of brand weapon the +3 whip of Amymis {spect, rC+ Int+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+5). rC: It protects you from cold. a +4 shortbow of flaming a scroll of enchant weapon 4 potions of mutation (35, -15, D:15) a +0 leather armour a +2 great sword (35, 8, D:15) a +6 ring of dexterity (39, 14, D:15) a +0 war axe (47, -17, D:15) a +0 plate armour a +0 great sword (48, -18, D:15) a +0 dagger (49, -38, D:15) a +0 scimitar of flaming (54, 1, D:15) a +0 robe a +4 ring of evasion a ring of wizardry (55, -9, D:15) a ring of resist corrosion (62, -16, D:15) a +0 trident (63, -13, D:15) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a boomerang a +0 dagger (0, 11, Orc:1) a +0 flail (1, -17, Orc:1) a +0 giant club (1, 2, Orc:1) a +0 robe a +0 dagger (2, -16, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (2, 3, Orc:1) a +0 giant club (2, 4, Orc:1) a +0 giant spiked club a +0 giant club (2, 5, Orc:1) a +0 giant club (2, 6, Orc:1) a +0 giant club (2, 8, Orc:1) a +0 hand axe (2, 10, Orc:1) a +0 trident a +0 ring mail a +0 whip (3, 4, Orc:1) a +0 giant club a +0 giant spiked club (3, 6, Orc:1) a +0 robe a +0 dagger (4, -15, Orc:1) a +0 giant club (4, 4, Orc:1) a +0 chain mail a +0 mace (5, -12, Orc:1) a +0 giant club a +0 great mace a +0 giant club (6, -13, Orc:1) a +0 giant spiked club (6, -11, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (14, -8, Orc:1) a +0 ring mail a +0 dagger (14, -7, Orc:1) a +0 trident a +0 plate armour a +2 long sword of distortion (16, -13, Orc:1) a +0 giant club (16, -8, Orc:1) a +0 robe a +0 dagger (17, -10, Orc:1) a +0 club (17, -9, Orc:1) 2 boomerangs of dispersal a +0 mace (17, -8, Orc:1) a +0 giant club a +0 giant club (17, -7, Orc:1) a +0 short sword (17, -6, Orc:1) a +0 dagger a +2 short sword of venom (18, -33, Orc:1) a +0 trident a +0 leather armour (18, -8, Orc:1) a +0 war axe a +0 chain mail a +2 vorpal glaive a +0 arbalest a +0 chain mail a +0 dire flail of protection a +0 arbalest (18, -6, Orc:1) a +0 robe a +0 dagger (19, -45, Orc:1) a +0 giant club (19, -11, Orc:1) a +0 flail (19, -10, Orc:1) a +0 chain mail a +0 scimitar (19, -9, Orc:1) a +0 hand axe a +3 short sword of electrocution (19, -6, Orc:1) a +0 troll leather armour (20, -32, Orc:1) a +0 war axe a +0 long sword a +0 plate armour (20, -11, Orc:1) a +0 ring mail a +0 flail (21, -25, Orc:1) a +0 plate armour a +0 hand axe (22, -25, Orc:1) a +0 falchion (22, -7, Orc:1) a +0 falchion of freezing (24, -25, Orc:1) a +0 leather armour a +0 club Level 2 of the Orcish Mines [Shop] Hureynu's Distillery a potion of curing (33 gold) a potion of haste (110 gold) 2 potions of degeneration (22 gold) a potion of lignification (33 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of degeneration (11 gold) [Shop] Quochoca's Assorted Antiques a +0 quarterstaff (100 gold) a potion of lignification (75 gold) a scroll of identify (50 gold) a wand of roots (1) (60 gold) a scroll of torment (237 gold) a +0 morningstar (100 gold) a scroll of identify (50 gold) a +2 pair of boots of flying (537 gold) a potion of curing (75 gold) [Shop] Yruehow's Antique Weapon Boutique a +2 sling of flaming (396 gold) a +0 mace (81 gold) a +2 flail of protection (437 gold) a +0 sling (40 gold) a +1 flail of distortion (423 gold) a +3 spectral quarterstaff (729 gold) a +0 war axe (94 gold) a +0 scimitar (108 gold) the +4 mace of Lies {protect, Int-2 Dex+10 SInv Stlth+} (1468 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+10). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 dagger (54 gold) [Shop] Fapegg's Jewellery Shop an amulet of faith (520 gold) a ring of fire (325 gold) a ring of ice (325 gold) a +4 ring of evasion (468 gold) a +6 ring of intelligence (468 gold) a ring of ice (325 gold) a ring of see invisible (195 gold) a ring of see invisible (195 gold) a +6 ring of dexterity (468 gold) a +6 ring of strength (468 gold) [Shop] Asoid's Jewellery Emporium a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) a +4 ring of evasion (504 gold) a ring of willpower (350 gold) a ring of ice (350 gold) a ring of see invisible (210 gold) a +6 ring of strength (504 gold) (0, 0, Orc:2) a +0 war axe a +0 chain mail (2, 0, Orc:2) a +0 dagger a +2 leather armour of willpower (2, 3, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 3, Orc:2) a +0 great sword a +0 chain mail (5, -3, Orc:2) a +3 great sword of holy wrath a +0 plate armour (6, -34, Orc:2) a +0 short sword (7, -36, Orc:2) a +0 short sword a silver boomerang (7, -34, Orc:2) a +0 short sword a +0 hand axe a +0 ring mail (8, -13, Orc:2) a +0 battleaxe a +0 chain mail (9, -36, Orc:2) a +0 dagger (9, -18, Orc:2) a +1 vampiric great sword a +0 plate armour (9, -13, Orc:2) a +0 short sword a +0 plate armour (10, -16, Orc:2) a +0 falchion (11, -20, Orc:2) a +0 battleaxe a +4 chain mail a +0 dire flail a +0 plate armour (11, -17, Orc:2) a +1 arbalest of flaming a +2 long sword of holy wrath a +0 plate armour (11, 14, Orc:2) 4 large rocks (12, -14, Orc:2) a +0 short sword a +0 leather armour (15, -19, Orc:2) a +0 flail a +0 leather armour (17, 11, Orc:2) a +0 dagger (19, 7, Orc:2) 2 large rocks (19, 12, Orc:2) a +0 war axe (22, -30, Orc:2) a +0 mace (23, -28, Orc:2) a +0 halberd a +0 chain mail (25, -29, Orc:2) a +0 club (28, 4, Orc:2) a +0 short sword a +0 ring mail (29, 5, Orc:2) a +0 falchion (31, 5, Orc:2) a +0 short sword (34, -8, Orc:2) a +0 flail (35, -8, Orc:2) a +0 giant club (35, -7, Orc:2) a +0 leather armour a +0 club (37, -9, Orc:2) a +0 ring mail a +0 short sword (49, -13, Orc:2) a +0 club (49, -11, Orc:2) a +0 flail a +0 scale mail (50, -13, Orc:2) a +0 club (51, -13, Orc:2) a +0 short sword a +0 arbalest a +0 plate armour (54, -14, Orc:2) a +0 giant club Level 1 of the Elven Halls [Shop] Soomab's Book Shoppe (Shop contents are unknown) (0, 0, Elf:1) a +0 giant club (4, 26, Elf:1) a +0 dagger (4, 28, Elf:1) a +0 long sword (5, 30, Elf:1) a +0 rapier (10, 22, Elf:1) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 rapier a +0 short sword a +0 ring mail (10, 31, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (10, 32, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (11, 31, Elf:1) a +0 long sword (12, 28, Elf:1) a +0 short sword a +0 leather armour (12, 29, Elf:1) a +0 short sword a +1 rapier of venom (12, 30, Elf:1) a +0 long sword (16, 9, Elf:1) a +0 long sword of holy wrath a +0 ring mail (17, 23, Elf:1) a +0 long sword a +0 dagger a +0 robe (19, 17, Elf:1) a +1 vampiric scimitar (22, 26, Elf:1) a +0 robe (23, 49, Elf:1) a +0 short sword a +0 leather armour (24, 2, Elf:1) a +0 rapier (24, 11, Elf:1) a +0 helmet (29, 22, Elf:1) a +0 rapier a potion of degeneration an elf corpse (skeletalised by now) (31, 54, Elf:1) a +1 mace of holy wrath (32, 20, Elf:1) a +3 flail of draining (36, 21, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (38, 16, Elf:1) 4 poisoned darts (39, 54, Elf:1) a +3 long sword of electrocution (40, 23, Elf:1) a +0 hand axe (48, 1, Elf:1) a +0 long sword (48, 25, Elf:1) a +1 halberd of protection (unseen) (49, 35, Elf:1) a +0 dagger of venom (50, 40, Elf:1) a +0 long sword (53, 10, Elf:1) a +6 halberd of protection (53, 21, Elf:1) a +0 dagger (53, 35, Elf:1) a +0 scale mail (57, 21, Elf:1) a +0 dagger (59, 48, Elf:1) a +1 rapier of draining a +0 leather armour (60, 4, Elf:1) a potion of curing (64, 35, Elf:1) a +0 hand axe Level 2 of the Elven Halls (3, 2, Elf:2) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (6, 8, Lair:1) a +0 ring mail (24, 15, Lair:1) 9 stones (49, 41, Lair:1) 4 poisoned darts (58, 12, Lair:1) 5 stones (61, 27, Lair:1) a ring of see invisible a +0 plate armour 2 javelins a +0 battleaxe a +0 tower shield of positive energy the +1 scale mail of Enes {Str+3} Str: It affects your strength (+3). a +2 dagger of speed Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (11, -3, Lair:2) 2 stones (17, -2, Lair:2) a +0 leather armour (31, 29, Lair:2) a +0 dagger (33, -16, Lair:2) a +3 sling (39, -9, Lair:2) a +0 flail (40, -9, Lair:2) a scroll of teleportation (41, -9, Lair:2) a staff of conjuration (unseen) (42, -9, Lair:2) 10 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (5, -22, Lair:3) a +0 leather armour (11, 25, Lair:3) a +0 long sword (12, -19, Lair:3) a +0 plate armour (34, 22, Lair:3) a +0 ring mail (41, 21, Lair:3) a +0 chain mail (43, 4, Lair:3) a +3 longbow of flaming a +2 barding of cold resistance (43, 10, Lair:3) 3 stones Level 4 of the Lair of Beasts (7, -40, Lair:4) a +0 robe (18, -52, Lair:4) a +0 ring mail (33, -35, Lair:4) a +0 robe (51, -7, Lair:4) a +0 ring mail (60, 9, Lair:4) a +0 war axe (72, -6, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 trident (6, 0, Lair:5) a +0 long sword (13, -20, Lair:5) 3 stones (13, -19, Lair:5) 4 poisoned darts (14, 4, Lair:5) a +0 chain mail (29, -10, Lair:5) 3 stones (30, -5, Lair:5) a +0 dire flail (33, -9, Lair:5) a +0 mace (36, -6, Lair:5) a +0 rapier