Levsong Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -38, D:1) a +0 whip (14, -42, D:1) a +0 club (21, -55, D:1) a +0 leather armour (21, -31, D:1) a +0 ring mail (33, -50, D:1) a +0 club (36, -27, D:1) a +0 club (38, -7, D:1) a +0 dagger (46, -42, D:1) a bat corpse (skeletalised by now) (53, -37, D:1) a +0 dagger (55, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Oryukiw's Jewellery Shop a ring of willpower (250 gold) the ring of Riduwe {rF- MP+9 Str+5 Int+4} (389 gold) [ring of magical power] Str: It affects your strength (+5). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). the ring "Zimydu" {Will+ SInv} (362 gold) [ring of willpower] SInv: It lets you see invisible. Will: It increases your willpower. the ring of Uryrop {rN+++ EV+5 Dex-3} (577 gold) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (-3). rN: It renders you almost immune to negative energy. a +6 ring of strength (360 gold) the ring of Wonder {Will+++ MP-9 Str+2 Dex+6 Stlth+} (591 gold) [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). MP: It affects your magic capacity (-9). Will: It greatly increases your willpower. Stlth: It makes you more stealthy. an amulet of the acrobat (300 gold) an amulet of regeneration (300 gold) a +4 ring of protection (360 gold) (0, 0, D:2) a poisoned dart (2, 2, D:2) a +0 whip (10, 8, D:2) a frilled lizard corpse (23, 19, D:2) a hobgoblin corpse