Dungeon Crawl Stone Soup version 0.24-a0-462-ge24419a6ad (console) character file. Game seed: 727109031679680504 6 Lexodia the Vexing (level 1, -1/13 HPs) Began as a Demonspawn Enchanter on July 2, 2019. Slain by a leopard gecko (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1099 turns). Lexodia the Vexing (Demonspawn Enchanter) Turns: 1099, Time: 00:02:12 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 75% Magic: 1/3 EV: 12 Int: 16 God: Gold: 28 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} e - a scroll of blinking {unknown} f - 3 scrolls of identify {unknown} g - a scroll of fog {unknown} Potions h - a potion of invisibility {unknown} Comestibles d - 2 rations Skills: * Level 1.2 Short Blades + Level 1.8 Dodging + Level 2.7 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded, clinging, chance to defeat MR: 64%) Okay, then. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded, clinging, chance to defeat MR: 64%) The leopard gecko is outlined in light. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Huge Dmg: -31%(-4hp) hp: 8%(1hp) Unknown command. You barely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko misses you. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. You die... #..?.# #....# #..hh# #..h.# #....# ###....# #.##......###### #.....###h#....# #.....@lh...(.# ......###......# ..### ##.....# ##....# #####....# #........# #........# #.<......# #.........# You could see a leopard gecko and 2 jackals. Vanquished Creatures A giant cockroach (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lexodia the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 155 | D:1 | Huge Dmg: 5 dmg 159 | D:1 | Reached skill level 1 in Short Blades 1093 | D:2 | Huge Dmg: 4 dmg 1097 | D:2 | Huge Dmg: 4 dmg 1098 | D:2 | Huge Dmg: 4 dmg 1099 | D:2 | Slain by a leopard gecko Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: layout_rooms, amethyst_overflow_temple_binary, first_ration, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.2 Dodging | | 1.8 Stealth | | 2.7 Spellcasting | | 2.1 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 58 Cast: Corona || 5 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 41 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------